* Move all tests over to electron * Pass the correct param to playwright-electron.sh * Add shebang to script and add macos-14-large as a target * Get sketch-tests.spec.ts passing in electron * Try out 4 workers * Got testing-segment-overlays passing * Pass testing-selections.spec.ts * Go back to fix up sketch-tests test * Pass various.spec.ts, by far the hardest one * Pass can-sketch-on-all-planes... with ease * Pass command bar tests * fmt * Completely fix code mirror text navigating for tests * Pass debug pane tests * Pass desktop export tests * Pass editor tests * Pass file tree tests * Pass onboarding tests * Corrected a fixme in file-tree.spec! * Painfully fix hardcoded coordinates in point-click.spec * Pass machine.spec tests * Pass projects, fought hard with filechooser * Pass regresion-tests.spec tests * Pass network and connection tests * Pass camera-movement.spec tests * Extreme time eaten by gizmo test fixes. All passing now. * Merge main (tests changed x_x) and pass all constraints.spec tests (pain) * Pass another painful spec suite: testing-settings * Pass perspective-toggle, interesting note * Pass samples loading tests * Pass app header tests * Pass text-to-cad tests * Pass segment-overlays (minor ache) and ability to switch to web if needed :) * Fix a ton of syntax changes and deflake 2 more tests (pain) * Correct all tsc errors * Remove to-electron script * Add an f-ton of shit because playwright doesnt want S P R E A D * Try CI again * Stop snapshots of exports (already test in e2e) * Fix flake in double click editor * Hopefully help CI flake * Fixmes, fixmes everywhere * One more fixme to settings * Skip another code pane flake * Port jess's projects.spec tests * fixup * Reuse electron window; difficult task * Rebased and refixed * Remove duplicate cases * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Reduce the workers to something CI can handle * Lower it further, we need to think about the others * Update package.json Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> * Update package.json Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> * Fix the last tests and tsc errors * Timeout to 120 and windows-2022-16core * Fix windows runner detection, enable concurrency temporarily * Hopefully this time fix windows runner detection * Comment out Vector, add back removed camera test code * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large) * Fix camera tests again * Massively deflake a whole class of tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large) * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Try new CI and fix small onboarding test * Derp * No github tuning * Try mac * Add back all the OS * Lord, hallow be thy name * A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * One last try with window-16-cores * Trigger CI * Try AWS Windows runner * Passing on windows locally with a few skips * Skip more win tests, add back all three oses * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores) * Add two more fixmes * 2 more fixmes * skip segment overlays on win32 * Another fixme * Trigger CI * Trigger CI * Quick clean up * Move all tests over to electron * Pass the correct param to playwright-electron.sh * Add shebang to script and add macos-14-large as a target * Get sketch-tests.spec.ts passing in electron * Try out 4 workers * Got testing-segment-overlays passing * Pass testing-selections.spec.ts * Go back to fix up sketch-tests test * Pass various.spec.ts, by far the hardest one * Pass can-sketch-on-all-planes... with ease * Pass command bar tests * fmt * Completely fix code mirror text navigating for tests * Pass debug pane tests * Pass desktop export tests * Pass editor tests * Pass file tree tests * Pass onboarding tests * Corrected a fixme in file-tree.spec! * Painfully fix hardcoded coordinates in point-click.spec * Pass machine.spec tests * Pass projects, fought hard with filechooser * Pass regresion-tests.spec tests * Pass network and connection tests * Pass camera-movement.spec tests * Extreme time eaten by gizmo test fixes. All passing now. * Merge main (tests changed x_x) and pass all constraints.spec tests (pain) * Pass another painful spec suite: testing-settings * Pass perspective-toggle, interesting note * Pass samples loading tests * Pass app header tests * Pass text-to-cad tests * Pass segment-overlays (minor ache) and ability to switch to web if needed :) * Fix a ton of syntax changes and deflake 2 more tests (pain) * Correct all tsc errors * Remove to-electron script * Add an f-ton of shit because playwright doesnt want S P R E A D * Try CI again * Stop snapshots of exports (already test in e2e) * Fix flake in double click editor * Hopefully help CI flake * Fixmes, fixmes everywhere * One more fixme to settings * Skip another code pane flake * Port jess's projects.spec tests * fixup * Reuse electron window; difficult task * Rebased and refixed * Remove duplicate cases * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * Reduce the workers to something CI can handle * Lower it further, we need to think about the others * Update package.json Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> * Update package.json Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> * Fix the last tests and tsc errors * Timeout to 120 and windows-2022-16core * Fix windows runner detection, enable concurrency temporarily * Hopefully this time fix windows runner detection * Comment out Vector, add back removed camera test code * A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large) * Fix camera tests again * Massively deflake a whole class of tests * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large) * A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large) * Try new CI and fix small onboarding test * Derp * No github tuning * Try mac * Add back all the OS * Lord, hallow be thy name * A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores) * A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores) * Try AWS Windows runner * Passing on windows locally with a few skips * Trigger CI * A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores) * fmt, tsc, lint * Enable two fixmes again * Fix lint, codespell, fmt * Fix lint * Don't run e2e on draft, add back concurrency, clean up * One last windows skip --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com> Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
334 lines
11 KiB
TypeScript
334 lines
11 KiB
TypeScript
import { test, expect } from './zoo-test'
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import { getUtils, executorInputPath } from './test-utils'
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import { join } from 'path'
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import { bracket } from 'lib/exampleKcl'
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import { TEST_CODE_LONG_WITH_ERROR_OUT_OF_VIEW } from './storageStates'
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import fsp from 'fs/promises'
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test.describe('Code pane and errors', () => {
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test('Typing KCL errors induces a badge on the code pane button', async ({
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page,
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homePage,
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}) => {
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const u = await getUtils(page)
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// Load the app with the working starter code
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await page.addInitScript(() => {
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localStorage.setItem(
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'persistCode',
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`// Extruded Triangle
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sketch001 = startSketchOn('XZ')
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|> startProfileAt([0, 0], %)
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|> line([10, 0], %)
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|> line([-5, 10], %)
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|> lineTo([profileStartX(%), profileStartY(%)], %)
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|> close(%)
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extrude001 = extrude(5, sketch001)`
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)
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})
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await homePage.goToModelingScene()
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// wait for execution done
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await u.openDebugPanel()
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await u.expectCmdLog('[data-message-type="execution-done"]')
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await u.closeDebugPanel()
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// Ensure no badge is present
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).not.toContainText('notification')
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// Delete a character to break the KCL
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await u.openKclCodePanel()
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await page.getByText('extrude(').click()
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await page.keyboard.press('Backspace')
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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})
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test.skip('Opening and closing the code pane will consistently show error diagnostics', async ({
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page,
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homePage,
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editor,
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}) => {
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const u = await getUtils(page)
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// Load the app with the working starter code
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await page.addInitScript((code) => {
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localStorage.setItem('persistCode', code)
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}, bracket)
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await page.setBodyDimensions({ width: 1200, height: 900 })
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await homePage.goToModelingScene()
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// wait for execution done
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await u.openDebugPanel()
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await u.expectCmdLog('[data-message-type="execution-done"]')
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await u.closeDebugPanel()
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// Ensure we have no errors in the gutter.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// Ensure no badge is present
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const codePaneButton = page.getByRole('button', { name: 'KCL Code pane' })
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).not.toContainText('notification')
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// Delete a character to break the KCL
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await editor.openPane()
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await editor.scrollToText('thickness, bracketLeg1Sketch)')
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await page.getByText('extrude(thickness, bracketLeg1Sketch)').click()
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await page.keyboard.press('Backspace')
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error')).toBeVisible()
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// error text on hover
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await page.hover('.cm-lint-marker-error')
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await expect(page.locator('.cm-tooltip').first()).toBeVisible()
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// Close the code pane
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await codePaneButton.click()
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await page.waitForTimeout(500)
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have no errors in the gutter.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// Open the code pane
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await editor.openPane()
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// Go to our problematic code again (missing closing paren!)
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await editor.scrollToText('extrude(thickness, bracketLeg1Sketch')
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// Ensure that a badge appears on the button
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error')).toBeVisible()
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// error text on hover
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await page.hover('.cm-lint-marker-error')
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await expect(page.locator('.cm-tooltip').first()).toBeVisible()
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})
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test.fixme(
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'When error is not in view you can click the badge to scroll to it',
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async ({ page, homePage, context }) => {
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// Load the app with the working starter code
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await context.addInitScript((code) => {
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localStorage.setItem('persistCode', code)
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}, TEST_CODE_LONG_WITH_ERROR_OUT_OF_VIEW)
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await homePage.goToModelingScene()
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await page.waitForTimeout(1000)
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// Ensure badge is present
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have no errors in the gutter, since error out of view.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// Click the badge.
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const badge = page.locator('#code-badge')
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await expect(badge).toBeVisible()
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await badge.click()
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error').first()).toBeVisible()
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// Hover over the error to see the error message
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await page.hover('.cm-lint-marker-error')
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await expect(
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page
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.getByText(
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'Modeling command failed: [ApiError { error_code: InternalEngine, message: "Solid3D revolve failed: sketch profile must lie entirely on one side of the revolution axis" }]'
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)
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.first()
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).toBeVisible()
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}
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)
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test('When error is not in view WITH LINTS you can click the badge to scroll to it', async ({
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context,
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page,
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homePage,
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}) => {
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// Load the app with the working starter code
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await context.addInitScript((code) => {
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localStorage.setItem('persistCode', code)
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}, TEST_CODE_LONG_WITH_ERROR_OUT_OF_VIEW)
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await homePage.goToModelingScene()
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await page.waitForTimeout(1000)
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// Ensure badge is present
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const codePaneButtonHolder = page.locator('#code-button-holder')
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await expect(codePaneButtonHolder).toContainText('notification')
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// Ensure we have no errors in the gutter, since error out of view.
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await expect(page.locator('.cm-lint-marker-error')).not.toBeVisible()
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// click in the editor to focus it
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await page.locator('.cm-content').click()
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await page.waitForTimeout(500)
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// go to the start of the editor and enter more text which will trigger
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// a lint error.
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// GO to the start of the editor.
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('ArrowUp')
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await page.keyboard.press('Home')
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await page.keyboard.type('foo_bar = 1')
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await page.waitForTimeout(500)
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await page.keyboard.press('Enter')
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// ensure we have a lint error
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await expect(page.locator('.cm-lint-marker-info').first()).toBeVisible()
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// Click the badge.
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const badge = page.locator('#code-badge')
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await expect(badge).toBeVisible()
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await badge.click()
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// Ensure we have an error diagnostic.
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await expect(page.locator('.cm-lint-marker-error').first()).toBeVisible()
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// Hover over the error to see the error message
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await page.hover('.cm-lint-marker-error')
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await expect(
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page
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.getByText(
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'sketch profile must lie entirely on one side of the revolution axis'
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)
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.first()
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).toBeVisible()
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})
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})
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test(
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'Opening multiple panes persists when switching projects',
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{ tag: '@electron' },
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async ({ context, page }, testInfo) => {
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// Setup multiple projects.
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await context.folderSetupFn(async (dir) => {
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const routerTemplateDir = join(dir, 'router-template-slate')
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const bracketDir = join(dir, 'bracket')
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await Promise.all([
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fsp.mkdir(routerTemplateDir, { recursive: true }),
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fsp.mkdir(bracketDir, { recursive: true }),
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])
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await Promise.all([
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fsp.copyFile(
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executorInputPath('router-template-slate.kcl'),
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join(routerTemplateDir, 'main.kcl')
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),
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fsp.copyFile(
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executorInputPath('focusrite_scarlett_mounting_braket.kcl'),
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join(bracketDir, 'main.kcl')
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),
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])
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})
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const u = await getUtils(page)
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await test.step('Opening the bracket project should load', async () => {
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await expect(page.getByText('bracket')).toBeVisible()
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await page.getByText('bracket').click()
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await u.waitForPageLoad()
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})
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// If they're open by default, we're not actually testing anything.
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await test.step('Pre-condition: panes are not already visible', async () => {
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await expect(page.locator('#variables-pane')).not.toBeVisible()
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await expect(page.locator('#logs-pane')).not.toBeVisible()
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})
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await test.step('Open multiple panes', async () => {
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await u.openKclCodePanel()
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await u.openVariablesPane()
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await u.openLogsPane()
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})
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await test.step('Clicking the logo takes us back to the projects page / home', async () => {
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await page.getByTestId('app-logo').click()
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await expect(page.getByRole('link', { name: 'bracket' })).toBeVisible()
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await expect(page.getByText('router-template-slate')).toBeVisible()
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await expect(page.getByText('New Project')).toBeVisible()
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})
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await test.step('Opening the router-template project should load', async () => {
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await expect(page.getByText('router-template-slate')).toBeVisible()
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await page.getByText('router-template-slate').click()
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await u.waitForPageLoad()
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})
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await test.step('All panes opened before should be visible', async () => {
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await expect(page.locator('#code-pane')).toBeVisible()
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await expect(page.locator('#variables-pane')).toBeVisible()
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await expect(page.locator('#logs-pane')).toBeVisible()
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})
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}
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)
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test(
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'external change of file contents are reflected in editor',
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{ tag: '@electron' },
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async ({ context, page }, testInfo) => {
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const PROJECT_DIR_NAME = 'lee-was-here'
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const { dir: projectsDir } = await context.folderSetupFn(async (dir) => {
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const aProjectDir = join(dir, PROJECT_DIR_NAME)
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await fsp.mkdir(aProjectDir, { recursive: true })
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})
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const u = await getUtils(page)
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await page.setBodyDimensions({ width: 1200, height: 500 })
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await test.step('Open the project', async () => {
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await expect(page.getByText(PROJECT_DIR_NAME)).toBeVisible()
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await page.getByText(PROJECT_DIR_NAME).click()
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await u.waitForPageLoad()
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})
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await u.openFilePanel()
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await u.openKclCodePanel()
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await test.step('Write to file externally and check for changed content', async () => {
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const content = 'ha he ho ho ha blap scap be dap'
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await fsp.writeFile(
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join(projectsDir, PROJECT_DIR_NAME, 'main.kcl'),
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content
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)
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await u.editorTextMatches(content)
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})
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}
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)
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