Files
modeling-app/e2e/playwright/various.spec.ts
49fl 02055a8b31 Move all tests over to electron (#4484)
* Move all tests over to electron

* Pass the correct param to playwright-electron.sh

* Add shebang to script and add macos-14-large as a target

* Get sketch-tests.spec.ts passing in electron

* Try out 4 workers

* Got testing-segment-overlays passing

* Pass testing-selections.spec.ts

* Go back to fix up sketch-tests test

* Pass various.spec.ts, by far the hardest one

* Pass can-sketch-on-all-planes... with ease

* Pass command bar tests

* fmt

* Completely fix code mirror text navigating for tests

* Pass debug pane tests

* Pass desktop export tests

* Pass editor tests

* Pass file tree tests

* Pass onboarding tests

* Corrected a fixme in file-tree.spec!

* Painfully fix hardcoded coordinates in point-click.spec

* Pass machine.spec tests

* Pass projects, fought hard with filechooser

* Pass regresion-tests.spec tests

* Pass network and connection tests

* Pass camera-movement.spec tests

* Extreme time eaten by gizmo test fixes. All passing now.

* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)

* Pass another painful spec suite: testing-settings

* Pass perspective-toggle, interesting note

* Pass samples loading tests

* Pass app header tests

* Pass text-to-cad tests

* Pass segment-overlays (minor ache) and ability to switch to web if needed :)

* Fix a ton of syntax changes and deflake 2 more tests (pain)

* Correct all tsc errors

* Remove to-electron script

* Add an f-ton of shit because playwright doesnt want S P R E A D

* Try CI again

* Stop snapshots of exports (already test in e2e)

* Fix flake in double click editor

* Hopefully help CI flake

* Fixmes, fixmes everywhere

* One more fixme to settings

* Skip another code pane flake

* Port jess's projects.spec tests

* fixup

* Reuse electron window; difficult task

* Rebased and refixed

* Remove duplicate cases

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Reduce the workers to something CI can handle

* Lower it further, we need to think about the others

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Fix the last tests and tsc errors

* Timeout to 120 and windows-2022-16core

* Fix windows runner detection, enable concurrency temporarily

* Hopefully this time fix windows runner detection

* Comment out Vector, add back removed camera test code

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Fix camera tests again

* Massively deflake a whole class of tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Try new CI and fix small onboarding test

* Derp

* No github tuning

* Try mac

* Add back all the OS

* Lord, hallow be thy name

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* One last try with window-16-cores

* Trigger CI

* Try AWS Windows runner

* Passing on windows locally with a few skips

* Skip more win tests, add back all three oses

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)

* Add two more fixmes

* 2 more fixmes

* skip segment overlays on win32

* Another fixme

* Trigger CI

* Trigger CI

* Quick clean up

* Move all tests over to electron

* Pass the correct param to playwright-electron.sh

* Add shebang to script and add macos-14-large as a target

* Get sketch-tests.spec.ts passing in electron

* Try out 4 workers

* Got testing-segment-overlays passing

* Pass testing-selections.spec.ts

* Go back to fix up sketch-tests test

* Pass various.spec.ts, by far the hardest one

* Pass can-sketch-on-all-planes... with ease

* Pass command bar tests

* fmt

* Completely fix code mirror text navigating for tests

* Pass debug pane tests

* Pass desktop export tests

* Pass editor tests

* Pass file tree tests

* Pass onboarding tests

* Corrected a fixme in file-tree.spec!

* Painfully fix hardcoded coordinates in point-click.spec

* Pass machine.spec tests

* Pass projects, fought hard with filechooser

* Pass regresion-tests.spec tests

* Pass network and connection tests

* Pass camera-movement.spec tests

* Extreme time eaten by gizmo test fixes. All passing now.

* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)

* Pass another painful spec suite: testing-settings

* Pass perspective-toggle, interesting note

* Pass samples loading tests

* Pass app header tests

* Pass text-to-cad tests

* Pass segment-overlays (minor ache) and ability to switch to web if needed :)

* Fix a ton of syntax changes and deflake 2 more tests (pain)

* Correct all tsc errors

* Remove to-electron script

* Add an f-ton of shit because playwright doesnt want S P R E A D

* Try CI again

* Stop snapshots of exports (already test in e2e)

* Fix flake in double click editor

* Hopefully help CI flake

* Fixmes, fixmes everywhere

* One more fixme to settings

* Skip another code pane flake

* Port jess's projects.spec tests

* fixup

* Reuse electron window; difficult task

* Rebased and refixed

* Remove duplicate cases

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Reduce the workers to something CI can handle

* Lower it further, we need to think about the others

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Fix the last tests and tsc errors

* Timeout to 120 and windows-2022-16core

* Fix windows runner detection, enable concurrency temporarily

* Hopefully this time fix windows runner detection

* Comment out Vector, add back removed camera test code

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Fix camera tests again

* Massively deflake a whole class of tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Try new CI and fix small onboarding test

* Derp

* No github tuning

* Try mac

* Add back all the OS

* Lord, hallow be thy name

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Try AWS Windows runner

* Passing on windows locally with a few skips

* Trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* fmt, tsc, lint

* Enable two fixmes again

* Fix lint, codespell, fmt

* Fix lint

* Don't run e2e on draft, add back concurrency, clean up

* One last windows skip

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2024-12-18 17:58:03 -05:00

591 lines
20 KiB
TypeScript

import { test, expect } from './zoo-test'
import { doExport, getUtils, makeTemplate } from './test-utils'
test.fixme('Units menu', async ({ page, homePage }) => {
await page.setBodyDimensions({ width: 1200, height: 500 })
await homePage.goToModelingScene()
const unitsMenuButton = page.getByRole('button', {
name: 'Current Units',
exact: false,
})
await expect(unitsMenuButton).toBeVisible()
await expect(unitsMenuButton).toContainText('in')
await unitsMenuButton.click()
const millimetersButton = page.getByRole('button', { name: 'Millimeters' })
await expect(millimetersButton).toBeVisible()
await millimetersButton.click()
// Look out for the toast message
const toastMessage = page.getByText(
`Set default unit to "mm" for this project`
)
await expect(toastMessage).toBeVisible()
// Verify that the popover has closed
await expect(millimetersButton).not.toBeAttached()
// Verify that the button label has updated
await expect(unitsMenuButton).toContainText('mm')
})
test('Successful export shows a success toast', async ({ page, homePage }) => {
// FYI this test doesn't work with only engine running locally
// And you will need to have the KittyCAD CLI installed
const u = await getUtils(page)
await page.addInitScript(async () => {
;(window as any).playwrightSkipFilePicker = true
localStorage.setItem(
'persistCode',
`topAng = 25
bottomAng = 35
baseLen = 3.5
baseHeight = 1
totalHeightHalf = 2
armThick = 0.5
totalLen = 9.5
part001 = startSketchOn('-XZ')
|> startProfileAt([0, 0], %)
|> yLine(baseHeight, %)
|> xLine(baseLen, %)
|> angledLineToY({
angle = topAng,
to = totalHeightHalf,
}, %, $seg04)
|> xLineTo(totalLen, %, $seg03)
|> yLine(-armThick, %, $seg01)
|> angledLineThatIntersects({
angle = HALF_TURN,
offset = -armThick,
intersectTag = seg04
}, %)
|> angledLineToY([segAng(seg04) + 180, ZERO], %)
|> angledLineToY({
angle = -bottomAng,
to = -totalHeightHalf - armThick,
}, %, $seg02)
|> xLineTo(segEndX(seg03) + 0, %)
|> yLine(-segLen(seg01), %)
|> angledLineThatIntersects({
angle = HALF_TURN,
offset = -armThick,
intersectTag = seg02
}, %)
|> angledLineToY([segAng(seg02) + 180, -baseHeight], %)
|> xLineTo(ZERO, %)
|> close(%)
|> extrude(4, %)`
)
})
await page.setBodyDimensions({ width: 1200, height: 500 })
await homePage.goToModelingScene()
await u.openDebugPanel()
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.waitForCmdReceive('extrude')
await page.waitForTimeout(1000)
await u.clearAndCloseDebugPanel()
await doExport(
{
type: 'gltf',
storage: 'embedded',
presentation: 'pretty',
},
page
)
})
test('Paste should not work unless an input is focused', async ({
page,
homePage,
}) => {
await page.setBodyDimensions({ width: 1200, height: 500 })
await homePage.goToModelingScene()
await page
.getByRole('button', { name: 'Start Sketch' })
.waitFor({ state: 'visible' })
const codeEditorText = page.locator('.cm-content')
const pasteContent = `// was this pasted?`
const typeContent = `// this should be typed`
// Load text into the clipboard
await page.evaluate((t) => navigator.clipboard.writeText(t), pasteContent)
// Focus the text editor
await codeEditorText.focus()
// Show that we can type into it
await page.keyboard.type(typeContent)
await page.keyboard.press('Enter')
// Paste without the code pane focused
await codeEditorText.blur()
await page.keyboard.press('ControlOrMeta+KeyV')
// Show that the paste didn't work but typing did
await expect(codeEditorText).not.toContainText(pasteContent)
await expect(codeEditorText).toContainText(typeContent)
// Paste with the code editor focused
// Following this guidance: https://github.com/microsoft/playwright/issues/8114
await codeEditorText.focus()
await page.keyboard.press('ControlOrMeta+KeyV')
await expect(
await page.evaluate(
() => document.querySelector('.cm-content')?.textContent
)
).toContain(pasteContent)
})
test('Keyboard shortcuts can be viewed through the help menu', async ({
page,
homePage,
}) => {
await page.setBodyDimensions({ width: 1200, height: 500 })
await homePage.goToModelingScene()
await page.waitForURL('file:///**', { waitUntil: 'domcontentloaded' })
await page
.getByRole('button', { name: 'Start Sketch' })
.waitFor({ state: 'visible' })
// Open the help menu
await page.getByRole('button', { name: 'Help and resources' }).click()
// Open the keyboard shortcuts
await page.getByRole('button', { name: 'Keyboard Shortcuts' }).click()
// Verify the URL and that you can see a list of shortcuts
await expect.poll(() => page.url()).toContain('?tab=keybindings')
await expect(
page.getByRole('heading', { name: 'Enter Sketch Mode' })
).toBeAttached()
})
test('First escape in tool pops you out of tool, second exits sketch mode', async ({
page,
homePage,
}) => {
// Wait for the app to be ready for use
const u = await getUtils(page)
await page.setBodyDimensions({ width: 1200, height: 500 })
await homePage.goToModelingScene()
await u.openDebugPanel()
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.closeDebugPanel()
const lineButton = page.getByRole('button', {
name: 'line Line',
exact: true,
})
const arcButton = page.getByRole('button', {
name: 'arc Tangential Arc',
exact: true,
})
// Test these hotkeys perform actions when
// focus is on the canvas
await page.mouse.move(600, 250)
await page.mouse.click(600, 250)
// Start a sketch
await page.keyboard.press('s')
await page.mouse.move(800, 300)
await page.mouse.click(800, 300)
await page.waitForTimeout(1000)
await expect(lineButton).toBeVisible()
await expect(lineButton).toHaveAttribute('aria-pressed', 'true')
// Draw a line
await page.mouse.move(700, 200, { steps: 5 })
await page.mouse.click(700, 200)
await page.mouse.move(800, 250, { steps: 5 })
await page.mouse.click(800, 250)
// Unequip line tool
await page.keyboard.press('Escape')
// Make sure we didn't pop out of sketch mode.
await expect(page.getByRole('button', { name: 'Exit Sketch' })).toBeVisible()
await expect(lineButton).not.toHaveAttribute('aria-pressed', 'true')
// Equip arc tool
await page.keyboard.press('a')
await expect(arcButton).toHaveAttribute('aria-pressed', 'true')
await page.mouse.move(1000, 100, { steps: 5 })
await page.mouse.click(1000, 100)
await page.keyboard.press('Escape')
await page.keyboard.press('l')
await expect(lineButton).toHaveAttribute('aria-pressed', 'true')
// Do not close the sketch.
// On close it will exit sketch mode.
// Unequip line tool
await page.keyboard.press('Escape')
await expect(lineButton).toHaveAttribute('aria-pressed', 'false')
await expect(arcButton).toHaveAttribute('aria-pressed', 'false')
// Make sure we didn't pop out of sketch mode.
await expect(page.getByRole('button', { name: 'Exit Sketch' })).toBeVisible()
// Exit sketch
await page.keyboard.press('Escape')
await expect(
page.getByRole('button', { name: 'Exit Sketch' })
).not.toBeVisible()
})
test.fixme(
'Basic default modeling and sketch hotkeys work',
async ({ page, homePage }) => {
const u = await getUtils(page)
// This test can run long if it takes a little too long to load
// the engine.
test.setTimeout(90000)
// This test has a weird bug on ubuntu
// Funny, it's flaking on Windows too :). I think there is just something
// actually wrong.
test.skip(
process.platform === 'linux',
'weird playwright bug on ubuntu https://github.com/KittyCAD/modeling-app/issues/2444'
)
// Load the app with the code pane open
await test.step(`Set up test`, async () => {
await page.addInitScript(async () => {
localStorage.setItem(
'store',
JSON.stringify({
state: {
openPanes: ['code'],
},
version: 0,
})
)
})
await page.setBodyDimensions({ width: 1200, height: 500 })
await homePage.goToModelingScene()
await u.openDebugPanel()
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.closeDebugPanel()
})
const codePane = page.locator('.cm-content')
const lineButton = page.getByRole('button', {
name: 'line Line',
exact: true,
})
const arcButton = page.getByRole('button', {
name: 'arc Tangential Arc',
exact: true,
})
const extrudeButton = page.getByRole('button', { name: 'Extrude' })
const commandBarComboBox = page.getByPlaceholder('Search commands')
const exitSketchButton = page.getByRole('button', { name: 'Exit Sketch' })
await test.step(`Type code with modeling hotkeys, shouldn't fire`, async () => {
await codePane.click()
await page.keyboard.type('//')
await page.keyboard.press('s')
await expect(commandBarComboBox).not.toBeVisible()
await page.keyboard.press('e')
await expect(commandBarComboBox).not.toBeVisible()
await expect(codePane).toHaveText('//se')
})
// Blur focus from the code editor, use the s command to sketch
await test.step(`Blur editor focus, enter sketch`, async () => {
/**
* TODO: There is a bug somewhere that causes this test to fail
* if you toggle the codePane closed before your trigger the
* start of the sketch.
* and a separate Safari-only bug that causes the test to fail
* if the pane is open the entire test. The maintainer of CodeMirror
* has pinpointed this to the unusual browser behavior:
* https://discuss.codemirror.net/t/how-to-force-unfocus-of-the-codemirror-element-in-safari/8095/3
*/
await blurCodeEditor()
await page.waitForTimeout(1000)
await page.keyboard.press('s')
await page.waitForTimeout(1000)
await page.mouse.move(800, 300, { steps: 5 })
await page.mouse.click(800, 300)
await page.waitForTimeout(1000)
await expect(lineButton).toHaveAttribute('aria-pressed', 'true', {
timeout: 15_000,
})
})
// Use some sketch hotkeys to create a sketch (l and a for now)
await test.step(`Incomplete sketch with hotkeys`, async () => {
await test.step(`Draw a line`, async () => {
await page.mouse.move(700, 200, { steps: 5 })
await page.mouse.click(700, 200)
await page.mouse.move(800, 250, { steps: 5 })
await page.mouse.click(800, 250)
})
await test.step(`Unequip line tool`, async () => {
await page.keyboard.press('l')
await expect(lineButton).not.toHaveAttribute('aria-pressed', 'true')
})
await test.step(`Draw a tangential arc`, async () => {
await page.keyboard.press('a')
await expect(arcButton).toHaveAttribute('aria-pressed', 'true', {
timeout: 10_000,
})
await page.mouse.move(1000, 100, { steps: 5 })
await page.mouse.click(1000, 100)
})
await test.step(`Unequip with escape, equip line tool`, async () => {
await page.keyboard.press('Escape')
await page.keyboard.press('l')
await page.waitForTimeout(50)
await expect(lineButton).toHaveAttribute('aria-pressed', 'true')
})
})
await test.step(`Type code with sketch hotkeys, shouldn't fire`, async () => {
// Since there's code now, we have to get to the end of the line
await page.locator('.cm-line').last().click()
await page.keyboard.down('ControlOrMeta')
await page.keyboard.press('ArrowRight')
await page.keyboard.up('ControlOrMeta')
await page.keyboard.press('Enter')
await page.keyboard.type('//')
await page.keyboard.press('l')
await expect(lineButton).toHaveAttribute('aria-pressed', 'true')
await page.keyboard.press('a')
await expect(lineButton).toHaveAttribute('aria-pressed', 'true')
await expect(codePane).toContainText('//la')
await page.keyboard.press('Backspace')
await page.keyboard.press('Backspace')
await page.keyboard.press('Backspace')
await page.keyboard.press('Backspace')
})
await test.step(`Close profile and exit sketch`, async () => {
await blurCodeEditor()
await page.mouse.move(700, 200, { steps: 5 })
await page.mouse.click(700, 200)
// On close it will unequip the line tool.
await expect(lineButton).toHaveAttribute('aria-pressed', 'false')
await expect(exitSketchButton).toBeEnabled()
await page.keyboard.press('Escape')
await expect(
page.getByRole('button', { name: 'Exit Sketch' })
).not.toBeVisible()
})
// Extrude with e
await test.step(`Extrude the sketch`, async () => {
await page.mouse.click(750, 150)
await blurCodeEditor()
await expect(extrudeButton).toBeEnabled()
await page.keyboard.press('e')
await page.waitForTimeout(500)
await page.mouse.move(800, 200, { steps: 5 })
await page.mouse.click(800, 200)
await expect(page.getByRole('button', { name: 'Continue' })).toBeVisible({
timeout: 20_000,
})
await page.getByRole('button', { name: 'Continue' }).click()
await expect(
page.getByRole('button', { name: 'Submit command' })
).toBeVisible()
await page.getByRole('button', { name: 'Submit command' }).click()
await expect(page.locator('.cm-content')).toContainText('extrude(')
})
// await codePaneButton.click()
// await expect(u.codeLocator).not.toBeVisible()
/**
* work-around: to stop `keyboard.press()` from typing in the editor even when it should be blurred
*/
async function blurCodeEditor() {
await page.getByRole('button', { name: 'Commands' }).click()
await page.waitForTimeout(100)
await page.keyboard.press('Escape')
await page.waitForTimeout(100)
}
}
)
test('Delete key does not navigate back', async ({ page, homePage }) => {
await page.setBodyDimensions({ width: 1200, height: 500 })
await homePage.goToModelingScene()
await page.waitForURL('file:///**', { waitUntil: 'domcontentloaded' })
const settingsButton = page.getByRole('link', {
name: 'Settings',
exact: false,
})
const settingsCloseButton = page.getByTestId('settings-close-button')
await settingsButton.click()
await expect.poll(() => page.url()).toContain('/settings')
// Make sure that delete doesn't go back from settings
await page.keyboard.press('Delete')
await expect.poll(() => page.url()).toContain('/settings')
// Now close the settings and try delete again,
// make sure it doesn't go back to settings
await settingsCloseButton.click()
await page.keyboard.press('Delete')
await expect.poll(() => page.url()).not.toContain('/settings')
})
test('Sketch on face', async ({ page, homePage }) => {
test.setTimeout(90_000)
const u = await getUtils(page)
await page.addInitScript(async () => {
localStorage.setItem(
'persistCode',
`sketch001 = startSketchOn('XZ')
|> startProfileAt([3.29, 7.86], %)
|> line([2.48, 2.44], %)
|> line([2.66, 1.17], %)
|> line([3.75, 0.46], %)
|> line([4.99, -0.46], %)
|> line([3.3, -2.12], %)
|> line([2.16, -3.33], %)
|> line([0.85, -3.08], %)
|> line([-0.18, -3.36], %)
|> line([-3.86, -2.73], %)
|> line([-17.67, 0.85], %)
|> close(%)
extrude001 = extrude(5 + 7, sketch001)`
)
})
await page.setBodyDimensions({ width: 1200, height: 500 })
await homePage.goToModelingScene()
// wait for execution done
await u.openDebugPanel()
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.closeDebugPanel()
await expect(
page.getByRole('button', { name: 'Start Sketch' })
).not.toBeDisabled()
await page.getByRole('button', { name: 'Start Sketch' }).click()
await page.waitForTimeout(300)
let previousCodeContent = await page.locator('.cm-content').innerText()
await u.openAndClearDebugPanel()
await u.doAndWaitForCmd(
() => page.mouse.click(625, 165),
'default_camera_get_settings',
true
)
await page.waitForTimeout(150)
await u.closeDebugPanel()
const firstClickPosition = [612, 238]
const secondClickPosition = [661, 242]
const thirdClickPosition = [609, 267]
await page.mouse.click(firstClickPosition[0], firstClickPosition[1])
await expect(page.locator('.cm-content')).not.toHaveText(previousCodeContent)
previousCodeContent = await page.locator('.cm-content').innerText()
await page.waitForTimeout(100)
await page.mouse.click(secondClickPosition[0], secondClickPosition[1])
await expect(page.locator('.cm-content')).not.toHaveText(previousCodeContent)
previousCodeContent = await page.locator('.cm-content').innerText()
await page.waitForTimeout(100)
await page.mouse.click(thirdClickPosition[0], thirdClickPosition[1])
await expect(page.locator('.cm-content')).not.toHaveText(previousCodeContent)
previousCodeContent = await page.locator('.cm-content').innerText()
await page.waitForTimeout(100)
await page.mouse.click(firstClickPosition[0], firstClickPosition[1])
await expect(page.locator('.cm-content')).not.toHaveText(previousCodeContent)
previousCodeContent = await page.locator('.cm-content').innerText()
await expect.poll(u.normalisedEditorCode).toContain(
u.normalisedCode(`sketch002 = startSketchOn(extrude001, seg01)
|> startProfileAt([-12.94, 6.6], %)
|> line([2.45, -0.2], %)
|> line([-2.6, -1.25], %)
|> lineTo([profileStartX(%), profileStartY(%)], %)
|> close(%)
`)
)
await u.openAndClearDebugPanel()
await page.getByRole('button', { name: 'Exit Sketch' }).click()
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.updateCamPosition([1049, 239, 686])
await u.closeDebugPanel()
await page.getByText('startProfileAt([-12').click()
await expect(page.getByRole('button', { name: 'Edit Sketch' })).toBeVisible()
await page.getByRole('button', { name: 'Edit Sketch' }).click()
await page.waitForTimeout(400)
await page.waitForTimeout(150)
await page.setBodyDimensions({ width: 1200, height: 1200 })
await u.openAndClearDebugPanel()
await u.updateCamPosition([452, -152, 1166])
await u.closeDebugPanel()
await page.waitForTimeout(200)
const pointToDragFirst = [787, 565]
await page.mouse.move(pointToDragFirst[0], pointToDragFirst[1])
await page.mouse.down()
await page.mouse.move(pointToDragFirst[0] - 20, pointToDragFirst[1], {
steps: 5,
})
await page.mouse.up()
await page.waitForTimeout(100)
await expect(page.locator('.cm-content')).not.toHaveText(previousCodeContent)
previousCodeContent = await page.locator('.cm-content').innerText()
const result = makeTemplate`sketch002 = startSketchOn(extrude001, seg01)
|> startProfileAt([-12.83, 6.7], %)
|> line([${[2.28, 2.35]}, -${0.07}], %)
|> line([-3.05, -1.47], %)
|> lineTo([profileStartX(%), profileStartY(%)], %)
|> close(%)`
await expect(page.locator('.cm-content')).toHaveText(result.regExp)
// exit sketch
await u.openAndClearDebugPanel()
await page.getByRole('button', { name: 'Exit Sketch' }).click()
await u.expectCmdLog('[data-message-type="execution-done"]')
await page.getByText('startProfileAt([-12').click()
await expect(page.getByRole('button', { name: 'Extrude' })).not.toBeDisabled()
await page.waitForTimeout(100)
await page.getByRole('button', { name: 'Extrude' }).click()
await expect(page.getByTestId('command-bar')).toBeVisible()
await page.waitForTimeout(100)
await page.getByRole('button', { name: 'arrow right Continue' }).click()
await page.waitForTimeout(100)
await expect(page.getByText('Confirm Extrude')).toBeVisible()
await page.getByRole('button', { name: 'checkmark Submit command' }).click()
const result2 = result.genNext`
const sketch002 = extrude(${[5, 5]} + 7, sketch002)`
await expect(page.locator('.cm-content')).toHaveText(result2.regExp)
})