Files
modeling-app/src/components/CommandBar/CommandBarSelectionInput.tsx
Kurt Hutten 59e0df7879 Selections Refactor (#4381)
* selection stuff

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest)

* trigger CI

* fix bugs

* some edge cut stuff

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* fix sketch mode issues

* fix more tests, selection in sketch related

* more test fixing

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Trigger ci

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Trigger ci

* more sketch mode selection fixes

* fix unit tests

* rename function

* remove .only

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* lint

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* fix bad pathToNode issue

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* fix sketch on face

* migrate a more selections types

* migrate a more selections types

* fix code selection of fillets

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* migrate a more selections types

* fix bad path to node, looks like a race

* migrate a more selections types

* migrate a more selections types

* fix cmd bar selections

* fix cmd bar selections

* fix display issues

* migrate a more selections types

* Revert "migrate a more selections types"

This reverts commit 0d0e453bbb.

* migrate a more selections types

* clean up1

* clean up 2

* fix types after main merge

* review tweaks

* fix wall selection bug

* Update src/lang/std/engineConnection.ts

Co-authored-by: Jonathan Tran <jonnytran@gmail.com>

* add franks TODO comment

* fix type after main merge, plus a touch of clean up

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jonathan Tran <jonnytran@gmail.com>
2024-11-21 15:04:30 +11:00

135 lines
4.0 KiB
TypeScript

import { useSelector } from '@xstate/react'
import { useCommandsContext } from 'hooks/useCommandsContext'
import { useKclContext } from 'lang/KclProvider'
import { Artifact } from 'lang/std/artifactGraph'
import { CommandArgument } from 'lib/commandTypes'
import {
canSubmitSelectionArg,
getSelectionType,
getSelectionTypeDisplayText,
} from 'lib/selections'
import { modelingMachine } from 'machines/modelingMachine'
import { useEffect, useMemo, useRef, useState } from 'react'
import { StateFrom } from 'xstate'
const semanticEntityNames: { [key: string]: Array<Artifact['type']> } = {
face: ['wall', 'cap', 'solid2D'],
edge: ['segment', 'sweepEdge', 'edgeCutEdge'],
point: [],
}
function getSemanticSelectionType(selectionType: Array<Artifact['type']>) {
const semanticSelectionType = new Set()
selectionType.forEach((type) => {
Object.entries(semanticEntityNames).forEach(([entity, entityTypes]) => {
if (entityTypes.includes(type)) {
semanticSelectionType.add(entity)
}
})
})
return Array.from(semanticSelectionType)
}
const selectionSelector = (snapshot?: StateFrom<typeof modelingMachine>) =>
snapshot?.context.selectionRanges
function CommandBarSelectionInput({
arg,
stepBack,
onSubmit,
}: {
arg: CommandArgument<unknown> & { inputType: 'selection'; name: string }
stepBack: () => void
onSubmit: (data: unknown) => void
}) {
const { code } = useKclContext()
const inputRef = useRef<HTMLInputElement>(null)
const { commandBarState, commandBarSend } = useCommandsContext()
const [hasSubmitted, setHasSubmitted] = useState(false)
const selection = useSelector(arg.machineActor, selectionSelector)
const selectionsByType = useMemo(() => {
const selectionRangeEnd = !selection
? null
: selection?.graphSelections[0]?.codeRef?.range[1]
return !selectionRangeEnd || selectionRangeEnd === code.length || !selection
? 'none'
: !selection
? 'none'
: getSelectionType(selection)
}, [selection, code])
const canSubmitSelection = useMemo<boolean>(
() => canSubmitSelectionArg(selectionsByType, arg),
[selectionsByType]
)
useEffect(() => {
inputRef.current?.focus()
}, [selection, inputRef])
// Fast-forward through this arg if it's marked as skippable
// and we have a valid selection already
useEffect(() => {
const argValue = commandBarState.context.argumentsToSubmit[arg.name]
if (canSubmitSelection && arg.skip && argValue === undefined) {
handleSubmit()
}
}, [canSubmitSelection])
function handleChange() {
inputRef.current?.focus()
}
function handleSubmit(e?: React.FormEvent<HTMLFormElement>) {
e?.preventDefault()
if (!canSubmitSelection) {
setHasSubmitted(true)
return
}
onSubmit(selection)
}
return (
<form id="arg-form" onSubmit={handleSubmit}>
<label
className={
'relative flex flex-col mx-4 my-4 ' +
(!hasSubmitted || canSubmitSelection || 'text-destroy-50')
}
>
{canSubmitSelection
? getSelectionTypeDisplayText(selection) + ' selected'
: `Please select ${
arg.multiple ? 'one or more ' : 'one '
}${getSemanticSelectionType(arg.selectionTypes).join(' or ')}`}
{arg.warningMessage && (
<p className="text-warn-80 bg-warn-10 px-2 py-1 rounded-sm mt-3 mr-2 -mb-2 w-full text-sm cursor-default">
{arg.warningMessage}
</p>
)}
<input
id="selection"
name="selection"
ref={inputRef}
required
placeholder="Select an entity with your mouse"
className="absolute inset-0 w-full h-full opacity-0 cursor-default"
onKeyDown={(event) => {
if (event.key === 'Backspace') {
stepBack()
} else if (event.key === 'Escape') {
commandBarSend({ type: 'Close' })
}
}}
onChange={handleChange}
value={JSON.stringify(selection || {})}
/>
</label>
</form>
)
}
export default CommandBarSelectionInput