Commit Graph

49 Commits

Author SHA1 Message Date
e17c6e272c Add 3 point arc (#5722)
* bare minimum

* start of segment util added

* remove redundant handle

* some probably buggy handling of arc handles, can fix later

* probably bug implementation of update args, but data flow through is mostly there can fix bugs after

* fix update for arc

* fix math for center handle

* fix up length indicator

* tweak math

* stub out xState logic for arc

* more progress on adding point and click, implemented more of sketchLineHelper for arc

* small unrelated tweak

* fix up draft arc bugs

* fix arc last click

* fix draft segment animation and add comment

* add draft point snapping for arcs

* add helper stuff to arc

* clone arc point and click as base for arc-three-point

* rust change for arc three point

* can draw three point arc

* make arcTo editable

* can add new three point arc, so long as it continues existing profile

* get overlays working

* make snap to for continuing profile work for three point arcs

* add draft animation

* tangent issue fix

* action rename

* tmp test fix up

* fix silly bug

* fix couple problems causing tests to fail

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* fix up

* add delet segment test for new segments

* update docs

* draft segments should look right

* add test for dragging new segment handles

* arc tools can be chained now

* make three point arc can start a new profile (not only extend existing paths)

* add test for equiping and unequiping the tool plus drawing with it

* fix console noise

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* clean up

* update rust/docs

* put toolbar mode check into fixture

* do thing for lee

* use TEST_COLORSs

* fix colors

* don't await file write

* remove commented code

* remove unneeded template strings

* power to **2

* remove magic numbers

* more string templates

* some odd bits of clean up

* arc should be enable in dev

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* add new simulation test

* fix test code from kwark migration

* issues Frank found

* fix deleting half complete ark

* fix

* small fix on dele index

* tsc post main merge

* fix up snaping to profile start

* add cross hari for three point arc

* block snapping if it's the only segment

* add tests for canceling arcTo halfway through

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-03-18 11:14:12 +11:00
3f02bb2065 deterministic id generator per module (#5811)
* deterministic id generator per module

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* non

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* do not remake the planes if they are alreaady made;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* do not remake the planes if they are alreaady made;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* clippy

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-03-15 17:08:39 +00:00
c3bdc6f106 Move the wasm lib, and cleanup rust directory and all references (#5585)
* git mv src/wasm-lib rust

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* mv wasm-lib to workspace

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* mv kcl-lib

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* mv derive docs

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* resolve file paths

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* clippy

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* move more shit

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix more paths

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make yarn build:wasm work

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix scripts

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* better references

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix cargo ci

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix reference

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix more ci

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cargo sort

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix script

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fmt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix a dep

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* sort

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* remove unused deps

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Revert "remove unused deps"

This reverts commit fbabdb062e275fd5cbc1476f8480a1afee15d972.

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* deps;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2025-03-01 21:59:01 +00:00
46b4b01d23 [Refactor] decouple settingsMachine from React (#5142)
* Remove unnecessary console.log

* Create a global appMachine

* Strip authMachine of side-effects

* Replace react-bound authMachine use with XState actor use

* Fix import goof

* Register auth commands directly!

* Don't provide anything to settingsMachine from React

* Remove unecessary async

* Make it possible to load project settings via a sent event, without React

* Make settingsMachine ready to be an actor

* Remove settingsLoader use

* Replace all useSettingsAuthContext use with direct actor use

* Add logic to clear project settings, fmt

* fmt

* Clear and load project settings from routeLoaders, but using actor

* Remove useRefreshSettings

* Restore use of useToken() that wasn't working for some reason

* Migrate useFileSystemWatcher use to RouteProvider

* Surface wasm_bindgen unavailable error to console

* Remove unnecessary use of Jest settings wrappers

* Replace dynamic import with actor.getSnapshot

* Migrate system theme and theme color watching from useEffects to actors/actions

* Migrate cursor color effect

* Remove unused code that is now in RouteProvider

* Migrate route commands registration further down for now, out of SettingsAuthProvider

* Migrate settings command registration out of SettingsAuthProvider.tsx

* Delete SettingsAuthProvider.tsx!

* Remove unused settingsLoader!

* fmt and remove comments

* Use actor for routeLoader

* Fix project read error due to uninitialized WASM

* Fix user settings load error due to uninitialized WASM

* Move settingsActor into appActor as a spawned child

* Trying to fix unit tests

* Remove unused imports and demo window attachments

* fmt

* Fix testing issues caused by circular dependency

* Add `setThemeColor` to a few actions list it was missing from

* fmt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Fix "Execute AST" action in browser, where currentProject is `undefined`

* Update commands list when currentProject changes

* Fix `clearProjectSettings`, which was passing along non-settings context

* Fix onboarding test that actually needed the onboarding initially dismissed

* Add scrollIntoView to make this test more reliable

* @lf94's feedback I missed

I got distracted by a million other things last week

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)"

This reverts commit 129226c6ef.

* fmt

* revert bad snapshot

* Fix up camera movement test locator

* Fix test that was flipping the user settings without waiting

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-02-21 13:47:36 -05:00
9f5003cafc Make z-index relation between sketch scene items explicit and colocated (#5435)
* Set up start of semantic z-index layers in tailwind.config.js

* Use first two active semantic z-index layers to fix just this issue
2025-02-20 18:53:35 +00:00
834f7133d8 Allow multiple profiles in the same sketch (#5196)
* Revert "Revert multi-profile (#4812)"

This reverts commit efe8089b08.

* fix poor 1000ms wait UX

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* trigger CI

* Add Rust side artifacts for startSketchOn face or plane (#4834)

* Add Rust side artifacts for startSketchOn face or plane

* move ast digging

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>

* lint

* lint

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-macos-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)

* trigger CI

* chore: disabled file watcher which prevents faster file write (#4835)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* partial fixes

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Trigger CI

* Fix up all the tests

* Fix partial execution

* wip

* WIP

* wip

* rust changes to make three point confrom to same as others since we're not ready with name params yet

* most of the fix for 3 point circle

* get overlays working for circle three point

* fmt

* fix types

* cargo fmt

* add face codef ref for walls and caps

* fix sketch on face after updates to rust side artifact graph

* some things needed for multi-profile tests

* bad attempts at fixing rust

* more

* more

* fix rust

* more rust fixes

* overlay fix

* remove duplicate test

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* lint and typing

* maybe fix a unit test

* small thing

* fix circ dep

* fix unit test

* fix some tests

* fix sweep point-and-click test

* fix more tests and add a fix me

* fix more tests

* fix electron specific test

* tsc

* more test tweaks

* update docs

* commint snaps?

* is clippy happy now?

* clippy again

* test works now without me changing anything big-fixed-itself

* small bug

* make three point have cross hair to make it consistent with othe rtools

* fix up state diagram

* fmt

* add draft point for first click of three point circ

* 1 test for three point circle

* 2 test for three point circle

* clean up

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* remove bad doc comment

* remove test skip

* remove onboarding test changes

* Update src/lang/modifyAst.ts

Co-authored-by: Jonathan Tran <jonnytran@gmail.com>

* Update output from simulation tests

* Fix to use correct source ranges

This also reduces cloning.

* Change back to skipping face cap none and both

* Update output after changing back to skipping none and both

* Fix clippy warning

* fix profile start snap bug

* add path ids to cap

* fix going into edit sketch

* make other startSketchOn's work

* fix snapshot test

* explain function name

* Update src/lib/rectangleTool.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* rename error

* remove file tree from diff

* Update src/clientSideScene/segments.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* nit

* Prevent double write to KCL code on revolve

* Update output after adding cap-to-path graph edge

* Fix edit/select sketch-on-cap via feature tree

* clean up for face codeRef

* fix changing tools part way through circle/rect tools

* fix delete of circle profile

* fix close profiles

* fix closing profile bug (tangentArcTo being ignored)

* remove stale comment

* Delete paths associated with sketch when the sketch plane is deleted

* Add support for deleting sketches on caps (not walls)

* get delet working for walls

* make delet of extrusions work for multi profile

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Delete the sketch statement too on the cap and wall cases

* Don't write to file in `split-sketch-pipe-if-needed` unless necessary

* Don't wait for file write to complete within `updateEditorWithAstAndWriteToFile`
It is already debounced internally. If we await it, we will have to wait for a debounced timeout

* docs

* fix circ dep

* tsc

* fix selection enter sketch weirdness

* test fixes

* comment out and fixme for delete related tests

* add skip wins

* try and get last test to pass

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
Co-authored-by: Kevin Nadro <nadr0@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
Co-authored-by: 49lf <ircsurfer33@gmail.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
2025-02-14 08:57:04 -05:00
322f398049 ProgramMemory refactor - eliminate copies of memory (#5273)
* refactor program memory for encapsulation and remove special treatment of return values

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Refactor ProgramMemory to isolate mutation

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Refactor ProgramMemory

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Generated output

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Cache the result of executing modules for their items

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Compress envs when popped

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Remove the last traces of geometry from the memory module

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* docs

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Fixups

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Frontend

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Improve Environment GC

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Fixup mock execution frontend and interpreter, misc bug fixes

Signed-off-by: Nick Cameron <nrc@ncameron.org>

---------

Signed-off-by: Nick Cameron <nrc@ncameron.org>
2025-02-11 21:22:56 +00:00
8397405998 KCL: Use keyword arguments for line, lineTo, extrude and close (#5249)
Part of #4600.

PR: https://github.com/KittyCAD/modeling-app/pull/4826

# Changes to KCL stdlib

- `line(point, sketch, tag)` and `lineTo(point, sketch, tag)` are combined into `line(@sketch, end?, endAbsolute?, tag?)`
- `close(sketch, tag?)` is now `close(@sketch, tag?)`
- `extrude(length, sketch)` is now `extrude(@sketch, length)`

Note that if a parameter starts with `@` like `@sketch`, it doesn't have any label when called, so you call it like this:

```
sketch = startSketchAt([0, 0])
line(sketch, end = [3, 3], tag = $hi)
```

Note also that if you're using a `|>` pipeline, you can omit the `@` argument and it will be assumed to be the LHS of the `|>`. So the above could be written as

```
sketch = startSketchAt([0, 0])
|> line(end = [3, 3], tag = $hi)
```

Also changes frontend tests to use KittyCAD/kcl-samples#139 instead of its main

The regex find-and-replace I use for migrating code (note these don't work with multi-line expressions) are:

```
 line\(([^=]*), %\)
 line(end = $1)

 line\((.*), %, (.*)\)
 line(end = $1, tag = $2)

 lineTo\((.*), %\)
 line(endAbsolute = $1)

 lineTo\((.*), %, (.*)\)
 line(endAbsolute = $1, tag = $2)

 extrude\((.*), %\)
 extrude(length = $1)

extrude\(([^=]*), ([a-zA-Z0-9]+)\)
extrude($2, length = $1)

 close\(%, (.*)\)
 close(tag = $1)
```

# Selected notes from commits before I squash them all

* Fix test 'yRelative to horizontal distance'

Fixes:
 - Make a lineTo helper
 - Fix pathToNode to go through the labeled arg .arg property

* Fix test by changing lookups into transformMap

Parts of the code assumed that `line` is always a relative call. But
actually now it might be absolute, if it's got an `endAbsolute` parameter.

So, change whether to look up `line` or `lineTo` and the relevant absolute
or relative line types based on that parameter.

* Stop asserting on exact source ranges

When I changed line to kwargs, all the source ranges we assert on became
slightly different. I find these assertions to be very very low value.
So I'm removing them.

* Fix more tests: getConstraintType calls weren't checking if the
'line' fn was absolute or relative.

* Fixed another queryAst test

There were 2 problems:
 - Test was looking for the old style of `line` call to choose an offset
   for pathToNode
 - Test assumed that the `tag` param was always the third one, but in
   a kwarg call, you have to look it up by label

* Fix test: traverse was not handling CallExpressionKw

* Fix another test, addTagKw

addTag helper was not aware of kw args.

* Convert close from positional to kwargs

If the close() call has 0 args, or a single unlabeled arg, the parser
interprets it as a CallExpression (positional) not a CallExpressionKw.

But then if a codemod wants to add a tag to it, it tries adding a kwarg
called 'tag', which fails because the CallExpression doesn't need
kwargs inserted into it.

The fix is: change the node from CallExpression to CallExpressionKw, and
update getNodeFromPath to take a 'replacement' arg, so we can replace
the old node with the new node in the AST.

* Fix the last test

Test was looking for `lineTo` as a substring of the input KCL program.
But there's no more lineTo function, so I changed it to look for
line() with an endAbsolute arg, which is the new equivalent.

Also changed the getConstraintInfo code to look up the lineTo if using
line with endAbsolute.

* Fix many bad regex find-replaces

I wrote a regex find-and-replace which converted `line` calls from
positional to keyword calls. But it was accidentally applied to more
places than it should be, for example, angledLine, xLine and yLine calls.

Fixes this.

* Fixes test 'Basic sketch › code pane closed at start'

Problem was, the getNodeFromPath call might not actually find a callExpressionKw,
it might find a callExpression. So the `giveSketchFnCallTag` thought
it was modifying a kwargs call, but it was actually modifying a positional
call.

This meant it tried to push a labeled argument in, rather than a normal
arg, and a lot of other problems. Fixed by doing runtime typechecking.

* Fix: Optional args given with wrong type were silently ignored

Optional args don't have to be given. But if the user gives them, they
should be the right type.

Bug: if the KCL interpreter found an optional arg, which was given, but
was the wrong type, it would ignore it and pretend the arg was never
given at all. This was confusing for users.

Fix: Now if you give an optional arg, but it's the wrong type, KCL will
emit a type error just like it would for a mandatory argument.

---------

Signed-off-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: Nick Cameron <nrc@ncameron.org>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
Co-authored-by: Kevin Nadro <kevin@zoo.dev>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2025-02-04 08:31:43 -06:00
4ff07ddaee Fix: Clearing sketch DOM elements after redirecting to the home page (#4965)
* fix: clear the previous DOM elements after page redirect

* fix: removed await delay since it can take awhile to destroy the sketch

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* fix: added E2E test which actually caught a logic bug, moved the logic to the correct location

* fix: removing unused import

* fix: push main back...

* fix: restoring code to old state

* fix: moved cleanup code

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2025-01-31 07:01:51 -06:00
8ef31a0be1 Refactor: decouple command palette actor from React (#5108)
* Convert commandBarMachine to standalone actor

* Switch all uses of CommandBarProvider pattern to use actor and selector snapshots directly
2025-01-23 10:25:21 -05:00
0698432abf Rust artifact graph (#5068)
* Start porting artifact graph creation to Rust

* Add most of artifact graph creation

* Add handling loft command from recent PR

* Refactor artifact merge code so that it errors when a new artifact type is added

* Add sweep subtype

* Finish implementation of build artifact graph

* Fix wasm.ts to use new combined generated ts-rs file

* Fix Rust lints

* Fix lints

* Fix up replacement code

* Add artifact graph to WASM outcome

* Add artifact graph to simulation test output

* Add new artifact graph output snapshots

* Fix wall field and reduce unreachable code

* Change field order for subtype

* Change subtype to be determined from the request, like the TS

* Fix plane sweep_id

* Condense code

* Change ID types to be properly optional

* Change to favor the new ID, the same as TS

* Fix to make error impossible

* Rename artifact type tag values to match TS

* Fix name of field on Cap

* Update outputs

* Change to use Rust source range

* Update output snapshots

* Add conversion to mermaid mind map and add to snapshot tests

* Add new mermaid mind map output

* Add flowchart

* Remove raw artifact graph from tests

* Remove JSON artifact graph output

* Update output file with header

* Update output after adding flowchart

* Fix flowchart to not have duplicate edges, one in each direction

* Fix not not output duplicate edges in flowcharts

* Change flowchart edge style to be more obvious when a direction is missing

* Update output after deduplication of edges

* Fix not not skip sketch-on-face artifacts

* Add docs

* Fix edge iteration order to be stable

* Update output after fixing order

* Port TS artifactGraph.test.ts tests to simulation tests

* Add grouping segments and solid2ds with their path

* Update output flowcharts since grouping paths

* Remove TS artifactGraph tests

* Remove unused d3 dependencies

* Fix to track loft ID on paths

* Add command ID to error messages

* Move artifact graph test code to a separate file since it's a large file

* Reduce function visibility

* Remove TS artifact graph code

* Fix spelling error with serde

* Add TODO for edge cut consumed ID

* Add comment about mermaid edge rank

* Fix mermaid flowchart edge cuts to appear as children of their edges

* Update output since fixing flowchart order

* Fix to always build the artifact graph even when there's a KCL error

* Add artifact graph to error output

* Change optional ID merge to match TS

* Remove redundant SourceRange definition

* Remove Rust-flavored default source range function

* Add helper for source range creation

* Update doc comment for the website

* Update docs after doc comment change

* Fix to save engine responses in execution cache

* Remove unused import

* Fix to not call WASM function before beforeAll callback is run

* Remove more unused imports
2025-01-17 14:34:36 -05:00
7193b4110a Double click label on sketch to dimension (#4816)
* feat: double click segment label to dimension length, POC, need to clean up code!

* fix: cleaning up the PR for review

* fix: cleaning for the PR. Adding more comments and moving some logic

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* fix: mergining main, auto linter and tsc fixes. Need to make some more

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* fix: tsc errors are resolved

* chore: added test for constraint

* fix: fixing overlay bug since length labels can now be clicked.

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-12-17 14:12:18 -06:00
efe8089b08 Revert multi-profile (#4812)
* Revert "multi-profile follow up. (#4802)"

This reverts commit 2b2ed470c1.

* Revert "multi profile (#4532)"

This reverts commit 04e586d07b.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Re-run CI after snapshots

* Re-run CI after snapshots

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

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* Add `fixme` to onboarding test

---------

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2024-12-16 10:34:11 -05:00
04e586d07b multi profile (#4532)
* multi-profile work

* another test

* clean up

* cover a quirk with a test

* last of tests

* fix typos

* Fix source range in snap test

---------

Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-12-13 17:57:33 -05:00
b15aac9f48 Move length and named value constraint flows into command palette (#4675)
* Extend KCL argument input

* Migrate length constraint to be a command

* Add ability for `kcl` arguments to provide an initial variable name

* Move named variable flow into command palette

* Fix one e2e test

* Remove unwanted `ZERO` behavior when length constraint has no `variableName`

* Fix issue with `getSelectionCountByType` with sketches not yet in artifactGraph

* Update broken constraint tests

* Look at this (photo)Graph *in the voice of Nickelback*

* Fix segment overlays tests, which had out-of-date selectors

* Return early from `useConvertToVariable` if no selectionRanges

* Fixup for review comment from #4677 (#4696)

Signed-off-by: Nick Cameron <nrc@ncameron.org>

* Invalidate nightly bucket files after publish (#4627)

* Invalidate nightly bucket files after publish

* Fix conflict resolution

* Add some more warnings (#4697)

* Add installation instructions for all platforms (#4592)

* Add installation instructions for all platforms
Fixes #4511

* Typo

* Typo2

* Improve linux instructions, thanks @TomPridham

Co-authored-by: Tom Pridham <pridham.tom@gmail.com>

---------

Co-authored-by: Tom Pridham <pridham.tom@gmail.com>

* Bump node to v22.12.0 (LTS) (#4706)

* Point-and-click Shell (#4666)

* WIP: experimenting with Loft UI
Relates to #4470

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Add selection guard

* Working loft for two sketches in the right hardcoded order

* First pass at handling more than 2 sketches

* WIP selections

* WIP selections

* More checks

* Appends the loft line after the 'last' sketch in the code

* Clean up

* Enable multiple selections after the button click

* First point-click loft test (not working locally, loft gets inserted at the wrong place)

* Lint

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Clean up and working pw test

* Add test for doesSceneHaveSweepableSketch with count = 2

* Clean up loftSketches function

* Add pw test for preselected sketches

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

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* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

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* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

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* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

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* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Fix typo

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* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

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* WIP: initial shell code addition

* Rollback pw values to pre cam change

* WIP: more additions

* WIP: closer

* WIP: first time working shell mod

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Add extrude lookup for more generic shell

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* Add shell wall test

* Fix lint

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* Lint fix

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* WIP mutliple faces

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* Look at this (photo)Graph *in the voice of Nickelback*

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Co-authored-by: Frank Noirot <frank@zoo.dev>

* Fix test annotations

* Add unit tests for doesSceneHaveExtrudedSketch

* Manual resolution of snapshot conflicts

* Fix assertParse

* Updated pathToNode construct

---------

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Co-authored-by: Frank Noirot <frank@zoo.dev>

* More aggressive using of cache on engine settings changes (#4691)

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* updates

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* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

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---------

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>

* fix use of `as`

---------

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Signed-off-by: Jess Frazelle <github@jessfraz.com>
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2024-12-09 21:43:58 +00:00
441d957228 start of cache: don't re-execute on whitespace / top level code comment changes (#4663)
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working for whitespace

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pull thru

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---------

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2024-12-06 03:51:06 +00:00
eb96d6539c Surface warnings to frontend and LSP (#4603)
* Send multiple errors and warnings to the frontend and LSP

Signed-off-by: Nick Cameron <nrc@ncameron.org>

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* Refactoring: move CompilationError, etc.

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---------

Signed-off-by: Nick Cameron <nrc@ncameron.org>
2024-12-06 13:57:31 +13:00
05f4f34269 Do not write to file or update code editor a ridiculous amount of times and update them both at the most appropriate moments. (#4479)
* Reapply "Deflake project settings override on desktop (#4370)" (#4450)

This reverts commit b11040c23c.

* Refactor writeToFile and updateCodeEditor to happen at appropriate times

* Turn error into warning about out of date AST.

* Rename setUp to setup

* ONLY reload current file on changes.

* If value is falsey then don't try to executeAst

* Fix up code based selections after constraints

* Correct any last missing code mods

* Update src/clientSideScene/ClientSideSceneComp.tsx

Remove eslint rule no-floating-promises

Co-authored-by: Jonathan Tran <jonnytran@gmail.com>

* Fixups

* Fix FileTree failing

---------

Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-16 21:49:44 +00:00
43bec115c0 Refactor source ranges into a generic node type (#4350)
* WIP

Signed-off-by: Nick Cameron <nrc@ncameron.org>

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Trying to fix TS unit test errors deserializing JSON AST in Rust.

* Rename Node to BoxNode

* Fix lints

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* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

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---------

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Signed-off-by: Jess Frazelle <github@jessfraz.com>
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2024-10-30 20:52:17 +00:00
0fb5ff7f10 Change artifact IDs to be stable across KCL executions (#4101)
* Add ID generator to ExecState

* Change default plane IDs to be hardcoded

* Fix lint warning

* Add exposing ID generator as output of executor

* Change to use generated definition of ExecState in TS

* Fix IdGenerator to use camel case in TS

* Fix TS type errors

* Add exposing id_generator parameter

* Add using the previously generated ID generator

* wip: Add display of feature tree in debug pane

* Remove artifact graph augmentation

* Change default planes to use id generator instead of hardcoded UUIDs

* Fix to reuse previously generated IDs

* Add e2e test

* Change feature tree to be collapsed by default

* Remove debug prints

* Fix unit test to use execState

* Fix type to be more general

* Remove outdated comment

* Update derive-docs output

* Fix object display component to be more general

* Remove unused ArtifactId type

* Fix test to be less brittle

* Remove codeRef and pathToNode from display

* Fix to remove test.only

Co-authored-by: Frank Noirot <frank@zoo.dev>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* Move plane conversion code to be next to type

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)"

This reverts commit 3455cc951b.

* Rename file

* Rename components and add doc comments

* Revive the collapse button

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* Confirm

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* Confirm

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

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---------

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-10-09 19:38:40 -04:00
2e72f235dd Add a user-level projection setting, command, and toggle (#3983)
* Add cameraProjection setting

* Add UI to toggle the user-level projection setting.

* Make cameraProjection setting respected at startup

* Add an E2E test for the perspective toggle

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* Don't force user back into perspective when exiting sketch

* Make the projection setting more searchable

* Make `current` label apply to the default option if not set

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* Re-run CI

* Ohh *cargo fmt*

* @lf94 feedback, fix found toggling bug, make command bar instantly toggle setting

* Roll back the instant toggling behavior, it breaks the tests

* Make ortho the default, keep tests using perspective

* Move projection below camera controls setting

* Fix up gizmo tests, which broke because the gizmo moved

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* Look at this (photo)Graph *in the voice of Nickelback*

---------

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2024-09-30 11:40:00 -04:00
f1b0e40388 Circle function and UI tool (#3860)
* circle

* fix another example

* fix bad comment

* toPoint fix

* cargo fmt

* resolve most of the tests

* fix last test

* missed circle in bracket

* remove console error

* fmt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* trigger ci

* remove three dot menu for circle

* make sure circle can be extruded

* fix up after merge

* add extrude test for circle

* clean up

* typo

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)"

This reverts commit 03f8eeb542.

* update docs again

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* tiny clean up

* fix after: Replace kittycad crate with kittycad-modeling-cmds

* fmt

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Co-authored-by: Frank Noirot <frank@zoo.dev>

* add another error to list

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

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* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)"

This reverts commit 505bb20bea.

* update markdown

* skip un reproducable windows test failure

* rust review

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---------

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Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-09-23 07:42:51 -05:00
8610d606f4 Refactor clientSide scene (#3859)
* refactor clientSide scene

* start consolidate threejs segment funcitons

* rename stuff

* first pass of integrating threejs segment create and update into one

* reduce create segment complexity

* add color back in

* use input

* fix comment

* feedback changes
2024-09-13 21:14:14 +10:00
25443eba31 internal: Add lints for promises (#3733)
* Add lints for floating and misued promises

* Add logging async errors in main

* Add async error catch in test-utils

* Change any to unknown

* Trap promise errors and ignore more await warnings

* Add more ignores and toSync helper

* Fix more lint warnings

* Add more ignores and fixes

* Add more reject reporting

* Add accepting arbitrary parameters to toSync()

* Fix more lints

* Revert unintentional change to non-arrow function

* Revert unintentional change to use arrow function

* Fix new warnings in main with auto updater

* Fix formatting

* Change lints to error

This is what the recommended type checked rules do.

* Fix to properly report promise rejections

* Fix formatting

* Fix formatting

* Remove unused import

* Remove unused convenience function

* Move type helpers

* Fix to not return promise when caller doesn't expect it

* Add ignores to lsp code
2024-09-10 08:17:45 +10:00
5f8d4f8294 Migrate to XState v5 (#3735)
* migrate settingsMachine

* Guard events with properties instead

* migrate settingsMachine

* Migrate auth machine

* Migrate file machine

* Migrate depracated types

* Migrate home machine

* Migrate command bar machine

* Version fixes

* Migrate command bar machine

* Migrate modeling machine

* Migrate types, state.can, state.matches and state.nextEvents

* Fix syntax

* Pass in modelingState into editor manager instead of modeling event

* Fix issue with missing command bar provider

* Fix state transition

* Fix type issue in Home

* Make sure no guards rely on event type

* Fix up command bar submission logic

* Home machine tweaks to get things running

* Fix AST fillet function args

* Handle "Set selection" when it is called by actor onDone

* Remove unused imports

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* Fix injectin project to the fileTree machine

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)"

This reverts commit 4b43ff69d1.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* Re-run CI

* Restore success toasts on file/folder deletion

* Replace casting with guarding against event.type

* Remove console.log

Co-authored-by: Jonathan Tran <jonnytran@gmail.com>

* Replace all instances of event casting with guards against event.type

---------

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2024-09-09 12:59:36 -04:00
13986fcfd7 Rename kcl Value to Expr (#3360)
Rename kcl's Value to Expr

As Jon pointed out, kcl's `Value` enum is actually an expression.
"2+2" isn't a value, it's an expression, which can compute a value.
So I renamed it `Expr`.
2024-08-12 15:38:42 -05:00
e5bec2140e ArtifactGraph reThink (PART 3) (#3140)
* adjust engine connection to opt out of webRTC connection

* refactor start and test setup

* add env to unit test

* spell config update

* fix beforeAll order bug

* initial integration of new artifact map with tests passing

* remove old artifact map and clean up

* graph artifact map

* have graph commited

* have graph commited

* remove bad file

* install playwright

* fmt

* commit permissions

* typo

* flesh out tests more

* Look at this (photo)Graph *in the voice of Nickelback*

* multi highlight

* redo image logic

* add in solid 2d data into artifactMap

* fix snapshots

* stabiles graph images

* Look at this (photo)Graph *in the voice of Nickelback*

* tweak tests

* rename blend to edgeCut

* Look at this (photo)Graph *in the voice of Nickelback*

* fix playw tests

* start of artifact map rename to graph

* rename file

* rename test

* rename clearup

* comments

* docs

* docs proof read

* few tweaks here and there

* typos

* delete get parent logic

* nit, combine if statements

* remove unused param

* fix silly test bug

* rename surfId to sufaceId

* rename types

* update comments

* add comment

* add extra check

* Look at this (photo)Graph *in the voice of Nickelback*

* pull out merge artifact function

* update comments

* fix test

* fmt

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-08-03 18:08:51 +10:00
d61cf882c1 show default planes on empty scene (#3237)
* show default planes on empty sceen

* fmt

* remove log

* fix silly click listener bug

* delete old stuff

* test tweak

* Revert "test tweak"

This reverts commit e9cb4ac4b5.

---------

Co-authored-by: Paul Tagliamonte <paul@zoo.dev>
2024-08-02 14:05:35 -07:00
6c2fa95a32 Fix perspective camera toggle in debug pane to update immediately (#2969) 2024-07-10 17:50:25 -04:00
74ec749560 Add segment length indicators to straight segments in sketch mode (#2935)
* Rough impl of line lengths, still duplicating

* Make sure the labels get cleared along with the rest of the sketch

* Show current units in segment length indicators

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Re-run CI after snapshots

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Re-run CI

* Make sure `close` segments get insert segment handles

* Skip engine connection tests on Safari with a todo

* Fmt

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-07-08 16:41:00 -04:00
f86a69f12a initial migration from zustand (#2852)
* inital migration with a couple lingering concerns

* move is stream ready back

* put htmlRef back in useStore

* final tidy of useStore

* test tweaks

* tweak more

* more test tweaks

* fmt

* test tweaks

* attempts at fixing 'Basic default modeling and sketch hotkeys work'

* more tries

* 😭

* try again

* fmt
2024-07-02 17:16:27 +10:00
f4877cb160 Stop throwing in frontend code (#2654)
Return error instead of throw
2024-06-24 11:45:40 -04:00
570fd827ed fix zoom issues with sketch mode (#2664)
* cam stuff start

* more progress

* mostly done

* fix snapshot tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix

* fix ubuntu

* more tweaks fixes

* add test

* more FE fixes

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-18 16:08:41 +10:00
max
dd3601ea7b Gizmo Normal Snapping (#2539)
* gizmo 2.0

nice and clickable

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* initial mouse position fix

when the scene first loads, mouse position is 0,0, which renders the gizmo selected.

* animation loop / disposal optimization

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* reset camera tweak

* add cam target to debug panel

* test stub

* reset camera position handle removed from gizmo

it is now a button in the debug panel

* gizmo refactoring

* small fix

* reset camera view

bug fix

* nicer updateCameraToAxis

now gizmo rotates around the target instead of world 0,0,0

* micro refactoring

* playwright update

* playwright remove timeout + fmt

* hide gizmo while loading stream

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit f0a506d6b9.

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 2781261331.

* try make gizmo test more realiable

* tweak

* refactoring

* increase timeout time

* 1 sec wait after mouse click

* 3 sec timeout

* better clickPosition

* test with 10 sec timeout

* 0.5 sec timeout

* add passive update for gizmo to avoid some edge cases

* default_camera_get_settings after click

* try and remove timeouts

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2024-06-05 12:43:12 +00:00
c551d88db4 add remove constraints to overlays (#2584)
* add remove constrainst to overlay three dot menu

* add tests
2024-06-04 06:29:20 +00:00
bd16902f02 fix single selection angle constraint (#2555)
* fix single selection angle constraint

* fix angle for multi selections

* make test more robust for makos
2024-05-31 11:36:08 +10:00
cf52e151fb Symbols overlay (#2033)
* start of overlay work

* add new icons

* add constraint symbols

* add three dots

* add primary colours

* refactor how we get constraint info for overlays

* refactor how we get constraint info for overlays

* get symbols working for tangential arc too

* extra data on constraint info

* add initial delete

* fix types and circular dep issue after rebase

* fix quirk with horz vert line overlays

* fix setup and tear down of overlays

* remove overlays that are too small

* throttle overlay updates and prove tests selecting html instead of hardcoded px coords

* initial show overaly on segment hover

* remove overlays when tool is equipped

* dounce overlay updates

* tsc

* make higlighting robust to small changes in source ranges

* replace with variable for unconstrained values, and improve styles for popover

* background tweak

* make overlays unconstrain inputs

* fix small regression

* write query for finding related tag references

* make delete segment safe

* typo

* un used imports

* test deleteSegmentFromPipeExpression

* add getConstraintInfo test

* test removeSingleConstraintInfo

* more tests

* tsc

* add tests for overlay buttons

* rename tests

* fmt

* better naming structure

* more reliablity

* more test tweaks

* fix selection test

* add delete segments with overlays tests

* dependant tag tests for segment delet

* typo

* test clean up

* fix some perf issus

* clean up

* clean up

* make things a little more dry

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Make constraint hover popovers readable on light mode

* Touch up the new variable dialog

* Little touch-up to three-dot menu style

* fix highlight issue

* fmt

* use optional chain

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit be3d61e4a3.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* disable var panel in sketch mode

* fix overlay tests after mergi in main

* test tweak

* try fix ubuntu

* fmt

* more test tweaks

* tweak

* tweaks

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
253744867b Franknoirot/sketch light mode (#2328) 2024-05-09 08:38:42 -04:00
537d86c8ff Editor singleton to prevent re-renders (#2163)
* move editor data into a singleton

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* debounce on update

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make select on extrude work

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* highlight range

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* highlight range

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix errors

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* almost forgot the error pane

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* loint

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* call out to codemirror

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix tauri;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more efficient

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* create the modals in the hook

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Revert "create the modals in the hook"

This reverts commit bbeba85030763cf7235a09fa24247dbf120f2a64.

* change todo

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-04-19 21:24:40 +00:00
3fdf7bd45e Migrate to new split sidebar from accordion-like panes (#2063)
* Split ModelingSidebar out into own component

* Consolidate all ModelingPane components and config

* Make ModelingSidebar a directory of components and config

* Remove unused components

* Proper pane styling

* Make tooltip configurable to visually appear on hover only

* Remove debug panel from App

* Fix current tests

* Rename to more intuitive names

* Fix useEffect loop bug with showDebugPanel

* Fix snapshot tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Merge branch 'main' into franknoirot/sidebar

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* Maybe some flakiness in the validation initScripts?

* Avoid test flakiness by waiting for more signals that loading is completed

* Don't assert, just wait for the element to be enabled

* Don't let users accidentally click the gap between the pane and the side of the window

* Firm up extrude from command bar test

* Get rid of unused imports

* Add setting to disable blinking cursor (#2065)

* Add support for "current" marker in command bar for boolean settings

* Add a cursorBlinking setting

* Rename setting to blinkingCursor, honor it in the UI

* Fix scroll layout bug in settings modal

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* CSS tweaks

* Allow settings hotkey within KclEditorPane

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>

* Rerun CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* Ensure the KCL code panel is closed for camera movement test

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Make sure that the camera position inputs are ready to be read from

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Remove repeat awaits

* Make camera position fields in debug pane update when the pane is initialized

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Undo that CameraControls change because it made other things weird

* retry fixing camera move test

* Fix race condition where cam setting cam position parts were overwriting each other

* Rerun CI

* Rerun CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-15 12:04:17 -04:00
f03f34d8be dynamic cursor depending on mouse scene state (#1995)
* dynamic cursor depending on mouse scene state

* hover stuff

* bump min length

* clean up

* sketch on face failing randomly

* more time out for extrude snapshots

* Update src/clientSideScene/sceneEntities.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* move for profileStart handle, and select when no tool equiped

---------

Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-04 00:07:51 +00:00
d605d4a029 Rearchitect settings system to be scoped (#1956)
* BROKEN: start of scopes for each setting

* Clean up later: mostly-functional scoped settings!
Broken command bar, unimplemented generated settings components

* Working persisted project settings in-folder

* Start working toward automatic commands and settings UI

* Relatively stable, settings-menu-editable

* Settings persistence tweaks after merge

* Custom settings UI working properly, cleaner types

* Allow boolean command types, create Settings UI for them

* Add support for option and string Settings input types

* Proof of concept settings from command bar

* Add all settings to command bar

* Allow settings to be hidden on a level

* Better command titles for settings

* Hide the settings the settings from the commands bar

* Derive command defaultValue from *current* settingsMachine context

* Fix generated settings UI for 'options' type settings

* Pretty settings modal 💅

* Allow for rollback to parent level setting

* fmt

* Fix tsc errors not related to loading from localStorage

* Better setting descriptions, better buttons

* Make displayName searchable in command bar

* Consolidate constants, get working in browser

* Start fixing tests, better types for saved settings payloads

* Fix playwright tests

* Add a test for the settings modal

* Add AtLeast to codespell ignore list

* Goofed merge of codespellrc

* Try fixing linux E2E tests

* Make codespellrc word lowercase

* fmt

* Fix data-testid in Tauri test

* Don't set text settings if nothing changed

* Turn off unimplemented settings

* Allow for multiple "execution-done" messages to have appeared in snapshot tests

* Try fixing up snapshot tests

* Switch from .json to .toml settings file format

* Use a different method for overriding the default units

* Try to force using the new common storage state in snapshot tests

* Update tests to use TOML

* fmt and remove console logs

* Restore units to export

* tsc errors, make snapshot tests use TOML

* Ensure that snapshot tests use the basicStorageState

* Re-organize use of test.use()

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Update snapshots one more time since lighting changed

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Fix broken "Show in folder" for project-level settings

* Fire all relevant actions after settings reset

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Properly reset the default directory

* Hide settings by platform

* Actually honor showDebugPanel

* Unify settings hiding logic

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix first extrusion snapshot

* another attempt to fix extrustion snapshot

* Rerun test suite

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger CI

* more extrusion stuff

* Replace resetSettings console log with comment

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2024-04-02 14:29:34 +00:00
465d933d53 circular dependencies refactor (#1863)
* circular dependencies refactor

* clean up
2024-03-22 05:55:30 +00:00
cd158f8db0 Rename *GlobalState* to *SettingsAuth* (#1689) 2024-03-11 20:26:13 -04:00
0d6618b60a solve a couple of scene scale bugs (#1496)
* solve a couple of scene scale bugs

* Some cam fixes (#1520)

* rotate and zoom basics working

* intergrate mouse guards, and add pan

* implement orthographic camera again

* implement switch to perspective camera again

* migrate dollyzoom

* make pan robust for differnt FOV and orthographic cam

* tween to quaternion and default plane selection working with quirks

* fix pan

It the up and right was derived from the camera's up, which is a static [0,0,1] not the camera's current cameras real up, which aligns itself as best to [0,0,1] but is not that especially when looking straight up or down, and the pan felt very awkward in these vertical look sintuations

* fix raycastRing to use new camera

* fix tween to quaternion for camera lock situations

And get all playwright tests passing

* fix up CamToggle, even thought this component is not setup properly to use react properties from our scene class

* add animation to cameras back in

* first big clean up of sceneInfra

* move more cam stuff out of sceneInfra

* clean up mouse guard logic

* clean up camera change callbacks

* fix some sitations where animation to xy doesn't work great

* needs to take the target into consideration

* last bits of clean up

* more clean up

* make vitest happ

* fix up remaining interaction guards

* make scrolling less sensative for trackpads

* remove debug cube

* fix snapshot tests
2024-02-26 19:53:44 +11:00
3747a1b993 respect camera target (#1421)
* respect camera target

* make default planes scale

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-16 12:04:24 -08:00
f00ee3a44a Revert "File based settings (#1361)" (#1435)
This reverts commit 602e7afef6.
2024-02-16 09:09:58 -05:00
602e7afef6 File based settings (#1361)
* Rename GlobalStateContext to SettingsAuthContext

* Naive initial impl of settings persistence to file system

* Update app identifier in tauri config

* Add "show in folder" tauri command

* Load from and save to file system in Tauri app

* Add documents drive to tauri permission scope

* Add recursive prop to default dir selection dialog

* Add success toast to web restore defaults action

* Add a way to validate read-in settings

* Update imports to use separate settings lib file

* Validate localStorage-loaded settings, combine error message

* Add a e2e test for validation

* Clean up state state bugs

* Reverse validation looping so new users don't error

* update settingsMachine typegen to remove conflicts

* Fmt

* Fix TS errors
2024-02-15 14:14:14 -05:00
19925d22c1 rename scene classes for clarity (#1409)
* rename for clarity

* typo

* make coverage happ+
somewhat pointless since we don't use coverage because its not complete with both vitest and playwright

* local storage issue

* fmt

* fix
2024-02-14 08:03:20 +11:00