* Add back stream idle mode
* Shut up codespell
* Correct serialization; only expose at user level
* cargo fmt
* tsc lint fmt
* Move engineStreamMachine as a global actor; tons of more work
* Fix up everything after bumping kittycad/lib
* Remove camera sync
* Use pause/play iconology
* Add back better ping indicator
* wip
* Fix streamIdleMode checkbox being wonky
* yarn fmt
* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing
* Clear diagnostics when unmounting code editor!
* wip
* Rework initial root projects dir + deflake many projects tests
* More e2e fixes
* Deflake revolve some revolve tests
* Fix the rest of the mfing tests
* yarn fmt
* yarn lint
* yarn tsc
* Fix tsc after rebase
* wip
* less flaky point and click
* wip
* Fixup after rebase
* Fix more tests
* Fix 2 more
* Fix up named-views tests
* yarn fmt lint tsc
* Fix up new changes
* Get rid of 1 cyclic dependency
* Fix another cyclic mfer!
* fmt
* fmt tsc
* Fix zoom to fit being frigged
* a new list of circular deps
* Remove NetworkHealthIndicator test that was shit
* Fix the bad reload repeat issue kevin started on
* Fix zoom to fit at the right moments...
* Fix cache count numbers in editor test
* Remove a test race - poll window info.
* Qualify fail function
* Try something
* Use scene.connectionEstablished
* Hopefully fix snapshots at least
* Add app console.log
* Fix native menu tests more
* tsc lint
* Fix camera failure
* Try again
* Test attempt number 15345203, action!
* Add back old window detection heuristic
* Remove firstWindow to complete the work of 2342d04fe2
* Tweak some tests for MacOS
* Tweak "set appearance" test for MacOS
Revert this if it messes up any other platform's color checks!
* Are you serious? This was all that needed formatting?
* More color tweaks
Local MacOS and CI MacOS don't agree
* Fixes on apperance e2e test for stream idle branch (#6168)
pierremtb/stream-idle-revamp-appearance-fixes
* Another apperance fix
* Skip one native menu test to make stream idle green (#6169)
* pierremtb/stream-idle-revamp-more-fixes
* Fix lint
* Update snapshot for test_generate_settings_docs
---------
Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
		
	
		
			
				
	
	
		
			526 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			526 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import type { EngineCommand } from '@src/lang/std/artifactGraph'
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import { uuidv4 } from '@src/lib/utils'
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import { getUtils, orRunWhenFullSuiteEnabled } from '@e2e/playwright/test-utils'
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import { expect, test } from '@e2e/playwright/zoo-test'
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test.describe('Testing Camera Movement', { tag: ['@skipWin'] }, () => {
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  test('Can move camera reliably', async ({
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    page,
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    context,
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    homePage,
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    scene,
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  }) => {
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    const u = await getUtils(page)
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    await page.setBodyDimensions({ width: 1200, height: 500 })
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    await homePage.goToModelingScene()
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    await scene.connectionEstablished()
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    await u.openAndClearDebugPanel()
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    await u.closeKclCodePanel()
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    const camPos: [number, number, number] = [0, 85, 85]
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    const bakeInRetries = async (
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      mouseActions: any,
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      xyz: [number, number, number],
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      cnt = 0
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    ) => {
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      // hack that we're implemented our own retry instead of using retries built into playwright.
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      // however each of these camera drags can be flaky, because of udp
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      // and so putting them together means only one needs to fail to make this test extra flaky.
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      // this way we can retry within the test
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      // We could break them out into separate tests, but the longest past of the test is waiting
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      // for the stream to start, so it can be good to bundle related things together.
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      const camCommand: EngineCommand = {
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        type: 'modeling_cmd_req',
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        cmd_id: uuidv4(),
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        cmd: {
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          type: 'default_camera_look_at',
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          center: { x: 0, y: 0, z: 0 },
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          vantage: { x: camPos[0], y: camPos[1], z: camPos[2] },
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          up: { x: 0, y: 0, z: 1 },
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        },
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      }
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      const updateCamCommand: EngineCommand = {
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        type: 'modeling_cmd_req',
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        cmd_id: uuidv4(),
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        cmd: {
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          type: 'default_camera_get_settings',
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        },
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      }
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      await u.sendCustomCmd(camCommand)
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      await page.waitForTimeout(100)
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      await u.sendCustomCmd(updateCamCommand)
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      await page.waitForTimeout(100)
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      // rotate
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      await u.closeDebugPanel()
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      await page.getByRole('button', { name: 'Start Sketch' }).click()
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      await page.waitForTimeout(100)
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      // const yo = page.getByTestId('cam-x-position').inputValue()
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      await u.doAndWaitForImageDiff(async () => {
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        await mouseActions()
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        await u.openAndClearDebugPanel()
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        await u.closeDebugPanel()
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        await page.waitForTimeout(100)
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      }, 300)
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      await u.openAndClearDebugPanel()
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      await page.getByTestId('cam-x-position').isVisible()
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      const vals = await Promise.all([
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        page.getByTestId('cam-x-position').inputValue(),
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        page.getByTestId('cam-y-position').inputValue(),
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        page.getByTestId('cam-z-position').inputValue(),
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      ])
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      const xError = Math.abs(Number(vals[0]) + xyz[0])
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      const yError = Math.abs(Number(vals[1]) + xyz[1])
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      const zError = Math.abs(Number(vals[2]) + xyz[2])
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      let shouldRetry = false
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      if (xError > 5 || yError > 5 || zError > 5) {
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        if (cnt > 2) {
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          console.log('xVal', vals[0], 'xError', xError)
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          console.log('yVal', vals[1], 'yError', yError)
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          console.log('zVal', vals[2], 'zError', zError)
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          throw new Error('Camera position not as expected')
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        }
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        shouldRetry = true
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      }
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      await page.getByRole('button', { name: 'Exit Sketch' }).click()
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      await page.waitForTimeout(100)
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      if (shouldRetry) await bakeInRetries(mouseActions, xyz, cnt + 1)
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    }
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    await bakeInRetries(async () => {
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      await page.mouse.move(700, 200)
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      await page.mouse.down({ button: 'right' })
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      await page.waitForTimeout(100)
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      const appLogoBBox = await page.getByTestId('app-logo').boundingBox()
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      expect(appLogoBBox).not.toBeNull()
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      if (!appLogoBBox) throw new Error('app logo not found')
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      await page.mouse.move(
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        appLogoBBox.x + appLogoBBox.width / 2,
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        appLogoBBox.y + appLogoBBox.height / 2
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      )
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      await page.waitForTimeout(100)
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      await page.mouse.move(600, 303)
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      await page.waitForTimeout(100)
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      await page.mouse.up({ button: 'right' })
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    }, [4, -10.5, -120])
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    await bakeInRetries(async () => {
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      await page.keyboard.down('Shift')
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      await page.mouse.move(600, 200)
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      await page.mouse.down({ button: 'right' })
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      // Gotcha: remove steps:2 from this 700,200 mouse move. This bricked the test on local host engine.
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      await page.mouse.move(700, 200)
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      await page.mouse.up({ button: 'right' })
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      await page.keyboard.up('Shift')
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    }, [-19, -85, -85])
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    const camCommand: EngineCommand = {
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      type: 'modeling_cmd_req',
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      cmd_id: uuidv4(),
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      cmd: {
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        type: 'default_camera_look_at',
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        center: { x: 0, y: 0, z: 0 },
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        vantage: { x: camPos[0], y: camPos[1], z: camPos[2] },
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        up: { x: 0, y: 0, z: 1 },
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      },
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    }
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    const updateCamCommand: EngineCommand = {
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      type: 'modeling_cmd_req',
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      cmd_id: uuidv4(),
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      cmd: {
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        type: 'default_camera_get_settings',
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      },
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    }
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    await u.sendCustomCmd(camCommand)
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    await page.waitForTimeout(100)
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    await u.sendCustomCmd(updateCamCommand)
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    await page.waitForTimeout(100)
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    await u.clearCommandLogs()
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    await u.closeDebugPanel()
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    await page.getByRole('button', { name: 'Start Sketch' }).click()
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    await page.waitForTimeout(200)
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    // zoom
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    await u.doAndWaitForImageDiff(async () => {
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      await page.keyboard.down('Control')
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      await page.mouse.move(700, 400)
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      await page.mouse.down({ button: 'right' })
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      await page.mouse.move(700, 300)
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      await page.mouse.up({ button: 'right' })
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      await page.keyboard.up('Control')
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      await u.openDebugPanel()
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      await page.waitForTimeout(300)
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      await u.clearCommandLogs()
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      await u.closeDebugPanel()
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    }, 300)
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    // zoom with scroll
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    await u.openAndClearDebugPanel()
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    // TODO, it appears we don't get the cam setting back from the engine when the interaction is zoom into `backInRetries` once the information is sent back on zoom
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    // await expect(Math.abs(Number(await page.getByTestId('cam-x-position').inputValue()) + 12)).toBeLessThan(1.5)
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    // await expect(Math.abs(Number(await page.getByTestId('cam-y-position').inputValue()) - 85)).toBeLessThan(1.5)
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    // await expect(Math.abs(Number(await page.getByTestId('cam-z-position').inputValue()) - 85)).toBeLessThan(1.5)
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    await page.getByRole('button', { name: 'Exit Sketch' }).click()
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    await bakeInRetries(async () => {
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      await page.mouse.move(700, 400)
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      await page.mouse.wheel(0, -100)
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    }, [0, -85, -85])
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  })
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  // TODO: fix after electron migration is merged
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  test('Zoom should be consistent when exiting or entering sketches', async ({
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    page,
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    homePage,
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  }) => {
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    test.fixme(orRunWhenFullSuiteEnabled())
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    // start new sketch pan and zoom before exiting, when exiting the sketch should stay in the same place
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    // than zoom and pan outside of sketch mode and enter again and it should not change from where it is
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    // than again for sketching
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    const u = await getUtils(page)
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    await page.setBodyDimensions({ width: 1200, height: 500 })
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    await homePage.goToModelingScene()
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    await u.waitForPageLoad()
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    await u.openDebugPanel()
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    await expect(
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      page.getByRole('button', { name: 'Start Sketch' })
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    ).not.toBeDisabled()
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    await expect(
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      page.getByRole('button', { name: 'Start Sketch' })
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    ).toBeVisible()
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    // click on "Start Sketch" button
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    await u.clearCommandLogs()
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    await page.getByRole('button', { name: 'Start Sketch' }).click()
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    await page.waitForTimeout(100)
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    // select a plane
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    await page.mouse.click(700, 325)
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    let code = `sketch001 = startSketchOn('XY')`
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    await expect(u.codeLocator).toHaveText(code)
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    await u.closeDebugPanel()
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    await page.waitForTimeout(500) // TODO detect animation ending, or disable animation
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    // move the camera slightly
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    await page.keyboard.down('Shift')
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    await page.mouse.move(700, 300)
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    await page.mouse.down({ button: 'right' })
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    await page.mouse.move(800, 200)
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    await page.mouse.up({ button: 'right' })
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    await page.keyboard.up('Shift')
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    let y = 350,
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      x = 948
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    await u.canvasLocator.click({ position: { x: 783, y } })
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    code += `\n  |> startProfileAt([8.12, -12.98], %)`
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    // await expect(u.codeLocator).toHaveText(code)
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    await u.canvasLocator.click({ position: { x, y } })
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    code += `\n  |> line(end = [11.18, 0])`
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    // await expect(u.codeLocator).toHaveText(code)
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    await u.canvasLocator.click({ position: { x, y: 275 } })
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    code += `\n  |> line(end = [0, 6.99])`
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    // await expect(u.codeLocator).toHaveText(code)
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    // click the line button
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    await page.getByRole('button', { name: 'line Line', exact: true }).click()
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    const hoverOverNothing = async () => {
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      // await u.canvasLocator.hover({position: {x: 700, y: 325}})
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      await page.mouse.move(700, 325)
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      await page.waitForTimeout(100)
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      await expect(page.getByTestId('hover-highlight')).not.toBeVisible({
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        timeout: 10_000,
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      })
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    }
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    await expect(page.getByTestId('hover-highlight')).not.toBeVisible()
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    await page.waitForTimeout(200)
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    // hover over horizontal line
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    await u.canvasLocator.hover({ position: { x: 800, y } })
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    await expect(page.getByTestId('hover-highlight').first()).toBeVisible({
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      timeout: 10_000,
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    })
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    await page.waitForTimeout(200)
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    await hoverOverNothing()
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    await page.waitForTimeout(200)
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    // hover over vertical line
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    await u.canvasLocator.hover({ position: { x, y: 325 } })
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    await expect(page.getByTestId('hover-highlight').first()).toBeVisible({
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      timeout: 10_000,
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    })
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    await hoverOverNothing()
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    // click exit sketch
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    await page.getByRole('button', { name: 'Exit Sketch' }).click()
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    await page.waitForTimeout(400)
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    await hoverOverNothing()
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    await page.waitForTimeout(200)
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    // hover over horizontal line
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    await page.mouse.move(858, y, { steps: 5 })
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    await expect(page.getByTestId('hover-highlight').first()).toBeVisible({
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      timeout: 10_000,
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    })
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    await hoverOverNothing()
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    // hover over vertical line
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    await page.mouse.move(x, 325)
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    await expect(page.getByTestId('hover-highlight').first()).toBeVisible({
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      timeout: 10_000,
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    })
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    await hoverOverNothing()
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    // hover over vertical line
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    await page.mouse.move(857, y)
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    await expect(page.getByTestId('hover-highlight').first()).toBeVisible({
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      timeout: 10_000,
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    })
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    // now click it
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    await page.mouse.click(857, y)
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    await expect(
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      page.getByRole('button', { name: 'Edit Sketch' })
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    ).toBeVisible()
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    await hoverOverNothing()
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    await page.getByRole('button', { name: 'Edit Sketch' }).click()
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    await page.waitForTimeout(400)
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    x = 975
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    y = 468
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    await page.waitForTimeout(100)
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    await page.mouse.move(x, 419, { steps: 5 })
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    await expect(page.getByTestId('hover-highlight').first()).toBeVisible({
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      timeout: 10_000,
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    })
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    await hoverOverNothing()
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    await page.mouse.move(855, y)
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    await expect(page.getByTestId('hover-highlight').first()).toBeVisible({
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      timeout: 10_000,
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    })
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    await hoverOverNothing()
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    await page.getByRole('button', { name: 'Exit Sketch' }).click()
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    await page.waitForTimeout(200)
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    await hoverOverNothing()
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    await page.waitForTimeout(200)
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    await page.mouse.move(x, 419)
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    await expect(page.getByTestId('hover-highlight').first()).toBeVisible({
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      timeout: 10_000,
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    })
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    await hoverOverNothing()
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    await page.mouse.move(855, y)
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    await expect(page.getByTestId('hover-highlight').first()).toBeVisible({
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      timeout: 10_000,
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    })
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  })
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  test(`Zoom by scroll should not fire while orbiting`, async ({
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    homePage,
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    page,
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  }) => {
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    /**
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     * Currently we only allow zooming by scroll when no other camera movement is happening,
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     * set within cameraMouseDragGuards in cameraControls.ts,
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     * until the engine supports unifying multiple camera movements.
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     * This verifies that scrollCallback's guard is working as expected.
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     */
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    const u = await getUtils(page)
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    // Constants and locators
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    const settingsLink = page.getByTestId('settings-link')
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    const settingsDialogHeading = page.getByRole('heading', {
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      name: 'Settings',
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      exact: true,
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    })
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    const userSettingsTab = page.getByRole('radio', { name: 'User' })
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    const mouseControlsSetting = () => page.locator('#camera-controls').first()
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    const mouseControlSuccesToast = page.getByText(
 | 
						|
      'Set mouse controls to "Solidworks"'
 | 
						|
    )
 | 
						|
    const settingsCloseButton = page.getByTestId('settings-close-button')
 | 
						|
    const gizmo = page.locator('[aria-label*=gizmo]')
 | 
						|
    const resetCameraButton = page.getByRole('button', { name: 'Reset view' })
 | 
						|
    const orbitMouseStart = { x: 800, y: 130 }
 | 
						|
    const orbitMouseEnd = { x: 0, y: 130 }
 | 
						|
    const mid = (v1: number, v2: number) => v1 + (v2 - v1) / 2
 | 
						|
    type Point = { x: number; y: number }
 | 
						|
    const midPoint = (p1: Point, p2: Point) => ({
 | 
						|
      x: mid(p1.x, p2.x),
 | 
						|
      y: mid(p1.y, p2.y),
 | 
						|
    })
 | 
						|
    const orbitMouseStepOne = midPoint(orbitMouseStart, orbitMouseEnd)
 | 
						|
    const expectedStartCamZPosition = 64.0
 | 
						|
    const expectedZoomCamZPosition = 32.0
 | 
						|
    const expectedOrbitCamZPosition = 64.0
 | 
						|
 | 
						|
    await test.step(`Test setup`, async () => {
 | 
						|
      await homePage.goToModelingScene()
 | 
						|
      await u.waitForPageLoad()
 | 
						|
      await u.closeKclCodePanel()
 | 
						|
      // This test requires the mouse controls to be set to Solidworks
 | 
						|
      await u.openDebugPanel()
 | 
						|
      await test.step(`Set mouse controls setting to Solidworks`, async () => {
 | 
						|
        await settingsLink.click()
 | 
						|
        await expect(settingsDialogHeading).toBeVisible()
 | 
						|
        await userSettingsTab.click()
 | 
						|
        const setting = mouseControlsSetting()
 | 
						|
        await expect(setting).toBeAttached()
 | 
						|
        await setting.scrollIntoViewIfNeeded()
 | 
						|
        await setting.selectOption({ label: 'Solidworks' })
 | 
						|
        await expect(setting, 'Setting value did not change').toHaveValue(
 | 
						|
          'Solidworks',
 | 
						|
          { timeout: 120_000 }
 | 
						|
        )
 | 
						|
        await expect(mouseControlSuccesToast).toBeVisible()
 | 
						|
        await settingsCloseButton.click()
 | 
						|
      })
 | 
						|
    })
 | 
						|
 | 
						|
    await test.step(`Test scrolling zoom works`, async () => {
 | 
						|
      await resetCamera()
 | 
						|
      await page.mouse.move(orbitMouseStart.x, orbitMouseStart.y)
 | 
						|
      await page.mouse.wheel(0, -100)
 | 
						|
      await test.step(`Force a refresh of the camera position`, async () => {
 | 
						|
        await u.openAndClearDebugPanel()
 | 
						|
        await u.sendCustomCmd({
 | 
						|
          type: 'modeling_cmd_req',
 | 
						|
          cmd_id: uuidv4(),
 | 
						|
          cmd: {
 | 
						|
            type: 'default_camera_get_settings',
 | 
						|
          },
 | 
						|
        })
 | 
						|
        await u.waitForCmdReceive('default_camera_get_settings')
 | 
						|
      })
 | 
						|
 | 
						|
      await expect
 | 
						|
        .poll(getCameraZValue, {
 | 
						|
          message: 'Camera should be at expected position after zooming',
 | 
						|
        })
 | 
						|
        .toEqual(expectedZoomCamZPosition)
 | 
						|
    })
 | 
						|
 | 
						|
    await test.step(`Test orbiting works`, async () => {
 | 
						|
      await doOrbitWith()
 | 
						|
    })
 | 
						|
 | 
						|
    await test.step(`Test scrolling while orbiting doesn't zoom`, async () => {
 | 
						|
      await doOrbitWith(async () => {
 | 
						|
        await page.mouse.wheel(0, -100)
 | 
						|
      })
 | 
						|
    })
 | 
						|
 | 
						|
    // Helper functions
 | 
						|
    async function resetCamera() {
 | 
						|
      await test.step(`Reset camera`, async () => {
 | 
						|
        await u.openDebugPanel()
 | 
						|
        await u.clearCommandLogs()
 | 
						|
        await u.doAndWaitForCmd(async () => {
 | 
						|
          await gizmo.click({ button: 'right' })
 | 
						|
          await resetCameraButton.click()
 | 
						|
        }, 'zoom_to_fit')
 | 
						|
        await expect
 | 
						|
          .poll(getCameraZValue, {
 | 
						|
            message: 'Camera Z should be at expected position after reset',
 | 
						|
          })
 | 
						|
          .toEqual(expectedStartCamZPosition)
 | 
						|
      })
 | 
						|
    }
 | 
						|
 | 
						|
    async function getCameraZValue() {
 | 
						|
      return page
 | 
						|
        .getByTestId('cam-z-position')
 | 
						|
        .inputValue()
 | 
						|
        .then((value) => parseFloat(value))
 | 
						|
    }
 | 
						|
 | 
						|
    async function doOrbitWith(callback = async () => {}) {
 | 
						|
      await resetCamera()
 | 
						|
 | 
						|
      await test.step(`Perform orbit`, async () => {
 | 
						|
        await page.mouse.move(orbitMouseStart.x, orbitMouseStart.y)
 | 
						|
        await page.mouse.down({ button: 'middle' })
 | 
						|
        await page.mouse.move(orbitMouseStepOne.x, orbitMouseStepOne.y, {
 | 
						|
          steps: 3,
 | 
						|
        })
 | 
						|
        await callback()
 | 
						|
        await page.mouse.move(orbitMouseEnd.x, orbitMouseEnd.y, {
 | 
						|
          steps: 3,
 | 
						|
        })
 | 
						|
      })
 | 
						|
 | 
						|
      await test.step(`Verify orbit`, async () => {
 | 
						|
        await expect
 | 
						|
          .poll(getCameraZValue, {
 | 
						|
            message: 'Camera should be at expected position after orbiting',
 | 
						|
          })
 | 
						|
          .toEqual(expectedOrbitCamZPosition)
 | 
						|
        await page.mouse.up({ button: 'middle' })
 | 
						|
      })
 | 
						|
    }
 | 
						|
  })
 | 
						|
 | 
						|
  test('Right-click opens context menu when not dragged', async ({
 | 
						|
    homePage,
 | 
						|
    page,
 | 
						|
  }) => {
 | 
						|
    const u = await getUtils(page)
 | 
						|
 | 
						|
    await homePage.goToModelingScene()
 | 
						|
    await u.waitForPageLoad()
 | 
						|
 | 
						|
    await test.step(`The menu should not show if we drag the mouse`, async () => {
 | 
						|
      await page.mouse.move(900, 200)
 | 
						|
      await page.mouse.down({ button: 'right' })
 | 
						|
      await page.mouse.move(900, 300)
 | 
						|
      await page.mouse.up({ button: 'right' })
 | 
						|
 | 
						|
      await expect(page.getByTestId('view-controls-menu')).not.toBeVisible()
 | 
						|
    })
 | 
						|
 | 
						|
    await test.step(`The menu should show if we don't drag the mouse`, async () => {
 | 
						|
      await page.mouse.move(900, 200)
 | 
						|
      await page.mouse.down({ button: 'right' })
 | 
						|
      await page.mouse.up({ button: 'right' })
 | 
						|
 | 
						|
      await expect(page.getByTestId('view-controls-menu')).toBeVisible()
 | 
						|
    })
 | 
						|
  })
 | 
						|
})
 |