* Fix e2e default planes tests to use mask on state indicator
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* Trigger CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Re-enable 'code pane closed at start'
Relates to #4838
* Enable test on current branch
* Revert "Enable test on current branch"
This reverts commit 0d970b9ad6.
* initial plumbing for getting the new option into the cmd-bar
* start of prompt edit
* update AI poll
* add spinner
* more prompt engineering
* add success toast, allowing user's to reject code
* select code that changed in prompt to edit
* selection in scene should not disappear when opening prompt cmd
* tweak
* fmt
* add tests
* some clean up
* clean up
* fix tests
* Remove guards from modeling commands in the toolbar
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Remove the deprecated function, update doc comment for the one still in use
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Remove more selection check functions that are no longer used
* Update E2E tests that assumed the extrude button could be disabled due to selection
* Update a few fillet tests that expected the button to disable based on selection
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-macos-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* Trigger CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
Implement some basic cache program generation
A bit ago, @jessfraz added the ability to control reexecution from the
executor. When we did this, it used the digest to determine if there
was a code change rather than a non-code change (whitespace, comment,
etc).
This allows the creation of a new program to be run without clearing the
scene. This, in conjunction with being able to delete Engine objects by
ID will allow us to do some clever stuff when incrementally executing
a program.
I'm still working on something a bit more advanced, but a good first
step to derisk some of the caching behavior here fully is to implement a
basic "changed program" stub.
This process the ast programs (old and new) if it doesn't exactly match.
This would have been a complete refresh before this commit.
1) Check all overlapping top-level statements of the body of the new and
old AST and ensure they all match.
- If this is true, this means that one of the two AST programs has more
elements then the other, and they all otherwise match (addition or
deletion of the end of the program). We continue to #2 in this
case.
- If this is false, we have a meaingful difference in a section of
overlapping code. This will result in a cache miss and rebuild
the scene. We short-cut here and the scene is rebuilt.
2) Check the lengths of the two bodies.
- If they're the same, we shouldn't have even been called. We will
short-cut with a noop cache return (no clear, no program).
- if the old ast is longer, we've removed instructions from the
program. We can't delete things now, so this will result in a cache
miss and rebuild the scene. We short-cut here and the scene is
rebuilt.
- If the new ast is longer, we have an insertion of code at the end.
3) construct a new program using only the new elements from the new
ast, and return a `CacheResult` that *does not clear the scene*.
This means nothing will be rebuilt, and only a new object will polp
onto the scene. This is the first case where we diverge with
existing behavior.
Signed-off-by: Paul R. Tagliamonte <paul@zoo.dev>
* Add blank link to discord bot message
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* Trigger CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Move all tests over to electron
* Pass the correct param to playwright-electron.sh
* Add shebang to script and add macos-14-large as a target
* Get sketch-tests.spec.ts passing in electron
* Try out 4 workers
* Got testing-segment-overlays passing
* Pass testing-selections.spec.ts
* Go back to fix up sketch-tests test
* Pass various.spec.ts, by far the hardest one
* Pass can-sketch-on-all-planes... with ease
* Pass command bar tests
* fmt
* Completely fix code mirror text navigating for tests
* Pass debug pane tests
* Pass desktop export tests
* Pass editor tests
* Pass file tree tests
* Pass onboarding tests
* Corrected a fixme in file-tree.spec!
* Painfully fix hardcoded coordinates in point-click.spec
* Pass machine.spec tests
* Pass projects, fought hard with filechooser
* Pass regresion-tests.spec tests
* Pass network and connection tests
* Pass camera-movement.spec tests
* Extreme time eaten by gizmo test fixes. All passing now.
* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)
* Pass another painful spec suite: testing-settings
* Pass perspective-toggle, interesting note
* Pass samples loading tests
* Pass app header tests
* Pass text-to-cad tests
* Pass segment-overlays (minor ache) and ability to switch to web if needed :)
* Fix a ton of syntax changes and deflake 2 more tests (pain)
* Correct all tsc errors
* Remove to-electron script
* Add an f-ton of shit because playwright doesnt want S P R E A D
* Try CI again
* Stop snapshots of exports (already test in e2e)
* Fix flake in double click editor
* Hopefully help CI flake
* Fixmes, fixmes everywhere
* One more fixme to settings
* Skip another code pane flake
* Port jess's projects.spec tests
* fixup
* Reuse electron window; difficult task
* Rebased and refixed
* Remove duplicate cases
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Reduce the workers to something CI can handle
* Lower it further, we need to think about the others
* Update package.json
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Update package.json
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Fix the last tests and tsc errors
* Timeout to 120 and windows-2022-16core
* Fix windows runner detection, enable concurrency temporarily
* Hopefully this time fix windows runner detection
* Comment out Vector, add back removed camera test code
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* Fix camera tests again
* Massively deflake a whole class of tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Try new CI and fix small onboarding test
* Derp
* No github tuning
* Try mac
* Add back all the OS
* Lord, hallow be thy name
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* One last try with window-16-cores
* Trigger CI
* Try AWS Windows runner
* Passing on windows locally with a few skips
* Skip more win tests, add back all three oses
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* Add two more fixmes
* 2 more fixmes
* skip segment overlays on win32
* Another fixme
* Trigger CI
* Trigger CI
* Quick clean up
* Move all tests over to electron
* Pass the correct param to playwright-electron.sh
* Add shebang to script and add macos-14-large as a target
* Get sketch-tests.spec.ts passing in electron
* Try out 4 workers
* Got testing-segment-overlays passing
* Pass testing-selections.spec.ts
* Go back to fix up sketch-tests test
* Pass various.spec.ts, by far the hardest one
* Pass can-sketch-on-all-planes... with ease
* Pass command bar tests
* fmt
* Completely fix code mirror text navigating for tests
* Pass debug pane tests
* Pass desktop export tests
* Pass editor tests
* Pass file tree tests
* Pass onboarding tests
* Corrected a fixme in file-tree.spec!
* Painfully fix hardcoded coordinates in point-click.spec
* Pass machine.spec tests
* Pass projects, fought hard with filechooser
* Pass regresion-tests.spec tests
* Pass network and connection tests
* Pass camera-movement.spec tests
* Extreme time eaten by gizmo test fixes. All passing now.
* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)
* Pass another painful spec suite: testing-settings
* Pass perspective-toggle, interesting note
* Pass samples loading tests
* Pass app header tests
* Pass text-to-cad tests
* Pass segment-overlays (minor ache) and ability to switch to web if needed :)
* Fix a ton of syntax changes and deflake 2 more tests (pain)
* Correct all tsc errors
* Remove to-electron script
* Add an f-ton of shit because playwright doesnt want S P R E A D
* Try CI again
* Stop snapshots of exports (already test in e2e)
* Fix flake in double click editor
* Hopefully help CI flake
* Fixmes, fixmes everywhere
* One more fixme to settings
* Skip another code pane flake
* Port jess's projects.spec tests
* fixup
* Reuse electron window; difficult task
* Rebased and refixed
* Remove duplicate cases
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Reduce the workers to something CI can handle
* Lower it further, we need to think about the others
* Update package.json
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Update package.json
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Fix the last tests and tsc errors
* Timeout to 120 and windows-2022-16core
* Fix windows runner detection, enable concurrency temporarily
* Hopefully this time fix windows runner detection
* Comment out Vector, add back removed camera test code
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* Fix camera tests again
* Massively deflake a whole class of tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)
* Try new CI and fix small onboarding test
* Derp
* No github tuning
* Try mac
* Add back all the OS
* Lord, hallow be thy name
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Try AWS Windows runner
* Passing on windows locally with a few skips
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* fmt, tsc, lint
* Enable two fixmes again
* Fix lint, codespell, fmt
* Fix lint
* Don't run e2e on draft, add back concurrency, clean up
* One last windows skip
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
* feat: double click segment label to dimension length, POC, need to clean up code!
* fix: cleaning up the PR for review
* fix: cleaning for the PR. Adding more comments and moving some logic
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* fix: mergining main, auto linter and tsc fixes. Need to make some more
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* fix: tsc errors are resolved
* chore: added test for constraint
* fix: fixing overlay bug since length labels can now be clicked.
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* WIP: mess with shell selection validation
Will eventually fix#4711
* Update from main
* WIP: not working yet
* Working loft dry run validator
* Clean up shell (still not working)
* Bump kittycad-modeling-cmds
* Clean up
* Add logging
* Add proper object_id and face_id mapping, still not working for shell
* Fix faceId
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Add dry-run validation to Loft
Checks one box for #4711
* Add extra check for non solid2ds
---------
Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* redoing bool logic impl on latest main
* adding snapshot tests (removing .new)
* removing accidental change smh:(
* accepting client side scene snapshot
* accepting png snapshot and triggering ci
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* accepting png again?
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* accepting grid visibility snapshot
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* accepting png snapshot
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* accepting png snapshot
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* accepting png snapshot
* rerunning simtest creation to get ops.snap files
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Revert "multi-profile follow up. (#4802)"
This reverts commit 2b2ed470c1.
* Revert "multi profile (#4532)"
This reverts commit 04e586d07b.
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Re-run CI after snapshots
* Re-run CI after snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Re-run CI after snapshots
* Add `fixme` to onboarding test
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* multi-profile work
* fix enter sketch on cap
* fix coderef problem for walls and caps
* allow sketch mode entry from circle
* clean up
* update snapshot
* Look at this (photo)Graph *in the voice of Nickelback*
* trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* add test
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* fix how expression index is corrected, to make compatible with offset planes
* another test
* tweak test
* more test tweaks
* break up test to fix it hopfully
* fix onboarding test
* remove bad comment
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* multi-profile work
* another test
* clean up
* cover a quirk with a test
* last of tests
* fix typos
* Fix source range in snap test
---------
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* update camera controls to Zoo
* update e2e and initial settings
* update types and camera controls ts
* update mod.rs test
* update test, test locally
* Refactor ContextMenu to be able to take a guard and other event types
* refactor: break out ViewControlMenu into its own component
* Add ViewControlMenu to Stream, but only on right-click non-drag mouseup
* Fix lints
* Don't use `useCallback` for contextmenu guard
* Update context menu position on subsequent right-clicks
* Reapply "More aggressive using of cache on engine settings changes (#4691)" (#4729)
This reverts commit 3f1f40eeba.
* Add a utility to get all the current values from the settings object
* Use an XState selector to get the latest settings snapshot for WASM
---------
Co-authored-by: Frank Noirot <frank@kittycad.io>
* Extend KCL argument input
* Migrate length constraint to be a command
* Add ability for `kcl` arguments to provide an initial variable name
* Move named variable flow into command palette
* Fix one e2e test
* Remove unwanted `ZERO` behavior when length constraint has no `variableName`
* Fix issue with `getSelectionCountByType` with sketches not yet in artifactGraph
* Update broken constraint tests
* Look at this (photo)Graph *in the voice of Nickelback*
* Fix segment overlays tests, which had out-of-date selectors
* Return early from `useConvertToVariable` if no selectionRanges
* Fixup for review comment from #4677 (#4696)
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Invalidate nightly bucket files after publish (#4627)
* Invalidate nightly bucket files after publish
* Fix conflict resolution
* Add some more warnings (#4697)
* Add installation instructions for all platforms (#4592)
* Add installation instructions for all platforms
Fixes#4511
* Typo
* Typo2
* Improve linux instructions, thanks @TomPridham
Co-authored-by: Tom Pridham <pridham.tom@gmail.com>
---------
Co-authored-by: Tom Pridham <pridham.tom@gmail.com>
* Bump node to v22.12.0 (LTS) (#4706)
* Point-and-click Shell (#4666)
* WIP: experimenting with Loft UI
Relates to #4470
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Add selection guard
* Working loft for two sketches in the right hardcoded order
* First pass at handling more than 2 sketches
* WIP selections
* WIP selections
* More checks
* Appends the loft line after the 'last' sketch in the code
* Clean up
* Enable multiple selections after the button click
* First point-click loft test (not working locally, loft gets inserted at the wrong place)
* Lint
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Clean up and working pw test
* Add test for doesSceneHaveSweepableSketch with count = 2
* Clean up loftSketches function
* Add pw test for preselected sketches
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Move to fromPromise-based Actor
* Move error logic out of loftSketches, fix pw tests
* Remove comments
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Fix typo
* Revert snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* WIP: initial shell code addition
* Rollback pw values to pre cam change
* WIP: more additions
* WIP: closer
* WIP: first time working shell mod
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Add extrude lookup for more generic shell
* Handle walls
* Add pw tests for cap shell
* Add shell wall test
* Fix lint
* Add selection guard and clean up
* Lint fix
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* WIP mutliple faces
* WIP circular dep
* Lint
* Look at this (photo)Graph *in the voice of Nickelback*
* Trigger CI
* Working multi-face shell across types
* Cap and wall pw test
* Apply suggestions from Frank's review
Co-authored-by: Frank Noirot <frank@zoo.dev>
* Fix test annotations
* Add unit tests for doesSceneHaveExtrudedSketch
* Manual resolution of snapshot conflicts
* Fix assertParse
* Updated pathToNode construct
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
* More aggressive using of cache on engine settings changes (#4691)
* move around the files for cache to better localtions
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* cleanup
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* udpates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* cleanup
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* ensure we can change the grid setting via the command bar
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* pass thru all setttings
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* updates
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* fix playwright test
Signed-off-by: Jess Frazelle <github@jessfraz.com>
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* emoty
---------
Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* fix use of `as`
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Tom Pridham <pridham.tom@gmail.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
* WIP: experimenting with Loft UI
Relates to #4470
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Add selection guard
* Working loft for two sketches in the right hardcoded order
* First pass at handling more than 2 sketches
* WIP selections
* WIP selections
* More checks
* Appends the loft line after the 'last' sketch in the code
* Clean up
* Enable multiple selections after the button click
* First point-click loft test (not working locally, loft gets inserted at the wrong place)
* Lint
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Clean up and working pw test
* Add test for doesSceneHaveSweepableSketch with count = 2
* Clean up loftSketches function
* Add pw test for preselected sketches
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Move to fromPromise-based Actor
* Move error logic out of loftSketches, fix pw tests
* Remove comments
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Fix typo
* Revert snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* WIP: initial shell code addition
* Rollback pw values to pre cam change
* WIP: more additions
* WIP: closer
* WIP: first time working shell mod
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Add extrude lookup for more generic shell
* Handle walls
* Add pw tests for cap shell
* Add shell wall test
* Fix lint
* Add selection guard and clean up
* Lint fix
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* WIP mutliple faces
* WIP circular dep
* Lint
* Look at this (photo)Graph *in the voice of Nickelback*
* Trigger CI
* Working multi-face shell across types
* Cap and wall pw test
* Apply suggestions from Frank's review
Co-authored-by: Frank Noirot <frank@zoo.dev>
* Fix test annotations
* Add unit tests for doesSceneHaveExtrudedSketch
* Manual resolution of snapshot conflicts
* Fix assertParse
* Updated pathToNode construct
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
* fix: make variable declaration errors Cut instead of Backtrace
* fix: clippy, move comma to empty case and add test
* fix: add missing TokenType case
* fix: incorrect fn args after merge
* fix: clippy lint
* fix: update error message being looked for in e2e test
---------
Co-authored-by: Tom Pridham <pridham.tom@gmail.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Send multiple errors and warnings to the frontend and LSP
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Refactor the parser to use CompilationError for parsing errors rather than KclError
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Refactoring: move CompilationError, etc.
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Integrate compilation errors with the frontend and CodeMirror
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix tests
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Review comments
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix module id/source range stuff
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* More test fixups
Signed-off-by: Nick Cameron <nrc@ncameron.org>
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix default planes to be created in deterministic order
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* WIP: experimenting with Loft UI
Relates to #4470
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Add selection guard
* Working loft for two sketches in the right hardcoded order
* First pass at handling more than 2 sketches
* WIP selections
* WIP selections
* More checks
* Appends the loft line after the 'last' sketch in the code
* Clean up
* Enable multiple selections after the button click
* First point-click loft test (not working locally, loft gets inserted at the wrong place)
* Lint
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Clean up and working pw test
* Add test for doesSceneHaveSweepableSketch with count = 2
* Clean up loftSketches function
* Add pw test for preselected sketches
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Move to fromPromise-based Actor
* Move error logic out of loftSketches, fix pw tests
* Remove comments
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Fix typo
* Revert snapshots
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* fix: only count something as a directory if it has children
* fix: playwright tests
* fix: return 0 if you cant find the projectfolder
* fix: remove folder count from e2e tests since it is unused currently
---------
Co-authored-by: Tom Pridham <pridham.tom@gmail.com>
* Implement the functionality
* Another fmt
* Fix handler to not rely on modelingMachine's context,
because that creates an implicit race
* Write an E2E test
* Fix tsc and fmt
* Use artifactGraph helpers for more concise code
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Fix up imports and whatnot from commit 2bfc5f5c
* Make early return more clear with curly braces
* Whoops should have linted
---------
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Add a code mod for offset plane
* Add support for default plane selections to our `otherSelections` object
* Make availableVars work without a selection range
(because default planes don't have one)
* Make default planes selectable in cmdbar even if AST is empty
* Add offset plane command and activate in toolbar
* Avoid unnecessary error when sketching on offset plane by returning early
* Add supporting test features for offset plane E2E test
* Add WIP E2E test for offset plane
Struggling to get local electron test suite running properly
* Typos
* Lints
* Fix test by making it a web-based one:
I couldn't use the cmdBar fixture with an electron test for some reason.
* Update src/lib/commandBarConfigs/modelingCommandConfig.ts
* Update src/machines/modelingMachine.ts
* Revert changes to `homePageFixture`, as they were unused
* @Irev-Dev feedback: convert action to actor, fix machine layout
* Update plane icon to be not dashed, follow conventions closer
* fix selection bugs found by QA-wolf
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* trigger ci
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* AST: Factor shebangs out of non-code metadata and into Progam
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Empty commit to try to unstick CI
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* WIP: Improve current nightly implementation
* Add nightly icons
* Clean up script
* Clean up
* Clean up
* Clean up2
* Clean up3
* WIP: Make the release process non-blocking
First commit to fix#4522
* Quick fix
* Test release and updater-test
* Try nightly build
* WIP nightly tag creation
* Change of direction
* Quick fix
* Test nightly
* Better release notes for nightly
* Migrate to artifact@v4 and prepare publish release
* Fix out-yml for artifact@v4
* Progress towards publish-release
* merge-multiple: true
* Add dependency
* Clean up. Change direction again on updater-test (now with RELEASE workflow)
* Clean up and test release builds
* Fix name
* Clean up, add README
* Add release notes override, another release test
* Fake release version & better draft release
* Test nightly
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Clean up and first attempt at publish-release-apps
* Add GH_TOKEN
* Add github-token to download-artifact step
* Add github-token to all download-artifact steps
* Add checkout and node steps
* Clean up
* Remove whitespace
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Quick typo
* Add Kevin's semantic-release.sh script to replace make-release.sh
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* selection stuff
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* trigger CI
* fix bugs
* some edge cut stuff
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* fix sketch mode issues
* fix more tests, selection in sketch related
* more test fixing
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger ci
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger ci
* more sketch mode selection fixes
* fix unit tests
* rename function
* remove .only
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* lint
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* fix bad pathToNode issue
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* fix sketch on face
* migrate a more selections types
* migrate a more selections types
* fix code selection of fillets
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* migrate a more selections types
* fix bad path to node, looks like a race
* migrate a more selections types
* migrate a more selections types
* fix cmd bar selections
* fix cmd bar selections
* fix display issues
* migrate a more selections types
* Revert "migrate a more selections types"
This reverts commit 0d0e453bbb.
* migrate a more selections types
* clean up1
* clean up 2
* fix types after main merge
* review tweaks
* fix wall selection bug
* Update src/lang/std/engineConnection.ts
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* add franks TODO comment
* fix type after main merge, plus a touch of clean up
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Pass current file name through to export command
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Oops I needed a couple other things, not just that one line change
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* Undo overriding of internal zipped file names
That was liable to cause conflicts and whatnot per @jessfraz feedback
* Update E2E test that was still looking for `output.gltf`
* Missed one other test my bad
* Should've just grepped for output.gltf to begin with
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Paul Tagliamonte <paul@zoo.dev>
* Update offset_plane to actually create and show the plane in-engine
* Fix broken ability to use offsetPlanes in startSketchOn
* Make the newly-visible offset planes usable for sketching via UI
* Add a playwright test for sketching on an offset plane via point-and-click
* cargo clippy & cargo fmt
* Make `PlaneData` the first item of `SketchData` so autocomplete continues to work well for `startSketchOn`
* @nadr0 feedback re: `offsetIndex`
* From @jtran: "Need to call the ID generator so that IDs are stable."
* More feedback from @jtran and fix incomplete use of `id_generator` in last commit
* Oops I missed saving `isPathToNodeNumber` earlier 🤦🏻
* Make the distinction between `Plane` and `PlaneOrientationData` more clear per @nadr0 and @lf94's feedback
* Make `newPathToNode` less hardcoded, per @lf94's feedback
* Don't need to unbox and rebox `plane`
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Rearranging of enums and structs, but the offsetPlanes are still not used by their sketches
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Revert all my little newtype fiddling it's a waste of time.
* Update docs
* cargo fmt
* Remove log
* Print the unexpected diagnostics
* Undo renaming of `PlaneData`
* Remove generated PlaneRientationData docs page
* Redo doc generation after undoing `PlaneData` rename
* Impl FromKclValue for the new plane datatypes
* Clippy lint
* When starting a sketch, only hide the plane if it's a custom plane
* Fix FromKclValue and macro use since merge
* Fix to not convert Plane to PlaneData
* Make sure offset planes are `Custom` type
* SketchData actually doesn't need to be in a certain order
This avoids the autocompletion issue I was having.
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Reapply "Deflake project settings override on desktop (#4370)" (#4450)
This reverts commit b11040c23c.
* Refactor writeToFile and updateCodeEditor to happen at appropriate times
* Turn error into warning about out of date AST.
* Rename setUp to setup
* ONLY reload current file on changes.
* If value is falsey then don't try to executeAst
* Fix up code based selections after constraints
* Correct any last missing code mods
* Update src/clientSideScene/ClientSideSceneComp.tsx
Remove eslint rule no-floating-promises
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Fixups
* Fix FileTree failing
---------
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
* Add on-click snapping behavior
* Fix math error with horizontal/vertical determination
* Move snap constant to where other sketch constants are
* fmt
* Fixing up some of the tests, some still need updating
* A couple other little PW test issues
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Fix remaining tests that need updating
* Make `yarn lint` happy
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Add final error-less expectation to autocomplete test
* Fix failing test
* tweak to leave function in place
---------
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>