* chore: saving off skeleton * fix: saving skeleton * chore: skeleton for loading projects from project directory path * chore: cleaning up useless state transition to be an on event direct to action state * fix: new structure for web vs desktop vs react machine provider code * chore: saving off skeleton * fix: skeleton logic for react? going to move it from a string to obj.string * fix: trying to prevent error element unmount on global react components. This is bricking JS state * fix: we are so back * chore: implemented navigating to specfic KCL file * chore: implementing renaming project * chore: deleting project * fix: auto fixes * fix: old debug/testing file oops * chore: generic create new file * chore: skeleton for web create file provide * chore: basic machine vitest... need to figure out how to get window.electron implemented in vitest? * chore: save off progress before deleting other project implementation, a few missing features still * chore: trying a different init skeleton? most likely will migrate * chore: first attempt of purging projects context provider * chore: enabling toast for some machine state * chore: enabling more toast success and error * chore: writing read write state to the system io based on the project path * fix: tsc fixes * fix: use file system watcher, navigate to project after creation via the requestProjectName * chore: open project command, hooks vs snapshot context helpers * chore: implemented open and create project for e2e testing. They are hard coded in poor spot for now. * fix: codespell fixes * chore: implementing more project commands * chore: PR improvements for root.tsx * chore: leaving comment about new Router.tsx layout * fix: removing debugging code * fix: rewriting component for readability * fix: improving web initialization * chore: implementing import file from url which is not actually that? * fix: clearing search params on import file from url * fix: fixed two e2e tests, forgot needsReview when making new command * fix: fixing some import from url business logic to pass e2e tests * chore: script for diffing circular deps +/- * fix: formatting * fix: massive fix for circular depsga! * fix: trying to fix some errors and auto fmt * fix: updating deps * fix: removing debugging code * fix: big clean up * fix: more deletion * fix: tsc cleanup * fix: TSC TSC TSC TSC! * fix: typo fix * fix: clear query params on web only, desktop not required * fix: removing unused code * fmt * Bring back `trap` removed in merge * Use explicit types instead of `any`s on arg configs * Add project commands directly to command palette * fix: deleting debugging code, from PR review * fix: this got added back(?) * fix: using referred type * fix: more PR clean up * fix: big block comment for xstate architecture decision * fix: more pr comment fixes * fix: merge conflict just added them back why dude * fix: more PR comments * fix: big ciruclar deps fix, commandBarActor in appActor --------- Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
122 lines
3.2 KiB
TypeScript
122 lines
3.2 KiB
TypeScript
import { createContext, useEffect, useState } from 'react'
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import { isDesktop } from '@src/lib/isDesktop'
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import type { components } from '@src/lib/machine-api'
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import { engineCommandManager } from '@src/lib/singletons'
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import { reportRejection } from '@src/lib/trap'
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import { toSync } from '@src/lib/utils'
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import { commandBarActor } from '@src/lib/singletons'
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export type MachinesListing = Array<
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components['schemas']['MachineInfoResponse']
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>
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export interface MachineManager {
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machines: MachinesListing
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machineApiIp: string | null
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currentMachine: components['schemas']['MachineInfoResponse'] | null
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noMachinesReason: () => string | undefined
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setCurrentMachine: (
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m: components['schemas']['MachineInfoResponse'] | null
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) => void
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}
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export const MachineManagerContext = createContext<MachineManager>({
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machines: [],
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machineApiIp: null,
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currentMachine: null,
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setCurrentMachine: (
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_: components['schemas']['MachineInfoResponse'] | null
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) => {},
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noMachinesReason: () => undefined,
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})
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export const MachineManagerProvider = ({
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children,
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}: {
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children: React.ReactNode
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}) => {
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const [machines, setMachines] = useState<MachinesListing>([])
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const [machineApiIp, setMachineApiIp] = useState<string | null>(null)
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const [currentMachine, setCurrentMachine] = useState<
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components['schemas']['MachineInfoResponse'] | null
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>(null)
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// Get the reason message for why there are no machines.
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const noMachinesReason = (): string | undefined => {
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if (machines.length > 0) {
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return undefined
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}
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if (machineApiIp === null) {
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return 'Machine API server was not discovered'
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}
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return 'Machine API server was discovered, but no machines are available'
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}
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useEffect(() => {
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if (!isDesktop()) return
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const update = async () => {
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const _machineApiIp = await window.electron.getMachineApiIp()
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if (_machineApiIp === null) return
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setMachineApiIp(_machineApiIp)
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const _machines = await window.electron.listMachines(_machineApiIp)
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setMachines(_machines)
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}
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// Start a background job to update the machines every ten seconds.
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// If MDNS is already watching, this timeout will wait until it's done to trigger the
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// finding again.
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let timeoutId: ReturnType<typeof setTimeout> | undefined = undefined
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const timeoutLoop = () => {
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clearTimeout(timeoutId)
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timeoutId = setTimeout(
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toSync(async () => {
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await update()
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timeoutLoop()
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}, reportRejection),
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1000
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)
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}
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timeoutLoop()
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update().catch(reportRejection)
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}, [])
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// Update engineCommandManager's copy of this data.
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useEffect(() => {
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const machineManagerNext = {
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machines,
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machineApiIp,
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currentMachine,
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noMachinesReason,
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setCurrentMachine,
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}
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engineCommandManager.machineManager = machineManagerNext
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commandBarActor.send({
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type: 'Set machine manager',
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data: machineManagerNext,
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})
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}, [machines, machineApiIp, currentMachine])
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return (
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<MachineManagerContext.Provider
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value={{
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machines,
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machineApiIp,
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currentMachine,
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setCurrentMachine,
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noMachinesReason,
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}}
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>
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{' '}
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{children}{' '}
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</MachineManagerContext.Provider>
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)
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}
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