Files
modeling-app/src/components/CamToggle.tsx
49fl 3f082c8222 Persist theme - Reload everything on a disconnect (#3250)
* Reload everything on a disconnect

* fix unit-integration tests

* Further improvements to connection manager; persist theme across reconnects

* Fix up artifactGraph.test

* Actually pass the callback

* Kurt hmmm (#3308)

* kurts attempts

* we're almost sane

* get tests working, praise be

---------

Co-authored-by: 49lf <ircsurfer33@gmail.com>

* typo

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2024-08-07 17:11:57 +10:00

79 lines
2.2 KiB
TypeScript

import { useState, useEffect } from 'react'
import { EngineCommandManagerEvents } from 'lang/std/engineConnection'
import { engineCommandManager, sceneInfra } from 'lib/singletons'
import { throttle, isReducedMotion } from 'lib/utils'
const updateDollyZoom = throttle(
(newFov: number) => sceneInfra.camControls.dollyZoom(newFov),
1000 / 15
)
export const CamToggle = () => {
const [isPerspective, setIsPerspective] = useState(true)
const [fov, setFov] = useState(40)
const [enableRotate, setEnableRotate] = useState(true)
useEffect(() => {
engineCommandManager.addEventListener(
EngineCommandManagerEvents.SceneReady,
async () => {
sceneInfra.camControls.dollyZoom(fov)
}
)
}, [])
const toggleCamera = () => {
if (isPerspective) {
isReducedMotion()
? sceneInfra.camControls.useOrthographicCamera()
: sceneInfra.camControls.animateToOrthographic()
} else {
isReducedMotion()
? sceneInfra.camControls.usePerspectiveCamera()
: sceneInfra.camControls.animateToPerspective()
}
setIsPerspective(!isPerspective)
}
const handleFovChange = (newFov: number) => {
setFov(newFov)
updateDollyZoom(newFov)
}
return (
<div className="absolute right-14 bottom-3">
{isPerspective && (
<div className="">
<input
type="range"
min="4"
max="90"
step={0.5}
value={fov}
onChange={(e) => handleFovChange(Number(e.target.value))}
className="w-full cursor-pointer pointer-events-auto"
/>
</div>
)}
<button onClick={toggleCamera} className="">
{isPerspective
? 'Switch to Orthographic Camera'
: 'Switch to Perspective Camera'}
</button>
<button
onClick={() => {
if (enableRotate) {
sceneInfra.camControls.enableRotate = false
} else {
sceneInfra.camControls.enableRotate = true
}
setEnableRotate(!enableRotate)
}}
className=""
>
{enableRotate ? 'Disable Rotation' : 'Enable Rotation'}
</button>
</div>
)
}