* Fix flakey tests with new toolbar.exitSketch * tsc && lint && fmt * Disable pw electron thing again * Unfrig Playwright-Electron a ton; fix another ton of flakes. * More deflaky * Fix a ton of tests and playwright related hell * Run jess's magic incantation to build rust kcl things * yarn tsc * yarn lint * yarn fmt * Remove double logs * Revert to old settings spreads momentarily * Expect error *in the fixtureSetup*, does not circumvent typechecking for regular usage * Fix unit tests
252 lines
7.9 KiB
TypeScript
252 lines
7.9 KiB
TypeScript
import { test, expect } from './zoo-test'
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import { commonPoints, getUtils } from './test-utils'
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import { EngineCommand } from 'lang/std/artifactGraph'
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import { uuidv4 } from 'lib/utils'
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test.describe('Test network and connection issues', () => {
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test(
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'simulate network down and network little widget',
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{ tag: '@skipLocalEngine' },
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async ({ page, homePage }) => {
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const u = await getUtils(page)
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await homePage.goToModelingScene()
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const networkToggle = page.getByTestId('network-toggle')
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// This is how we wait until the stream is online
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await expect(
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page.getByRole('button', { name: 'Start Sketch' })
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).not.toBeDisabled({ timeout: 15000 })
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const networkWidget = page.locator('[data-testid="network-toggle"]')
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await expect(networkWidget).toBeVisible()
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await networkWidget.hover()
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const networkPopover = page.locator('[data-testid="network-popover"]')
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await expect(networkPopover).not.toBeVisible()
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// (First check) Expect the network to be up
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await expect(networkToggle).toContainText('Connected')
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// Click the network widget
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await networkWidget.click()
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// Check the modal opened.
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await expect(networkPopover).toBeVisible()
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// Click off the modal.
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await page.mouse.click(100, 100)
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await expect(networkPopover).not.toBeVisible()
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// Turn off the network
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await u.emulateNetworkConditions({
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offline: true,
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// values of 0 remove any active throttling. crbug.com/456324#c9
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latency: 0,
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downloadThroughput: -1,
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uploadThroughput: -1,
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})
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// Expect the network to be down
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await expect(networkToggle).toContainText('Problem')
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// Click the network widget
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await networkWidget.click()
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// Check the modal opened.
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await expect(networkPopover).toBeVisible()
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// Click off the modal.
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await page.mouse.click(0, 0)
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await expect(networkPopover).not.toBeVisible()
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// Turn back on the network
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await u.emulateNetworkConditions({
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offline: false,
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// values of 0 remove any active throttling. crbug.com/456324#c9
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latency: 0,
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downloadThroughput: -1,
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uploadThroughput: -1,
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})
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await expect(
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page.getByRole('button', { name: 'Start Sketch' })
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).not.toBeDisabled({ timeout: 15000 })
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// (Second check) expect the network to be up
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await expect(networkToggle).toContainText('Connected')
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}
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)
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test(
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'Engine disconnect & reconnect in sketch mode',
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{ tag: '@skipLocalEngine' },
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async ({ page, homePage }) => {
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// TODO: Don't skip Mac for these. After `window.engineCommandManager.tearDown` is working in Safari, these should work on webkit
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const networkToggle = page.getByTestId('network-toggle')
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const u = await getUtils(page)
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await page.setBodyDimensions({ width: 1200, height: 500 })
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const PUR = 400 / 37.5 //pixeltoUnitRatio
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await homePage.goToModelingScene()
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await u.waitForPageLoad()
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await u.openDebugPanel()
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// click on "Start Sketch" button
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await u.clearCommandLogs()
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await page.getByRole('button', { name: 'Start Sketch' }).click()
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await page.waitForTimeout(100)
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// select a plane
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await page.mouse.click(700, 200)
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await expect(page.locator('.cm-content')).toHaveText(
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`sketch001 = startSketchOn('XZ')`
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)
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await u.closeDebugPanel()
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await page.waitForTimeout(500) // TODO detect animation ending, or disable animation
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const startXPx = 600
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await page.mouse.click(startXPx + PUR * 10, 500 - PUR * 10)
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await expect(page.locator('.cm-content')).toHaveText(
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`sketch001 = startSketchOn('XZ')profile001 = startProfileAt(${commonPoints.startAt}, sketch001)`
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)
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await page.waitForTimeout(100)
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await page.mouse.click(startXPx + PUR * 20, 500 - PUR * 10)
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await page.waitForTimeout(100)
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await expect(page.locator('.cm-content'))
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.toHaveText(`sketch001 = startSketchOn('XZ')profile001 = startProfileAt(${commonPoints.startAt}, sketch001)
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|> xLine(length = ${commonPoints.num1})`)
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// Expect the network to be up
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await expect(networkToggle).toContainText('Connected')
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// simulate network down
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await u.emulateNetworkConditions({
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offline: true,
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// values of 0 remove any active throttling. crbug.com/456324#c9
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latency: 0,
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downloadThroughput: -1,
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uploadThroughput: -1,
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})
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// Expect the network to be down
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await expect(networkToggle).toContainText('Problem')
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// Ensure we are not in sketch mode
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await expect(
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page.getByRole('button', { name: 'Exit Sketch' })
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).not.toBeVisible()
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await expect(
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page.getByRole('button', { name: 'Start Sketch' })
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).toBeVisible()
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// simulate network up
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await u.emulateNetworkConditions({
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offline: false,
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// values of 0 remove any active throttling. crbug.com/456324#c9
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latency: 0,
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downloadThroughput: -1,
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uploadThroughput: -1,
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})
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// Wait for the app to be ready for use
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await expect(
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page.getByRole('button', { name: 'Start Sketch' })
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).not.toBeDisabled({ timeout: 15000 })
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// Expect the network to be up
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await expect(networkToggle).toContainText('Connected')
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await expect(page.getByTestId('loading-stream')).not.toBeAttached()
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// Click off the code pane.
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await page.mouse.click(100, 100)
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// select a line
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await page
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.getByText(`startProfileAt(${commonPoints.startAt}, sketch001)`)
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.click()
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// enter sketch again
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await u.doAndWaitForCmd(
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() => page.getByRole('button', { name: 'Edit Sketch' }).click(),
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'default_camera_get_settings'
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)
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await page.waitForTimeout(150)
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// Click the line tool
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await page.getByRole('button', { name: 'line Line', exact: true }).click()
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await page.waitForTimeout(150)
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const camCommand: EngineCommand = {
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type: 'modeling_cmd_req',
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cmd_id: uuidv4(),
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cmd: {
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type: 'default_camera_look_at',
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center: { x: 109, y: 0, z: -152 },
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vantage: { x: 115, y: -505, z: -152 },
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up: { x: 0, y: 0, z: 1 },
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},
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}
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const updateCamCommand: EngineCommand = {
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type: 'modeling_cmd_req',
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cmd_id: uuidv4(),
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cmd: {
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type: 'default_camera_get_settings',
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},
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}
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await u.sendCustomCmd(camCommand)
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await page.waitForTimeout(100)
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await u.sendCustomCmd(updateCamCommand)
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await page.waitForTimeout(100)
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// click to continue profile
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await page.mouse.click(1007, 400)
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await page.waitForTimeout(100)
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// Ensure we can continue sketching
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await page.mouse.click(startXPx + PUR * 20, 500 - PUR * 20)
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await expect.poll(u.normalisedEditorCode)
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.toBe(`sketch001 = startSketchOn('XZ')
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profile001 = startProfileAt([12.34, -12.34], sketch001)
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|> xLine(length = 12.34)
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|> line(end = [-12.34, 12.34])
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`)
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await page.waitForTimeout(100)
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await page.mouse.click(startXPx, 500 - PUR * 20)
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await expect.poll(u.normalisedEditorCode)
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.toBe(`sketch001 = startSketchOn('XZ')
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profile001 = startProfileAt([12.34, -12.34], sketch001)
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|> xLine(length = 12.34)
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|> line(end = [-12.34, 12.34])
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|> xLine(length = -12.34)
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`)
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// Unequip line tool
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await page.keyboard.press('Escape')
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// Make sure we didn't pop out of sketch mode.
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await expect(
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page.getByRole('button', { name: 'Exit Sketch' })
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).toBeVisible()
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await expect(
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page.getByRole('button', { name: 'line Line', exact: true })
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).not.toHaveAttribute('aria-pressed', 'true')
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// Exit sketch
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await page.keyboard.press('Escape')
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await expect(
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page.getByRole('button', { name: 'Exit Sketch' })
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).not.toBeVisible()
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}
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)
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})
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