* WIP: Add point-and-click Import for geometry
Will eventually fix#6120
Right now the whole loop is there but the codemod doesn't work yet
* Better pathToNOde, log on non-working cm dispatch call
* Add workaround to updateModelingState not working
* Back to updateModelingState with a skip flag
* Better todo
* Change working from Import to Insert, cleanups
* Sister command in kclCommands to populate file options
* Improve path selector
* Unsure: move importAstMod to kclCommands onSubmit 😶
* Add e2e test
* Clean up for review
* Add native file menu entry and test
* No await yo lint said so
* WIP: UX improvements around foreign file imports
Fixes#6152
* @lrev-Dev's suggestion to remove a comment
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Update to scene.settled(cmdBar)
* Add partNNN default name for alias
* Lint
* Lint
* Fix unit tests
* Add sad path insert test
Thanks @Irev-Dev for the suggestion
* Add step insert test
* Lint
* Add test for second foreign import thru file tree click
* Add default value for local name alias
* Aligning tests
* Fix tests
* Add padding for filenames starting with a digit
---------
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* bare minimum
* start of segment util added
* remove redundant handle
* some probably buggy handling of arc handles, can fix later
* probably bug implementation of update args, but data flow through is mostly there can fix bugs after
* fix update for arc
* fix math for center handle
* fix up length indicator
* tweak math
* stub out xState logic for arc
* more progress on adding point and click, implemented more of sketchLineHelper for arc
* small unrelated tweak
* fix up draft arc bugs
* fix arc last click
* fix draft segment animation and add comment
* add draft point snapping for arcs
* add helper stuff to arc
* clone arc point and click as base for arc-three-point
* rust change for arc three point
* can draw three point arc
* make arcTo editable
* can add new three point arc, so long as it continues existing profile
* get overlays working
* make snap to for continuing profile work for three point arcs
* add draft animation
* tangent issue fix
* action rename
* tmp test fix up
* fix silly bug
* fix couple problems causing tests to fail
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* fix up
* add delet segment test for new segments
* update docs
* draft segments should look right
* add test for dragging new segment handles
* arc tools can be chained now
* make three point arc can start a new profile (not only extend existing paths)
* add test for equiping and unequiping the tool plus drawing with it
* fix console noise
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* clean up
* update rust/docs
* put toolbar mode check into fixture
* do thing for lee
* use TEST_COLORSs
* fix colors
* don't await file write
* remove commented code
* remove unneeded template strings
* power to **2
* remove magic numbers
* more string templates
* some odd bits of clean up
* arc should be enable in dev
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* add new simulation test
* fix test code from kwark migration
* issues Frank found
* fix deleting half complete ark
* fix
* small fix on dele index
* tsc post main merge
* fix up snaping to profile start
* add cross hari for three point arc
* block snapping if it's the only segment
* add tests for canceling arcTo halfway through
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Start porting artifact graph creation to Rust
* Add most of artifact graph creation
* Add handling loft command from recent PR
* Refactor artifact merge code so that it errors when a new artifact type is added
* Add sweep subtype
* Finish implementation of build artifact graph
* Fix wasm.ts to use new combined generated ts-rs file
* Fix Rust lints
* Fix lints
* Fix up replacement code
* Add artifact graph to WASM outcome
* Add artifact graph to simulation test output
* Add new artifact graph output snapshots
* Fix wall field and reduce unreachable code
* Change field order for subtype
* Change subtype to be determined from the request, like the TS
* Fix plane sweep_id
* Condense code
* Change ID types to be properly optional
* Change to favor the new ID, the same as TS
* Fix to make error impossible
* Rename artifact type tag values to match TS
* Fix name of field on Cap
* Update outputs
* Change to use Rust source range
* Update output snapshots
* Add conversion to mermaid mind map and add to snapshot tests
* Add new mermaid mind map output
* Add flowchart
* Remove raw artifact graph from tests
* Remove JSON artifact graph output
* Update output file with header
* Update output after adding flowchart
* Fix flowchart to not have duplicate edges, one in each direction
* Fix not not output duplicate edges in flowcharts
* Change flowchart edge style to be more obvious when a direction is missing
* Update output after deduplication of edges
* Fix not not skip sketch-on-face artifacts
* Add docs
* Fix edge iteration order to be stable
* Update output after fixing order
* Port TS artifactGraph.test.ts tests to simulation tests
* Add grouping segments and solid2ds with their path
* Update output flowcharts since grouping paths
* Remove TS artifactGraph tests
* Remove unused d3 dependencies
* Fix to track loft ID on paths
* Add command ID to error messages
* Move artifact graph test code to a separate file since it's a large file
* Reduce function visibility
* Remove TS artifact graph code
* Fix spelling error with serde
* Add TODO for edge cut consumed ID
* Add comment about mermaid edge rank
* Fix mermaid flowchart edge cuts to appear as children of their edges
* Update output since fixing flowchart order
* Fix to always build the artifact graph even when there's a KCL error
* Add artifact graph to error output
* Change optional ID merge to match TS
* Remove redundant SourceRange definition
* Remove Rust-flavored default source range function
* Add helper for source range creation
* Update doc comment for the website
* Update docs after doc comment change
* Fix to save engine responses in execution cache
* Remove unused import
* Fix to not call WASM function before beforeAll callback is run
* Remove more unused imports
* Send multiple errors and warnings to the frontend and LSP
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Refactor the parser to use CompilationError for parsing errors rather than KclError
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Refactoring: move CompilationError, etc.
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Integrate compilation errors with the frontend and CodeMirror
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix tests
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Review comments
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix module id/source range stuff
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* More test fixups
Signed-off-by: Nick Cameron <nrc@ncameron.org>
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* fix: fixing on drag number inc/dec massive amount of unit tests
* fix: implemented all scenarios for inc/dec formatting
* fix: deleting unused code
* fix: clearer name
* fix: adding commments
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)
* fix: does this trigger the CI?
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
---------
Co-authored-by: 49fl <ircsurfer33@gmail.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* functional sketch working
With old sketch block still there
* get all version of lines working with add line and update line
* remove old ui state types
* some clean up
* rename some things
* add todo for multi cursor
* shorten useStore repitition
* small type improvement
* big overhaul to group sketch function and they ast modifying helpers together
* unneeded tweak
* ruthlessly rip out sketch logic
* clean up path keyword
* getting sketch on face working again with all the new sketch line types
* add a bunch of tests and re-arrage file structure