Files
modeling-app/e2e/playwright/test-network-and-connection-issues.spec.ts
Kurt Hutten 834f7133d8 Allow multiple profiles in the same sketch (#5196)
* Revert "Revert multi-profile (#4812)"

This reverts commit efe8089b08.

* fix poor 1000ms wait UX

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* trigger CI

* Add Rust side artifacts for startSketchOn face or plane (#4834)

* Add Rust side artifacts for startSketchOn face or plane

* move ast digging

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>

* lint

* lint

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-macos-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)

* trigger CI

* chore: disabled file watcher which prevents faster file write (#4835)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* partial fixes

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Trigger CI

* Fix up all the tests

* Fix partial execution

* wip

* WIP

* wip

* rust changes to make three point confrom to same as others since we're not ready with name params yet

* most of the fix for 3 point circle

* get overlays working for circle three point

* fmt

* fix types

* cargo fmt

* add face codef ref for walls and caps

* fix sketch on face after updates to rust side artifact graph

* some things needed for multi-profile tests

* bad attempts at fixing rust

* more

* more

* fix rust

* more rust fixes

* overlay fix

* remove duplicate test

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* lint and typing

* maybe fix a unit test

* small thing

* fix circ dep

* fix unit test

* fix some tests

* fix sweep point-and-click test

* fix more tests and add a fix me

* fix more tests

* fix electron specific test

* tsc

* more test tweaks

* update docs

* commint snaps?

* is clippy happy now?

* clippy again

* test works now without me changing anything big-fixed-itself

* small bug

* make three point have cross hair to make it consistent with othe rtools

* fix up state diagram

* fmt

* add draft point for first click of three point circ

* 1 test for three point circle

* 2 test for three point circle

* clean up

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* remove bad doc comment

* remove test skip

* remove onboarding test changes

* Update src/lang/modifyAst.ts

Co-authored-by: Jonathan Tran <jonnytran@gmail.com>

* Update output from simulation tests

* Fix to use correct source ranges

This also reduces cloning.

* Change back to skipping face cap none and both

* Update output after changing back to skipping none and both

* Fix clippy warning

* fix profile start snap bug

* add path ids to cap

* fix going into edit sketch

* make other startSketchOn's work

* fix snapshot test

* explain function name

* Update src/lib/rectangleTool.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* rename error

* remove file tree from diff

* Update src/clientSideScene/segments.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* nit

* Prevent double write to KCL code on revolve

* Update output after adding cap-to-path graph edge

* Fix edit/select sketch-on-cap via feature tree

* clean up for face codeRef

* fix changing tools part way through circle/rect tools

* fix delete of circle profile

* fix close profiles

* fix closing profile bug (tangentArcTo being ignored)

* remove stale comment

* Delete paths associated with sketch when the sketch plane is deleted

* Add support for deleting sketches on caps (not walls)

* get delet working for walls

* make delet of extrusions work for multi profile

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* Delete the sketch statement too on the cap and wall cases

* Don't write to file in `split-sketch-pipe-if-needed` unless necessary

* Don't wait for file write to complete within `updateEditorWithAstAndWriteToFile`
It is already debounced internally. If we await it, we will have to wait for a debounced timeout

* docs

* fix circ dep

* tsc

* fix selection enter sketch weirdness

* test fixes

* comment out and fixme for delete related tests

* add skip wins

* try and get last test to pass

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
Co-authored-by: Kevin Nadro <nadr0@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
Co-authored-by: 49lf <ircsurfer33@gmail.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
2025-02-14 08:57:04 -05:00

252 lines
7.9 KiB
TypeScript

import { test, expect } from './zoo-test'
import { commonPoints, getUtils } from './test-utils'
import { EngineCommand } from 'lang/std/artifactGraph'
import { uuidv4 } from 'lib/utils'
test.describe('Test network and connection issues', () => {
test(
'simulate network down and network little widget',
{ tag: '@skipLocalEngine' },
async ({ page, homePage }) => {
const u = await getUtils(page)
await page.setBodyDimensions({ width: 1200, height: 500 })
await homePage.goToModelingScene()
const networkToggle = page.getByTestId('network-toggle')
// This is how we wait until the stream is online
await expect(
page.getByRole('button', { name: 'Start Sketch' })
).not.toBeDisabled({ timeout: 15000 })
const networkWidget = page.locator('[data-testid="network-toggle"]')
await expect(networkWidget).toBeVisible()
await networkWidget.hover()
const networkPopover = page.locator('[data-testid="network-popover"]')
await expect(networkPopover).not.toBeVisible()
// (First check) Expect the network to be up
await expect(networkToggle).toContainText('Connected')
// Click the network widget
await networkWidget.click()
// Check the modal opened.
await expect(networkPopover).toBeVisible()
// Click off the modal.
await page.mouse.click(100, 100)
await expect(networkPopover).not.toBeVisible()
// Turn off the network
await u.emulateNetworkConditions({
offline: true,
// values of 0 remove any active throttling. crbug.com/456324#c9
latency: 0,
downloadThroughput: -1,
uploadThroughput: -1,
})
// Expect the network to be down
await expect(networkToggle).toContainText('Problem')
// Click the network widget
await networkWidget.click()
// Check the modal opened.
await expect(networkPopover).toBeVisible()
// Click off the modal.
await page.mouse.click(0, 0)
await expect(networkPopover).not.toBeVisible()
// Turn back on the network
await u.emulateNetworkConditions({
offline: false,
// values of 0 remove any active throttling. crbug.com/456324#c9
latency: 0,
downloadThroughput: -1,
uploadThroughput: -1,
})
await expect(
page.getByRole('button', { name: 'Start Sketch' })
).not.toBeDisabled({ timeout: 15000 })
// (Second check) expect the network to be up
await expect(networkToggle).toContainText('Connected')
}
)
test(
'Engine disconnect & reconnect in sketch mode',
{ tag: '@skipLocalEngine' },
async ({ page, homePage }) => {
// TODO: Don't skip Mac for these. After `window.tearDown` is working in Safari, these should work on webkit
const networkToggle = page.getByTestId('network-toggle')
const u = await getUtils(page)
await page.setBodyDimensions({ width: 1200, height: 500 })
const PUR = 400 / 37.5 //pixeltoUnitRatio
await homePage.goToModelingScene()
await u.waitForPageLoad()
await u.openDebugPanel()
// click on "Start Sketch" button
await u.clearCommandLogs()
await page.getByRole('button', { name: 'Start Sketch' }).click()
await page.waitForTimeout(100)
// select a plane
await page.mouse.click(700, 200)
await expect(page.locator('.cm-content')).toHaveText(
`sketch001 = startSketchOn('XZ')`
)
await u.closeDebugPanel()
await page.waitForTimeout(500) // TODO detect animation ending, or disable animation
const startXPx = 600
await page.mouse.click(startXPx + PUR * 10, 500 - PUR * 10)
await expect(page.locator('.cm-content')).toHaveText(
`sketch001 = startSketchOn('XZ')profile001 = startProfileAt(${commonPoints.startAt}, sketch001)`
)
await page.waitForTimeout(100)
await page.mouse.click(startXPx + PUR * 20, 500 - PUR * 10)
await page.waitForTimeout(100)
await expect(page.locator('.cm-content'))
.toHaveText(`sketch001 = startSketchOn('XZ')profile001 = startProfileAt(${commonPoints.startAt}, sketch001)
|> xLine(${commonPoints.num1}, %)`)
// Expect the network to be up
await expect(networkToggle).toContainText('Connected')
// simulate network down
await u.emulateNetworkConditions({
offline: true,
// values of 0 remove any active throttling. crbug.com/456324#c9
latency: 0,
downloadThroughput: -1,
uploadThroughput: -1,
})
// Expect the network to be down
await expect(networkToggle).toContainText('Problem')
// Ensure we are not in sketch mode
await expect(
page.getByRole('button', { name: 'Exit Sketch' })
).not.toBeVisible()
await expect(
page.getByRole('button', { name: 'Start Sketch' })
).toBeVisible()
// simulate network up
await u.emulateNetworkConditions({
offline: false,
// values of 0 remove any active throttling. crbug.com/456324#c9
latency: 0,
downloadThroughput: -1,
uploadThroughput: -1,
})
// Wait for the app to be ready for use
await expect(
page.getByRole('button', { name: 'Start Sketch' })
).not.toBeDisabled({ timeout: 15000 })
// Expect the network to be up
await expect(networkToggle).toContainText('Connected')
await expect(page.getByTestId('loading-stream')).not.toBeAttached()
// Click off the code pane.
await page.mouse.click(100, 100)
// select a line
await page
.getByText(`startProfileAt(${commonPoints.startAt}, sketch001)`)
.click()
// enter sketch again
await u.doAndWaitForCmd(
() => page.getByRole('button', { name: 'Edit Sketch' }).click(),
'default_camera_get_settings'
)
await page.waitForTimeout(150)
// Click the line tool
await page.getByRole('button', { name: 'line Line', exact: true }).click()
await page.waitForTimeout(150)
const camCommand: EngineCommand = {
type: 'modeling_cmd_req',
cmd_id: uuidv4(),
cmd: {
type: 'default_camera_look_at',
center: { x: 109, y: 0, z: -152 },
vantage: { x: 115, y: -505, z: -152 },
up: { x: 0, y: 0, z: 1 },
},
}
const updateCamCommand: EngineCommand = {
type: 'modeling_cmd_req',
cmd_id: uuidv4(),
cmd: {
type: 'default_camera_get_settings',
},
}
await u.sendCustomCmd(camCommand)
await page.waitForTimeout(100)
await u.sendCustomCmd(updateCamCommand)
await page.waitForTimeout(100)
// click to continue profile
await page.mouse.click(1007, 400)
await page.waitForTimeout(100)
// Ensure we can continue sketching
await page.mouse.click(startXPx + PUR * 20, 500 - PUR * 20)
await expect.poll(u.normalisedEditorCode)
.toBe(`sketch001 = startSketchOn('XZ')
profile001 = startProfileAt([12.34, -12.34], sketch001)
|> xLine(12.34, %)
|> line(end = [-12.34, 12.34])
`)
await page.waitForTimeout(100)
await page.mouse.click(startXPx, 500 - PUR * 20)
await expect.poll(u.normalisedEditorCode)
.toBe(`sketch001 = startSketchOn('XZ')
profile001 = startProfileAt([12.34, -12.34], sketch001)
|> xLine(12.34, %)
|> line(end = [-12.34, 12.34])
|> xLine(-12.34, %)
`)
// Unequip line tool
await page.keyboard.press('Escape')
// Make sure we didn't pop out of sketch mode.
await expect(
page.getByRole('button', { name: 'Exit Sketch' })
).toBeVisible()
await expect(
page.getByRole('button', { name: 'line Line', exact: true })
).not.toHaveAttribute('aria-pressed', 'true')
// Exit sketch
await page.keyboard.press('Escape')
await expect(
page.getByRole('button', { name: 'Exit Sketch' })
).not.toBeVisible()
}
)
})