* Add back stream idle mode
* Shut up codespell
* Correct serialization; only expose at user level
* cargo fmt
* tsc lint fmt
* Move engineStreamMachine as a global actor; tons of more work
* Fix up everything after bumping kittycad/lib
* Remove camera sync
* Use pause/play iconology
* Add back better ping indicator
* wip
* Fix streamIdleMode checkbox being wonky
* yarn fmt
* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing
* Clear diagnostics when unmounting code editor!
* wip
* Rework initial root projects dir + deflake many projects tests
* More e2e fixes
* Deflake revolve some revolve tests
* Fix the rest of the mfing tests
* yarn fmt
* yarn lint
* yarn tsc
* Fix tsc after rebase
* wip
* less flaky point and click
* wip
* Fixup after rebase
* Fix more tests
* Fix 2 more
* Fix up named-views tests
* yarn fmt lint tsc
* Fix up new changes
* Get rid of 1 cyclic dependency
* Fix another cyclic mfer!
* fmt
* fmt tsc
* Fix zoom to fit being frigged
* a new list of circular deps
* Remove NetworkHealthIndicator test that was shit
* Fix the bad reload repeat issue kevin started on
* Fix zoom to fit at the right moments...
* Fix cache count numbers in editor test
* Remove a test race - poll window info.
* Qualify fail function
* Try something
* Use scene.connectionEstablished
* Hopefully fix snapshots at least
* Add app console.log
* Fix native menu tests more
* tsc lint
* Fix camera failure
* Try again
* Test attempt number 15345203, action!
* Add back old window detection heuristic
* Remove firstWindow to complete the work of 2342d04fe2
* Tweak some tests for MacOS
* Tweak "set appearance" test for MacOS
Revert this if it messes up any other platform's color checks!
* Are you serious? This was all that needed formatting?
* More color tweaks
Local MacOS and CI MacOS don't agree
* Fixes on apperance e2e test for stream idle branch (#6168)
pierremtb/stream-idle-revamp-appearance-fixes
* Another apperance fix
* Skip one native menu test to make stream idle green (#6169)
* pierremtb/stream-idle-revamp-more-fixes
* Fix lint
* Update snapshot for test_generate_settings_docs
---------
Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
kcl-lib
Our language for defining geometry and working with our Geometry Engine efficiently. Short for KittyCAD Language, named after our Design API.
Contributing a standard library function
We've built a lot of tooling to make contributing to KCL easier. If you are interested in contributing a new standard library function to KCL, here is the rough process:
- Open just the folder in your editor of choice. VS Code, for example, struggles to run rust-analyzer on the entire modeling-app directory because it's such a turducken of TS and Rust code.
- Find the definition for similar standard library functions in
./kcl/src/std
and place your new one near it or in the same category file. - Add your new code. A new standard library function consists of:
- A
pub async
of the actual standard library function in Rust - A doc comment block containing at least one example using your new standard library function (the Rust compiler will error if you don't provide an example our teammates are dope)
- A
stdlib
macro providing the name that will need to be written by KCL users to use the function (this is usually a camelCase version of your Rust implementation, which is named with snake_case) - An inner function that is published only to the crate
- Add your new standard library function to the long list of CORE_FNS in mod.rs
- Get a production Zoo dev token and run
export KITTYCAD_API_TOKEN=your-token-here
in a terminal - Run
TWENTY_TWENTY=overwrite cargo nextest run --workspace --no-fail-fast
to take snapshot tests of your example code running in the engine - Run
just redo-kcl-stdlib-docs
to generate new Markdown documentation for your function that will be used to generate docs on our website. - Create a PR in GitHub.
Bumping the version
If you bump the version of kcl-lib and push it to crates, be sure to update the repos we own that use it as well. These are: