* WIP: mess with shell selection validation
Will eventually fix#4711
* Update from main
* WIP: not working yet
* Working loft dry run validator
* Clean up shell (still not working)
* Bump kittycad-modeling-cmds
* Clean up
* Add logging
* Add proper object_id and face_id mapping, still not working for shell
* Fix faceId
* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)
* Trigger CI
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* Working validation after engine merge; Clean up
* Fix codespell
* Add pw test
* More clean up
* Back to basics
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
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* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* Clean up
* Fix tests
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* Remove kcl-samples
---------
Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* add locator
* new test
* remove old test
* separation of setup steps
* improved click reliability
* fix ubuntu
* ubuntu fix 2
* ubuntu fix 3
* flaky cmdbar ubuntu
* ubuntu fix second yellow
* ubuntu update
* enable test for windows
* step(Initial test setup)
* extra await, just in case
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* Trigger CI
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* Trigger CI
* screenshot
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Use the project default units for the per-file unit default values
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Use per-file units in conversion functions
Signed-off-by: Nick Cameron <nrc@ncameron.org>
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* feat: enable/disable free camera aka allow orbit in sketch mode mvp
* fix: removing comments
* fix: logic for enabling and disabling in and out of sketch mode
* fix: fmt, linter, tsc fixes
* fix: added comment
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* fix: current,prev check to no op the useeffect if the values are the same
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Make "Find and select command" global to commandBarMachine
* Make commands not removed based on their actor state, only disabled
* Sort commands better in CommandComboBox
* Break out sort logic, add a few unit tests
* Fix missed name change
* Needed to make one more change from source branch:
since `optionsFromContext` now only gets fired once, I/O-based options need to use the `options` config instead.
---------
Co-authored-by: 49fl <ircsurfer33@gmail.com>
* Add dragging behavior to 3 point circle
Uses our talked about technique of calling Rust functions to calculate new
geometry coordinates and parameters. It works very well!
Need to have the modeling app show "edit sketch" still.
* Cargo fmt
* cargo fmt
* Address Jon's comments
* Fix clippy
* Dont use isNaN
* Make points easier to select (enlarge)
* Fix circle button not being activated
* Ensure efficiency of updating editor vs execution
* Make cargo clippy happy
* Add icon
* Add to stdLibMap
* Add to toolbar as "kcl-only"
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---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
* Use std deprecation for int rather than a hack in the parser
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Don't allow an epsilon when converting floats to ints for property access
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fixup tests
Signed-off-by: Nick Cameron <nrc@ncameron.org>
---------
Signed-off-by: Nick Cameron <nrc@ncameron.org>
* Fix our golden standard tests (broken by new assemblies kcl-samples)
* Finally use the right combination of env vars
* Fix the manifest
* Continue to fix multiple file kcl-samples
* Fix loading in desktop app
* Type narrow for tsc
* fmt
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Co-authored-by: Frank Noirot <frank@kittycad.io>
* button
* config
* hook up with ast
* cmd bar test
* button states fix and test
* little naming fix
* xState action to actor
* remove button state test updates
* fixture-based approach
* nightly
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
* Update src/lib/toolbar.ts
Co-authored-by: Frank Noirot <frank@zoo.dev>
---------
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
* Refactor 'Delete selection' as actor
Will fix#4662
* WIP logging
* WIP: working Solid3dGetExtrusionFaceInfo for loft
* Working wall deletion of loft
* Add offset plane deletion
* Add feature tree deletion of shell
* Clean up
* Revert "Clean up"
This reverts commit 214763cc2b.
* Clean up rust changes, taking the sketch with the most paths
* Working cap selection and deletion
* Clean up
* Add test for loft and offset plane deletion via selection
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-macos-8-cores)
* Set reenter: false as it was originally
* Passing test
* Add shell deletion via feature tree test
* Revert the migration to promise actor
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* Use cmd.id as solid_id after latest engine merge
* Add feature tree deletion of offset plane and fix lint
* Add feature tree deletion of loft
* Clean up
* Better comment
* Lint fix
* Remove sketch sorting
* WIP: sweep point-and-click
* Working sweep
* Add test
* Make sweep a development command
* Fix tsc error
* Clean up for review
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* feat: implemented axis or edge selection workflow in the commandbar
* fix: removing comment
* fix: removing console logs from testing
* fix: fixing lint and tsc errors
* fix: changed copy
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
* [BUG] Shell point and click references the wrong feature
Fixes#4961
* Add test for sketch on face based on extrudes in pipe
* Add no extrude in pipe case
* Lint
* Add scene.waitForExecutionDone()
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* Update src/lang/modifyAst/addShell.ts
Co-authored-by: Frank Noirot <frank@zoo.dev>
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
* Refactor 'Delete selection' as actor
Will fix#4662
* WIP logging
* WIP: working Solid3dGetExtrusionFaceInfo for loft
* Working wall deletion of loft
* Add offset plane deletion
* Add feature tree deletion of shell
* Clean up
* Revert "Clean up"
This reverts commit 214763cc2b.
* Clean up rust changes, taking the sketch with the most paths
* Working cap selection and deletion
* Clean up
* Add test for loft and offset plane deletion via selection
* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-macos-8-cores)
* Set reenter: false as it was originally
* Passing test
* Add shell deletion via feature tree test
* Revert the migration to promise actor
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)
* Trigger CI
* Use cmd.id as solid_id after latest engine merge
* Add feature tree deletion of offset plane and fix lint
* Add feature tree deletion of loft
* Clean up
* Better comment
* Lint fix
* Remove sketch sorting
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Add Rust side artifacts for startSketchOn face or plane
* Add Rust-generated artifacts to ExecOutcome
* Add output of artifact commands
* Add new output files
* Wire the artifact commands to the artifact graph creation
* Fix to use real PartialEq implemented in modeling commands
* Fix modeling commands with zero fields to work
* Fix missing artifactCommands field in errors
* Change artifact graph to be built from artifact commands
* Wire up ExecState artifacts, but not using them yet
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
* Remove unneeded local var
* Fix test to fail with a helpful error message when command isn't found
* Rename and deprecate orderedCommands
* Update comment about borrowing
* Move ArtifactCommand tracking to the EngineManager trait
* Update artifact commands since tracking in the engine
* Upgrade kittycad-modeling-cmds from 0.2.85 to 0.2.86
* Remove unneeded JsonSchema derive to speed up build
* Fix to not fail on floating point differences in CI
* Update artifact commands output since truncating floating point numbers
* Fix to ensure artifact commands get cleared after a clear scene
* Update artifact commands snapshot after clearing them on clear scene
* Remove all remnants of OrderedCommands
* Update output for new simulation tests
---------
Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>