* chore: cleanup to get named views released! * fix: fixed gizmo, client side camera sync and remove DEV flag * yarp * chore: implementing E2E tests for creating a named view * fix: cleaning up and commenting E2E tests for named views * fix: we did it bois, the skip ceral i zation bricked my E2E test :( * fix: auto formatter * fix: snapshot uuid matching because rust will randomly generate thme * fix: auto fmt * fix: trying to resolve typescript issues * fix: handling NamedView vs CameraViewState type checking * fix: no idea I just mapped export to 3d export because we have no 2d export yet... * fix: random file I wrote because my editor was too slow * fix: git merge did not do what I wanted * A snapshot a day keeps the bugs away! 📷🐛 * fix: linter errors * A snapshot a day keeps the bugs away! 📷🐛 --------- Co-authored-by: 49fl <ircsurfer33@gmail.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
17 lines
380 B
Plaintext
17 lines
380 B
Plaintext
[settings]
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modeling = { }
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text_editor = { }
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command_bar = { }
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[settings.app.named_views.0656fb1a-9640-473e-b334-591dc70c0138]
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name = "uuid1"
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eye_offset = 1_378.0059
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fov_y = 45
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is_ortho = false
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ortho_scale_enabled = true
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ortho_scale_factor = 1.6
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pivot_position = [ 0, 0, 0 ]
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pivot_rotation = [ 0.5380994, 0.0, 0.0, 0.8428814 ]
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world_coord_system = "right_handed_up_z"
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version = 1
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