Files
modeling-app/src/components/ModelingMachineProvider.tsx
2023-10-11 04:12:29 +00:00

356 lines
12 KiB
TypeScript

import { useMachine } from '@xstate/react'
import React, { createContext, useEffect, useRef } from 'react'
import {
AnyStateMachine,
ContextFrom,
InterpreterFrom,
Prop,
StateFrom,
assign,
} from 'xstate'
import { SetSelections, modelingMachine } from 'machines/modelingMachine'
import { useSetupEngineManager } from 'hooks/useSetupEngineManager'
import { useGlobalStateContext } from 'hooks/useGlobalStateContext'
import { isCursorInSketchCommandRange } from 'lang/util'
import { engineCommandManager } from 'lang/std/engineConnection'
import { v4 as uuidv4 } from 'uuid'
import { addStartSketch } from 'lang/modifyAst'
import { roundOff } from 'lib/utils'
import { recast, parse, Program, VariableDeclarator } from 'lang/wasm'
import { getNodeFromPath } from 'lang/queryAst'
import {
addCloseToPipe,
addNewSketchLn,
compareVec2Epsilon,
} from 'lang/std/sketch'
import { kclManager } from 'lang/KclSinglton'
import { applyConstraintHorzVertDistance } from './Toolbar/SetHorzVertDistance'
import { applyConstraintAngleBetween } from './Toolbar/SetAngleBetween'
import { applyConstraintAngleLength } from './Toolbar/setAngleLength'
import { toast } from 'react-hot-toast'
import { pathMapToSelections } from 'lang/util'
import {
dispatchCodeMirrorCursor,
setCodeMirrorCursor,
useStore,
} from 'useStore'
type MachineContext<T extends AnyStateMachine> = {
state: StateFrom<T>
context: ContextFrom<T>
send: Prop<InterpreterFrom<T>, 'send'>
}
export const ModelingMachineContext = createContext(
{} as MachineContext<typeof modelingMachine>
)
export const ModelingMachineProvider = ({
children,
}: {
children: React.ReactNode
}) => {
const { auth } = useGlobalStateContext()
const token = auth?.context?.token
const streamRef = useRef<HTMLDivElement>(null)
useSetupEngineManager(streamRef, token)
const { isShiftDown, editorView } = useStore((s) => ({
isShiftDown: s.isShiftDown,
editorView: s.editorView,
}))
// const { commands } = useCommandsContext()
// Settings machine setup
// const retrievedSettings = useRef(
// localStorage?.getItem(MODELING_PERSIST_KEY) || '{}'
// )
// What should we persist from modeling state? Nothing?
// const persistedSettings = Object.assign(
// settingsMachine.initialState.context,
// JSON.parse(retrievedSettings.current) as Partial<
// (typeof settingsMachine)['context']
// >
// )
const [modelingState, modelingSend] = useMachine(modelingMachine, {
// context: persistedSettings,
actions: {
'Modify AST': () => {},
'Update code selection cursors': () => {},
'show default planes': () => {
kclManager.showPlanes()
},
'create path': async () => {
const sketchUuid = uuidv4()
const proms = [
engineCommandManager.sendSceneCommand({
type: 'modeling_cmd_req',
cmd_id: sketchUuid,
cmd: {
type: 'start_path',
},
}),
engineCommandManager.sendSceneCommand({
type: 'modeling_cmd_req',
cmd_id: uuidv4(),
cmd: {
type: 'edit_mode_enter',
target: sketchUuid,
},
}),
]
await Promise.all(proms)
},
'AST start new sketch': assign((_, { data: { coords, axis } }) => {
// Something really weird must have happened for this to happen.
if (!axis) {
console.error('axis is undefined for starting a new sketch')
return {}
}
const _addStartSketch = addStartSketch(
kclManager.ast,
axis,
[roundOff(coords[0].x), roundOff(coords[0].y)],
[
roundOff(coords[1].x - coords[0].x),
roundOff(coords[1].y - coords[0].y),
]
)
const _modifiedAst = _addStartSketch.modifiedAst
const _pathToNode = _addStartSketch.pathToNode
const newCode = recast(_modifiedAst)
const astWithUpdatedSource = parse(newCode)
kclManager.executeAstMock(astWithUpdatedSource, true)
return {
sketchPathToNode: _pathToNode,
}
}),
'AST add line segment': ({ sketchPathToNode }, { data: { coords } }) => {
if (!sketchPathToNode) return
const lastCoord = coords[coords.length - 1]
const { node: varDec } = getNodeFromPath<VariableDeclarator>(
kclManager.ast,
sketchPathToNode,
'VariableDeclarator'
)
const variableName = varDec.id.name
const sketchGroup = kclManager.programMemory.root[variableName]
if (!sketchGroup || sketchGroup.type !== 'SketchGroup') return
const initialCoords = sketchGroup.value[0].from
const isClose = compareVec2Epsilon(initialCoords, [
lastCoord.x,
lastCoord.y,
])
let _modifiedAst: Program
if (!isClose) {
_modifiedAst = addNewSketchLn({
node: kclManager.ast,
programMemory: kclManager.programMemory,
to: [lastCoord.x, lastCoord.y],
fnName: 'line',
pathToNode: sketchPathToNode,
}).modifiedAst
kclManager.executeAstMock(_modifiedAst, true)
// kclManager.updateAst(_modifiedAst, false)
} else {
_modifiedAst = addCloseToPipe({
node: kclManager.ast,
programMemory: kclManager.programMemory,
pathToNode: sketchPathToNode,
})
engineCommandManager.sendSceneCommand({
type: 'modeling_cmd_req',
cmd_id: uuidv4(),
cmd: { type: 'edit_mode_exit' },
})
engineCommandManager.sendSceneCommand({
type: 'modeling_cmd_req',
cmd_id: uuidv4(),
cmd: { type: 'default_camera_disable_sketch_mode' },
})
kclManager.executeAstMock(_modifiedAst, true)
// updateAst(_modifiedAst, true)
}
},
'sketch exit execute': () => {
kclManager.executeAst()
},
'set tool': () => {}, // TODO
'toast extrude failed': () => {
toast.error(
'Extrude failed, sketches need to be closed, or not already extruded'
)
},
'Set selection': assign(({ selectionRanges }, event) => {
if (event.type !== 'Set selection') return {} // this was needed for ts after adding 'Set selection' action to on done modal events
const setSelections = event.data
if (setSelections.selectionType === 'mirrorCodeMirrorSelections')
return { selectionRanges: setSelections.selection }
else if (setSelections.selectionType === 'otherSelection')
return {
selectionRanges: {
...selectionRanges,
otherSelections: [setSelections.selection],
},
}
else if (!editorView) return {}
else if (setSelections.selectionType === 'singleCodeCursor') {
// This DOES NOT set the `selectionRanges` in xstate context
// instead it updates/dispatches to the editor, which in turn updates the xstate context
// I've found this the best way to deal with the editor without causing an infinite loop
// and really we want the editor to be in charge of cursor positions and for `selectionRanges` mirror it
// because we want to respect the user manually placing the cursor too.
const selectionRangeTypeMap = setCodeMirrorCursor({
codeSelection: setSelections.selection,
currestSelections: selectionRanges,
editorView,
isShiftDown,
})
return {
selectionRangeTypeMap,
}
}
// This DOES NOT set the `selectionRanges` in xstate context
// same as comment above
const selectionRangeTypeMap = dispatchCodeMirrorCursor({
selections: setSelections.selection,
editorView,
})
return {
selectionRangeTypeMap,
}
}),
},
guards: {
'Selection contains axis': () => true,
'Selection contains edge': () => true,
'Selection contains face': () => true,
'Selection contains line': () => true,
'Selection contains point': () => true,
'Selection is not empty': () => true,
'Selection is one face': ({ selectionRanges }) => {
return !!isCursorInSketchCommandRange(
engineCommandManager.artifactMap,
selectionRanges
)
},
},
services: {
'Get horizontal info': async ({
selectionRanges,
}): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } =
await applyConstraintHorzVertDistance({
constraint: 'setHorzDistance',
selectionRanges,
})
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
'Get vertical info': async ({
selectionRanges,
}): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } =
await applyConstraintHorzVertDistance({
constraint: 'setVertDistance',
selectionRanges,
})
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
'Get angle info': async ({ selectionRanges }): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } =
await applyConstraintAngleBetween({
selectionRanges,
})
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
'Get length info': async ({
selectionRanges,
}): Promise<SetSelections> => {
const { modifiedAst, pathToNodeMap } = await applyConstraintAngleLength(
{ selectionRanges }
)
await kclManager.updateAst(modifiedAst, true)
return {
selectionType: 'completeSelection',
selection: pathMapToSelections(
kclManager.ast,
selectionRanges,
pathToNodeMap
),
}
},
},
devTools: true,
})
useEffect(() => {
engineCommandManager.onPlaneSelected((plane_id: string) => {
if (modelingState.nextEvents.includes('Select default plane')) {
modelingSend({
type: 'Select default plane',
data: { planeId: plane_id },
})
}
})
}, [kclManager.defaultPlanes, modelingSend, modelingState.nextEvents])
// useStateMachineCommands({
// state: settingsState,
// send: settingsSend,
// commands,
// owner: 'settings',
// commandBarMeta: settingsCommandBarMeta,
// })
return (
<ModelingMachineContext.Provider
value={{
state: modelingState,
context: modelingState.context,
send: modelingSend,
}}
>
{/* TODO #818: maybe pass reff down to children/app.ts or render app.tsx directly?
since realistically it won't ever have generic children that isn't app.tsx */}
<div className="h-screen overflow-hidden select-none" ref={streamRef}>
{children}
</div>
</ModelingMachineContext.Provider>
)
}
export default ModelingMachineProvider