Commit Graph

39 Commits

Author SHA1 Message Date
aad29fca9f fix point and click code pane closed from start (#2750)
tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-06-22 09:21:13 +00:00
a8c1a14d48 Retain sketch selection segment color after adding a constraint to the segment (#2700)
* Start of basic test (not yet failing)

* Add a little logging to get the lay of the scene object land

* Move test colors to utility, test broken

* Get accurate test that is only broken with highlighted color behavior

* Working implementation but now initial segment color sticks around too long

* Make sure segment base color is always the theme color

* Remove console logs, refactor a couple lines to use if statements instead of inline booleans

* Fix new test

* Make origin color update like the other segment types

* fmt

* Fix issue where initially-selected segments lose highlight after hover

* Undo this tweaking of the selection logic, this is really only about the clientSideEntities

* Remove unused exports

* Remove unnecessary code change from ModelingMachineProvider

* Remove newline

* Update src/clientSideScene/sceneEntities.ts

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2024-06-22 08:49:31 +00:00
8194f8b70b allow for editing a sketch where extrude or revolve is in the same pipe (#2749)
* allow for editing a sketch where extrude or revolve is in the same pipe

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* update tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* add playwright test for extrude

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* add test for revolve

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* remove log

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-06-22 06:50:30 +00:00
226ed37c5f fix sketch on face (#2745)
Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-06-21 21:49:12 -07:00
0f3f923019 Fix sharing a sketch surface between profiles (#2744)
* udpates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* dont call until startprofileAt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* add a comment

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* bump version

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cleanup typescript code

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cleanup redundant data

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fmt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cleanup position and rotation

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix clippy

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* upfates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* empty

* new images

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* new docs

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fixups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-21 19:54:18 -07:00
7bf50d8fe0 get responses back from batch (#2687)
* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* remove my stupid println

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* weird typescript

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* better batch stuff;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* ckeanup

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* typpo

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* batch more

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* thing

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* up[dates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixces

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cleanups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* images

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* empty

* cleanups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* console log all the things

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fixups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* console log cleanup

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* nicer types

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* remove logs

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* remove logs

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-19 13:57:50 -07:00
570fd827ed fix zoom issues with sketch mode (#2664)
* cam stuff start

* more progress

* mostly done

* fix snapshot tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix

* fix ubuntu

* more tweaks fixes

* add test

* more FE fixes

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-18 16:08:41 +10:00
c9800a58d0 Update code mods for extrude so that new top-level constants are created (#2549)
* Make sketch and extrude produce separate top-level constants

* Fix most tests

* Add a breaking test for sketch on face AST mod

* Use `extrude` instead of `part`

* Implement @Irev-Dev's branch changes from https://github.com/KittyCAD/modeling-app/pull/2472

* Get extrude on face working

* Update incorrect sketch on face test

* Update unit tests

* Fix up E2E test changes

* fmt

* Fix a couple of goofed up test updates

* More specific names for paths to node sent to modelingMachine

* Bump down playwright workers for now

* Slightly more explicit type coercion

* Update snapshot tests

* Missed one other new flow test that wasn't updated to use "sketch001"

* Typo

* Damn missed one more sorry

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Re-run CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* I think the multiple sketches test reverted from under me

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 13:57:01 -04:00
cf52e151fb Symbols overlay (#2033)
* start of overlay work

* add new icons

* add constraint symbols

* add three dots

* add primary colours

* refactor how we get constraint info for overlays

* refactor how we get constraint info for overlays

* get symbols working for tangential arc too

* extra data on constraint info

* add initial delete

* fix types and circular dep issue after rebase

* fix quirk with horz vert line overlays

* fix setup and tear down of overlays

* remove overlays that are too small

* throttle overlay updates and prove tests selecting html instead of hardcoded px coords

* initial show overaly on segment hover

* remove overlays when tool is equipped

* dounce overlay updates

* tsc

* make higlighting robust to small changes in source ranges

* replace with variable for unconstrained values, and improve styles for popover

* background tweak

* make overlays unconstrain inputs

* fix small regression

* write query for finding related tag references

* make delete segment safe

* typo

* un used imports

* test deleteSegmentFromPipeExpression

* add getConstraintInfo test

* test removeSingleConstraintInfo

* more tests

* tsc

* add tests for overlay buttons

* rename tests

* fmt

* better naming structure

* more reliablity

* more test tweaks

* fix selection test

* add delete segments with overlays tests

* dependant tag tests for segment delet

* typo

* test clean up

* fix some perf issus

* clean up

* clean up

* make things a little more dry

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Make constraint hover popovers readable on light mode

* Touch up the new variable dialog

* Little touch-up to three-dot menu style

* fix highlight issue

* fmt

* use optional chain

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit be3d61e4a3.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* disable var panel in sketch mode

* fix overlay tests after mergi in main

* test tweak

* try fix ubuntu

* fmt

* more test tweaks

* tweak

* tweaks

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
25f18845c7 Update point-and-click sketch close code generation to use explicit lines (#2489)
* Modify sketch profile completion to use `profileStart` utilties

* Fix up playwright tests

* Rerun CI
2024-05-23 00:53:15 -04:00
48ef0885b7 fix xz-plane (#2376)
* fix xz-plane

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* images

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* empty

* update docs

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* update tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* scene infra fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* images

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* revert

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix tests

* more test fix

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-05-21 23:35:33 -07:00
253744867b Franknoirot/sketch light mode (#2328) 2024-05-09 08:38:42 -04:00
43928f88aa enable editor changes in sketch mode, refactor some of the code manager (#2287)
* Revert "Revert "client side sketch updating properly with direct changes to t… (#2286)"

This reverts commit e7ab645267.

* rejig out side of xstate

* test tweak

* more test tweak

* refactor some codeManager stuff

* tsc

* try and fix tests

* revert small uneeded change

* fix

* snapshot tweak

* more test tweak

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* small tweak

* disable bad test

* fmt

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-05-06 19:28:30 +10:00
e7ab645267 Revert "client side sketch updating properly with direct changes to t… (#2286)
Revert "client side sketch updating properly with direct changes to the editor (#2283)"

This reverts commit cf830f9895.
2024-05-02 12:26:29 +00:00
cf830f9895 client side sketch updating properly with direct changes to the editor (#2283)
* client side sketch updating properly with direct changes to the editor

* try tweak
2024-05-02 20:53:57 +10:00
3d73b82c23 project global origin for sketches and use engine animations (#2113)
* use engine animations for sketch on face, but not default planes

* massage things

* fix type issue

* small problem in playwright test<

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* some tests fixes

* more test tweaks

* more test tweaks

* clean up

* more tidy

* tests are a pain

* more test stuff

* test stuff again

* fix micro think axes in sketch mode

* more test shit

* more test shit more

* more test tweaks

* more test tweaks

* more test stuff

* trigger ci

* clean up

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-22 20:14:06 +10:00
537d86c8ff Editor singleton to prevent re-renders (#2163)
* move editor data into a singleton

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* debounce on update

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make select on extrude work

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* highlight range

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* highlight range

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix errors

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* almost forgot the error pane

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* loint

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* call out to codemirror

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix tauri;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more efficient

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* create the modals in the hook

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Revert "create the modals in the hook"

This reverts commit bbeba85030763cf7235a09fa24247dbf120f2a64.

* change todo

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-04-19 21:24:40 +00:00
f08d955d40 strongly type all websocket requests to the engine so we cant send a … (#2153)
* strongly type all websocket requests to the engine so we cant send a bad one

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* udpates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* use new lib

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates to lint

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-04-19 20:30:59 +00:00
6450622146 Add rectangle tool to sketch mode (#2005)
* Initial draft rectangle appear on screen

* rectangle tool extra

* Fix draft lines in all quadrants

* Wait for first click to set up draft rectangle

* Working rectangle commit

* Update toolbar icon and disabling logic

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fmt

* Working tool, one remaining bug around naively updating sketch nodes

* Break out rectangle AST utilities

* Remove unused imports

* Disable Rectangle tool if sketch is not empty

* Use existing tools for generating tag names

* Add snapshot test for tool

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* Add comments, remove unrelated changes

* fix rectangle bug from bad ast

* Make rectangle tool equippable when the line tool is equipped

* Change snapshot test to check the draft rectangle instead of commited one

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-19 15:56:21 +00:00
3f8c4e7b5a refactor code storage (#2144)
* refactor code storage

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* typo

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* for now dont do onupdate its lagging the editor

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* way smaller delay

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* turn abck on on update

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* dont be fancy

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix linter

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* empty

* empty

* good things

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* empty

* empty

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make less flakey

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* go abck to errors for now

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-04-18 03:18:07 +00:00
f03f34d8be dynamic cursor depending on mouse scene state (#1995)
* dynamic cursor depending on mouse scene state

* hover stuff

* bump min length

* clean up

* sketch on face failing randomly

* more time out for extrude snapshots

* Update src/clientSideScene/sceneEntities.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* move for profileStart handle, and select when no tool equiped

---------

Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-04 00:07:51 +00:00
1a7a19ee85 tweak uuid import (#2001) 2024-04-03 08:38:16 +00:00
b045a89854 New segments can be added in the middle of a sketch (#1953)
* get branch up to where it was before

* setup dots properly

* only show extra handle on hover

* use partical texture for plus button

* fix regression

* fix deleted line

* fix sketch on face test

* caluclate segment length in screen-space/in-pixels

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* side small segment handles on resize

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Make sure this works on setup and update of segments

* Add to tangential arcs

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 5dc1adacae.

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit b8ceea179c.

* try and fix sketch on face in CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* more test fix

* convert scaling to be based on pixels

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 6287c943dd.

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 1baa3819db.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Update src/clientSideScene/segments.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* reduce line thickness

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger CI

* try putting init script back in

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-03 02:22:56 +00:00
e76db4a621 remove function that's only used once (#1889) 2024-03-25 04:48:51 +00:00
027e947bd5 make setupSketch more composable instead of a monster function (#1879)
* make setupSketch more composable instead of monster function

* clean up
2024-03-25 15:20:43 +11:00
465d933d53 circular dependencies refactor (#1863)
* circular dependencies refactor

* clean up
2024-03-22 05:55:30 +00:00
0e916cfd5b SketchOnFace UI (#1664)
* always enter edit mode

* initial blocking of extra code-mirror updates

* dry out code

* rejig selections

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* clean up

* stream clean up

* update export

* sketch mode can be entered and exited for extrude faces

But has bugs

* startSketchOn working in some cases, editsketch animation working but not orientation of instersection plane etc

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 406fca4c55.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* remove comment

* add sketch on face e2e test

* tweenCamToNegYAxis should respect reduced motion

* initial sketch on face working with test

* remove temporary toolbar button and xState flow

* un-used vars

* snapshot test tweak

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* type tidy up

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit c39b8ebf95.

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit fecf6f490a.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* rename

* sketch on sketch on sketch

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* typo

* startSketchOn Endcaps

end works, start is weird still

* clear selections for entity_ids that are not recognised

* fix sketch on end cap of second order extrustion

* tiny clean up

* fix sketch on close segment/face

* clean up 'lastCodeMirrorSelectionUpdatedFromScene'

* add code mode test for sketchOnExtrudedFace

* make end cap selection more robust

* update js artifacts for extrudes

* update kcl docs

* clean up

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-22 10:23:04 +11:00
3c721f2b29 make close segment visually distinct (#1620) 2024-03-04 14:18:08 +11:00
4d4a1d66e8 snap to profile start (#1616)
* fix camera set from debug panel

* add snap to for closing sketch

* clean up file that shouldn't have been committed
2024-03-04 08:14:37 +11:00
223b5952aa Refactor mouse event args (#1613)
* refactor mouse event interfaces

Importantly returning multiple intersections from raycastRing, but other clean up

* refactor enter exit args interface

* type tweak
2024-03-03 16:23:16 +11:00
0c50a5996d show selected color for start selected at (#1606) 2024-03-02 19:00:24 +11:00
9d8a7064da make startProfileAt UI editable (#1599)
make startProfileAt editable
2024-03-02 08:48:30 +11:00
1cab3e628f client side sketch scene not respecting base-unit-scale (#1576)
* client side sketch scene not respecting base-unit-scale

* test tweak

* remove dead code

* fix test

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* test fix up

* trigger ci

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-01 06:55:49 +11:00
0d6618b60a solve a couple of scene scale bugs (#1496)
* solve a couple of scene scale bugs

* Some cam fixes (#1520)

* rotate and zoom basics working

* intergrate mouse guards, and add pan

* implement orthographic camera again

* implement switch to perspective camera again

* migrate dollyzoom

* make pan robust for differnt FOV and orthographic cam

* tween to quaternion and default plane selection working with quirks

* fix pan

It the up and right was derived from the camera's up, which is a static [0,0,1] not the camera's current cameras real up, which aligns itself as best to [0,0,1] but is not that especially when looking straight up or down, and the pan felt very awkward in these vertical look sintuations

* fix raycastRing to use new camera

* fix tween to quaternion for camera lock situations

And get all playwright tests passing

* fix up CamToggle, even thought this component is not setup properly to use react properties from our scene class

* add animation to cameras back in

* first big clean up of sceneInfra

* move more cam stuff out of sceneInfra

* clean up mouse guard logic

* clean up camera change callbacks

* fix some sitations where animation to xy doesn't work great

* needs to take the target into consideration

* last bits of clean up

* more clean up

* make vitest happ

* fix up remaining interaction guards

* make scrolling less sensative for trackpads

* remove debug cube

* fix snapshot tests
2024-02-26 19:53:44 +11:00
7cb4f4d101 deselect line bug (#1457) 2024-02-20 11:04:42 +11:00
4d77875bdc mouse listners should be reset outside of sketch (#1442)
* mouse listners should be reset outside of sketch (only orbit controls are needed) and also check mouse button

* tweak
2024-02-19 12:41:36 +11:00
3747a1b993 respect camera target (#1421)
* respect camera target

* make default planes scale

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-02-16 12:04:24 -08:00
ecb42b89a6 check cam-far when adding sketch segments (#1434)
Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-02-16 12:15:35 -05:00
19925d22c1 rename scene classes for clarity (#1409)
* rename for clarity

* typo

* make coverage happ+
somewhat pointless since we don't use coverage because its not complete with both vitest and playwright

* local storage issue

* fmt

* fix
2024-02-14 08:03:20 +11:00