* Move turns to a submodule of std Signed-off-by: Nick Cameron <nrc@ncameron.org> * Cache module infos as well as memory; fix a bug with deprecated constants Signed-off-by: Nick Cameron <nrc@ncameron.org> --------- Signed-off-by: Nick Cameron <nrc@ncameron.org>
269 lines
8.0 KiB
Plaintext
269 lines
8.0 KiB
Plaintext
@no_std
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@settings(defaultLengthUnit = mm)
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// Note that everything in the prelude is treated as exported.
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export import * from "std::math"
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export import * from "std::sketch"
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export import "std::turns"
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/// A number
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///
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/// May be signed or unsigned, an integer or decimal value.
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///
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/// You may see a number type with units, e.g., `number(mm)`. These are currently experimental.
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@(impl = primitive)
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export type number(unit)
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/// A boolean value.
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///
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/// `true` or `false`
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@(impl = primitive)
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export type bool
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/// A sequence of characters
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///
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/// Strings may be delimited using either single or double quotes.
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///
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/// ```kcl,norun
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/// "hello,"
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/// 'world!'
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/// ```
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@(impl = primitive)
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export type string
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/// Tags are used to give a name (tag) to a specific path.
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///
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/// ### Tag Declaration
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///
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/// The syntax for declaring a tag is `$myTag` you would use it in the following
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/// way:
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///
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/// ```norun,inline
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/// startSketchOn('XZ')
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/// |> startProfileAt(origin, %)
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/// |> angledLine({angle = 0, length = 191.26}, %, $rectangleSegmentA001)
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/// |> angledLine({
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/// angle = segAng(rectangleSegmentA001) - 90,
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/// length = 196.99,
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/// }, %, $rectangleSegmentB001)
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/// |> angledLine({
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/// angle = segAng(rectangleSegmentA001),
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/// length = -segLen(rectangleSegmentA001),
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/// }, %, $rectangleSegmentC001)
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/// |> line(endAbsolute = [profileStartX(%), profileStartY(%)])
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/// |> close()
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/// ```
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///
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/// ### Tag Identifier
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///
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/// As per the example above you can use the tag identifier to get a reference to the
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/// tagged object. The syntax for this is `myTag`.
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///
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/// In the example above we use the tag identifier to get the angle of the segment
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/// `segAng(rectangleSegmentA001, %)`.
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///
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/// ### Tag Scope
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///
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/// Tags are scoped globally if in the root context meaning in this example you can
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/// use the tag `rectangleSegmentA001` in any function or expression in the file.
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///
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/// However if the code was written like this:
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///
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/// ```norun,inline
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/// fn rect(origin) {
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/// return startSketchOn('XZ')
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/// |> startProfileAt(origin, %)
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/// |> angledLine({angle = 0, length = 191.26}, %, $rectangleSegmentA001)
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/// |> angledLine({
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/// angle = segAng(rectangleSegmentA001) - 90,
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/// length = 196.99
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/// }, %, $rectangleSegmentB001)
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/// |> angledLine({
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/// angle = segAng(rectangleSegmentA001),
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/// length = -segLen(rectangleSegmentA001)
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/// }, %, $rectangleSegmentC001)
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/// |> line(endAbsolute = [profileStartX(%), profileStartY(%)])
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/// |> close()
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/// }
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///
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/// rect([0, 0])
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/// rect([20, 0])
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/// ```
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///
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/// Those tags would only be available in the `rect` function and not globally.
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///
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/// However you likely want to use those tags somewhere outside the `rect` function.
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///
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/// Tags are accessible through the sketch group they are declared in.
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/// For example the following code works.
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///
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/// ```norun,inline
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/// fn rect(origin) {
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/// return startSketchOn('XZ')
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/// |> startProfileAt(origin, %)
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/// |> angledLine({angle = 0, length = 191.26}, %, $rectangleSegmentA001)
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/// |> angledLine({
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/// angle = segAng(rectangleSegmentA001) - 90,
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/// length = 196.99
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/// }, %, $rectangleSegmentB001)
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/// |> angledLine({
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/// angle = segAng(rectangleSegmentA001),
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/// length = -segLen(rectangleSegmentA001)
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/// }, %, $rectangleSegmentC001)
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/// |> line(endAbsolute = [profileStartX(%), profileStartY(%)])
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/// |> close()
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/// }
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///
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/// rect([0, 0])
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/// myRect = rect([20, 0])
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///
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/// myRect
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/// |> extrude(10, %)
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/// |> fillet(
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/// radius = 0.5,
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/// tags = [myRect.tags.rectangleSegmentA001]
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/// )
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/// ```
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///
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/// See how we use the tag `rectangleSegmentA001` in the `fillet` function outside
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/// the `rect` function. This is because the `rect` function is returning the
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/// sketch group that contains the tags.
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@(impl = primitive)
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export type tag
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/// A plane.
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@(impl = std_rust)
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export type Plane
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/// A sketch is a collection of paths.
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///
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/// When you define a sketch to a variable like:
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///
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/// ```kcl,inline
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/// mySketch = startSketchOn('XY')
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/// |> startProfileAt([-12, 12], %)
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/// |> line(end = [24, 0])
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/// |> line(end = [0, -24])
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/// |> line(end = [-24, 0])
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/// |> close()
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/// ```
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///
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/// The `mySketch` variable will be an executed `Sketch` object. Executed being past
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/// tense, because the engine has already executed the commands to create the sketch.
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///
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/// The previous sketch commands will never be executed again, in this case.
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///
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/// If you would like to encapsulate the commands to create the sketch any time you call it,
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/// you can use a function.
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///
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/// ```kcl,inline
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/// fn createSketch() {
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/// return startSketchOn('XY')
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/// |> startProfileAt([-12, 12], %)
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/// |> line(end = [24, 0])
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/// |> line(end = [0, -24])
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/// |> line(end = [-24, 0])
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/// |> close()
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/// }
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/// ```
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///
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/// Now, every time you call `createSketch()`, the commands will be
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/// executed and a new sketch will be created.
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///
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/// When you assign the result of `createSketch()` to a variable (`mySketch = createSketch()`), you are assigning
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/// the executed sketch to that variable. Meaning that the sketch `mySketch` will not be executed
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/// again.
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///
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/// You can still execute _new_ commands on the sketch like `extrude`, `revolve`, `loft`, etc. and
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/// the sketch will be updated.
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@(impl = std_rust)
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export type Sketch
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/// A solid is a collection of extrude surfaces.
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///
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/// When you define a solid to a variable like:
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///
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/// ```kcl,inline
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/// myPart = startSketchOn('XY')
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/// |> startProfileAt([-12, 12], %)
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/// |> line(end = [24, 0])
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/// |> line(end = [0, -24])
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/// |> line(end = [-24, 0])
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/// |> close()
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/// |> extrude(length = 6)
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/// ```
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///
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/// The `myPart` variable will be an executed `Solid` object. Executed being past
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/// tense, because the engine has already executed the commands to create the solid.
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///
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/// The previous solid commands will never be executed again, in this case.
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///
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/// If you would like to encapsulate the commands to create the solid any time you call it,
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/// you can use a function.
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///
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/// ```kcl,inline
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/// fn createPart() {
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/// return startSketchOn('XY')
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/// |> startProfileAt([-12, 12], %)
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/// |> line(end = [24, 0])
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/// |> line(end = [0, -24])
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/// |> line(end = [-24, 0])
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/// |> close()
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/// |> extrude(length = 6)
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/// }
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/// ```
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///
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/// Now, every time you call `createPart()`, the commands will be
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/// executed and a new solid will be created.
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///
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/// When you assign the result of `createPart()` to a variable (`myPart = createPart()`), you are assigning
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/// the executed solid to that variable. Meaning that the solid `myPart` will not be executed
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/// again.
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///
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/// You can still execute _new_ commands on the solid like `shell`, `fillet`, `chamfer`, etc.
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/// and the solid will be updated.
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@(impl = std_rust)
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export type Solid
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/// A face.
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@(impl = std_rust)
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export type Face
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/// A helix.
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@(impl = std_rust)
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export type Helix
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/// A point in two dimensional space.
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///
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/// `Point2d` is an alias for a two-element array of [number](/docs/kcl/types/number)s. To write a value
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/// with type `Point2d`, use an array, e.g., `[0, 0]` or `[5.0, 3.14]`.
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export type Point2d = [number; 2]
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/// A point in three dimensional space.
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///
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/// `Point3d` is an alias for a three-element array of [number](/docs/kcl/types/number)s. To write a value
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/// with type `Point3d`, use an array, e.g., `[0, 0, 0]` or `[5.0, 3.14, 6.8]`.
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export type Point3d = [number; 3]
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export XY = {
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origin = { x = 0, y = 0, z = 0 },
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xAxis = { x = 1, y = 0, z = 0 },
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yAxis = { x = 0, y = 1, z = 0 },
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zAxis = { x = 0, y = 0, z = 1 },
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}: Plane
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export XZ = {
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origin = { x = 0, y = 0, z = 0 },
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xAxis = { x = 1, y = 0, z = 0 },
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yAxis = { x = 0, y = 0, z = 1 },
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zAxis = { x = 0, y = -1, z = 0 },
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}: Plane
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export YZ = {
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origin = { x = 0, y = 0, z = 0 },
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xAxis = { x = 0, y = 1, z = 0 },
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yAxis = { x = 0, y = 0, z = 1 },
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zAxis = { x = 1, y = 0, z = 0 },
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}: Plane
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