Files
modeling-app/src/lib/settings/initialSettings.tsx
Josh Gomez 7bc8bae0ec Update Camera Controls to Zoo (#4755)
* update camera controls to Zoo

* update e2e and initial settings

* update types and camera controls ts

* update mod.rs test

* update test, test locally
2024-12-11 15:03:51 -08:00

521 lines
18 KiB
TypeScript

import { DEFAULT_PROJECT_NAME } from 'lib/constants'
import {
BaseUnit,
SettingProps,
SettingsLevel,
baseUnitsUnion,
} from 'lib/settings/settingsTypes'
import { Themes } from 'lib/theme'
import { isEnumMember } from 'lib/types'
import {
CameraSystem,
cameraMouseDragGuards,
cameraSystems,
} from 'lib/cameraControls'
import { isDesktop } from 'lib/isDesktop'
import { useRef } from 'react'
import { CustomIcon } from 'components/CustomIcon'
import Tooltip from 'components/Tooltip'
import { toSync } from 'lib/utils'
import { reportRejection } from 'lib/trap'
import { CameraProjectionType } from 'wasm-lib/kcl/bindings/CameraProjectionType'
/**
* A setting that can be set at the user or project level
* @constructor
*/
export class Setting<T = unknown> {
/**
* The current value of the setting, prioritizing project, then user, then default
*/
public current: T
public hideOnLevel: SettingProps<T>['hideOnLevel']
public hideOnPlatform: SettingProps<T>['hideOnPlatform']
public commandConfig: SettingProps<T>['commandConfig']
public Component: SettingProps<T>['Component']
public description?: string
private validate: (v: T) => boolean
private _default: T
private _user?: T
private _project?: T
constructor(props: SettingProps<T>) {
this._default = props.defaultValue
this.current = props.defaultValue
this.validate = props.validate
this.description = props.description
this.hideOnLevel = props.hideOnLevel
this.hideOnPlatform = props.hideOnPlatform
this.commandConfig = props.commandConfig
this.Component = props.Component
}
/**
* The default setting. Overridden by the user and project if set
*/
get default(): T {
return this._default
}
set default(v: T) {
this._default = this.validate(v) ? v : this._default
this.current = this.resolve()
}
/**
* The user-level setting. Overrides the default, overridden by the project
*/
get user(): T | undefined {
return this._user
}
set user(v: T | undefined) {
this._user = v !== undefined ? (this.validate(v) ? v : this._user) : v
this.current = this.resolve()
}
/**
* The project-level setting. Overrides the user and default
*/
get project(): T | undefined {
return this._project
}
set project(v: T | undefined) {
this._project = v !== undefined ? (this.validate(v) ? v : this._project) : v
this.current = this.resolve()
}
/**
* @returns {T} - The value of the setting, prioritizing project, then user, then default
* @todo - This may have issues if future settings can have a value that is valid but falsy
*/
private resolve() {
return this._project !== undefined
? this._project
: this._user !== undefined
? this._user
: this._default
}
/**
* @param {SettingsLevel} level - The level to get the fallback for
* @returns {T} - The value of the setting above the given level, falling back as needed
*/
public getFallback(level: SettingsLevel | 'default'): T {
return level === 'project'
? this._user !== undefined
? this._user
: this._default
: this._default
}
/**
* For the purposes of showing the `current` label in the command bar,
* is this setting at the given level the same as the given value?
*/
public shouldShowCurrentLabel(
level: SettingsLevel | 'default',
valueToMatch: T
): boolean {
return this[`_${level}`] === undefined
? this.getFallback(level) === valueToMatch
: this[`_${level}`] === valueToMatch
}
public getParentLevel(level: SettingsLevel): SettingsLevel | 'default' {
return level === 'project' ? 'user' : 'default'
}
}
export function createSettings() {
return {
/** Settings that affect the behavior of the entire app,
* beyond just modeling or navigating, for example
*/
app: {
/**
* The overall appearance of the app: light, dark, or system
*/
theme: new Setting<Themes>({
hideOnLevel: 'project',
defaultValue: Themes.System,
description: 'The overall appearance of the app',
validate: (v) => isEnumMember(v, Themes),
commandConfig: {
inputType: 'options',
defaultValueFromContext: (context) => context.app.theme.current,
options: (cmdContext, settingsContext) =>
Object.values(Themes).map((v) => ({
name: v,
value: v,
isCurrent:
v ===
settingsContext.app.theme[
cmdContext.argumentsToSubmit.level as SettingsLevel
],
})),
},
}),
themeColor: new Setting<string>({
defaultValue: '264.5',
description: 'The hue of the primary theme color for the app',
validate: (v) => Number(v) >= 0 && Number(v) < 360,
Component: ({ value, updateValue }) => (
<div className="flex item-center gap-4 px-2 m-0 py-0">
<div
className="w-4 h-4 rounded-full bg-primary border border-solid border-chalkboard-100 dark:border-chalkboard-30"
style={{
backgroundColor: `oklch(var(--primary-lightness) var(--primary-chroma) ${value})`,
}}
/>
<input
type="range"
onChange={(e) => updateValue(e.currentTarget.value)}
value={value}
min={0}
max={259}
step={1}
className="block flex-1"
/>
</div>
),
}),
enableSSAO: new Setting<boolean>({
defaultValue: true,
description:
'Whether or not Screen Space Ambient Occlusion (SSAO) is enabled',
validate: (v) => typeof v === 'boolean',
hideOnPlatform: 'both', //for now
}),
/**
* Stream resource saving behavior toggle
*/
streamIdleMode: new Setting<boolean>({
defaultValue: false,
description: 'Toggle stream idling, saving bandwidth and battery',
validate: (v) => typeof v === 'boolean',
commandConfig: {
inputType: 'boolean',
},
}),
onboardingStatus: new Setting<string>({
defaultValue: '',
validate: (v) => typeof v === 'string',
hideOnPlatform: 'both',
}),
/** Permanently dismiss the banner warning to download the desktop app. */
dismissWebBanner: new Setting<boolean>({
defaultValue: false,
description:
'Permanently dismiss the banner warning to download the desktop app.',
validate: (v) => typeof v === 'boolean',
hideOnPlatform: 'desktop',
}),
projectDirectory: new Setting<string>({
defaultValue: '',
description: 'The directory to save and load projects from',
hideOnLevel: 'project',
hideOnPlatform: 'web',
validate: (v) =>
typeof v === 'string' && (v.length > 0 || !isDesktop()),
Component: ({ value, updateValue }) => {
const inputRef = useRef<HTMLInputElement>(null)
return (
<div className="flex gap-4 p-1 border rounded-sm border-chalkboard-30">
<input
className="flex-grow text-xs px-2 bg-transparent"
value={value}
disabled
data-testid="project-directory-input"
ref={inputRef}
/>
<button
onClick={toSync(async () => {
// In desktop end-to-end tests we can't control the file picker,
// so we seed the new directory value in the element's dataset
const inputRefVal = inputRef.current?.dataset.testValue
if (
inputRef.current &&
inputRefVal &&
!Array.isArray(inputRefVal)
) {
updateValue(inputRefVal)
} else {
const newPath = await window.electron.open({
properties: ['openDirectory', 'createDirectory'],
defaultPath: value,
title: 'Choose a new project directory',
})
if (newPath.canceled) return
updateValue(newPath.filePaths[0])
}
}, reportRejection)}
className="p-0 m-0 border-none hover:bg-primary/10 focus:bg-primary/10 dark:hover:bg-primary/20 dark:focus::bg-primary/20"
data-testid="project-directory-button"
>
<CustomIcon name="folder" className="w-5 h-5" />
<Tooltip position="top-right">Choose a folder</Tooltip>
</button>
</div>
)
},
}),
},
/**
* Settings that affect the behavior while modeling.
*/
modeling: {
/**
* The default unit to use in modeling dimensions
*/
defaultUnit: new Setting<BaseUnit>({
defaultValue: 'mm',
description: 'The default unit to use in modeling dimensions',
validate: (v) => baseUnitsUnion.includes(v as BaseUnit),
commandConfig: {
inputType: 'options',
defaultValueFromContext: (context) =>
context.modeling.defaultUnit.current,
options: (cmdContext, settingsContext) =>
Object.values(baseUnitsUnion).map((v) => ({
name: v,
value: v,
isCurrent:
v ===
settingsContext.modeling.defaultUnit[
cmdContext.argumentsToSubmit.level as SettingsLevel
],
})),
},
}),
/**
* The controls for how to navigate the 3D view
*/
mouseControls: new Setting<CameraSystem>({
defaultValue: 'Zoo',
description: 'The controls for how to navigate the 3D view',
validate: (v) => cameraSystems.includes(v as CameraSystem),
hideOnLevel: 'project',
commandConfig: {
inputType: 'options',
defaultValueFromContext: (context) =>
context.modeling.mouseControls.current,
options: (cmdContext, settingsContext) =>
Object.values(cameraSystems).map((v) => ({
name: v,
value: v,
isCurrent:
v ===
settingsContext.modeling.mouseControls.shouldShowCurrentLabel(
cmdContext.argumentsToSubmit.level as SettingsLevel
),
})),
},
Component: ({ value, updateValue }) => (
<>
<select
id="camera-controls"
className="block w-full px-3 py-1 bg-transparent border border-chalkboard-30"
value={value}
onChange={(e) => updateValue(e.target.value as CameraSystem)}
>
{cameraSystems.map((program) => (
<option key={program} value={program}>
{program}
</option>
))}
</select>
<ul className="mx-0 my-2 flex flex-col gap-2 text-sm">
<li className="grid grid-cols-4 gap-1">
<strong>Pan</strong>
<p className="col-span-3 leading-tight">
{cameraMouseDragGuards[value].pan.description}
</p>
</li>
<li className="grid grid-cols-4 gap-1">
<strong>Zoom</strong>
<p className="col-span-3 leading-tight">
{cameraMouseDragGuards[value].zoom.description}
</p>
</li>
<li className="grid grid-cols-4 gap-1">
<strong>Rotate</strong>
<p className="col-span-3 leading-tight">
{cameraMouseDragGuards[value].rotate.description}
</p>
</li>
</ul>
</>
),
}),
/**
* Projection method applied to the 3D view, perspective or orthographic
*/
cameraProjection: new Setting<CameraProjectionType>({
defaultValue: 'orthographic',
hideOnLevel: 'project',
description:
'Projection method applied to the 3D view, perspective or orthographic',
validate: (v) => ['perspective', 'orthographic'].includes(v),
commandConfig: {
inputType: 'options',
// This is how we could have toggling behavior for a non-boolean argument:
// Set it to "skippable", and make the default value the opposite of the current value
// skip: true,
defaultValueFromContext: (context) =>
context.modeling.cameraProjection.current === 'perspective'
? 'orthographic'
: 'perspective',
options: (cmdContext, settingsContext) =>
(['perspective', 'orthographic'] as const).map((v) => ({
name: v.charAt(0).toUpperCase() + v.slice(1),
value: v,
isCurrent:
settingsContext.modeling.cameraProjection.shouldShowCurrentLabel(
cmdContext.argumentsToSubmit.level as SettingsLevel,
v
),
})),
},
}),
/**
* Whether to highlight edges of 3D objects
*/
highlightEdges: new Setting<boolean>({
defaultValue: true,
description: 'Whether to highlight edges of 3D objects',
validate: (v) => typeof v === 'boolean',
commandConfig: {
inputType: 'boolean',
},
hideOnLevel: 'project',
}),
/**
* Whether to show a scale grid in the 3D modeling view
*/
showScaleGrid: new Setting<boolean>({
defaultValue: false,
description: 'Whether to show a scale grid in the 3D modeling view',
validate: (v) => typeof v === 'boolean',
commandConfig: {
inputType: 'boolean',
},
hideOnLevel: 'project',
}),
/**
* Whether to show the debug panel, which lets you see
* various states of the app to aid in development
*/
showDebugPanel: new Setting<boolean>({
defaultValue: false,
description: 'Whether to show the debug panel, a development tool',
validate: (v) => typeof v === 'boolean',
commandConfig: {
inputType: 'boolean',
},
}),
/**
* TODO: This setting is not yet implemented.
* Whether to turn off animations and other motion effects
*/
// reduceMotion: new Setting<boolean>({
// defaultValue: false,
// description: 'Whether to turn off animations and other motion effects',
// validate: (v) => typeof v === 'boolean',
// commandConfig: {
// inputType: 'boolean',
// },
// hideOnLevel: 'project',
// }),
/**
* TODO: This setting is not yet implemented.
* Whether to move to view the sketch plane orthogonally
* when creating entering or creating a sketch.
*/
// moveOrthoginalToSketch: new Setting<boolean>({
// defaultValue: false,
// description: 'Whether to move to view sketch planes orthogonally',
// validate: (v) => typeof v === 'boolean',
// commandConfig: {
// inputType: 'boolean',
// },
// }),
},
/**
* Settings that affect the behavior of the KCL text editor.
*/
textEditor: {
/**
* Whether to wrap text in the editor or overflow with scroll
*/
textWrapping: new Setting<boolean>({
defaultValue: true,
description:
'Whether to wrap text in the editor or overflow with scroll',
validate: (v) => typeof v === 'boolean',
commandConfig: {
inputType: 'boolean',
},
}),
/**
* Whether to make the cursor blink in the editor
*/
blinkingCursor: new Setting<boolean>({
defaultValue: true,
description: 'Whether to make the cursor blink in the editor',
validate: (v) => typeof v === 'boolean',
commandConfig: {
inputType: 'boolean',
},
}),
},
/**
* Settings that affect the behavior of project management.
*/
projects: {
/**
* The default project name to use when creating a new project
*/
defaultProjectName: new Setting<string>({
defaultValue: DEFAULT_PROJECT_NAME,
description:
'The default project name to use when creating a new project',
validate: (v) => typeof v === 'string' && v.length > 0,
commandConfig: {
inputType: 'string',
defaultValueFromContext: (context) =>
context.projects.defaultProjectName.current,
},
hideOnLevel: 'project',
hideOnPlatform: 'web',
}),
/**
* TODO: This setting is not yet implemented.
* It requires more sophisticated fallback logic if the user sets this setting to a
* non-existent file. This setting is currently hardcoded to PROJECT_ENTRYPOINT.
* The default file to open when a project is loaded
*/
// entryPointFileName: new Setting<string>({
// defaultValue: PROJECT_ENTRYPOINT,
// description: 'The default file to open when a project is loaded',
// validate: (v) => typeof v === 'string' && v.length > 0,
// commandConfig: {
// inputType: 'string',
// defaultValueFromContext: (context) =>
// context.projects.entryPointFileName.current,
// },
// hideOnLevel: 'project',
// }),
},
/**
* Settings that affect the behavior of the command bar.
*/
commandBar: {
/**
* Whether to include settings in the command bar
*/
includeSettings: new Setting<boolean>({
defaultValue: true,
description: 'Whether to include settings in the command bar',
validate: (v) => typeof v === 'boolean',
commandConfig: {
inputType: 'boolean',
},
}),
},
}
}
export const settings = createSettings()