Files
modeling-app/e2e/playwright/desktop-export.spec.ts
49fl 02055a8b31 Move all tests over to electron (#4484)
* Move all tests over to electron

* Pass the correct param to playwright-electron.sh

* Add shebang to script and add macos-14-large as a target

* Get sketch-tests.spec.ts passing in electron

* Try out 4 workers

* Got testing-segment-overlays passing

* Pass testing-selections.spec.ts

* Go back to fix up sketch-tests test

* Pass various.spec.ts, by far the hardest one

* Pass can-sketch-on-all-planes... with ease

* Pass command bar tests

* fmt

* Completely fix code mirror text navigating for tests

* Pass debug pane tests

* Pass desktop export tests

* Pass editor tests

* Pass file tree tests

* Pass onboarding tests

* Corrected a fixme in file-tree.spec!

* Painfully fix hardcoded coordinates in point-click.spec

* Pass machine.spec tests

* Pass projects, fought hard with filechooser

* Pass regresion-tests.spec tests

* Pass network and connection tests

* Pass camera-movement.spec tests

* Extreme time eaten by gizmo test fixes. All passing now.

* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)

* Pass another painful spec suite: testing-settings

* Pass perspective-toggle, interesting note

* Pass samples loading tests

* Pass app header tests

* Pass text-to-cad tests

* Pass segment-overlays (minor ache) and ability to switch to web if needed :)

* Fix a ton of syntax changes and deflake 2 more tests (pain)

* Correct all tsc errors

* Remove to-electron script

* Add an f-ton of shit because playwright doesnt want S P R E A D

* Try CI again

* Stop snapshots of exports (already test in e2e)

* Fix flake in double click editor

* Hopefully help CI flake

* Fixmes, fixmes everywhere

* One more fixme to settings

* Skip another code pane flake

* Port jess's projects.spec tests

* fixup

* Reuse electron window; difficult task

* Rebased and refixed

* Remove duplicate cases

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Reduce the workers to something CI can handle

* Lower it further, we need to think about the others

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Fix the last tests and tsc errors

* Timeout to 120 and windows-2022-16core

* Fix windows runner detection, enable concurrency temporarily

* Hopefully this time fix windows runner detection

* Comment out Vector, add back removed camera test code

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Fix camera tests again

* Massively deflake a whole class of tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Try new CI and fix small onboarding test

* Derp

* No github tuning

* Try mac

* Add back all the OS

* Lord, hallow be thy name

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* One last try with window-16-cores

* Trigger CI

* Try AWS Windows runner

* Passing on windows locally with a few skips

* Skip more win tests, add back all three oses

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)

* Add two more fixmes

* 2 more fixmes

* skip segment overlays on win32

* Another fixme

* Trigger CI

* Trigger CI

* Quick clean up

* Move all tests over to electron

* Pass the correct param to playwright-electron.sh

* Add shebang to script and add macos-14-large as a target

* Get sketch-tests.spec.ts passing in electron

* Try out 4 workers

* Got testing-segment-overlays passing

* Pass testing-selections.spec.ts

* Go back to fix up sketch-tests test

* Pass various.spec.ts, by far the hardest one

* Pass can-sketch-on-all-planes... with ease

* Pass command bar tests

* fmt

* Completely fix code mirror text navigating for tests

* Pass debug pane tests

* Pass desktop export tests

* Pass editor tests

* Pass file tree tests

* Pass onboarding tests

* Corrected a fixme in file-tree.spec!

* Painfully fix hardcoded coordinates in point-click.spec

* Pass machine.spec tests

* Pass projects, fought hard with filechooser

* Pass regresion-tests.spec tests

* Pass network and connection tests

* Pass camera-movement.spec tests

* Extreme time eaten by gizmo test fixes. All passing now.

* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)

* Pass another painful spec suite: testing-settings

* Pass perspective-toggle, interesting note

* Pass samples loading tests

* Pass app header tests

* Pass text-to-cad tests

* Pass segment-overlays (minor ache) and ability to switch to web if needed :)

* Fix a ton of syntax changes and deflake 2 more tests (pain)

* Correct all tsc errors

* Remove to-electron script

* Add an f-ton of shit because playwright doesnt want S P R E A D

* Try CI again

* Stop snapshots of exports (already test in e2e)

* Fix flake in double click editor

* Hopefully help CI flake

* Fixmes, fixmes everywhere

* One more fixme to settings

* Skip another code pane flake

* Port jess's projects.spec tests

* fixup

* Reuse electron window; difficult task

* Rebased and refixed

* Remove duplicate cases

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Reduce the workers to something CI can handle

* Lower it further, we need to think about the others

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Fix the last tests and tsc errors

* Timeout to 120 and windows-2022-16core

* Fix windows runner detection, enable concurrency temporarily

* Hopefully this time fix windows runner detection

* Comment out Vector, add back removed camera test code

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Fix camera tests again

* Massively deflake a whole class of tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Try new CI and fix small onboarding test

* Derp

* No github tuning

* Try mac

* Add back all the OS

* Lord, hallow be thy name

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Try AWS Windows runner

* Passing on windows locally with a few skips

* Trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* fmt, tsc, lint

* Enable two fixmes again

* Fix lint, codespell, fmt

* Fix lint

* Don't run e2e on draft, add back concurrency, clean up

* One last windows skip

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2024-12-18 17:58:03 -05:00

188 lines
6.2 KiB
TypeScript

import { test, expect } from './zoo-test'
import path from 'path'
import {
getUtils,
executorInputPath,
getPlaywrightDownloadDir,
} from './test-utils'
import fsp from 'fs/promises'
test(
'export works on the first try',
{ tag: '@electron' },
async ({ page, context }, testInfo) => {
await context.folderSetupFn(async (dir) => {
const bracketDir = path.join(dir, 'bracket')
await Promise.all([fsp.mkdir(bracketDir, { recursive: true })])
await Promise.all([
fsp.copyFile(
executorInputPath('router-template-slate.kcl'),
path.join(bracketDir, 'other.kcl')
),
fsp.copyFile(
executorInputPath('focusrite_scarlett_mounting_braket.kcl'),
path.join(bracketDir, 'main.kcl')
),
])
})
await page.setBodyDimensions({ width: 1200, height: 500 })
page.on('console', console.log)
await test.step('on open of project', async () => {
await expect(page.getByText(`bracket`)).toBeVisible()
// open the project
await page.getByText(`bracket`).click()
// expect zero errors in guter
await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
// export the model
const exportButton = page.getByTestId('export-pane-button')
await expect(exportButton).toBeVisible()
// Wait for the model to finish loading
const modelStateIndicator = page.getByTestId(
'model-state-indicator-execution-done'
)
await expect(modelStateIndicator).toBeVisible({ timeout: 60000 })
const gltfOption = page.getByText('glTF')
const submitButton = page.getByText('Confirm Export')
const exportingToastMessage = page.getByText(`Exporting...`)
const errorToastMessage = page.getByText(`Error while exporting`)
const engineErrorToastMessage = page.getByText(`Nothing to export`)
const alreadyExportingToastMessage = page.getByText(`Already exporting`)
// The open file's name is `main.kcl`, so the export file name should be `main.gltf`
const exportFileName = `main.gltf`
// Click the export button
await exportButton.click()
await expect(gltfOption).toBeVisible()
await expect(page.getByText('STL')).toBeVisible()
await page.keyboard.press('Enter')
// Click the checkbox
await expect(submitButton).toBeVisible()
await page.waitForTimeout(500)
await page.keyboard.press('Enter')
// Find the toast.
// Look out for the toast message
await expect(exportingToastMessage).toBeVisible()
await expect(alreadyExportingToastMessage).not.toBeVisible()
// Expect it to succeed.
await expect(errorToastMessage).not.toBeVisible()
await expect(engineErrorToastMessage).not.toBeVisible()
const successToastMessage = page.getByText(`Exported successfully`)
await expect(successToastMessage).toBeVisible()
await expect(exportingToastMessage).not.toBeVisible()
const firstFileFullPath = path.resolve(
getPlaywrightDownloadDir(page),
exportFileName
)
await test.step('Check the export size', async () => {
await expect
.poll(
async () => {
try {
const outputGltf = await fsp.readFile(firstFileFullPath)
return outputGltf.byteLength
} catch (e) {
return 0
}
},
{ timeout: 15_000 }
)
.toBeGreaterThan(300_000)
})
})
await test.step('on open of file in file pane', async () => {
const u = await getUtils(page)
await u.openFilePanel()
const otherKclButton = page.getByRole('button', { name: 'other.kcl' })
// Click the file
await otherKclButton.click()
// Close the file pane
await u.closeFilePanel()
// wait for it to finish executing (todo: make this more robust)
await page.waitForTimeout(1000)
// expect zero errors in guter
await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
// export the model
const exportButton = page.getByTestId('export-pane-button')
await expect(exportButton).toBeVisible()
const gltfOption = page.getByText('glTF')
const submitButton = page.getByText('Confirm Export')
const exportingToastMessage = page.getByText(`Exporting...`)
const errorToastMessage = page.getByText(`Error while exporting`)
const engineErrorToastMessage = page.getByText(`Nothing to export`)
const alreadyExportingToastMessage = page.getByText(`Already exporting`)
// The open file's name is `other.kcl`, so the export file name should be `other.gltf`
const exportFileName = `other.gltf`
// Click the export button
await exportButton.click()
await expect(gltfOption).toBeVisible()
await expect(page.getByText('STL')).toBeVisible()
await page.keyboard.press('Enter')
// Click the checkbox
await expect(submitButton).toBeVisible()
await page.keyboard.press('Enter')
// Find the toast.
// Look out for the toast message
await expect(exportingToastMessage).toBeVisible()
const successToastMessage = page.getByText(`Exported successfully`)
await test.step('Check the success toast message shows and nothing else', async () =>
Promise.all([
expect(alreadyExportingToastMessage).not.toBeVisible(),
expect(errorToastMessage).not.toBeVisible(),
expect(engineErrorToastMessage).not.toBeVisible(),
expect(successToastMessage).toBeVisible(),
expect(exportingToastMessage).not.toBeVisible(),
]))
const secondFileFullPath = path.resolve(
getPlaywrightDownloadDir(page),
exportFileName
)
await test.step('Check the export size', async () => {
await expect
.poll(
async () => {
try {
const outputGltf = await fsp.readFile(secondFileFullPath)
return outputGltf.byteLength
} catch (e) {
return 0
}
},
{ timeout: 15_000 }
)
.toBeGreaterThan(100_000)
})
})
}
)