Files
modeling-app/playwright.config.ts
Kurt Hutten d9be308c36 ~Maybe~ (Lee: ABSOLUTELY) use biome (#6327)
* maybe use biome

* import organising

* Removed unused new fmt commands; fix to not use linter

* Don't use fmt:generated - fmt is fast, but also use Makefile for this sort of thing

---------

Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
2025-04-15 10:11:25 -04:00

122 lines
3.6 KiB
TypeScript

import os from 'os'
import { defineConfig, devices } from '@playwright/test'
const platform = os.platform() // 'linux' (Ubuntu), 'darwin' (macOS), 'win32' (Windows)
let workers: number | string
if (process.env.E2E_WORKERS) {
workers = process.env.E2E_WORKERS.includes('%')
? process.env.E2E_WORKERS
: parseInt(process.env.E2E_WORKERS)
} else if (!process.env.CI) {
workers = 1 // Local dev: keep things simple and deterministic by default
} else {
// On CI: adjust based on OS
switch (platform) {
case 'linux':
workers = '100%' // CI Linux runners are generally beefier
break
case 'darwin':
case 'win32':
default:
workers = '75%' // Slightly conservative for GUI-based OSes
break
}
}
/**
* See https://playwright.dev/docs/test-configuration.
*/
export default defineConfig({
timeout: 120_000, // override the default 30s timeout
testDir: './e2e/playwright',
testIgnore: '*.test.ts', // ignore unit tests
/* Run tests in files in parallel */
fullyParallel: true,
/* Fail the build on CI if you accidentally left test.only in the source code. */
forbidOnly: Boolean(process.env.CI),
/* Do not retry using Playwright's built-in retry mechanism */
retries: 0,
/* Use all available CPU cores */
workers: workers,
/* Reporter to use. See https://playwright.dev/docs/test-reporters */
reporter: [
[process.env.CI ? 'dot' : 'list'],
['json', { outputFile: './test-results/report.json' }],
['html'],
['./e2e/playwright/lib/api-reporter.ts'],
],
/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
use: {
/* Base URL to use in actions like `await page.goto('/')`. */
baseURL: 'http://localhost:3000',
/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
trace: 'retain-on-failure',
actionTimeout: 15000,
screenshot: 'only-on-failure',
},
/* Configure projects for major browsers */
projects: [
{
name: 'Google Chrome',
use: {
...devices['Desktop Chrome'],
channel: 'chrome',
contextOptions: {
/* Chromium is the only one with these permission types */
permissions: ['clipboard-write', 'clipboard-read'],
},
launchOptions: {
...(process.env.PLAYWRIGHT_CHROMIUM_EXECUTABLE_PATH
? {
executablePath: process.env.PLAYWRIGHT_CHROMIUM_EXECUTABLE_PATH,
}
: {}),
},
}, // or 'chrome-beta'
},
// {
// name: 'webkit',
// use: { ...devices['Desktop Safari'] },
// },
// {
// name: 'firefox',
// use: { ...devices['Desktop Firefox'] },
// },
// {
// name: 'chromium', // compat issue with encoding atm, so we're using the branded 'Google Chrome' instead
// use: { ...devices['Desktop Chrome'] },
// },
/* Test against mobile viewports. */
// {
// name: 'Mobile Chrome',
// use: { ...devices['Pixel 5'] },
// },
// {
// name: 'Mobile Safari',
// use: { ...devices['iPhone 12'] },
// },
/* Test against branded browsers. */
// {
// name: 'Microsoft Edge',
// use: { ...devices['Desktop Edge'], channel: 'msedge' },
// },
// {
// name: 'Google Chrome',
// use: { ...devices['Desktop Chrome'], channel: 'chrome' },
// },
],
/* Run your local dev server before starting the tests */
webServer: {
command: 'npm start',
// url: 'http://127.0.0.1:3000',
reuseExistingServer: !process.env.CI,
},
})