Files
modeling-app/src/components/ModelingMachineProvider.tsx
Jess Frazelle 537d86c8ff Editor singleton to prevent re-renders (#2163)
* move editor data into a singleton

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* debounce on update

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make select on extrude work

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* highlight range

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* highlight range

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix errors

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* almost forgot the error pane

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* loint

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* call out to codemirror

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix tauri;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more efficient

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* create the modals in the hook

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Revert "create the modals in the hook"

This reverts commit bbeba85030763cf7235a09fa24247dbf120f2a64.

* change todo

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-04-19 21:24:40 +00:00

555 lines
18 KiB
TypeScript

import { useMachine } from '@xstate/react'
import React, { createContext, useEffect, useRef } from 'react'
import {
AnyStateMachine,
ContextFrom,
InterpreterFrom,
Prop,
StateFrom,
assign,
} from 'xstate'
import { SetSelections, modelingMachine } from 'machines/modelingMachine'
import { useSetupEngineManager } from 'hooks/useSetupEngineManager'
import { useSettingsAuthContext } from 'hooks/useSettingsAuthContext'
import { isCursorInSketchCommandRange } from 'lang/util'
import {
kclManager,
sceneInfra,
engineCommandManager,
codeManager,
editorManager,
} from 'lib/singletons'
import { applyConstraintHorzVertDistance } from './Toolbar/SetHorzVertDistance'
import {
angleBetweenInfo,
applyConstraintAngleBetween,
} from './Toolbar/SetAngleBetween'
import { applyConstraintAngleLength } from './Toolbar/setAngleLength'
import { pathMapToSelections } from 'lang/util'
import { useStore } from 'useStore'
import {
Selections,
canExtrudeSelection,
handleSelectionBatch,
isSelectionLastLine,
isSketchPipe,
} from 'lib/selections'
import { applyConstraintIntersect } from './Toolbar/Intersect'
import { applyConstraintAbsDistance } from './Toolbar/SetAbsDistance'
import useStateMachineCommands from 'hooks/useStateMachineCommands'
import { modelingMachineConfig } from 'lib/commandBarConfigs/modelingCommandConfig'
import {
getSketchOrientationDetails,
getSketchQuaternion,
} from 'clientSideScene/sceneEntities'
import { sketchOnExtrudedFace, startSketchOnDefault } from 'lang/modifyAst'
import { Program, VariableDeclaration, coreDump } from 'lang/wasm'
import {
getNodeFromPath,
getNodePathFromSourceRange,
isSingleCursorInPipe,
} from 'lang/queryAst'
import { TEST } from 'env'
import { exportFromEngine } from 'lib/exportFromEngine'
import { Models } from '@kittycad/lib/dist/types/src'
import toast from 'react-hot-toast'
import { EditorSelection } from '@uiw/react-codemirror'
import { Vector3 } from 'three'
import { quaternionFromUpNForward } from 'clientSideScene/helpers'
import { CoreDumpManager } from 'lib/coredump'
import { useHotkeys } from 'react-hotkeys-hook'
type MachineContext<T extends AnyStateMachine> = {
state: StateFrom<T>
context: ContextFrom<T>
send: Prop<InterpreterFrom<T>, 'send'>
}
export const ModelingMachineContext = createContext(
{} as MachineContext<typeof modelingMachine>
)
export const ModelingMachineProvider = ({
children,
}: {
children: React.ReactNode
}) => {
const {
auth,
settings: {
context: {
app: { theme },
modeling: { defaultUnit, highlightEdges },
},
},
} = useSettingsAuthContext()
const token = auth?.context?.token
const streamRef = useRef<HTMLDivElement>(null)
useSetupEngineManager(streamRef, token, {
theme: theme.current,
highlightEdges: highlightEdges.current,
})
const { htmlRef } = useStore((s) => ({
htmlRef: s.htmlRef,
}))
const coreDumpManager = new CoreDumpManager(
engineCommandManager,
htmlRef,
token
)
useHotkeys('meta + shift + .', () => coreDump(coreDumpManager, true))
// Settings machine setup
// const retrievedSettings = useRef(
// localStorage?.getItem(MODELING_PERSIST_KEY) || '{}'
// )
// What should we persist from modeling state? Nothing?
// const persistedSettings = Object.assign(
// settingsMachine.initialState.context,
// JSON.parse(retrievedSettings.current) as Partial<
// (typeof settingsMachine)['context']
// >
// )
const [modelingState, modelingSend, modelingActor] = useMachine(
modelingMachine,
{
actions: {
'sketch exit execute': () => {
kclManager.executeCode(true)
},
'Set mouse state': assign({
mouseState: (_, event) => event.data,
}),
'Set selection': assign(({ selectionRanges }, event) => {
if (event.type !== 'Set selection') return {} // this was needed for ts after adding 'Set selection' action to on done modal events
const setSelections = event.data
if (!editorManager.editorView) return {}
const dispatchSelection = (selection?: EditorSelection) => {
if (!selection) return // TODO less of hack for the below please
editorManager.lastSelectionEvent = Date.now()
setTimeout(() => {
if (editorManager.editorView) {
editorManager.editorView.dispatch({ selection })
}
})
}
let selections: Selections = {
codeBasedSelections: [],
otherSelections: [],
}
if (setSelections.selectionType === 'singleCodeCursor') {
if (!setSelections.selection && editorManager.isShiftDown) {
} else if (!setSelections.selection && !editorManager.isShiftDown) {
selections = {
codeBasedSelections: [],
otherSelections: [],
}
} else if (setSelections.selection && !editorManager.isShiftDown) {
selections = {
codeBasedSelections: [setSelections.selection],
otherSelections: [],
}
} else if (setSelections.selection && editorManager.isShiftDown) {
selections = {
codeBasedSelections: [
...selectionRanges.codeBasedSelections,
setSelections.selection,
],
otherSelections: selectionRanges.otherSelections,
}
}
const {
engineEvents,
codeMirrorSelection,
updateSceneObjectColors,
} = handleSelectionBatch({
selections,
})
codeMirrorSelection && dispatchSelection(codeMirrorSelection)
engineEvents &&
engineEvents.forEach((event) =>
engineCommandManager.sendSceneCommand(event)
)
updateSceneObjectColors()
return {
selectionRanges: selections,
}
}
if (setSelections.selectionType === 'mirrorCodeMirrorSelections') {
return {
selectionRanges: setSelections.selection,
}
}
if (setSelections.selectionType === 'otherSelection') {
if (editorManager.isShiftDown) {
selections = {
codeBasedSelections: selectionRanges.codeBasedSelections,
otherSelections: [setSelections.selection],
}
} else {
selections = {
codeBasedSelections: [],
otherSelections: [setSelections.selection],
}
}
const { engineEvents, updateSceneObjectColors } =
handleSelectionBatch({
selections,
})
engineEvents &&
engineEvents.forEach((event) =>
engineCommandManager.sendSceneCommand(event)
)
updateSceneObjectColors()
return {
selectionRanges: selections,
}
}
return {}
}),
'Engine export': (_, event) => {
if (event.type !== 'Export' || TEST) return
const format = {
...event.data,
} as Partial<Models['OutputFormat_type']>
// Set all the un-configurable defaults here.
if (format.type === 'gltf') {
format.presentation = 'pretty'
}
if (
format.type === 'obj' ||
format.type === 'ply' ||
format.type === 'step' ||
format.type === 'stl'
) {
// Set the default coords.
// In the future we can make this configurable.
// But for now, its probably best to keep it consistent with the
// UI.
format.coords = {
forward: {
axis: 'y',
direction: 'negative',
},
up: {
axis: 'z',
direction: 'positive',
},
}
}
if (
format.type === 'obj' ||
format.type === 'stl' ||
format.type === 'ply'
) {
format.units = defaultUnit.current
}
if (format.type === 'ply' || format.type === 'stl') {
format.selection = { type: 'default_scene' }
}
exportFromEngine({
format: format as Models['OutputFormat_type'],
}).catch((e) => toast.error('Error while exporting', e)) // TODO I think we need to throw the error from engineCommandManager
},
},
guards: {
'has valid extrude selection': ({ selectionRanges }) => {
// A user can begin extruding if they either have 1+ faces selected or nothing selected
// TODO: I believe this guard only allows for extruding a single face at a time
if (selectionRanges.codeBasedSelections.length < 1) return false
const isPipe = isSketchPipe(selectionRanges)
if (isSelectionLastLine(selectionRanges, codeManager.code))
return true
if (!isPipe) return false
return canExtrudeSelection(selectionRanges)
},
'Sketch is empty': ({ sketchDetails }) =>
getNodeFromPath<VariableDeclaration>(
kclManager.ast,
sketchDetails?.sketchPathToNode || [],
'VariableDeclaration'
)?.node?.declarations[0]?.init.type !== 'PipeExpression',
'Selection is on face': ({ selectionRanges }, { data }) => {
if (data?.forceNewSketch) return false
if (!isSingleCursorInPipe(selectionRanges, kclManager.ast))
return false
return !!isCursorInSketchCommandRange(
engineCommandManager.artifactMap,
selectionRanges
)
},
'Has exportable geometry': () =>
kclManager.kclErrors.length === 0 && kclManager.ast.body.length > 0,
},
services: {
'AST-undo-startSketchOn': async ({ sketchDetails }) => {
if (!sketchDetails) return
const newAst: Program = JSON.parse(JSON.stringify(kclManager.ast))
const varDecIndex = sketchDetails.sketchPathToNode[1][0]
// remove body item at varDecIndex
newAst.body = newAst.body.filter((_, i) => i !== varDecIndex)
await kclManager.executeAstMock(newAst)
sceneInfra.setCallbacks({
onClick: () => {},
onDrag: () => {},
})
},
'animate-to-face': async (_, { data }) => {
if (data.type === 'extrudeFace') {
const { modifiedAst, pathToNode: pathToNewSketchNode } =
sketchOnExtrudedFace(
kclManager.ast,
data.extrudeSegmentPathToNode,
kclManager.programMemory,
data.cap
)
await kclManager.executeAstMock(modifiedAst)
const forward = new Vector3(...data.zAxis)
const up = new Vector3(...data.yAxis)
let target = new Vector3(...data.position).multiplyScalar(
sceneInfra._baseUnitMultiplier
)
const quaternion = quaternionFromUpNForward(up, forward)
await sceneInfra.camControls.tweenCameraToQuaternion(
quaternion,
target
)
return {
sketchPathToNode: pathToNewSketchNode,
zAxis: data.zAxis,
yAxis: data.yAxis,
origin: data.position,
}
}
const { modifiedAst, pathToNode } = startSketchOnDefault(
kclManager.ast,
data.plane
)
await kclManager.updateAst(modifiedAst, false)
const quat = await getSketchQuaternion(pathToNode, data.zAxis)
await sceneInfra.camControls.tweenCameraToQuaternion(quat)
return {
sketchPathToNode: pathToNode,
zAxis: data.zAxis,
yAxis: data.yAxis,
origin: [0, 0, 0],
}
},
'animate-to-sketch': async ({ selectionRanges }) => {
const sourceRange = selectionRanges.codeBasedSelections[0].range
const sketchPathToNode = getNodePathFromSourceRange(
kclManager.ast,
sourceRange
)
const info = await getSketchOrientationDetails(sketchPathToNode || [])
await sceneInfra.camControls.tweenCameraToQuaternion(
info.quat,
new Vector3(...info.sketchDetails.origin)
)
return {
sketchPathToNode: sketchPathToNode || [],
zAxis: info.sketchDetails.zAxis || null,
yAxis: info.sketchDetails.yAxis || null,
origin: info.sketchDetails.origin.map(
(a) => a / sceneInfra._baseUnitMultiplier
) as [number, number, number],
}
},
'Get horizontal info': async ({
selectionRanges,
}): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } =
await applyConstraintHorzVertDistance({
constraint: 'setHorzDistance',
selectionRanges,
})
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
'Get vertical info': async ({
selectionRanges,
}): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } =
await applyConstraintHorzVertDistance({
constraint: 'setVertDistance',
selectionRanges,
})
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
'Get angle info': async ({
selectionRanges,
}): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } = await (angleBetweenInfo({
selectionRanges,
}).enabled
? applyConstraintAngleBetween({
selectionRanges,
})
: applyConstraintAngleLength({
selectionRanges,
angleOrLength: 'setAngle',
}))
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
'Get length info': async ({
selectionRanges,
}): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } =
await applyConstraintAngleLength({ selectionRanges })
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
'Get perpendicular distance info': async ({
selectionRanges,
}): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } = await applyConstraintIntersect(
{
selectionRanges,
}
)
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
'Get ABS X info': async ({
selectionRanges,
}): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } =
await applyConstraintAbsDistance({
constraint: 'xAbs',
selectionRanges,
})
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
'Get ABS Y info': async ({
selectionRanges,
}): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } =
await applyConstraintAbsDistance({
constraint: 'yAbs',
selectionRanges,
})
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
},
devTools: true,
}
)
useEffect(() => {
kclManager.registerExecuteCallback(() => {
modelingSend({ type: 'Re-execute' })
})
}, [modelingSend])
// Give the state back to the editorManager.
useEffect(() => {
editorManager.modelingSend = modelingSend
}, [modelingSend])
useEffect(() => {
editorManager.modelingEvent = modelingState.event
}, [modelingState.event])
useEffect(() => {
editorManager.selectionRanges = modelingState.context.selectionRanges
}, [modelingState.context.selectionRanges])
useStateMachineCommands({
machineId: 'modeling',
state: modelingState,
send: modelingSend,
actor: modelingActor,
commandBarConfig: modelingMachineConfig,
allCommandsRequireNetwork: true,
onCancel: () => modelingSend({ type: 'Cancel' }),
})
return (
<ModelingMachineContext.Provider
value={{
state: modelingState,
context: modelingState.context,
send: modelingSend,
}}
>
{/* TODO #818: maybe pass reff down to children/app.ts or render app.tsx directly?
since realistically it won't ever have generic children that isn't app.tsx */}
<div className="h-screen overflow-hidden select-none" ref={streamRef}>
{children}
</div>
</ModelingMachineContext.Provider>
)
}
export default ModelingMachineProvider