import { useEffect } from 'react' import { editorManager, engineCommandManager, kclManager, sceneInfra, } from 'lib/singletons' import { useModelingContext } from './useModelingContext' import { getEventForSelectWithPoint } from 'lib/selections' import { getCapCodeRef, getSweepFromSuspectedSweepSurface, getWallCodeRef, getCodeRefsByArtifactId, } from 'lang/std/artifactGraph' import { err, reportRejection } from 'lib/trap' import { DefaultPlaneStr, getFaceDetails } from 'clientSideScene/sceneEntities' import { getNodePathFromSourceRange } from 'lang/queryAst' export function useEngineConnectionSubscriptions() { const { send, context, state } = useModelingContext() useEffect(() => { if (!engineCommandManager) return const unSubHover = engineCommandManager.subscribeToUnreliable({ // Note this is our hover logic, "highlight_set_entity" is the event that is fired when we hover over an entity event: 'highlight_set_entity', callback: ({ data }) => { if (data?.entity_id) { const codeRefs = getCodeRefsByArtifactId( data.entity_id, engineCommandManager.artifactGraph ) if (codeRefs) { editorManager.setHighlightRange(codeRefs.map(({ range }) => range)) } editorManager.setHighlightRange([[0, 0]]) } else if ( !editorManager.highlightRange || (editorManager.highlightRange[0][0] !== 0 && editorManager.highlightRange[0][1] !== 0) ) { editorManager.setHighlightRange([[0, 0]]) } }, }) const unSubClick = engineCommandManager.subscribeTo({ event: 'select_with_point', callback: (engineEvent) => { ;(async () => { const event = await getEventForSelectWithPoint(engineEvent) event && send(event) })().catch(reportRejection) }, }) return () => { unSubHover() unSubClick() } }, [engineCommandManager, context?.sketchEnginePathId]) useEffect(() => { const unSub = engineCommandManager.subscribeTo({ event: 'select_with_point', callback: state.matches('Sketch no face') ? ({ data }) => { ;(async () => { let planeOrFaceId = data.entity_id if (!planeOrFaceId) return if ( engineCommandManager.defaultPlanes?.xy === planeOrFaceId || engineCommandManager.defaultPlanes?.xz === planeOrFaceId || engineCommandManager.defaultPlanes?.yz === planeOrFaceId || engineCommandManager.defaultPlanes?.negXy === planeOrFaceId || engineCommandManager.defaultPlanes?.negXz === planeOrFaceId || engineCommandManager.defaultPlanes?.negYz === planeOrFaceId ) { let planeId = planeOrFaceId const defaultPlaneStrMap: Record = { [engineCommandManager.defaultPlanes.xy]: 'XY', [engineCommandManager.defaultPlanes.xz]: 'XZ', [engineCommandManager.defaultPlanes.yz]: 'YZ', [engineCommandManager.defaultPlanes.negXy]: '-XY', [engineCommandManager.defaultPlanes.negXz]: '-XZ', [engineCommandManager.defaultPlanes.negYz]: '-YZ', } // TODO can we get this information from rust land when it creates the default planes? // maybe returned from make_default_planes (src/wasm-lib/src/wasm.rs) let zAxis: [number, number, number] = [0, 0, 1] let yAxis: [number, number, number] = [0, 1, 0] // get unit vector from camera position to target const camVector = sceneInfra.camControls.camera.position .clone() .sub(sceneInfra.camControls.target) if (engineCommandManager.defaultPlanes?.xy === planeId) { zAxis = [0, 0, 1] yAxis = [0, 1, 0] if (camVector.z < 0) { zAxis = [0, 0, -1] planeId = engineCommandManager.defaultPlanes?.negXy || '' } } else if (engineCommandManager.defaultPlanes?.yz === planeId) { zAxis = [1, 0, 0] yAxis = [0, 0, 1] if (camVector.x < 0) { zAxis = [-1, 0, 0] planeId = engineCommandManager.defaultPlanes?.negYz || '' } } else if (engineCommandManager.defaultPlanes?.xz === planeId) { zAxis = [0, 1, 0] yAxis = [0, 0, 1] planeId = engineCommandManager.defaultPlanes?.negXz || '' if (camVector.y < 0) { zAxis = [0, -1, 0] planeId = engineCommandManager.defaultPlanes?.xz || '' } } sceneInfra.modelingSend({ type: 'Select default plane', data: { type: 'defaultPlane', planeId: planeId, plane: defaultPlaneStrMap[planeId], zAxis, yAxis, }, }) return } const faceId = planeOrFaceId const artifact = engineCommandManager.artifactGraph.get(faceId) const extrusion = getSweepFromSuspectedSweepSurface( faceId, engineCommandManager.artifactGraph ) if (artifact?.type !== 'cap' && artifact?.type !== 'wall') return const codeRef = artifact.type === 'cap' ? getCapCodeRef(artifact, engineCommandManager.artifactGraph) : getWallCodeRef(artifact, engineCommandManager.artifactGraph) const faceInfo = await getFaceDetails(faceId) if (!faceInfo?.origin || !faceInfo?.z_axis || !faceInfo?.y_axis) return const { z_axis, y_axis, origin } = faceInfo const sketchPathToNode = getNodePathFromSourceRange( kclManager.ast, err(codeRef) ? [0, 0] : codeRef.range ) const extrudePathToNode = !err(extrusion) ? getNodePathFromSourceRange( kclManager.ast, extrusion.codeRef.range ) : [] sceneInfra.modelingSend({ type: 'Select default plane', data: { type: 'extrudeFace', zAxis: [z_axis.x, z_axis.y, z_axis.z], yAxis: [y_axis.x, y_axis.y, y_axis.z], position: [origin.x, origin.y, origin.z].map( (num) => num / sceneInfra._baseUnitMultiplier ) as [number, number, number], sketchPathToNode, extrudePathToNode, cap: artifact.type === 'cap' ? artifact.subType : 'none', faceId: faceId, }, }) return })().catch(reportRejection) } : () => {}, }) return unSub }, [state]) }