Files
modeling-app/src/clientSideScene/ClientSideSceneComp.tsx
Frank Noirot 2e72f235dd Add a user-level projection setting, command, and toggle (#3983)
* Add cameraProjection setting

* Add UI to toggle the user-level projection setting.

* Make cameraProjection setting respected at startup

* Add an E2E test for the perspective toggle

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest)

* Don't force user back into perspective when exiting sketch

* Make the projection setting more searchable

* Make `current` label apply to the default option if not set

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* Re-run CI

* Ohh *cargo fmt*

* @lf94 feedback, fix found toggling bug, make command bar instantly toggle setting

* Roll back the instant toggling behavior, it breaks the tests

* Make ortho the default, keep tests using perspective

* Move projection below camera controls setting

* Fix up gizmo tests, which broke because the gizmo moved

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* Look at this (photo)Graph *in the voice of Nickelback*

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: 49fl <ircsurfer33@gmail.com>
2024-09-30 11:40:00 -04:00

944 lines
28 KiB
TypeScript

import { useRef, useEffect, useState, useMemo, Fragment } from 'react'
import { useModelingContext } from 'hooks/useModelingContext'
import { cameraMouseDragGuards } from 'lib/cameraControls'
import { useSettingsAuthContext } from 'hooks/useSettingsAuthContext'
import { ARROWHEAD, DEBUG_SHOW_BOTH_SCENES } from './sceneInfra'
import { ReactCameraProperties } from './CameraControls'
import { throttle, toSync } from 'lib/utils'
import {
sceneInfra,
kclManager,
codeManager,
editorManager,
sceneEntitiesManager,
engineCommandManager,
} from 'lib/singletons'
import {
EXTRA_SEGMENT_HANDLE,
PROFILE_START,
getParentGroup,
} from './sceneEntities'
import { SegmentOverlay, SketchDetails } from 'machines/modelingMachine'
import { findUsesOfTagInPipe, getNodeFromPath } from 'lang/queryAst'
import {
CallExpression,
PathToNode,
Program,
SourceRange,
Expr,
parse,
recast,
} from 'lang/wasm'
import { CustomIcon, CustomIconName } from 'components/CustomIcon'
import { ConstrainInfo } from 'lang/std/stdTypes'
import { getConstraintInfo } from 'lang/std/sketch'
import { Dialog, Popover, Transition } from '@headlessui/react'
import toast from 'react-hot-toast'
import { InstanceProps, create } from 'react-modal-promise'
import { executeAst } from 'lang/langHelpers'
import {
deleteSegmentFromPipeExpression,
removeSingleConstraintInfo,
} from 'lang/modifyAst'
import { ActionButton } from 'components/ActionButton'
import { err, reportRejection, trap } from 'lib/trap'
import { useCommandsContext } from 'hooks/useCommandsContext'
function useShouldHideScene(): { hideClient: boolean; hideServer: boolean } {
const [isCamMoving, setIsCamMoving] = useState(false)
const [isTween, setIsTween] = useState(false)
const { state } = useModelingContext()
useEffect(() => {
sceneInfra.camControls.setIsCamMovingCallback((isMoving, isTween) => {
setIsCamMoving(isMoving)
setIsTween(isTween)
})
}, [])
if (DEBUG_SHOW_BOTH_SCENES || !isCamMoving)
return { hideClient: false, hideServer: false }
let hideServer = state.matches('Sketch')
if (isTween) {
hideServer = false
}
return { hideClient: !hideServer, hideServer }
}
export const ClientSideScene = ({
cameraControls,
}: {
cameraControls: ReturnType<
typeof useSettingsAuthContext
>['settings']['context']['modeling']['mouseControls']['current']
}) => {
const canvasRef = useRef<HTMLDivElement>(null)
const { state, send, context } = useModelingContext()
const { hideClient, hideServer } = useShouldHideScene()
// Listen for changes to the camera controls setting
// and update the client-side scene's controls accordingly.
useEffect(() => {
sceneInfra.camControls.interactionGuards =
cameraMouseDragGuards[cameraControls]
}, [cameraControls])
useEffect(() => {
sceneInfra.updateOtherSelectionColors(
state?.context?.selectionRanges?.otherSelections || []
)
}, [state?.context?.selectionRanges?.otherSelections])
useEffect(() => {
if (!canvasRef.current) return
const canvas = canvasRef.current
canvas.appendChild(sceneInfra.renderer.domElement)
canvas.appendChild(sceneInfra.labelRenderer.domElement)
sceneInfra.animate()
canvas.addEventListener(
'mousemove',
toSync(sceneInfra.onMouseMove, reportRejection),
false
)
canvas.addEventListener('mousedown', sceneInfra.onMouseDown, false)
canvas.addEventListener(
'mouseup',
toSync(sceneInfra.onMouseUp, reportRejection),
false
)
sceneInfra.setSend(send)
engineCommandManager.modelingSend = send
return () => {
canvas?.removeEventListener(
'mousemove',
toSync(sceneInfra.onMouseMove, reportRejection)
)
canvas?.removeEventListener('mousedown', sceneInfra.onMouseDown)
canvas?.removeEventListener(
'mouseup',
toSync(sceneInfra.onMouseUp, reportRejection)
)
}
}, [])
let cursor = 'default'
if (state.matches('Sketch')) {
if (
context.mouseState.type === 'isHovering' &&
getParentGroup(context.mouseState.on, [
ARROWHEAD,
EXTRA_SEGMENT_HANDLE,
PROFILE_START,
])
) {
cursor = 'move'
} else if (context.mouseState.type === 'isDragging') {
cursor = 'grabbing'
} else if (
state.matches({ Sketch: 'Line tool' }) ||
state.matches({ Sketch: 'Tangential arc to' }) ||
state.matches({ Sketch: 'Rectangle tool' }) ||
state.matches({ Sketch: 'Circle tool' })
) {
cursor = 'crosshair'
} else {
cursor = 'default'
}
}
return (
<>
<div
ref={canvasRef}
style={{ cursor: cursor }}
data-testid="client-side-scene"
className={`absolute inset-0 h-full w-full transition-all duration-300 ${
hideClient ? 'opacity-0' : 'opacity-100'
} ${hideServer ? 'bg-chalkboard-10 dark:bg-chalkboard-100' : ''} ${
!hideClient && !hideServer && state.matches('Sketch')
? 'bg-chalkboard-10/80 dark:bg-chalkboard-100/80'
: ''
}`}
></div>
<Overlays />
</>
)
}
const Overlays = () => {
const { context } = useModelingContext()
if (context.mouseState.type === 'isDragging') return null
return (
<div className="absolute inset-0 pointer-events-none">
{Object.entries(context.segmentOverlays)
.filter((a) => a[1].visible)
.map(([pathToNodeString, overlay], index) => {
return (
<Overlay
overlay={overlay}
key={pathToNodeString}
pathToNodeString={pathToNodeString}
overlayIndex={index}
/>
)
})}
</div>
)
}
const Overlay = ({
overlay,
overlayIndex,
pathToNodeString,
}: {
overlay: SegmentOverlay
overlayIndex: number
pathToNodeString: string
}) => {
const { context, send, state } = useModelingContext()
let xAlignment = overlay.angle < 0 ? '0%' : '-100%'
let yAlignment = overlay.angle < -90 || overlay.angle >= 90 ? '0%' : '-100%'
const _node1 = getNodeFromPath<CallExpression>(
kclManager.ast,
overlay.pathToNode,
'CallExpression'
)
if (err(_node1)) return
const callExpression = _node1.node
const constraints = getConstraintInfo(
callExpression,
codeManager.code,
overlay.pathToNode
)
const offset = 20 // px
// We could put a boolean in settings that
const offsetAngle = 90
const xOffset =
Math.cos(((overlay.angle + offsetAngle) * Math.PI) / 180) * offset
const yOffset =
Math.sin(((overlay.angle + offsetAngle) * Math.PI) / 180) * offset
const shouldShow =
overlay.visible &&
typeof context?.segmentHoverMap?.[pathToNodeString] === 'number' &&
!(
state.matches({ Sketch: 'Line tool' }) ||
state.matches({ Sketch: 'Tangential arc to' }) ||
state.matches({ Sketch: 'Rectangle tool' })
)
return (
<div className={`absolute w-0 h-0`}>
<div
data-testid="segment-overlay"
data-path-to-node={pathToNodeString}
data-overlay-index={overlayIndex}
data-overlay-visible={shouldShow}
data-overlay-angle={overlay.angle}
className="pointer-events-auto absolute w-0 h-0"
style={{
transform: `translate3d(${overlay.windowCoords[0]}px, ${overlay.windowCoords[1]}px, 0)`,
}}
></div>
{shouldShow && (
<div
data-overlay-toolbar-index={overlayIndex}
className={`px-0 pointer-events-auto absolute flex gap-1`}
style={{
transform: `translate3d(calc(${
overlay.windowCoords[0] + xOffset
}px + ${xAlignment}), calc(${
overlay.windowCoords[1] - yOffset
}px + ${yAlignment}), 0)`,
}}
onMouseEnter={() =>
send({
type: 'Set mouse state',
data: {
type: 'isHovering',
on: overlay.group,
},
})
}
onMouseLeave={() =>
send({
type: 'Set mouse state',
data: { type: 'idle' },
})
}
>
{constraints &&
constraints.map((constraintInfo, i) => (
<ConstraintSymbol
constrainInfo={constraintInfo}
key={i}
verticalPosition={
overlay.windowCoords[1] > window.innerHeight / 2
? 'top'
: 'bottom'
}
/>
))}
{/* delete circle is complicated by the fact it's the only segment in the
pipe expression. Maybe it should delete the entire pipeExpression, however
this will likely change soon when we implement multi-profile so we'll leave it for now
issue: https://github.com/KittyCAD/modeling-app/issues/3910
*/}
{callExpression?.callee?.name !== 'circle' && (
<SegmentMenu
verticalPosition={
overlay.windowCoords[1] > window.innerHeight / 2
? 'top'
: 'bottom'
}
pathToNode={overlay.pathToNode}
stdLibFnName={constraints[0]?.stdLibFnName}
/>
)}
</div>
)}
</div>
)
}
type ConfirmModalProps = InstanceProps<boolean, boolean> & { text: string }
export const ConfirmModal = ({
isOpen,
onResolve,
onReject,
text,
}: ConfirmModalProps) => {
return (
<Transition appear show={isOpen} as={Fragment}>
<Dialog
as="div"
className="relative z-10"
onClose={() => onResolve(false)}
>
<Transition.Child
as={Fragment}
enter="ease-out duration-300"
enterFrom="opacity-0"
enterTo="opacity-100"
leave="ease-in duration-200"
leaveFrom="opacity-100"
leaveTo="opacity-0"
>
<div className="fixed inset-0 bg-black bg-opacity-25" />
</Transition.Child>
<div className="fixed inset-0 overflow-y-auto">
<div className="flex min-h-full items-center justify-center p-4 text-center">
<Transition.Child
as={Fragment}
enter="ease-out duration-300"
enterFrom="opacity-0 scale-95"
enterTo="opacity-100 scale-100"
leave="ease-in duration-200"
leaveFrom="opacity-100 scale-100"
leaveTo="opacity-0 scale-95"
>
<Dialog.Panel className="rounded relative mx-auto px-4 py-8 bg-chalkboard-10 dark:bg-chalkboard-100 border dark:border-chalkboard-70 max-w-xl w-full shadow-lg">
<div>{text}</div>
<div className="mt-8 flex justify-between">
<ActionButton
Element="button"
onClick={() => onResolve(true)}
>
Continue and unconstrain
</ActionButton>
<ActionButton
Element="button"
onClick={() => onReject(false)}
>
Cancel
</ActionButton>
</div>
</Dialog.Panel>
</Transition.Child>
</div>
</div>
</Dialog>
</Transition>
)
}
export const confirmModal = create<ConfirmModalProps, boolean, boolean>(
ConfirmModal
)
export async function deleteSegment({
pathToNode,
sketchDetails,
}: {
pathToNode: PathToNode
sketchDetails: SketchDetails | null
}) {
let modifiedAst: Program | Error = kclManager.ast
const dependentRanges = findUsesOfTagInPipe(modifiedAst, pathToNode)
const shouldContinueSegDelete = dependentRanges.length
? await confirmModal({
text: `At least ${dependentRanges.length} segment rely on the segment you're deleting.\nDo you want to continue and unconstrain these segments?`,
isOpen: true,
})
: true
if (!shouldContinueSegDelete) return
modifiedAst = deleteSegmentFromPipeExpression(
dependentRanges,
modifiedAst,
kclManager.programMemory,
codeManager.code,
pathToNode
)
if (err(modifiedAst)) return Promise.reject(modifiedAst)
const newCode = recast(modifiedAst)
modifiedAst = parse(newCode)
if (err(modifiedAst)) return Promise.reject(modifiedAst)
const testExecute = await executeAst({
ast: modifiedAst,
useFakeExecutor: true,
engineCommandManager: engineCommandManager,
})
if (testExecute.errors.length) {
toast.error('Segment tag used outside of current Sketch. Could not delete.')
return
}
if (!sketchDetails) return
await sceneEntitiesManager.updateAstAndRejigSketch(
pathToNode,
modifiedAst,
sketchDetails.zAxis,
sketchDetails.yAxis,
sketchDetails.origin
)
// Now 'Set sketchDetails' is called with the modified pathToNode
}
const SegmentMenu = ({
verticalPosition,
pathToNode,
stdLibFnName,
}: {
verticalPosition: 'top' | 'bottom'
pathToNode: PathToNode
stdLibFnName: string
}) => {
const { send } = useModelingContext()
const dependentSourceRanges = findUsesOfTagInPipe(kclManager.ast, pathToNode)
return (
<Popover className="relative">
{({ open }) => (
<>
<Popover.Button
data-testid="overlay-menu"
data-stdlib-fn-name={stdLibFnName}
className="bg-chalkboard-10 dark:bg-chalkboard-100 border !border-transparent hover:!border-chalkboard-40 dark:hover:!border-chalkboard-70 ui-open:!border-chalkboard-40 dark:ui-open:!border-chalkboard-70 h-[26px] w-[26px] rounded-sm p-0 m-0"
>
<CustomIcon name={'three-dots'} />
</Popover.Button>
<Popover.Panel
as="menu"
className={`absolute ${
verticalPosition === 'top' ? 'bottom-full' : 'top-full'
} z-10 w-36 flex flex-col gap-1 divide-y divide-chalkboard-20 dark:divide-chalkboard-70 align-stretch px-0 py-1 bg-chalkboard-10 dark:bg-chalkboard-100 rounded-sm shadow-lg border border-solid border-chalkboard-20/50 dark:border-chalkboard-80/50`}
>
<button
className="!border-transparent rounded-sm text-left p-1 text-nowrap"
onClick={() => {
send({ type: 'Constrain remove constraints', data: pathToNode })
}}
>
Remove constraints
</button>
<button
className="!border-transparent rounded-sm text-left p-1 text-nowrap"
title={
dependentSourceRanges.length > 0
? `At least ${dependentSourceRanges.length} segment rely on this segment's tag.`
: ''
}
onClick={() => {
send({ type: 'Delete segment', data: pathToNode })
}}
>
Delete Segment
</button>
</Popover.Panel>
</>
)}
</Popover>
)
}
const ConstraintSymbol = ({
constrainInfo: { type: _type, isConstrained, value, pathToNode, argPosition },
verticalPosition,
}: {
constrainInfo: ConstrainInfo
verticalPosition: 'top' | 'bottom'
}) => {
const { context, send } = useModelingContext()
const varNameMap: {
[key in ConstrainInfo['type']]: {
varName: string
displayName: string
iconName: CustomIconName
implicitConstraintDesc?: string
}
} = {
xRelative: {
varName: 'xRel',
displayName: 'X Relative',
iconName: 'xRelative',
},
xAbsolute: {
varName: 'xAbs',
displayName: 'X Absolute',
iconName: 'xAbsolute',
},
yRelative: {
varName: 'yRel',
displayName: 'Y Relative',
iconName: 'yRelative',
},
yAbsolute: {
varName: 'yAbs',
displayName: 'Y Absolute',
iconName: 'yAbsolute',
},
angle: {
varName: 'angle',
displayName: 'Angle',
iconName: 'angle',
},
length: {
varName: 'len',
displayName: 'Length',
iconName: 'dimension',
},
intersectionOffset: {
varName: 'perpDist',
displayName: 'Intersection Offset',
iconName: 'intersection-offset',
},
radius: {
varName: 'radius',
displayName: 'Radius',
iconName: 'dimension',
},
// implicit constraints
vertical: {
varName: '',
displayName: '',
iconName: 'vertical',
implicitConstraintDesc: 'vertically',
},
horizontal: {
varName: '',
displayName: '',
iconName: 'horizontal',
implicitConstraintDesc: 'horizontally',
},
tangentialWithPrevious: {
varName: '',
displayName: '',
iconName: 'tangent',
implicitConstraintDesc: 'tangential to previous segment',
},
// we don't render this one
intersectionTag: {
varName: '',
displayName: '',
iconName: 'dimension',
},
}
const varName = varNameMap?.[_type]?.varName || 'var'
const name: CustomIconName = varNameMap[_type].iconName
const displayName = varNameMap[_type]?.displayName
const implicitDesc = varNameMap[_type]?.implicitConstraintDesc
const _node = useMemo(
() => getNodeFromPath<Expr>(kclManager.ast, pathToNode),
[kclManager.ast, pathToNode]
)
if (err(_node)) return
const node = _node.node
const range: SourceRange = node ? [node.start, node.end] : [0, 0]
if (_type === 'intersectionTag') return null
return (
<div className="relative group">
<button
data-testid="constraint-symbol"
data-is-implicit-constraint={implicitDesc ? 'true' : 'false'}
data-constraint-type={_type}
data-is-constrained={isConstrained ? 'true' : 'false'}
className={`${
implicitDesc
? 'bg-chalkboard-10 dark:bg-chalkboard-100 border-transparent border-0 rounded'
: isConstrained
? 'bg-chalkboard-10 dark:bg-chalkboard-90 dark:hover:bg-chalkboard-80 border-chalkboard-40 dark:border-chalkboard-70 rounded-sm'
: 'bg-primary/30 dark:bg-primary text-primary dark:text-chalkboard-10 dark:border-transparent group-hover:bg-primary/40 group-hover:border-primary/50 group-hover:brightness-125'
} h-[26px] w-[26px] rounded-sm relative m-0 p-0`}
onMouseEnter={() => {
editorManager.setHighlightRange([range])
}}
onMouseLeave={() => {
editorManager.setHighlightRange([[0, 0]])
}}
// disabled={isConstrained || !convertToVarEnabled}
// disabled={implicitDesc} TODO why does this change styles that are hard to override?
onClick={toSync(async () => {
if (!isConstrained) {
send({
type: 'Convert to variable',
data: {
pathToNode,
variableName: varName,
},
})
} else if (isConstrained) {
try {
const parsed = parse(recast(kclManager.ast))
if (trap(parsed)) return Promise.reject(parsed)
const _node1 = getNodeFromPath<CallExpression>(
parsed,
pathToNode,
'CallExpression',
true
)
if (trap(_node1)) return Promise.reject(_node1)
const shallowPath = _node1.shallowPath
if (!context.sketchDetails || !argPosition) return
const transform = removeSingleConstraintInfo(
shallowPath,
argPosition,
kclManager.ast,
kclManager.programMemory
)
if (!transform) return
const { modifiedAst } = transform
// eslint-disable-next-line @typescript-eslint/no-floating-promises
kclManager.updateAst(modifiedAst, true)
} catch (e) {
console.log('error', e)
}
toast.success('Constraint removed')
}
}, reportRejection)}
>
<CustomIcon name={name} />
</button>
<div
className={`absolute ${
verticalPosition === 'top'
? 'top-0 -translate-y-full'
: 'bottom-0 translate-y-full'
} group-hover:block hidden w-[2px] h-2 translate-x-[12px] bg-white/40`}
></div>
<div
className={`absolute ${
verticalPosition === 'top' ? 'top-0' : 'bottom-0'
} group-hover:block hidden`}
style={{
transform: `translate3d(calc(-50% + 13px), ${
verticalPosition === 'top' ? '-100%' : '100%'
}, 0)`,
}}
>
<div
className="bg-chalkboard-10 dark:bg-chalkboard-90 p-2 px-3 rounded-sm border border-solid border-chalkboard-20 dark:border-chalkboard-80 shadow-sm"
data-testid="constraint-symbol-popover"
>
{implicitDesc ? (
<div className="min-w-48">
<pre className="inline-block">
<code className="text-primary">{value}</code>
</pre>{' '}
<span>is implicitly constrained {implicitDesc}</span>
</div>
) : (
<>
<div className="flex mb-1">
<span className="text-nowrap">
<span className="font-bold">
{isConstrained ? 'Constrained' : 'Unconstrained'}
</span>
<span className="text-white/80 text-sm pl-2">
{displayName}
</span>
</span>
</div>
<div className="flex mb-1">
<span className="pr-2 whitespace-nowrap">Set to</span>
<pre>
<code className="text-primary">{value}</code>
</pre>
</div>
<div className="text-sm text-chalkboard-70 dark:text-chalkboard-40 text-nowrap">
{isConstrained
? 'Click to unconstrain with raw number'
: 'Click to constrain with variable'}
</div>
</>
)}
</div>
</div>
</div>
)
}
const throttled = throttle((a: ReactCameraProperties) => {
if (a.type === 'perspective' && a.fov) {
sceneInfra.camControls.dollyZoom(a.fov).catch(reportRejection)
}
}, 1000 / 15)
export const CamDebugSettings = () => {
const [camSettings, setCamSettings] = useState<ReactCameraProperties>(
sceneInfra.camControls.reactCameraProperties
)
const [fov, setFov] = useState(12)
const { commandBarSend } = useCommandsContext()
useEffect(() => {
sceneInfra.camControls.setReactCameraPropertiesCallback(setCamSettings)
}, [sceneInfra])
useEffect(() => {
if (camSettings.type === 'perspective' && camSettings.fov) {
setFov(camSettings.fov)
}
}, [(camSettings as any)?.fov])
return (
<div>
<h3>cam settings</h3>
perspective cam
<input
type="checkbox"
checked={camSettings.type === 'perspective'}
onChange={() =>
commandBarSend({
type: 'Find and select command',
data: {
groupId: 'settings',
name: 'modeling.cameraProjection',
},
})
}
/>
<div>
<button
onClick={() => {
sceneInfra.camControls.resetCameraPosition().catch(reportRejection)
}}
>
Reset Camera Position
</button>
</div>
{camSettings.type === 'perspective' && (
<input
type="range"
min="4"
max="90"
step={0.5}
value={fov}
onChange={(e) => {
setFov(parseFloat(e.target.value))
throttled({
...camSettings,
fov: parseFloat(e.target.value),
})
}}
className="w-full cursor-pointer pointer-events-auto"
/>
)}
{camSettings.type === 'perspective' && (
<div>
<span>fov</span>
<input
type="number"
value={camSettings.fov}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
fov: parseFloat(e.target.value),
})
}}
/>
</div>
)}
{camSettings.type === 'orthographic' && (
<>
<div>
<span>fov</span>
<input
type="number"
value={camSettings.zoom}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
zoom: parseFloat(e.target.value),
})
}}
/>
</div>
</>
)}
<div>
Position
<ul className="flex">
<li>
<span className="pl-2 pr-1">x:</span>
<input
type="number"
step={5}
data-testid="cam-x-position"
value={camSettings.position[0]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
position: [
parseFloat(e.target.value),
camSettings.position[1],
camSettings.position[2],
],
})
}}
/>
</li>
<li>
<span className="pl-2 pr-1">y:</span>
<input
type="number"
step={5}
data-testid="cam-y-position"
value={camSettings.position[1]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
position: [
camSettings.position[0],
parseFloat(e.target.value),
camSettings.position[2],
],
})
}}
/>
</li>
<li>
<span className="pl-2 pr-1">z:</span>
<input
type="number"
step={5}
data-testid="cam-z-position"
value={camSettings.position[2]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
position: [
camSettings.position[0],
camSettings.position[1],
parseFloat(e.target.value),
],
})
}}
/>
</li>
</ul>
</div>
<div>
target
<ul className="flex">
<li>
<span className="pl-2 pr-1">x:</span>
<input
type="number"
step={5}
data-testid="cam-x-target"
value={camSettings.target[0]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
target: [
parseFloat(e.target.value),
camSettings.target[1],
camSettings.target[2],
],
})
}}
/>
</li>
<li>
<span className="pl-2 pr-1">y:</span>
<input
type="number"
step={5}
data-testid="cam-y-target"
value={camSettings.target[1]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
target: [
camSettings.target[0],
parseFloat(e.target.value),
camSettings.target[2],
],
})
}}
/>
</li>
<li>
<span className="pl-2 pr-1">z:</span>
<input
type="number"
step={5}
data-testid="cam-z-target"
value={camSettings.target[2]}
className="text-black w-16"
onChange={(e) => {
sceneInfra.camControls.setCam({
...camSettings,
target: [
camSettings.target[0],
camSettings.target[1],
parseFloat(e.target.value),
],
})
}}
/>
</li>
</ul>
</div>
</div>
)
}