* Start porting artifact graph creation to Rust * Add most of artifact graph creation * Add handling loft command from recent PR * Refactor artifact merge code so that it errors when a new artifact type is added * Add sweep subtype * Finish implementation of build artifact graph * Fix wasm.ts to use new combined generated ts-rs file * Fix Rust lints * Fix lints * Fix up replacement code * Add artifact graph to WASM outcome * Add artifact graph to simulation test output * Add new artifact graph output snapshots * Fix wall field and reduce unreachable code * Change field order for subtype * Change subtype to be determined from the request, like the TS * Fix plane sweep_id * Condense code * Change ID types to be properly optional * Change to favor the new ID, the same as TS * Fix to make error impossible * Rename artifact type tag values to match TS * Fix name of field on Cap * Update outputs * Change to use Rust source range * Update output snapshots * Add conversion to mermaid mind map and add to snapshot tests * Add new mermaid mind map output * Add flowchart * Remove raw artifact graph from tests * Remove JSON artifact graph output * Update output file with header * Update output after adding flowchart * Fix flowchart to not have duplicate edges, one in each direction * Fix not not output duplicate edges in flowcharts * Change flowchart edge style to be more obvious when a direction is missing * Update output after deduplication of edges * Fix not not skip sketch-on-face artifacts * Add docs * Fix edge iteration order to be stable * Update output after fixing order * Port TS artifactGraph.test.ts tests to simulation tests * Add grouping segments and solid2ds with their path * Update output flowcharts since grouping paths * Remove TS artifactGraph tests * Remove unused d3 dependencies * Fix to track loft ID on paths * Add command ID to error messages * Move artifact graph test code to a separate file since it's a large file * Reduce function visibility * Remove TS artifact graph code * Fix spelling error with serde * Add TODO for edge cut consumed ID * Add comment about mermaid edge rank * Fix mermaid flowchart edge cuts to appear as children of their edges * Update output since fixing flowchart order * Fix to always build the artifact graph even when there's a KCL error * Add artifact graph to error output * Change optional ID merge to match TS * Remove redundant SourceRange definition * Remove Rust-flavored default source range function * Add helper for source range creation * Update doc comment for the website * Update docs after doc comment change * Fix to save engine responses in execution cache * Remove unused import * Fix to not call WASM function before beforeAll callback is run * Remove more unused imports
210 lines
5.9 KiB
TypeScript
210 lines
5.9 KiB
TypeScript
import { Models } from '@kittycad/lib'
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import { engineCommandManager } from 'lib/singletons'
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import { uuidv4 } from 'lib/utils'
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import { CommandBarContext } from 'machines/commandBarMachine'
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import { Selections } from 'lib/selections'
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export const disableDryRunWithRetry = async (numberOfRetries = 3) => {
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for (let tries = 0; tries < numberOfRetries; tries++) {
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try {
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await engineCommandManager.sendSceneCommand({
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type: 'modeling_cmd_req',
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cmd_id: uuidv4(),
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cmd: { type: 'disable_dry_run' },
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})
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// Exit out since the command was successful
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return
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} catch (e) {
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console.error(e)
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console.error('disable_dry_run failed. This is bad!')
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}
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}
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}
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// Takes a callback function and wraps it around enable_dry_run and disable_dry_run
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export const dryRunWrapper = async (callback: () => Promise<any>) => {
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// Gotcha: What about race conditions?
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try {
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await engineCommandManager.sendSceneCommand({
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type: 'modeling_cmd_req',
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cmd_id: uuidv4(),
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cmd: { type: 'enable_dry_run' },
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})
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const result = await callback()
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return result
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} catch (e) {
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console.error(e)
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} finally {
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await disableDryRunWithRetry(5)
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}
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}
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function isSelections(selections: unknown): selections is Selections {
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return (
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(selections as Selections).graphSelections !== undefined &&
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(selections as Selections).otherSelections !== undefined
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)
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}
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export const revolveAxisValidator = async ({
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data,
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context,
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}: {
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data: { [key: string]: Selections }
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context: CommandBarContext
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}): Promise<boolean | string> => {
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if (!isSelections(context.argumentsToSubmit.selection)) {
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return 'Unable to revolve, selections are missing'
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}
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const artifact =
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context.argumentsToSubmit.selection.graphSelections[0].artifact
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if (!artifact) {
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return 'Unable to revolve, sketch not found'
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}
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if (!('pathId' in artifact)) {
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return 'Unable to revolve, sketch has no path'
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}
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const sketchSelection = artifact.pathId
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let edgeSelection = data.edge.graphSelections[0].artifact?.id
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if (!sketchSelection) {
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return 'Unable to revolve, sketch is missing'
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}
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if (!edgeSelection) {
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return 'Unable to revolve, edge is missing'
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}
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const angleInDegrees: Models['Angle_type'] = {
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unit: 'degrees',
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value: 360,
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}
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const revolveAboutEdgeCommand = async () => {
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return await engineCommandManager.sendSceneCommand({
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type: 'modeling_cmd_req',
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cmd_id: uuidv4(),
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cmd: {
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type: 'revolve_about_edge',
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angle: angleInDegrees,
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edge_id: edgeSelection,
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target: sketchSelection,
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tolerance: 0.0001,
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},
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})
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}
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const attemptRevolve = await dryRunWrapper(revolveAboutEdgeCommand)
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if (attemptRevolve?.success) {
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return true
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} else {
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// return error message for the toast
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return 'Unable to revolve with selected edge'
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}
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}
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export const loftValidator = async ({
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data,
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}: {
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data: { [key: string]: Selections }
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context: CommandBarContext
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}): Promise<boolean | string> => {
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if (!isSelections(data.selection)) {
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return 'Unable to loft, selections are missing'
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}
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const { selection } = data
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if (selection.graphSelections.some((s) => s.artifact?.type !== 'solid2d')) {
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return 'Unable to loft, some selection are not solid2ds'
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}
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const sectionIds = data.selection.graphSelections.flatMap((s) =>
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s.artifact?.type === 'solid2d' ? s.artifact.pathId : []
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)
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if (sectionIds.length < 2) {
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return 'Unable to loft, selection contains less than two solid2ds'
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}
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const loftCommand = async () => {
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// TODO: check what to do with these
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const DEFAULT_V_DEGREE = 2
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const DEFAULT_TOLERANCE = 2
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const DEFAULT_BEZ_APPROXIMATE_RATIONAL = false
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return await engineCommandManager.sendSceneCommand({
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type: 'modeling_cmd_req',
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cmd_id: uuidv4(),
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cmd: {
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section_ids: sectionIds,
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type: 'loft',
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bez_approximate_rational: DEFAULT_BEZ_APPROXIMATE_RATIONAL,
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tolerance: DEFAULT_TOLERANCE,
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v_degree: DEFAULT_V_DEGREE,
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},
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})
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}
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const attempt = await dryRunWrapper(loftCommand)
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if (attempt?.success) {
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return true
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} else {
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// return error message for the toast
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return 'Unable to loft with selected sketches'
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}
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}
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export const shellValidator = async ({
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data,
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}: {
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data: { selection: Selections }
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}): Promise<boolean | string> => {
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if (!isSelections(data.selection)) {
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return 'Unable to shell, selections are missing'
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}
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// No validation on the faces, filtering is done upstream and we have the dry run validation just below
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const face_ids = data.selection.graphSelections.flatMap((s) =>
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s.artifact ? s.artifact.id : []
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)
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// We don't have the concept of solid3ds in TS yet.
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// So we're listing out the sweeps as if they were solids and taking the first one, just like in Rust for Shell:
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// https://github.com/KittyCAD/modeling-app/blob/e61fff115b9fa94aaace6307b1842cc15d41655e/src/wasm-lib/kcl/src/std/shell.rs#L237-L238
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// TODO: This is one cheap way to make sketch-on-face supported now but will likely fail multiple solids
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const object_id = engineCommandManager.artifactGraph
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.values()
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.find((v) => v.type === 'sweep')?.pathId
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if (!object_id) {
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return "Unable to shell, couldn't find the solid"
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}
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const shellCommand = async () => {
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// TODO: figure out something better than an arbitrarily small value
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const DEFAULT_THICKNESS: Models['LengthUnit_type'] = 1e-9
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const DEFAULT_HOLLOW = false
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const cmdArgs = {
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face_ids,
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object_id,
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hollow: DEFAULT_HOLLOW,
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shell_thickness: DEFAULT_THICKNESS,
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}
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return await engineCommandManager.sendSceneCommand({
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type: 'modeling_cmd_req',
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cmd_id: uuidv4(),
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cmd: {
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type: 'solid3d_shell_face',
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...cmdArgs,
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},
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})
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}
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const attemptShell = await dryRunWrapper(shellCommand)
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if (attemptShell?.success) {
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return true
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}
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return 'Unable to shell with the provided selection'
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}
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