Files
modeling-app/rust/kcl-lib
Jess Frazelle de137ff13b Merge remote-tracking branch 'origin/main' into jess/changes-import
* origin/main: (26 commits)
  attempt to import win-ca on windows (#6136)
  Upgrade e2e-tests windows runner from 4 cores to 8 (#6166)
  Follow-up fixes after bearing sample rename (#6164)
  Add test for #5799: "Only showing axis planes when there are no errors" (#6007)
  Wait for export button to make test more reliable (#6143)
  sketching on a mirror2d thats been extruded fixed! (#6149)
  Bump vite from 5.4.16 to 5.4.17 in /packages/codemirror-lang-kcl in the security group (#6150)
  Bump vite from 5.4.16 to 5.4.17 in the security group (#6151)
  Update all KCL-Samples to be more ME friendly (#6132)
  Shorten feedback cycle for legitimate failures (#6146)
  Remove the camera projection toggle from the UI (#6077)
  Use all available CPUs to run tests on CI (#6138)
  [fix] Get rid of risky useEffect in restart onboarding flow (#6133)
  Feature: Traditional menu actions in desktop application part II (#6030)
  [Bug] fix some UI friction from imports (#6139)
  Use scene fixture to make test more reliable on macOS (#6140)
  Fix: function composition during playwright setup created a massive page.reload loop (#6137)
  Alternative way to make appMachine spawned children type safe (#5890)
  [BUG] mutate ast to keep comments for pipe split ast-mod (#6128)
  Rename the app to Zoo Design Studio (#5974)
  ...
2025-04-05 09:33:50 -07:00
..
2025-03-04 22:21:12 -08:00

kcl-lib

Our language for defining geometry and working with our Geometry Engine efficiently. Short for KittyCAD Language, named after our Design API.

Contributing a standard library function

We've built a lot of tooling to make contributing to KCL easier. If you are interested in contributing a new standard library function to KCL, here is the rough process:

  1. Open just the folder in your editor of choice. VS Code, for example, struggles to run rust-analyzer on the entire modeling-app directory because it's such a turducken of TS and Rust code.
  2. Find the definition for similar standard library functions in ./kcl/src/std and place your new one near it or in the same category file.
  3. Add your new code. A new standard library function consists of:
  4. A pub async of the actual standard library function in Rust
  5. A doc comment block containing at least one example using your new standard library function (the Rust compiler will error if you don't provide an example our teammates are dope)
  6. A stdlib macro providing the name that will need to be written by KCL users to use the function (this is usually a camelCase version of your Rust implementation, which is named with snake_case)
  7. An inner function that is published only to the crate
  8. Add your new standard library function to the long list of CORE_FNS in mod.rs
  9. Get a production Zoo dev token and run export KITTYCAD_API_TOKEN=your-token-here in a terminal
  10. Run TWENTY_TWENTY=overwrite cargo nextest run --workspace --no-fail-fast to take snapshot tests of your example code running in the engine
  11. Run just redo-kcl-stdlib-docs to generate new Markdown documentation for your function that will be used to generate docs on our website.
  12. Create a PR in GitHub.

Bumping the version

If you bump the version of kcl-lib and push it to crates, be sure to update the repos we own that use it as well. These are: