Files
modeling-app/e2e/playwright/fixtures/toolbarFixture.ts
Pierre Jacquier 5a6728c45a Point-and-click Shell (#4666)
* WIP: experimenting with Loft UI
Relates to #4470

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Add selection guard

* Working loft for two sketches in the right hardcoded order

* First pass at handling more than 2 sketches

* WIP selections

* WIP selections

* More checks

* Appends the loft line after the 'last' sketch in the code

* Clean up

* Enable multiple selections after the button click

* First point-click loft test (not working locally, loft gets inserted at the wrong place)

* Lint

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Clean up and working pw test

* Add test for doesSceneHaveSweepableSketch with count = 2

* Clean up loftSketches function

* Add pw test for preselected sketches

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Move to fromPromise-based Actor

* Move error logic out of loftSketches, fix pw tests

* Remove comments

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Fix typo

* Revert snapshots

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Trigger CI

* WIP: initial shell code addition

* Rollback pw values to pre cam change

* WIP: more additions

* WIP: closer

* WIP: first time working shell mod

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Add extrude lookup for more generic shell

* Handle walls

* Add pw tests for cap shell

* Add shell wall test

* Fix lint

* Add selection guard and clean up

* Lint fix

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* WIP mutliple faces

* WIP circular dep

* Lint

* Look at this (photo)Graph *in the voice of Nickelback*

* Trigger CI

* Working multi-face shell across types

* Cap and wall pw test

* Apply suggestions from Frank's review

Co-authored-by: Frank Noirot <frank@zoo.dev>

* Fix test annotations

* Add unit tests for doesSceneHaveExtrudedSketch

* Manual resolution of snapshot conflicts

* Fix assertParse

* Updated pathToNode construct

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-12-09 20:20:48 +00:00

95 lines
2.9 KiB
TypeScript

import type { Page, Locator } from '@playwright/test'
import { expect } from './fixtureSetup'
import { doAndWaitForImageDiff } from '../test-utils'
export class ToolbarFixture {
public page: Page
extrudeButton!: Locator
loftButton!: Locator
shellButton!: Locator
offsetPlaneButton!: Locator
startSketchBtn!: Locator
lineBtn!: Locator
rectangleBtn!: Locator
exitSketchBtn!: Locator
editSketchBtn!: Locator
fileTreeBtn!: Locator
createFileBtn!: Locator
fileCreateToast!: Locator
filePane!: Locator
exeIndicator!: Locator
treeInputField!: Locator
constructor(page: Page) {
this.page = page
this.reConstruct(page)
}
reConstruct = (page: Page) => {
this.page = page
this.extrudeButton = page.getByTestId('extrude')
this.loftButton = page.getByTestId('loft')
this.shellButton = page.getByTestId('shell')
this.offsetPlaneButton = page.getByTestId('plane-offset')
this.startSketchBtn = page.getByTestId('sketch')
this.lineBtn = page.getByTestId('line')
this.rectangleBtn = page.getByTestId('corner-rectangle')
this.exitSketchBtn = page.getByTestId('sketch-exit')
this.editSketchBtn = page.getByText('Edit Sketch')
this.fileTreeBtn = page.locator('[id="files-button-holder"]')
this.createFileBtn = page.getByTestId('create-file-button')
this.treeInputField = page.getByTestId('tree-input-field')
this.filePane = page.locator('#files-pane')
this.fileCreateToast = page.getByText('Successfully created')
this.exeIndicator = page.getByTestId('model-state-indicator-execution-done')
}
startSketchPlaneSelection = async () =>
doAndWaitForImageDiff(this.page, () => this.startSketchBtn.click(), 500)
editSketch = async () => {
await this.editSketchBtn.first().click()
// One of the rare times we want to allow a arbitrary wait
// this is for the engine animation, as it takes 500ms to complete
await this.page.waitForTimeout(600)
}
private _serialiseFileTree = async () => {
return this.page
.locator('#files-pane')
.getByTestId('file-tree-item')
.allInnerTexts()
}
/**
* TODO folders, in expect state
*/
expectFileTreeState = async (expected: string[]) => {
await expect.poll(this._serialiseFileTree).toEqual(expected)
}
createFile = async (args: {
fileName: string
waitForToastToDisappear: boolean
}) => {
await this.createFileBtn.click()
await this.treeInputField.fill(args.fileName)
await this.treeInputField.press('Enter')
await expect(this.fileCreateToast).toBeVisible()
if (args.waitForToastToDisappear) {
await this.fileCreateToast.waitFor({ state: 'detached' })
}
}
/**
* Opens file by it's name and waits for execution to finish
*/
openFile = async (
fileName: string,
{ wait }: { wait?: boolean } = { wait: true }
) => {
await this.filePane.getByText(fileName).click()
if (wait) {
await expect(this.exeIndicator).toBeVisible({ timeout: 15_000 })
}
}
}