* Visualize draft point when near axes (only works on XY rn due to quaternion rotation issue) * Slightly better quaternion rotation * Actually snap new profiles to the X and Y axis * Add snapping behavior while dragging * Fix flickering on non-XY planes * Add some fixture additions to support click-and-drag tests * Add new test to verify snapping behavior * Make the editor test fixture auto-open and close as needed * All feedback except absolute lines * Use `lineTo` for lines that have snapped * Get other existing tests passing after switching to `lineTo` when snapping * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest) * Re-run CI --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
243 lines
7.2 KiB
TypeScript
243 lines
7.2 KiB
TypeScript
import { test, expect } from '@playwright/test'
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import { commonPoints, getUtils, setup, tearDown } from './test-utils'
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test.beforeEach(async ({ context, page }, testInfo) => {
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await setup(context, page, testInfo)
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})
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test.afterEach(async ({ page }, testInfo) => {
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await tearDown(page, testInfo)
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})
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test.describe('Test network and connection issues', () => {
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test('simulate network down and network little widget', async ({
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page,
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browserName,
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}) => {
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// TODO: Don't skip Mac for these. After `window.tearDown` is working in Safari, these should work on webkit
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test.skip(
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browserName === 'webkit',
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'Skip on Safari until `window.tearDown` is working there'
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)
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const u = await getUtils(page)
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await page.setViewportSize({ width: 1200, height: 500 })
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await u.waitForAuthSkipAppStart()
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const networkToggle = page.getByTestId('network-toggle')
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// This is how we wait until the stream is online
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await expect(
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page.getByRole('button', { name: 'Start Sketch' })
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).not.toBeDisabled({ timeout: 15000 })
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const networkWidget = page.locator('[data-testid="network-toggle"]')
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await expect(networkWidget).toBeVisible()
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await networkWidget.hover()
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const networkPopover = page.locator('[data-testid="network-popover"]')
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await expect(networkPopover).not.toBeVisible()
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// (First check) Expect the network to be up
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await expect(networkToggle).toContainText('Connected')
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// Click the network widget
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await networkWidget.click()
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// Check the modal opened.
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await expect(networkPopover).toBeVisible()
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// Click off the modal.
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await page.mouse.click(100, 100)
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await expect(networkPopover).not.toBeVisible()
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// Turn off the network
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await u.emulateNetworkConditions({
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offline: true,
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// values of 0 remove any active throttling. crbug.com/456324#c9
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latency: 0,
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downloadThroughput: -1,
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uploadThroughput: -1,
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})
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// Expect the network to be down
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await expect(networkToggle).toContainText('Offline')
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// Click the network widget
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await networkWidget.click()
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// Check the modal opened.
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await expect(networkPopover).toBeVisible()
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// Click off the modal.
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await page.mouse.click(0, 0)
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await expect(networkPopover).not.toBeVisible()
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// Turn back on the network
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await u.emulateNetworkConditions({
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offline: false,
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// values of 0 remove any active throttling. crbug.com/456324#c9
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latency: 0,
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downloadThroughput: -1,
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uploadThroughput: -1,
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})
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await expect(
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page.getByRole('button', { name: 'Start Sketch' })
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).not.toBeDisabled({ timeout: 15000 })
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// (Second check) expect the network to be up
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await expect(networkToggle).toContainText('Connected')
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})
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test('Engine disconnect & reconnect in sketch mode', async ({
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page,
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browserName,
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}) => {
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// TODO: Don't skip Mac for these. After `window.tearDown` is working in Safari, these should work on webkit
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test.skip(
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browserName === 'webkit',
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'Skip on Safari until `window.tearDown` is working there'
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)
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const networkToggle = page.getByTestId('network-toggle')
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const u = await getUtils(page)
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await page.setViewportSize({ width: 1200, height: 500 })
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const PUR = 400 / 37.5 //pixeltoUnitRatio
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await u.waitForAuthSkipAppStart()
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await u.openDebugPanel()
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await expect(
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page.getByRole('button', { name: 'Start Sketch' })
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).not.toBeDisabled({ timeout: 15000 })
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// click on "Start Sketch" button
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await u.clearCommandLogs()
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await page.getByRole('button', { name: 'Start Sketch' }).click()
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await page.waitForTimeout(100)
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// select a plane
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await page.mouse.click(700, 200)
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await expect(page.locator('.cm-content')).toHaveText(
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`sketch001 = startSketchOn('XZ')`
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)
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await u.closeDebugPanel()
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await page.waitForTimeout(500) // TODO detect animation ending, or disable animation
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const startXPx = 600
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await page.mouse.click(startXPx + PUR * 10, 500 - PUR * 10)
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await expect(page.locator('.cm-content'))
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.toHaveText(`sketch001 = startSketchOn('XZ')
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|> startProfileAt(${commonPoints.startAt}, %)`)
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await page.waitForTimeout(100)
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await page.mouse.click(startXPx + PUR * 20, 500 - PUR * 10)
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await page.waitForTimeout(100)
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await expect(page.locator('.cm-content'))
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.toHaveText(`sketch001 = startSketchOn('XZ')
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|> startProfileAt(${commonPoints.startAt}, %)
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|> line([${commonPoints.num1}, 0], %)`)
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// Expect the network to be up
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await expect(networkToggle).toContainText('Connected')
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// simulate network down
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await u.emulateNetworkConditions({
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offline: true,
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// values of 0 remove any active throttling. crbug.com/456324#c9
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latency: 0,
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downloadThroughput: -1,
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uploadThroughput: -1,
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})
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// Expect the network to be down
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await expect(networkToggle).toContainText('Offline')
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// Ensure we are not in sketch mode
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await expect(
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page.getByRole('button', { name: 'Exit Sketch' })
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).not.toBeVisible()
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await expect(
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page.getByRole('button', { name: 'Start Sketch' })
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).toBeVisible()
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// simulate network up
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await u.emulateNetworkConditions({
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offline: false,
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// values of 0 remove any active throttling. crbug.com/456324#c9
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latency: 0,
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downloadThroughput: -1,
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uploadThroughput: -1,
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})
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// Wait for the app to be ready for use
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await expect(
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page.getByRole('button', { name: 'Start Sketch' })
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).not.toBeDisabled({ timeout: 15000 })
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// Expect the network to be up
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await expect(networkToggle).toContainText('Connected')
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await expect(page.getByTestId('loading-stream')).not.toBeAttached()
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// Click off the code pane.
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await page.mouse.click(100, 100)
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// select a line
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await page.getByText(`startProfileAt(${commonPoints.startAt}, %)`).click()
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// enter sketch again
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await u.doAndWaitForCmd(
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() => page.getByRole('button', { name: 'Edit Sketch' }).click(),
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'default_camera_get_settings'
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)
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await page.waitForTimeout(150)
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// Click the line tool
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await page.getByRole('button', { name: 'line Line', exact: true }).click()
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await page.waitForTimeout(150)
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// Ensure we can continue sketching
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await page.mouse.click(startXPx + PUR * 20, 500 - PUR * 20)
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await expect.poll(u.normalisedEditorCode)
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.toBe(`sketch001 = startSketchOn('XZ')
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|> startProfileAt([12.34, -12.34], %)
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|> line([12.34, 0], %)
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|> line([-12.34, 12.34], %)
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`)
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await page.waitForTimeout(100)
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await page.mouse.click(startXPx, 500 - PUR * 20)
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await expect.poll(u.normalisedEditorCode)
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.toBe(`sketch001 = startSketchOn('XZ')
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|> startProfileAt([12.34, -12.34], %)
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|> line([12.34, 0], %)
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|> line([-12.34, 12.34], %)
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|> lineTo([0, -12.34], %)
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`)
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// Unequip line tool
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await page.keyboard.press('Escape')
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// Make sure we didn't pop out of sketch mode.
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await expect(
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page.getByRole('button', { name: 'Exit Sketch' })
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).toBeVisible()
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await expect(
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page.getByRole('button', { name: 'line Line', exact: true })
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).not.toHaveAttribute('aria-pressed', 'true')
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// Exit sketch
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await page.keyboard.press('Escape')
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await expect(
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page.getByRole('button', { name: 'Exit Sketch' })
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).not.toBeVisible()
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})
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})
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