Files
modeling-app/rust
Kevin Nadro 1753047d87 Feature: Release named views to all users (#5814)
* chore: cleanup to get named views released!

* fix: fixed gizmo, client side camera sync and remove DEV flag

* yarp

* chore: implementing E2E tests for creating a named view

* fix: cleaning up and commenting E2E tests for named views

* fix: we did it bois, the skip ceral i zation bricked my E2E test :(

* fix: auto formatter

* fix: snapshot uuid matching because rust will randomly generate thme

* fix: auto fmt

* fix: trying to resolve typescript issues

* fix: handling NamedView vs CameraViewState type checking

* fix: no idea I just mapped export to 3d export because we have no 2d export yet...

* fix: random file I wrote because my editor was too slow

* fix: git merge did not do what I wanted

* A snapshot a day keeps the bugs away! 📷🐛

* fix: linter errors

* A snapshot a day keeps the bugs away! 📷🐛

---------

Co-authored-by: 49fl <ircsurfer33@gmail.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2025-03-26 16:12:35 +00:00
..
2025-03-13 23:38:41 -07:00
2025-03-04 22:21:12 -08:00

Rust Crates

Releasing

  1. Make sure your working directory is this directory.
  2. Bump the versions of the crates:
    just bump-kcl-crate-versions 
    
  3. Commit the changes:
    git add .
    git commit -m "Bump versions"
    
  4. Push the changes and get your PR approved.
  5. Publish the crates:
    just publish-kcl {version}
    
    • This will publish the relevant crates and push a new tag with the prefix kcl-. DO NOT SET THE PREFIX TO kcl- when you run the command. The just command will do that for you.
    • The tag will then trigger the release of kcl-python-bindings and kcl-language-server.