* Restore the native file menu tests * fix: saving off progress * chore: making progress cleaning up these verbose tests and improving app logic for e2e * chore: rewriting tests * fix: reworking application logic for file menu in the scene and e2e scene file menu test * chore: updating more e2e tests * fix: updated all the tests, auto fixers * fix: trying to improve tests within E2E, they aren't failing locally even with --repeat-each=10 * fix: application logic has a bug that you can navigate instantly but the scroll to view code will not trigger which breaks end to end tests * fix: improving E2E tests * fix: fixing clipboard typo * fix: porting test() for each native file menu to a test.step to speed it up * fix: auto fixes and console log helper function for playwright runtimes * fix: more cleanup * fix: trying to fix these... * fix: got the tests working * fix: addressing PR comments * fix: trying to stablize the tests * fix: auto fixes * fix: trying to make it the command name and not arg? could be a source of race condition if the input is not written fast enough? * fix: maybe because this close locator was running too quickly? * fix: panic timeout, classic * fix: these are gone * fix: shorter waits --------- Co-authored-by: Kevin Nadro <kevin@zoo.dev> Co-authored-by: Kevin Nadro <nadr0@users.noreply.github.com> Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
208 lines
7.5 KiB
TypeScript
208 lines
7.5 KiB
TypeScript
import { Dialog, Popover, Transition } from '@headlessui/react'
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import { Fragment, useEffect } from 'react'
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import { useLocation } from 'react-router-dom'
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import CommandBarArgument from '@src/components/CommandBar/CommandBarArgument'
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import CommandBarReview from '@src/components/CommandBar/CommandBarReview'
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import CommandComboBox from '@src/components/CommandComboBox'
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import { CustomIcon } from '@src/components/CustomIcon'
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import Tooltip from '@src/components/Tooltip'
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import { useNetworkContext } from '@src/hooks/useNetworkContext'
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import { EngineConnectionStateType } from '@src/lang/std/engineConnection'
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import useHotkeyWrapper from '@src/lib/hotkeyWrapper'
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import { engineCommandManager } from '@src/lib/singletons'
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import { commandBarActor, useCommandBarState } from '@src/lib/singletons'
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import toast from 'react-hot-toast'
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export const COMMAND_PALETTE_HOTKEY = 'mod+k'
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export const CommandBar = () => {
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const { pathname } = useLocation()
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const commandBarState = useCommandBarState()
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const { immediateState } = useNetworkContext()
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const {
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context: { selectedCommand, currentArgument, commands },
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} = commandBarState
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const isArgumentThatShouldBeHardToDismiss =
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currentArgument?.inputType === 'selection' ||
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currentArgument?.inputType === 'selectionMixed' ||
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currentArgument?.inputType === 'text'
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const WrapperComponent = isArgumentThatShouldBeHardToDismiss
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? Popover
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: Dialog
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// Close the command bar when navigating
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useEffect(() => {
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if (commandBarState.matches('Closed')) return
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commandBarActor.send({ type: 'Close' })
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}, [pathname])
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/**
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* if the engine connection is about to end, we don't want users
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* to be able to perform commands that might require that connection,
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* so we just close the command palette.
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* TODO: instead, let each command control whether it is disabled, and
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* don't just bail out
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*/
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useEffect(() => {
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if (
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!commandBarActor.getSnapshot().matches('Closed') &&
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engineCommandManager.engineConnection &&
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(immediateState.type === EngineConnectionStateType.Disconnecting ||
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immediateState.type === EngineConnectionStateType.Disconnected)
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) {
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commandBarActor.send({ type: 'Close' })
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toast.error('Exiting command flow because engine disconnected')
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}
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}, [immediateState, commandBarActor])
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// Hook up keyboard shortcuts
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useHotkeyWrapper([COMMAND_PALETTE_HOTKEY], () => {
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if (commandBarState.context.commands.length === 0) return
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if (commandBarState.matches('Closed')) {
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commandBarActor.send({ type: 'Open' })
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} else {
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commandBarActor.send({ type: 'Close' })
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}
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})
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function stepBack() {
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if (!currentArgument) {
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if (commandBarState.matches('Review')) {
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const entries = Object.entries(selectedCommand?.args || {}).filter(
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([_, argConfig]) =>
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!argConfig.hidden &&
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(typeof argConfig.required === 'function'
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? argConfig.required(commandBarState.context)
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: argConfig.required)
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)
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const currentArgName = entries[entries.length - 1][0]
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const currentArg = {
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name: currentArgName,
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...entries[entries.length - 1][1],
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}
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commandBarActor.send({
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type: 'Edit argument',
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data: {
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arg: currentArg,
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},
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})
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} else {
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commandBarActor.send({ type: 'Deselect command' })
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}
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} else {
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const entries = Object.entries(selectedCommand?.args || {}).filter(
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(a) => !a[1].hidden
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)
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const index = entries.findIndex(
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([key, _]) => key === currentArgument.name
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)
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if (index === 0) {
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commandBarActor.send({ type: 'Deselect command' })
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} else {
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commandBarActor.send({
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type: 'Change current argument',
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data: {
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arg: { name: entries[index - 1][0], ...entries[index - 1][1] },
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},
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})
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}
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}
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}
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return (
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<Transition.Root
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show={!commandBarState.matches('Closed') || false}
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afterLeave={() => {
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if (selectedCommand?.onCancel) selectedCommand.onCancel()
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commandBarActor.send({ type: 'Clear' })
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}}
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as={Fragment}
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>
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<WrapperComponent
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open={
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!commandBarState.matches('Closed') ||
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isArgumentThatShouldBeHardToDismiss
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}
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onClose={() => {
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commandBarActor.send({ type: 'Close' })
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}}
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className={
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'fixed inset-0 z-50 overflow-y-auto pb-4 pt-1 ' +
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(isArgumentThatShouldBeHardToDismiss ? 'pointer-events-none' : '')
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}
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data-testid="command-bar-wrapper"
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>
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<Transition.Child
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enter="duration-100 ease-out"
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enterFrom="opacity-0 scale-95"
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enterTo="opacity-100 scale-100"
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leave="duration-75 ease-in"
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leaveFrom="opacity-100 scale-100"
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leaveTo="opacity-0 scale-95"
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>
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<WrapperComponent.Panel
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className="relative z-50 pointer-events-auto w-full max-w-xl pt-2 mx-auto border rounded rounded-tl-none shadow-lg bg-chalkboard-10 dark:bg-chalkboard-100 dark:border-chalkboard-70"
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as="div"
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data-testid="command-bar"
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>
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{commandBarState.matches('Selecting command') ? (
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<CommandComboBox
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options={commands.filter((command) => {
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return (
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// By default everything is undefined
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// If marked explicitly as false hide
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command.hideFromSearch === undefined ||
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command.hideFromSearch === false
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)
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})}
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/>
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) : commandBarState.matches('Gathering arguments') ? (
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<CommandBarArgument stepBack={stepBack} />
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) : (
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commandBarState.matches('Review') && (
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<CommandBarReview stepBack={stepBack} />
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)
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)}
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<div className="flex flex-col gap-2 !absolute left-auto right-full top-[-3px] m-2.5 p-0 border-none bg-transparent hover:bg-transparent">
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<button
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data-testid="command-bar-close-button"
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onClick={() => commandBarActor.send({ type: 'Close' })}
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className="group m-0 p-0 border-none bg-transparent hover:bg-transparent"
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>
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<CustomIcon
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name="close"
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className="w-5 h-5 rounded-sm bg-destroy-10 text-destroy-80 dark:bg-destroy-80 dark:text-destroy-10 group-hover:brightness-110"
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/>
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<Tooltip position="bottom">
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Cancel{' '}
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<kbd className="hotkey ml-4 dark:!bg-chalkboard-80">esc</kbd>
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</Tooltip>
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</button>
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{!commandBarState.matches('Selecting command') && (
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<button onClick={stepBack} className="m-0 p-0 border-none">
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<CustomIcon name="arrowLeft" className="w-5 h-5 rounded-sm" />
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<Tooltip position="bottom">
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Step back{' '}
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<kbd className="hotkey ml-4 dark:!bg-chalkboard-80">
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Shift
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</kbd>
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<kbd className="hotkey ml-4 dark:!bg-chalkboard-80">
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Bksp
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</kbd>
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</Tooltip>
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</button>
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)}
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</div>
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</WrapperComponent.Panel>
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</Transition.Child>
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</WrapperComponent>
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</Transition.Root>
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)
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}
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export default CommandBar
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