/// This module contains functions for modifying solids, e.g., by adding a fillet or chamfer, or /// removing part of a solid. @no_std @settings(defaultLengthUnit = mm, kclVersion = 1.0) import Face from "std::types" /// Blend a transitional edge along a tagged path, smoothing the sharp edge. /// /// Fillet is similar in function and use to a chamfer, except /// a chamfer will cut a sharp transition along an edge while fillet /// will smoothly blend the transition. /// /// ``` /// width = 20 /// length = 10 /// thickness = 1 /// filletRadius = 2 /// /// mountingPlateSketch = startSketchOn(XY) /// |> startProfile(at = [-width/2, -length/2]) /// |> line(endAbsolute = [width/2, -length/2], tag = $edge1) /// |> line(endAbsolute = [width/2, length/2], tag = $edge2) /// |> line(endAbsolute = [-width/2, length/2], tag = $edge3) /// |> close(tag = $edge4) /// /// mountingPlate = extrude(mountingPlateSketch, length = thickness) /// |> fillet( /// radius = filletRadius, /// tags = [ /// getNextAdjacentEdge(edge1), /// getNextAdjacentEdge(edge2), /// getNextAdjacentEdge(edge3), /// getNextAdjacentEdge(edge4) /// ], /// ) /// ``` /// /// ``` /// width = 20 /// length = 10 /// thickness = 1 /// filletRadius = 1 /// /// mountingPlateSketch = startSketchOn(XY) /// |> startProfile(at = [-width/2, -length/2]) /// |> line(endAbsolute = [width/2, -length/2], tag = $edge1) /// |> line(endAbsolute = [width/2, length/2], tag = $edge2) /// |> line(endAbsolute = [-width/2, length/2], tag = $edge3) /// |> close(tag = $edge4) /// /// mountingPlate = extrude(mountingPlateSketch, length = thickness) /// |> fillet( /// radius = filletRadius, /// tolerance = 0.000001, /// tags = [ /// getNextAdjacentEdge(edge1), /// getNextAdjacentEdge(edge2), /// getNextAdjacentEdge(edge3), /// getNextAdjacentEdge(edge4) /// ], /// ) /// ``` @(impl = std_rust) export fn fillet( /// The solid whose edges should be filletted @solid: Solid, /// The radius of the fillet radius: number(Length), /// The paths you want to fillet tags: [Edge; 1+], /// The tolerance for this fillet tolerance?: number(Length), /// Create a new tag which refers to this fillet tag?: tag, ): Solid {} /// Cut a straight transitional edge along a tagged path. /// /// Chamfer is similar in function and use to a fillet, except /// a fillet will blend the transition along an edge, rather than cut /// a sharp, straight transitional edge. /// /// ``` /// // Chamfer a mounting plate. /// width = 20 /// length = 10 /// thickness = 1 /// chamferLength = 2 /// /// mountingPlateSketch = startSketchOn(XY) /// |> startProfile(at = [-width/2, -length/2]) /// |> line(endAbsolute = [width/2, -length/2], tag = $edge1) /// |> line(endAbsolute = [width/2, length/2], tag = $edge2) /// |> line(endAbsolute = [-width/2, length/2], tag = $edge3) /// |> close(tag = $edge4) /// /// mountingPlate = extrude(mountingPlateSketch, length = thickness) /// |> chamfer( /// length = chamferLength, /// tags = [ /// getNextAdjacentEdge(edge1), /// getNextAdjacentEdge(edge2), /// getNextAdjacentEdge(edge3), /// getNextAdjacentEdge(edge4) /// ], /// ) /// ``` /// /// ``` /// // Sketch on the face of a chamfer. /// fn cube(pos, scale) { /// sg = startSketchOn(XY) /// |> startProfile(at = pos) /// |> line(end = [0, scale]) /// |> line(end = [scale, 0]) /// |> line(end = [0, -scale]) /// /// return sg /// } /// /// part001 = cube(pos = [0,0], scale = 20) /// |> close(tag = $line1) /// |> extrude(length = 20) /// // We tag the chamfer to reference it later. /// |> chamfer( /// length = 10, /// tags = [getOppositeEdge(line1)], /// tag = $chamfer1, /// ) /// /// sketch001 = startSketchOn(part001, face = chamfer1) /// |> startProfile(at = [10, 10]) /// |> line(end = [2, 0]) /// |> line(end = [0, 2]) /// |> line(end = [-2, 0]) /// |> line(endAbsolute = [profileStartX(%), profileStartY(%)]) /// |> close() /// |> extrude(length = 10) /// ``` @(impl = std_rust) export fn chamfer( /// The solid whose edges should be chamfered @solid: Solid, /// The length of the chamfer length: number(Length), /// The paths you want to chamfer tags: [Edge; 1+], /// Create a new tag which refers to this chamfer tag?: tag, ): Solid {} /// Remove volume from a 3-dimensional shape such that a wall of the /// provided thickness remains, taking volume starting at the provided /// face, leaving it open in that direction. /// /// ``` /// // Remove the end face for the extrusion. /// firstSketch = startSketchOn(XY) /// |> startProfile(at = [-12, 12]) /// |> line(end = [24, 0]) /// |> line(end = [0, -24]) /// |> line(end = [-24, 0]) /// |> close() /// |> extrude(length = 6) /// /// // Remove the end face for the extrusion. /// shell( /// firstSketch, /// faces = [END], /// thickness = 0.25, /// ) /// ``` /// /// ``` /// // Remove the start face for the extrusion. /// firstSketch = startSketchOn(-XZ) /// |> startProfile(at = [-12, 12]) /// |> line(end = [24, 0]) /// |> line(end = [0, -24]) /// |> line(end = [-24, 0]) /// |> close() /// |> extrude(length = 6) /// /// // Remove the start face for the extrusion. /// shell( /// firstSketch, /// faces = [START], /// thickness = 0.25, /// ) /// ``` /// /// ``` /// // Remove a tagged face and the end face for the extrusion. /// firstSketch = startSketchOn(XY) /// |> startProfile(at = [-12, 12]) /// |> line(end = [24, 0]) /// |> line(end = [0, -24]) /// |> line(end = [-24, 0], tag = $myTag) /// |> close() /// |> extrude(length = 6) /// /// // Remove a tagged face for the extrusion. /// shell( /// firstSketch, /// faces = [myTag], /// thickness = 0.25, /// ) /// ``` /// /// ``` /// // Remove multiple faces at once. /// firstSketch = startSketchOn(XY) /// |> startProfile(at = [-12, 12]) /// |> line(end = [24, 0]) /// |> line(end = [0, -24]) /// |> line(end = [-24, 0], tag = $myTag) /// |> close() /// |> extrude(length = 6) /// /// // Remove a tagged face and the end face for the extrusion. /// shell( /// firstSketch, /// faces = [myTag, END], /// thickness = 0.25, /// ) /// ``` /// /// ``` /// // Shell a sketch on face. /// size = 100 /// case = startSketchOn(-XZ) /// |> startProfile(at = [-size, -size]) /// |> line(end = [2 * size, 0]) /// |> line(end = [0, 2 * size]) /// |> tangentialArc(endAbsolute = [-size, size]) /// |> close() /// |> extrude(length = 65) /// /// thing1 = startSketchOn(case, face = END) /// |> circle( center = [-size / 2, -size / 2], radius = 25 ) /// |> extrude(length = 50) /// /// thing2 = startSketchOn(case, face = END) /// |> circle( center = [size / 2, -size / 2], radius = 25 ) /// |> extrude(length = 50) /// /// // We put "case" in the shell function to shell the entire object. /// shell(case, faces = [START], thickness = 5) /// ``` /// /// ``` /// // Shell a sketch on face object on the end face. /// size = 100 /// case = startSketchOn(XY) /// |> startProfile(at = [-size, -size]) /// |> line(end = [2 * size, 0]) /// |> line(end = [0, 2 * size]) /// |> tangentialArc(endAbsolute = [-size, size]) /// |> close() /// |> extrude(length = 65) /// /// thing1 = startSketchOn(case, face = END) /// |> circle( center = [-size / 2, -size / 2], radius = 25 ) /// |> extrude(length = 50) /// /// thing2 = startSketchOn(case, face = END) /// |> circle( center = [size / 2, -size / 2], radius = 25 ) /// |> extrude(length = 50) /// /// // We put "thing1" in the shell function to shell the end face of the object. /// shell(thing1, faces = [END], thickness = 5) /// ``` /// /// ``` /// // Shell sketched on face objects on the end face, include all sketches to shell /// // the entire object. /// /// size = 100 /// case = startSketchOn(XY) /// |> startProfile(at = [-size, -size]) /// |> line(end = [2 * size, 0]) /// |> line(end = [0, 2 * size]) /// |> tangentialArc(endAbsolute = [-size, size]) /// |> close() /// |> extrude(length = 65) /// /// thing1 = startSketchOn(case, face = END) /// |> circle( center = [-size / 2, -size / 2], radius = 25 ) /// |> extrude(length = 50) /// /// thing2 = startSketchOn(case, face = END) /// |> circle( center = [size / 2, -size / 2], radius = 25) /// |> extrude(length = 50) /// /// // We put "thing1" and "thing2" in the shell function to shell the end face of the object. /// shell([thing1, thing2], faces = [END], thickness = 5) /// ``` @(impl = std_rust) export fn shell( /// Which solid (or solids) to shell out @solids: [Solid; 1+], /// The thickness of the shell thickness: number(Length), /// The faces you want removed faces: [tag; 1+], ): [Solid] {} /// Make the inside of a 3D object hollow. /// /// Remove volume from a 3-dimensional shape such that a wall of the /// provided thickness remains around the exterior of the shape. /// /// ``` /// // Hollow a basic sketch. /// firstSketch = startSketchOn(XY) /// |> startProfile(at = [-12, 12]) /// |> line(end = [24, 0]) /// |> line(end = [0, -24]) /// |> line(end = [-24, 0]) /// |> close() /// |> extrude(length = 6) /// |> hollow (thickness = 0.25) /// ``` /// /// ``` /// // Hollow a basic sketch. /// firstSketch = startSketchOn(-XZ) /// |> startProfile(at = [-12, 12]) /// |> line(end = [24, 0]) /// |> line(end = [0, -24]) /// |> line(end = [-24, 0]) /// |> close() /// |> extrude(length = 6) /// |> hollow (thickness = 0.5) /// ``` /// /// ``` /// // Hollow a sketch on face object. /// size = 100 /// case = startSketchOn(-XZ) /// |> startProfile(at = [-size, -size]) /// |> line(end = [2 * size, 0]) /// |> line(end = [0, 2 * size]) /// |> tangentialArc(endAbsolute = [-size, size]) /// |> close() /// |> extrude(length = 65) /// /// thing1 = startSketchOn(case, face = END) /// |> circle( center = [-size / 2, -size / 2], radius = 25 ) /// |> extrude(length = 50) /// /// thing2 = startSketchOn(case, face = END) /// |> circle( center = [size / 2, -size / 2], radius = 25 ) /// |> extrude(length = 50) /// /// hollow(case, thickness = 0.5) /// ``` @(impl = std_rust) export fn hollow( /// Which solid to hollow out @solid: Solid, /// The thickness of the remaining shell thickness: number(Length), ): Solid {} /// Repeat a 3-dimensional solid, changing it each time. /// /// Replicates the 3D solid, applying a transformation function to each replica. /// Transformation function could alter rotation, scale, visibility, position, etc. /// /// The `patternTransform` call itself takes a number for how many total instances of /// the shape should be. For example, if you use a circle with `patternTransform(instances = 4, transform = f)` /// then there will be 4 circles: the original, and 3 created by replicating the original and /// calling the transform function on each. /// /// The transform function takes a single parameter: an integer representing which /// number replication the transform is for. E.g. the first replica to be transformed /// will be passed the argument `1`. This simplifies your math: the transform function can /// rely on id `0` being the original instance passed into the `patternTransform`. See the examples. /// /// The transform function returns a transform object. All properties of the object are optional, /// they each default to "no change". So the overall transform object defaults to "no change" too. /// Its properties are: /// /// - `translate` (3D point) /// /// Translates the replica, moving its position in space. /// /// - `replicate` (bool) /// /// If false, this ID will not actually copy the object. It'll be skipped. /// /// - `scale` (3D point) /// /// Stretches the object, multiplying its width in the given dimension by the point's component in /// that direction. /// /// - `rotation` (object, with the following properties) /// /// - `rotation.axis` (a 3D point, defaults to the Z axis) /// /// - `rotation.angle` (number of degrees) /// /// - `rotation.origin` (either "local" i.e. rotate around its own center, "global" i.e. rotate around the scene's center, or a 3D point, defaults to "local") /// /// ```kcl /// // Each instance will be shifted along the X axis. /// fn transform(@id) { /// return { translate = [4 * id, 0, 0] } /// } /// /// // Sketch 4 cylinders. /// sketch001 = startSketchOn(XZ) /// |> circle(center = [0, 0], radius = 2) /// |> extrude(length = 5) /// |> patternTransform(instances = 4, transform = transform) /// ``` /// /// ```kcl /// // Each instance will be shifted along the X axis, /// // with a gap between the original (at x = 0) and the first replica /// // (at x = 8). This is because `id` starts at 1. /// fn transform(@id) { /// return { translate = [4 * (1+id), 0, 0] } /// } /// /// sketch001 = startSketchOn(XZ) /// |> circle(center = [0, 0], radius = 2) /// |> extrude(length = 5) /// |> patternTransform(instances = 4, transform = transform) /// ``` /// /// ```kcl /// fn cube(length, center) { /// l = length/2 /// x = center[0] /// y = center[1] /// p0 = [-l + x, -l + y] /// p1 = [-l + x, l + y] /// p2 = [ l + x, l + y] /// p3 = [ l + x, -l + y] /// /// return startSketchOn(XY) /// |> startProfile(at = p0) /// |> line(endAbsolute = p1) /// |> line(endAbsolute = p2) /// |> line(endAbsolute = p3) /// |> line(endAbsolute = p0) /// |> close() /// |> extrude(length = length) /// } /// /// width = 20 /// fn transform(@i) { /// return { /// // Move down each time. /// translate = [0, 0, -i * width], /// // Make the cube longer, wider and flatter each time. /// scale = [pow(1.1, exp = i), pow(1.1, exp = i), pow(0.9, exp = i)], /// // Turn by 15 degrees each time. /// rotation = { /// angle = 15 * i, /// origin = "local", /// } /// } /// } /// /// myCubes = /// cube(length = width, center = [100,0]) /// |> patternTransform(instances = 25, transform = transform) /// ``` /// /// ```kcl /// fn cube(length, center) { /// l = length/2 /// x = center[0] /// y = center[1] /// p0 = [-l + x, -l + y] /// p1 = [-l + x, l + y] /// p2 = [ l + x, l + y] /// p3 = [ l + x, -l + y] /// /// return startSketchOn(XY) /// |> startProfile(at = p0) /// |> line(endAbsolute = p1) /// |> line(endAbsolute = p2) /// |> line(endAbsolute = p3) /// |> line(endAbsolute = p0) /// |> close() /// |> extrude(length = length) /// } /// /// width = 20 /// fn transform(@i) { /// return { /// translate = [0, 0, -i * width], /// rotation = { /// angle = 90 * i, /// // Rotate around the overall scene's origin. /// origin = "global", /// } /// } /// } /// myCubes = /// cube(length = width, center = [100,100]) /// |> patternTransform(instances = 4, transform = transform) /// ``` /// /// ```kcl /// // Parameters /// r = 50 // base radius /// h = 10 // layer height /// t = 0.005 // taper factor [0-1) /// // Defines how to modify each layer of the vase. /// // Each replica is shifted up the Z axis, and has a smoothly-varying radius /// fn transform(@replicaId) { /// scale = r * abs(1 - (t * replicaId)) * (5 + cos((replicaId / 8): number(rad))) /// return { /// translate = [0, 0, replicaId * 10], /// scale = [scale, scale, 0], /// } /// } /// // Each layer is just a pretty thin cylinder. /// fn layer() { /// return startSketchOn(XY) // or some other plane idk /// |> circle(center = [0, 0], radius = 1, tag = $tag1) /// |> extrude(length = h) /// } /// // The vase is 100 layers tall. /// // The 100 layers are replica of each other, with a slight transformation applied to each. /// vase = layer() |> patternTransform(instances = 100, transform = transform) /// ``` /// /// ```kcl /// fn transform(@i) { /// // Transform functions can return multiple transforms. They'll be applied in order. /// return [ /// { translate = [30 * i, 0, 0] }, /// { rotation = { angle = 45 * i } }, /// ] /// } /// startSketchOn(XY) /// |> startProfile(at = [0, 0]) /// |> polygon( /// radius = 10, /// numSides = 4, /// center = [0, 0], /// inscribed = false, /// ) /// |> extrude(length = 4) /// |> patternTransform(instances = 3, transform = transform) /// ``` @(impl = std_rust) export fn patternTransform( /// The solid(s) to duplicate. @solids: [Solid; 1+], /// The number of total instances. Must be greater than or equal to 1. This includes the original entity. For example, if instances is 2, there will be two copies -- the original, and one new copy. If instances is 1, this has no effect. instances: number(Count), /// How each replica should be transformed. The transform function takes a single parameter: an integer representing which number replication the transform is for. E.g. the first replica to be transformed will be passed the argument `1`. This simplifies your math: the transform function can rely on id `0` being the original instance passed into the `patternTransform`. See the examples. transform: fn(number(Count)): {}, /// If the target was sketched on an extrusion, setting this will use the original sketch as the target, not the entire joined solid. useOriginal?: boolean = false, ): [Solid; 1+] {}