Files
modeling-app/src/lib/routeLoaders.ts
2024-10-10 18:55:31 -04:00

192 lines
5.6 KiB
TypeScript

import { ActionFunction, LoaderFunction, redirect } from 'react-router-dom'
import { FileLoaderData, HomeLoaderData, IndexLoaderData } from './types'
import { getProjectMetaByRouteId, PATHS } from './paths'
import { isDesktop } from './isDesktop'
import { BROWSER_PATH } from 'lib/paths'
import {
BROWSER_FILE_NAME,
BROWSER_PROJECT_NAME,
PROJECT_ENTRYPOINT,
} from 'lib/constants'
import { loadAndValidateSettings } from './settings/settingsUtils'
import makeUrlPathRelative from './makeUrlPathRelative'
import { codeManager } from 'lib/singletons'
import { fileSystemManager } from 'lang/std/fileSystemManager'
import { getProjectInfo } from './desktop'
import { createSettings } from './settings/initialSettings'
// The root loader simply resolves the settings and any errors that
// occurred during the settings load
export const settingsLoader: LoaderFunction = async ({
params,
}): Promise<
ReturnType<typeof createSettings> | ReturnType<typeof redirect>
> => {
let { settings, configuration } = await loadAndValidateSettings()
// I don't love that we have to read the settings again here,
// but we need to get the project path to load the project settings
if (params.id) {
const projectPathData = await getProjectMetaByRouteId(
params.id,
configuration
)
if (projectPathData) {
const { projectPath } = projectPathData
const { settings: s } = await loadAndValidateSettings(
projectPath || undefined
)
return s
}
}
return settings
}
// Redirect users to the appropriate onboarding page if they haven't completed it
export const onboardingRedirectLoader: ActionFunction = async (args) => {
const { settings } = await loadAndValidateSettings()
const onboardingStatus = settings.app.onboardingStatus.current || ''
const notEnRouteToOnboarding = !args.request.url.includes(
PATHS.ONBOARDING.INDEX
)
// '' is the initial state, 'done' and 'dismissed' are the final states
const hasValidOnboardingStatus =
onboardingStatus.length === 0 ||
!(onboardingStatus === 'done' || onboardingStatus === 'dismissed')
const shouldRedirectToOnboarding =
notEnRouteToOnboarding && hasValidOnboardingStatus
if (shouldRedirectToOnboarding) {
return redirect(
makeUrlPathRelative(PATHS.ONBOARDING.INDEX) + onboardingStatus.slice(1)
)
}
return settingsLoader(args)
}
export const fileLoader: LoaderFunction = async (
routerData
): Promise<FileLoaderData | Response> => {
const { params } = routerData
let { configuration } = await loadAndValidateSettings()
const projectPathData = await getProjectMetaByRouteId(
params.id,
configuration
)
const isBrowserProject = params.id === decodeURIComponent(BROWSER_PATH)
if (!isBrowserProject && projectPathData) {
const { projectName, projectPath, currentFileName, currentFilePath } =
projectPathData
const urlObj = new URL(routerData.request.url)
let code = ''
if (!urlObj.pathname.endsWith('/settings')) {
const fallbackFile = isDesktop()
? (await getProjectInfo(projectPath)).default_file
: ''
let fileExists = isDesktop()
if (currentFilePath && fileExists) {
try {
await window.electron.stat(currentFilePath)
} catch (e) {
if (e === 'ENOENT') {
fileExists = false
}
}
}
if (!fileExists || !currentFileName || !currentFilePath || !projectName) {
return redirect(
`${PATHS.FILE}/${encodeURIComponent(
isDesktop() ? fallbackFile : params.id + '/' + PROJECT_ENTRYPOINT
)}${new URL(routerData.request.url).search || ''}`
)
}
code = await window.electron.readFile(currentFilePath)
code = normalizeLineEndings(code)
// Update both the state and the editor's code.
// We explicitly do not write to the file here since we are loading from
// the file system and not the editor.
codeManager.updateCurrentFilePath(currentFilePath)
codeManager.updateCodeStateEditor(code)
}
// Set the file system manager to the project path
// So that WASM gets an updated path for operations
fileSystemManager.dir = projectPath
const defaultProjectData = {
name: projectName || 'unnamed',
path: projectPath,
children: [],
kcl_file_count: 0,
directory_count: 0,
metadata: null,
default_file: projectPath,
}
const maybeProjectInfo = isDesktop()
? await getProjectInfo(projectPath)
: null
console.log('maybeProjectInfo', {
maybeProjectInfo,
defaultProjectData,
projectPathData,
})
const projectData: IndexLoaderData = {
code,
project: maybeProjectInfo ?? defaultProjectData,
file: {
name: currentFileName || '',
path: currentFilePath || '',
children: [],
},
}
return {
...projectData,
}
}
return {
code: '',
project: {
name: BROWSER_PROJECT_NAME,
path: '/' + BROWSER_PROJECT_NAME,
children: [],
},
file: {
name: BROWSER_FILE_NAME,
path: decodeURIComponent(BROWSER_PATH),
children: [],
},
}
}
// Loads the settings and by extension the projects in the default directory
// and returns them to the Home route, along with any errors that occurred
export const homeLoader: LoaderFunction = async ({
request,
}): Promise<HomeLoaderData | Response> => {
const url = new URL(request.url)
if (!isDesktop()) {
return redirect(
PATHS.FILE + '/%2F' + BROWSER_PROJECT_NAME + (url.search || '')
)
}
return {}
}
const normalizeLineEndings = (str: string, normalized = '\n') => {
return str.replace(/\r?\n/g, normalized)
}