* chore: swapped screenshot to only use the video stream * feat: video stream screenshot, native electron screenshot * fix: auto tsc, fmt, xgen, lint * fix: fixing tsc errors * fix: removing debug console.log * fix: renaming ScreenShot to Screenshot * fix: deleting console log from debugging * fix: bug with what source was referenced * fix: using a productName * fix: improving usage for native screenshots and detecthing support * fix: fmt * chore: updated rust test documentation * fix: typo in readme * fix: leaving package.json and yarn.lock the same as main?? * bump * bump * bump again * bump again2
478 lines
15 KiB
TypeScript
478 lines
15 KiB
TypeScript
// Some of the following was taken from bits and pieces of the vite-typescript
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// template that ElectronJS provides.
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import dotenv from 'dotenv'
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import {
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app,
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BrowserWindow,
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ipcMain,
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dialog,
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shell,
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nativeTheme,
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desktopCapturer,
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systemPreferences,
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} from 'electron'
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import path from 'path'
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import { Issuer } from 'openid-client'
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import { Bonjour, Service } from 'bonjour-service'
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// @ts-ignore: TS1343
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import * as kittycad from '@kittycad/lib/import'
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import electronUpdater, { type AppUpdater } from 'electron-updater'
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import minimist from 'minimist'
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import getCurrentProjectFile from 'lib/getCurrentProjectFile'
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import os from 'node:os'
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import { reportRejection } from 'lib/trap'
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import argvFromYargs from './commandLineArgs'
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import * as packageJSON from '../package.json'
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let mainWindow: BrowserWindow | null = null
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// Check the command line arguments for a project path
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const args = parseCLIArgs()
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// If it's not set, scream.
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const NODE_ENV = process.env.NODE_ENV || 'production'
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if (!process.env.NODE_ENV)
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console.warn(
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'*FOX SCREAM* process.env.NODE_ENV is not explicitly set!, defaulting to production'
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)
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// Default prod values
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// dotenv override when present
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dotenv.config({ path: [`.env.${NODE_ENV}.local`, `.env.${NODE_ENV}`] })
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process.env.VITE_KC_API_WS_MODELING_URL ??=
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'wss://api.zoo.dev/ws/modeling/commands'
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process.env.VITE_KC_API_BASE_URL ??= 'https://api.zoo.dev'
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process.env.VITE_KC_SITE_BASE_URL ??= 'https://zoo.dev'
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process.env.VITE_KC_SKIP_AUTH ??= 'false'
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process.env.VITE_KC_CONNECTION_TIMEOUT_MS ??= '15000'
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const ZOO_STUDIO_PROTOCOL = 'zoo-studio'
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/// Register our application to handle all "electron-fiddle://" protocols.
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if (process.defaultApp) {
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if (process.argv.length >= 2) {
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app.setAsDefaultProtocolClient(ZOO_STUDIO_PROTOCOL, process.execPath, [
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path.resolve(process.argv[1]),
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])
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}
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} else {
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app.setAsDefaultProtocolClient(ZOO_STUDIO_PROTOCOL)
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}
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// Global app listeners
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// Must be done before ready event.
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registerStartupListeners()
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const createWindow = (filePath?: string, reuse?: boolean): BrowserWindow => {
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let newWindow
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if (reuse) {
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newWindow = mainWindow
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}
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if (!newWindow) {
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newWindow = new BrowserWindow({
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autoHideMenuBar: true,
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show: false,
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width: 1800,
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height: 1200,
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webPreferences: {
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nodeIntegration: false, // do not give the application implicit system access
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contextIsolation: true, // expose system functions in preload
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sandbox: false, // expose nodejs in preload
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preload: path.join(__dirname, './preload.js'),
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},
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icon: path.resolve(process.cwd(), 'assets', 'icon.png'),
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frame: os.platform() !== 'darwin',
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titleBarStyle: 'hiddenInset',
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backgroundColor: nativeTheme.shouldUseDarkColors ? '#1C1C1C' : '#FCFCFC',
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})
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}
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// and load the index.html of the app.
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if (MAIN_WINDOW_VITE_DEV_SERVER_URL) {
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newWindow.loadURL(MAIN_WINDOW_VITE_DEV_SERVER_URL).catch(reportRejection)
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} else {
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getProjectPathAtStartup(filePath)
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.then(async (projectPath) => {
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const startIndex = path.join(
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__dirname,
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`../renderer/${MAIN_WINDOW_VITE_NAME}/index.html`
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)
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if (projectPath === null) {
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await newWindow.loadFile(startIndex)
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return
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}
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console.log('Loading file', projectPath)
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const fullUrl = `/file/${encodeURIComponent(projectPath)}`
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console.log('Full URL', fullUrl)
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await newWindow.loadFile(startIndex, {
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hash: fullUrl,
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})
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})
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.catch(reportRejection)
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}
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// Open the DevTools.
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// mainWindow.webContents.openDevTools()
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if (!reuse) {
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if (!process.env.HEADLESS) newWindow.show()
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}
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return newWindow
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}
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// Quit when all windows are closed, even on macOS. There, it's common
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// for applications and their menu bar to stay active until the user quits
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// explicitly with Cmd + Q, but it is a really weird behavior with our app.
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app.on('window-all-closed', () => {
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app.quit()
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})
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', (event, data) => {
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// Create the mainWindow
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mainWindow = createWindow()
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})
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// For now there is no good reason to separate these out to another file(s)
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// There is just not enough code to warrant it and further abstracts everything
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// which is already quite abstracted
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// @ts-ignore
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// electron/electron.d.ts has done type = App, making declaration merging not
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// possible :(
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app.resizeWindow = async (width: number, height: number) => {
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return mainWindow?.setSize(width, height)
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}
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// @ts-ignore can't declaration merge with App
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app.testProperty = {}
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ipcMain.handle('app.testProperty', (event, propertyName) => {
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// @ts-ignore can't declaration merge with App
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return app.testProperty[propertyName]
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})
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ipcMain.handle('app.resizeWindow', (event, data) => {
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return mainWindow?.setSize(data[0], data[1])
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})
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ipcMain.handle('app.getPath', (event, data) => {
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return app.getPath(data)
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})
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ipcMain.handle('dialog.showOpenDialog', (event, data) => {
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return dialog.showOpenDialog(data)
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})
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ipcMain.handle('dialog.showSaveDialog', (event, data) => {
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return dialog.showSaveDialog(data)
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})
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ipcMain.handle('shell.showItemInFolder', (event, data) => {
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return shell.showItemInFolder(data)
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})
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ipcMain.handle('shell.openExternal', (event, data) => {
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return shell.openExternal(data)
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})
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ipcMain.handle(
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'take.screenshot',
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async (event, data: { width: number; height: number }) => {
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/**
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* Operation system access to getting screen sources, even though we are only use application windows
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* Linux: Yes!
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* Mac OS: This user consent was not required on macOS 10.13 High Sierra so this method will always return granted. macOS 10.14 Mojave or higher requires consent for microphone and camera access. macOS 10.15 Catalina or higher requires consent for screen access.
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* Windows 10: has a global setting controlling microphone and camera access for all win32 applications. It will always return granted for screen and for all media types on older versions of Windows.
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*/
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let accessToScreenSources = true
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// Can we check for access and if so, is it granted
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// Linux does not even have access to the function getMediaAccessStatus, not going to polyfill
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if (systemPreferences && systemPreferences.getMediaAccessStatus) {
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const accessString = systemPreferences.getMediaAccessStatus('screen')
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accessToScreenSources = accessString === 'granted' ? true : false
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}
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if (accessToScreenSources) {
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const sources = await desktopCapturer.getSources({
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types: ['window'],
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thumbnailSize: { width: data.width, height: data.height },
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})
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for (const source of sources) {
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// electron-builder uses the value of productName in package.json for the title of the application
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if (source.name === packageJSON.productName) {
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// @ts-ignore image/png is real.
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return source.thumbnail.toDataURL('image/png') // The image to display the screenshot
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}
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}
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}
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// Cannot take a native desktop screenshot, unable to access screens
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return ''
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}
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)
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ipcMain.handle('argv.parser', (event, data) => {
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return argvFromYargs
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})
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ipcMain.handle('startDeviceFlow', async (_, host: string) => {
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// Do an OAuth 2.0 Device Authorization Grant dance to get a token.
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// We quiet ts because we are not using this in the standard way.
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// @ts-ignore
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const issuer = new Issuer({
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device_authorization_endpoint: `${host}/oauth2/device/auth`,
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token_endpoint: `${host}/oauth2/device/token`,
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})
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const client = new issuer.Client({
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// We can hardcode the client ID.
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// This value is safe to be embedded in version control.
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// This is the client ID of the KittyCAD app.
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client_id: '2af127fb-e14e-400a-9c57-a9ed08d1a5b7',
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token_endpoint_auth_method: 'none',
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})
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const handle = await client.deviceAuthorization()
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// Register this handle to be used later.
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ipcMain.handleOnce('loginWithDeviceFlow', async () => {
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if (!handle) {
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return Promise.reject(
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new Error(
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'No handle available. Did you call startDeviceFlow before calling this?'
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)
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)
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}
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shell.openExternal(handle.verification_uri_complete).catch(reportRejection)
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// Wait for the user to login.
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try {
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console.log('Polling for token')
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const tokenSet = await handle.poll()
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console.log('Received token set')
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console.log(tokenSet)
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return tokenSet.access_token
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} catch (e) {
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console.log(e)
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}
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return Promise.reject(new Error('No access token received'))
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})
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// Return the user code so the app can display it.
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return handle.user_code
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})
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ipcMain.handle('kittycad', (event, data) => {
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return data.access
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.split('.')
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.reduce(
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(obj: any, prop: any) => obj[prop],
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kittycad
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)(data.args)
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})
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ipcMain.handle('find_machine_api', () => {
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const timeoutAfterMs = 5000
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return new Promise((resolve, reject) => {
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// if it takes too long reject this promise
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setTimeout(() => resolve(null), timeoutAfterMs)
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const bonjourEt = new Bonjour({}, (error: Error) => {
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console.log('An issue with Bonjour services was encountered!')
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console.error(error)
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resolve(null)
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})
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console.log('Looking for machine API...')
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bonjourEt.find(
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{ protocol: 'tcp', type: 'machine-api' },
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(service: Service) => {
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console.log('Found machine API!', JSON.stringify(service))
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if (!service.addresses || service.addresses?.length === 0) {
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console.log('No addresses found for machine API!')
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return resolve(null)
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}
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const ip = service.addresses[0]
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const port = service.port
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// We want to return the ip address of the machine API.
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console.log(`Machine API found at ${ip}:${port}`)
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resolve(`${ip}:${port}`)
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}
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)
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})
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})
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export function getAutoUpdater(): AppUpdater {
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// Using destructuring to access autoUpdater due to the CommonJS module of 'electron-updater'.
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// It is a workaround for ESM compatibility issues, see https://github.com/electron-userland/electron-builder/issues/7976.
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const { autoUpdater } = electronUpdater
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return autoUpdater
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}
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app.on('ready', () => {
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const autoUpdater = getAutoUpdater()
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// TODO: we're getting `Error: Response ends without calling any handlers` with our setup,
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// so at the moment this isn't worth enabling
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autoUpdater.disableDifferentialDownload = true
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setTimeout(() => {
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autoUpdater.checkForUpdates().catch(reportRejection)
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}, 1000)
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const fifteenMinutes = 15 * 60 * 1000
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setInterval(() => {
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autoUpdater.checkForUpdates().catch(reportRejection)
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}, fifteenMinutes)
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autoUpdater.on('error', (error) => {
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console.error('updater-error', error)
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mainWindow?.webContents.send('updater-error', error)
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})
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autoUpdater.on('update-available', (info) => {
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console.log('update-available', info)
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})
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autoUpdater.prependOnceListener('download-progress', (progress) => {
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// For now, we'll send nothing and just start a loading spinner.
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// See below for a TODO to send progress data to the renderer.
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console.log('update-download-start', {
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version: '',
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})
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mainWindow?.webContents.send('update-download-start', progress)
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})
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autoUpdater.on('download-progress', (progress) => {
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// TODO: in a future PR (https://github.com/KittyCAD/modeling-app/issues/3994)
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// send this data to mainWindow to show a progress bar for the download.
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console.log('download-progress', progress)
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})
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autoUpdater.on('update-downloaded', (info) => {
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console.log('update-downloaded', info)
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mainWindow?.webContents.send('update-downloaded', {
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version: info.version,
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releaseNotes: info.releaseNotes,
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})
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})
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ipcMain.handle('app.restart', () => {
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autoUpdater.quitAndInstall()
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})
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})
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const getProjectPathAtStartup = async (
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filePath?: string
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): Promise<string | null> => {
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// If we are in development mode, we don't want to load a project at
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// startup.
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// Since the args passed are always '.'
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if (NODE_ENV !== 'production') {
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return null
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}
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let projectPath: string | null = filePath || null
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if (projectPath === null) {
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// macOS: open-file events that were received before the app is ready
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const macOpenFiles: string[] = (global as any).macOpenFiles
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if (macOpenFiles && macOpenFiles && macOpenFiles.length > 0) {
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projectPath = macOpenFiles[0] // We only do one project at a time
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}
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// Reset this so we don't accidentally use it again.
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const macOpenFilesEmpty: string[] = []
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// @ts-ignore
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global['macOpenFiles'] = macOpenFilesEmpty
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// macOS: open-url events that were received before the app is ready
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const getOpenUrls: string[] = (global as any).getOpenUrls
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if (getOpenUrls && getOpenUrls.length > 0) {
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projectPath = getOpenUrls[0] // We only do one project at a
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}
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// Reset this so we don't accidentally use it again.
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// @ts-ignore
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global['getOpenUrls'] = []
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// Check if we have a project path in the command line arguments
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// If we do, we will load the project at that path
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if (args._.length > 1) {
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if (args._[1].length > 0) {
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projectPath = args._[1]
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// Reset all this value so we don't accidentally use it again.
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args._[1] = ''
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}
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}
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}
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if (projectPath) {
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// We have a project path, load the project information.
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console.log(`Loading project at startup: ${projectPath}`)
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const currentFile = await getCurrentProjectFile(projectPath)
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if (currentFile instanceof Error) {
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console.error(currentFile)
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return null
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}
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console.log(`Project loaded: ${currentFile}`)
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return currentFile
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}
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return null
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}
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function parseCLIArgs(): minimist.ParsedArgs {
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return minimist(process.argv, {})
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}
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function registerStartupListeners() {
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/**
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* macOS: when someone drops a file to the not-yet running VSCode, the open-file event fires even before
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* the app-ready event. We listen very early for open-file and remember this upon startup as path to open.
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*/
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const macOpenFiles: string[] = []
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// @ts-ignore
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global['macOpenFiles'] = macOpenFiles
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app.on('open-file', function (event, path) {
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event.preventDefault()
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// If we have a mainWindow, lets open another window.
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if (mainWindow) {
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createWindow(path)
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} else {
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macOpenFiles.push(path)
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}
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})
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/**
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* macOS: react to open-url requests.
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*/
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const openUrls: string[] = []
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// @ts-ignore
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global['openUrls'] = openUrls
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const onOpenUrl = function (
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event: { preventDefault: () => void },
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url: string
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) {
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event.preventDefault()
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// If we have a mainWindow, lets open another window.
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if (mainWindow) {
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createWindow(url)
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} else {
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openUrls.push(url)
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}
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}
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app.on('will-finish-launching', function () {
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app.on('open-url', onOpenUrl)
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})
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}
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