Files
modeling-app/e2e/playwright/can-create-sketches-on-all-planes-and-their-back-sides.spec.ts
49fl 02055a8b31 Move all tests over to electron (#4484)
* Move all tests over to electron

* Pass the correct param to playwright-electron.sh

* Add shebang to script and add macos-14-large as a target

* Get sketch-tests.spec.ts passing in electron

* Try out 4 workers

* Got testing-segment-overlays passing

* Pass testing-selections.spec.ts

* Go back to fix up sketch-tests test

* Pass various.spec.ts, by far the hardest one

* Pass can-sketch-on-all-planes... with ease

* Pass command bar tests

* fmt

* Completely fix code mirror text navigating for tests

* Pass debug pane tests

* Pass desktop export tests

* Pass editor tests

* Pass file tree tests

* Pass onboarding tests

* Corrected a fixme in file-tree.spec!

* Painfully fix hardcoded coordinates in point-click.spec

* Pass machine.spec tests

* Pass projects, fought hard with filechooser

* Pass regresion-tests.spec tests

* Pass network and connection tests

* Pass camera-movement.spec tests

* Extreme time eaten by gizmo test fixes. All passing now.

* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)

* Pass another painful spec suite: testing-settings

* Pass perspective-toggle, interesting note

* Pass samples loading tests

* Pass app header tests

* Pass text-to-cad tests

* Pass segment-overlays (minor ache) and ability to switch to web if needed :)

* Fix a ton of syntax changes and deflake 2 more tests (pain)

* Correct all tsc errors

* Remove to-electron script

* Add an f-ton of shit because playwright doesnt want S P R E A D

* Try CI again

* Stop snapshots of exports (already test in e2e)

* Fix flake in double click editor

* Hopefully help CI flake

* Fixmes, fixmes everywhere

* One more fixme to settings

* Skip another code pane flake

* Port jess's projects.spec tests

* fixup

* Reuse electron window; difficult task

* Rebased and refixed

* Remove duplicate cases

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Reduce the workers to something CI can handle

* Lower it further, we need to think about the others

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Fix the last tests and tsc errors

* Timeout to 120 and windows-2022-16core

* Fix windows runner detection, enable concurrency temporarily

* Hopefully this time fix windows runner detection

* Comment out Vector, add back removed camera test code

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Fix camera tests again

* Massively deflake a whole class of tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Try new CI and fix small onboarding test

* Derp

* No github tuning

* Try mac

* Add back all the OS

* Lord, hallow be thy name

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* One last try with window-16-cores

* Trigger CI

* Try AWS Windows runner

* Passing on windows locally with a few skips

* Skip more win tests, add back all three oses

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)

* Add two more fixmes

* 2 more fixmes

* skip segment overlays on win32

* Another fixme

* Trigger CI

* Trigger CI

* Quick clean up

* Move all tests over to electron

* Pass the correct param to playwright-electron.sh

* Add shebang to script and add macos-14-large as a target

* Get sketch-tests.spec.ts passing in electron

* Try out 4 workers

* Got testing-segment-overlays passing

* Pass testing-selections.spec.ts

* Go back to fix up sketch-tests test

* Pass various.spec.ts, by far the hardest one

* Pass can-sketch-on-all-planes... with ease

* Pass command bar tests

* fmt

* Completely fix code mirror text navigating for tests

* Pass debug pane tests

* Pass desktop export tests

* Pass editor tests

* Pass file tree tests

* Pass onboarding tests

* Corrected a fixme in file-tree.spec!

* Painfully fix hardcoded coordinates in point-click.spec

* Pass machine.spec tests

* Pass projects, fought hard with filechooser

* Pass regresion-tests.spec tests

* Pass network and connection tests

* Pass camera-movement.spec tests

* Extreme time eaten by gizmo test fixes. All passing now.

* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)

* Pass another painful spec suite: testing-settings

* Pass perspective-toggle, interesting note

* Pass samples loading tests

* Pass app header tests

* Pass text-to-cad tests

* Pass segment-overlays (minor ache) and ability to switch to web if needed :)

* Fix a ton of syntax changes and deflake 2 more tests (pain)

* Correct all tsc errors

* Remove to-electron script

* Add an f-ton of shit because playwright doesnt want S P R E A D

* Try CI again

* Stop snapshots of exports (already test in e2e)

* Fix flake in double click editor

* Hopefully help CI flake

* Fixmes, fixmes everywhere

* One more fixme to settings

* Skip another code pane flake

* Port jess's projects.spec tests

* fixup

* Reuse electron window; difficult task

* Rebased and refixed

* Remove duplicate cases

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Reduce the workers to something CI can handle

* Lower it further, we need to think about the others

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Fix the last tests and tsc errors

* Timeout to 120 and windows-2022-16core

* Fix windows runner detection, enable concurrency temporarily

* Hopefully this time fix windows runner detection

* Comment out Vector, add back removed camera test code

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Fix camera tests again

* Massively deflake a whole class of tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Try new CI and fix small onboarding test

* Derp

* No github tuning

* Try mac

* Add back all the OS

* Lord, hallow be thy name

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Try AWS Windows runner

* Passing on windows locally with a few skips

* Trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* fmt, tsc, lint

* Enable two fixmes again

* Fix lint, codespell, fmt

* Fix lint

* Don't run e2e on draft, add back concurrency, clean up

* One last windows skip

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2024-12-18 17:58:03 -05:00

116 lines
3.4 KiB
TypeScript

import { test, expect, Page } from './zoo-test'
import { HomePageFixture } from './fixtures/homePageFixture'
import { getUtils } from './test-utils'
import { EngineCommand } from 'lang/std/artifactGraph'
import { uuidv4 } from 'lib/utils'
test.describe('Can create sketches on all planes and their back sides', () => {
const sketchOnPlaneAndBackSideTest = async (
page: Page,
homePage: HomePageFixture,
plane: string,
clickCoords: { x: number; y: number }
) => {
const u = await getUtils(page)
const PUR = 400 / 37.5 //pixeltoUnitRatio
await page.setBodyDimensions({ width: 1200, height: 500 })
await homePage.goToModelingScene()
await u.openDebugPanel()
const coord =
plane === '-XY' || plane === '-YZ' || plane === 'XZ' ? -100 : 100
const camCommand: EngineCommand = {
type: 'modeling_cmd_req',
cmd_id: uuidv4(),
cmd: {
type: 'default_camera_look_at',
center: { x: 0, y: 0, z: 0 },
vantage: { x: coord, y: coord, z: coord },
up: { x: 0, y: 0, z: 1 },
},
}
const updateCamCommand: EngineCommand = {
type: 'modeling_cmd_req',
cmd_id: uuidv4(),
cmd: {
type: 'default_camera_get_settings',
},
}
const code = `sketch001 = startSketchOn('${plane}')
|> startProfileAt([0.9, -1.22], %)`
await u.openDebugPanel()
await u.clearCommandLogs()
await page.getByRole('button', { name: 'Start Sketch' }).click()
await u.sendCustomCmd(camCommand)
await page.waitForTimeout(100)
await u.sendCustomCmd(updateCamCommand)
await u.closeDebugPanel()
await page.mouse.click(clickCoords.x, clickCoords.y)
await page.waitForTimeout(300) // wait for animation
await expect(
page.getByRole('button', { name: 'line Line', exact: true })
).toBeVisible()
// draw a line
const startXPx = 600
await u.closeDebugPanel()
await page.mouse.click(startXPx + PUR * 10, 500 - PUR * 10)
await expect(page.locator('.cm-content')).toHaveText(code)
await page
.getByRole('button', { name: 'line Line', exact: true })
.first()
.click()
await u.openAndClearDebugPanel()
await page.getByRole('button', { name: 'Exit Sketch' }).click()
await u.expectCmdLog('[data-message-type="execution-done"]')
await u.clearCommandLogs()
await u.removeCurrentCode()
}
test('XY', async ({ page, homePage }) => {
await sketchOnPlaneAndBackSideTest(
page,
homePage,
'XY',
{ x: 600, y: 388 } // red plane
// { x: 600, y: 400 }, // red plane // clicks grid helper and that causes problems, should fix so that these coords work too.
)
})
test('YZ', async ({ page, homePage }) => {
await sketchOnPlaneAndBackSideTest(page, homePage, 'YZ', { x: 700, y: 250 }) // green plane
})
test('XZ', async ({ page, homePage }) => {
await sketchOnPlaneAndBackSideTest(page, homePage, '-XZ', { x: 700, y: 80 }) // blue plane
})
test('-XY', async ({ page, homePage }) => {
await sketchOnPlaneAndBackSideTest(page, homePage, '-XY', {
x: 600,
y: 118,
}) // back of red plane
})
test('-YZ', async ({ page, homePage }) => {
await sketchOnPlaneAndBackSideTest(page, homePage, '-YZ', {
x: 700,
y: 219,
}) // back of green plan
})
test('-XZ', async ({ page, homePage }) => {
await sketchOnPlaneAndBackSideTest(page, homePage, 'XZ', { x: 700, y: 427 }) // back of blue plane
})
})