* Remove unused `telemetryLoader` * Remove onboarding redirect behavior * Allow subRoute to be passed to navigateToProject * Replace warning dialog routes with toasts * Wire up new utilities and toasts to UI components * Add home sidebar buttons for tutorial flow * Rename menu item * Add flex-1 so home-layout fills available space * Remove onboarding avatar tests, they are becoming irrelevant * Consolidate onboarding tests to one longer one and update it to not use pixel color checks, and use fixtures. * Shorten warning toast button text * tsc, lint, and circular deps * Update circular dep file * Fix mistakes made in circular update tweaking * One more dumb created circular dep * Update src/routes/Onboarding/utils.tsx Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com> * Fix narrow screen home layout breaking * fix: kevin, navigation routes fixed * fix: filename parsing is correct now for onboarding with the last file sep * Fix e2e test state checks that are diff on Linux * Create onboarding project entirely through systemIOMachine * Fix Windows path construction * Make utility to verify a string is an onboarding value * Little biome formatting suggestion fix * Units onboarding step was not using OnboardingButtons * Add type checking of next and previous status, fix useNextClick * Thanks Graphite Diamond, I should use that new util * Remove TODO comment * Fix botched merge because IS_PLAYWRIGHT moved or something --------- Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com> Co-authored-by: Kevin Nadro <kevin@zoo.dev>
		
			
				
	
	
		
			176 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import { expect, test } from '@e2e/playwright/zoo-test'
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test.describe('Onboarding tests', () => {
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  test('Desktop onboarding flow works', async ({
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    page,
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    homePage,
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    toolbar,
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    editor,
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    scene,
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    tronApp,
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  }) => {
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    if (!tronApp) {
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      fail()
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    }
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    // Because our default test settings have the onboardingStatus set to 'dismissed',
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    // we must set it to empty for the tests where we want to see the onboarding UI.
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    await tronApp.cleanProjectDir({
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      app: {
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        onboarding_status: '',
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      },
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    })
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    const bracketComment = '// Shelf Bracket'
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    const tutorialWelcomHeading = page.getByText(
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      'Welcome to Design Studio! This'
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    )
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    const nextButton = page.getByTestId('onboarding-next')
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    const prevButton = page.getByTestId('onboarding-prev')
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    const userMenuButton = toolbar.userSidebarButton
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    const userMenuSettingsButton = page.getByRole('button', {
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      name: 'User settings',
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    })
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    const settingsHeading = page.getByRole('heading', {
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      name: 'Settings',
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      exact: true,
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    })
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    const restartOnboardingSettingsButton = page.getByRole('button', {
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      name: 'Replay onboarding',
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    })
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    const helpMenuButton = page.getByRole('button', {
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      name: 'Help and resources',
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    })
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    const helpMenuRestartOnboardingButton = page.getByRole('button', {
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      name: 'Replay onboarding tutorial',
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    })
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    const postDismissToast = page.getByText(
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      'Click the question mark in the lower-right corner if you ever want to redo the tutorial!'
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    )
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    await test.step('Test initial home page view, showing a tutorial button', async () => {
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      await expect(homePage.tutorialBtn).toBeVisible()
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      await homePage.expectState({
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        projectCards: [],
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        sortBy: 'last-modified-desc',
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      })
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    })
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    await test.step('Create a blank project and verify no onboarding chrome is shown', async () => {
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      await homePage.goToModelingScene()
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      await expect(toolbar.projectName).toContainText('testDefault')
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      await expect(tutorialWelcomHeading).not.toBeVisible()
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      await editor.expectEditor.toContain('@settings(defaultLengthUnit = in)', {
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        shouldNormalise: true,
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      })
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      await scene.connectionEstablished()
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      await expect(toolbar.startSketchBtn).toBeEnabled({ timeout: 15_000 })
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    })
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    await test.step('Go home and verify we still see the tutorial button, then begin it.', async () => {
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      await toolbar.logoLink.click()
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      await expect(homePage.tutorialBtn).toBeVisible()
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      await homePage.expectState({
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        projectCards: [
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          {
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            title: 'testDefault',
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            fileCount: 1,
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          },
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        ],
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        sortBy: 'last-modified-desc',
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      })
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      await homePage.tutorialBtn.click()
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    })
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    // This is web-only.
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    // TODO: write a new test just for the onboarding in browser
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    // await test.step('Ensure the onboarding request toast appears', async () => {
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    //   await expect(page.getByTestId('onboarding-toast')).toBeVisible()
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    //   await page.getByTestId('onboarding-next').click()
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    // })
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    await test.step('Ensure we see the welcome screen in a new project', async () => {
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      await expect(toolbar.projectName).toContainText('Tutorial Project 00')
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      await expect(tutorialWelcomHeading).toBeVisible()
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      await editor.expectEditor.toContain(bracketComment)
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      await scene.connectionEstablished()
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      await expect(toolbar.startSketchBtn).toBeEnabled({ timeout: 15_000 })
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    })
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    await test.step('Test the clicking through the onboarding flow', async () => {
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      await test.step('Going forward', async () => {
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        while ((await nextButton.innerText()) !== 'Finish') {
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          await nextButton.hover()
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          await nextButton.click()
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        }
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      })
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      await test.step('Going backward', async () => {
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        while ((await prevButton.innerText()) !== 'Dismiss') {
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          await prevButton.hover()
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          await prevButton.click()
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        }
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      })
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      // Dismiss the onboarding
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      await test.step('Dismiss the onboarding', async () => {
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        await prevButton.hover()
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        await prevButton.click()
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        await expect(page.getByTestId('onboarding-content')).not.toBeVisible()
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        await expect(postDismissToast).toBeVisible()
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        await expect.poll(() => page.url()).not.toContain('/onboarding')
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      })
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    })
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    await test.step('Resetting onboarding from inside project should always make a new one', async () => {
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      await test.step('Reset onboarding from settings', async () => {
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        await userMenuButton.click()
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        await userMenuSettingsButton.click()
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        await expect(settingsHeading).toBeVisible()
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        await expect(restartOnboardingSettingsButton).toBeVisible()
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        await restartOnboardingSettingsButton.click()
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      })
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      await test.step('Makes a new project', async () => {
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        await expect(toolbar.projectName).toContainText('Tutorial Project 01')
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        await expect(tutorialWelcomHeading).toBeVisible()
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        await editor.expectEditor.toContain(bracketComment)
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        await scene.connectionEstablished()
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        await expect(toolbar.startSketchBtn).toBeEnabled({ timeout: 15_000 })
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      })
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      await test.step('Dismiss the onboarding', async () => {
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        await postDismissToast.waitFor({ state: 'detached' })
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        await page.keyboard.press('Escape')
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        await expect(postDismissToast).toBeVisible()
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        await expect(page.getByTestId('onboarding-content')).not.toBeVisible()
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        await expect.poll(() => page.url()).not.toContain('/onboarding')
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      })
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    })
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    await test.step('Resetting onboarding from home help menu makes a new project', async () => {
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      await test.step('Go home and reset onboarding from lower-right help menu', async () => {
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        await toolbar.logoLink.click()
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        await expect(homePage.tutorialBtn).not.toBeVisible()
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        await expect(
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          homePage.projectCard.getByText('Tutorial Project 00')
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        ).toBeVisible()
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        await expect(
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          homePage.projectCard.getByText('Tutorial Project 01')
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        ).toBeVisible()
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        await helpMenuButton.click()
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        await helpMenuRestartOnboardingButton.click()
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      })
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      await test.step('Makes a new project', async () => {
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        await expect(toolbar.projectName).toContainText('Tutorial Project 02')
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        await expect(tutorialWelcomHeading).toBeVisible()
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        await editor.expectEditor.toContain(bracketComment)
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        await scene.connectionEstablished()
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        await expect(toolbar.startSketchBtn).toBeEnabled({ timeout: 15_000 })
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      })
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    })
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  })
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})
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