* adjust engine connection to opt out of webRTC connection * refactor start and test setup * add env to unit test * spell config update * fix beforeAll order bug * initial integration of new artifact map with tests passing * remove old artifact map and clean up * graph artifact map * have graph commited * have graph commited * remove bad file * install playwright * fmt * commit permissions * typo * flesh out tests more * Look at this (photo)Graph *in the voice of Nickelback* * multi highlight * redo image logic * add in solid 2d data into artifactMap * fix snapshots * stabiles graph images * Look at this (photo)Graph *in the voice of Nickelback* * tweak tests * rename blend to edgeCut * Look at this (photo)Graph *in the voice of Nickelback* * fix playw tests * start of artifact map rename to graph * rename file * rename test * rename clearup * comments * docs * docs proof read * few tweaks here and there * typos * delete get parent logic * nit, combine if statements * remove unused param * fix silly test bug * rename surfId to sufaceId * rename types * update comments * add comment * add extra check * Look at this (photo)Graph *in the voice of Nickelback* * pull out merge artifact function * update comments * fix test * fmt --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
946 lines
32 KiB
TypeScript
946 lines
32 KiB
TypeScript
import { useMachine } from '@xstate/react'
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import React, { createContext, useEffect, useMemo, useRef } from 'react'
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import {
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AnyStateMachine,
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ContextFrom,
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InterpreterFrom,
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Prop,
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StateFrom,
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assign,
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} from 'xstate'
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import {
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SetSelections,
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getPersistedContext,
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modelingMachine,
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modelingMachineDefaultContext,
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} from 'machines/modelingMachine'
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import { useSetupEngineManager } from 'hooks/useSetupEngineManager'
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import { useSettingsAuthContext } from 'hooks/useSettingsAuthContext'
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import {
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isCursorInSketchCommandRange,
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updatePathToNodeFromMap,
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} from 'lang/util'
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import {
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kclManager,
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sceneInfra,
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engineCommandManager,
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codeManager,
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editorManager,
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sceneEntitiesManager,
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} from 'lib/singletons'
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import { useHotkeys } from 'react-hotkeys-hook'
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import { applyConstraintHorzVertDistance } from './Toolbar/SetHorzVertDistance'
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import {
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angleBetweenInfo,
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applyConstraintAngleBetween,
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} from './Toolbar/SetAngleBetween'
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import { applyConstraintAngleLength } from './Toolbar/setAngleLength'
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import {
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Selections,
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canExtrudeSelection,
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handleSelectionBatch,
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isSelectionLastLine,
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isRangeInbetweenCharacters,
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isSketchPipe,
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updateSelections,
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} from 'lib/selections'
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import { applyConstraintIntersect } from './Toolbar/Intersect'
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import { applyConstraintAbsDistance } from './Toolbar/SetAbsDistance'
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import useStateMachineCommands from 'hooks/useStateMachineCommands'
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import { modelingMachineCommandConfig } from 'lib/commandBarConfigs/modelingCommandConfig'
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import {
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STRAIGHT_SEGMENT,
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TANGENTIAL_ARC_TO_SEGMENT,
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getParentGroup,
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getSketchOrientationDetails,
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} from 'clientSideScene/sceneEntities'
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import {
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moveValueIntoNewVariablePath,
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sketchOnExtrudedFace,
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startSketchOnDefault,
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} from 'lang/modifyAst'
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import { Program, parse, recast } from 'lang/wasm'
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import {
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getNodePathFromSourceRange,
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hasExtrudableGeometry,
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isSingleCursorInPipe,
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} from 'lang/queryAst'
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import { TEST } from 'env'
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import { exportFromEngine } from 'lib/exportFromEngine'
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import { Models } from '@kittycad/lib/dist/types/src'
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import toast from 'react-hot-toast'
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import { EditorSelection, Transaction } from '@codemirror/state'
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import { useSearchParams } from 'react-router-dom'
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import { letEngineAnimateAndSyncCamAfter } from 'clientSideScene/CameraControls'
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import { getVarNameModal } from 'hooks/useToolbarGuards'
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import { err, trap } from 'lib/trap'
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import { useCommandsContext } from 'hooks/useCommandsContext'
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import { modelingMachineEvent } from 'editor/manager'
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import { hasValidFilletSelection } from 'lang/modifyAst/addFillet'
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type MachineContext<T extends AnyStateMachine> = {
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state: StateFrom<T>
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context: ContextFrom<T>
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send: Prop<InterpreterFrom<T>, 'send'>
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}
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export const ModelingMachineContext = createContext(
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{} as MachineContext<typeof modelingMachine>
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)
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export const ModelingMachineProvider = ({
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children,
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}: {
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children: React.ReactNode
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}) => {
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const {
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auth,
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settings: {
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context: {
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app: { theme, enableSSAO },
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modeling: { defaultUnit, highlightEdges, showScaleGrid },
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},
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},
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} = useSettingsAuthContext()
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const token = auth?.context?.token
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const streamRef = useRef<HTMLDivElement>(null)
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const persistedContext = useMemo(() => getPersistedContext(), [])
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let [searchParams] = useSearchParams()
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const pool = searchParams.get('pool')
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const { commandBarState } = useCommandsContext()
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// Settings machine setup
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// const retrievedSettings = useRef(
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// localStorage?.getItem(MODELING_PERSIST_KEY) || '{}'
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// )
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// What should we persist from modeling state? Nothing?
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// const persistedSettings = Object.assign(
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// settingsMachine.initialState.context,
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// JSON.parse(retrievedSettings.current) as Partial<
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// (typeof settingsMachine)['context']
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// >
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// )
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const [modelingState, modelingSend, modelingActor] = useMachine(
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modelingMachine,
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{
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context: {
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...modelingMachineDefaultContext,
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store: {
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...modelingMachineDefaultContext.store,
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...persistedContext,
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},
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},
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actions: {
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'disable copilot': () => {
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editorManager.setCopilotEnabled(false)
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},
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'enable copilot': () => {
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editorManager.setCopilotEnabled(true)
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},
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'sketch exit execute': ({ store }) => {
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;(async () => {
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// blocks entering a sketch until after exit sketch code has run
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kclManager.isExecuting = true
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sceneInfra.camControls.syncDirection = 'clientToEngine'
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await sceneInfra.camControls.snapToPerspectiveBeforeHandingBackControlToEngine()
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sceneInfra.camControls.syncDirection = 'engineToClient'
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store.videoElement?.pause()
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kclManager.executeCode().then(() => {
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if (engineCommandManager.engineConnection?.idleMode) return
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store.videoElement?.play().catch((e) => {
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console.warn('Video playing was prevented', e)
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})
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})
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})()
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},
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'Set mouse state': assign({
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mouseState: (_, event) => event.data,
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segmentHoverMap: ({ mouseState, segmentHoverMap }, event) => {
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if (event.data.type === 'isHovering') {
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const parent = getParentGroup(event.data.on, [
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STRAIGHT_SEGMENT,
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TANGENTIAL_ARC_TO_SEGMENT,
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])
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const pathToNode = parent?.userData?.pathToNode
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const pathToNodeString = JSON.stringify(pathToNode)
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if (!parent || !pathToNode) return segmentHoverMap
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if (segmentHoverMap[pathToNodeString] !== undefined)
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clearTimeout(segmentHoverMap[JSON.stringify(pathToNode)])
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return {
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...segmentHoverMap,
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[pathToNodeString]: 0,
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}
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} else if (
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event.data.type === 'idle' &&
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mouseState.type === 'isHovering'
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) {
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const mouseOnParent = getParentGroup(mouseState.on, [
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STRAIGHT_SEGMENT,
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TANGENTIAL_ARC_TO_SEGMENT,
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])
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if (!mouseOnParent || !mouseOnParent?.userData?.pathToNode)
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return segmentHoverMap
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const pathToNodeString = JSON.stringify(
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mouseOnParent?.userData?.pathToNode
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)
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const timeoutId = setTimeout(() => {
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sceneInfra.modelingSend({
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type: 'Set mouse state',
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data: {
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type: 'timeoutEnd',
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pathToNodeString,
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},
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})
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}, 800) as unknown as number
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return {
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...segmentHoverMap,
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[pathToNodeString]: timeoutId,
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}
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} else if (event.data.type === 'timeoutEnd') {
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const copy = { ...segmentHoverMap }
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delete copy[event.data.pathToNodeString]
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return copy
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}
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return {}
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},
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}),
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'Set Segment Overlays': assign({
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segmentOverlays: ({ segmentOverlays }, { data }) => {
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if (data.type === 'set-many') return data.overlays
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if (data.type === 'set-one')
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return {
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...segmentOverlays,
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[data.pathToNodeString]: data.seg,
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}
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if (data.type === 'delete-one') {
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const copy = { ...segmentOverlays }
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delete copy[data.pathToNodeString]
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return copy
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}
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// data.type === 'clear'
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return {}
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},
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}),
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'Set sketchDetails': assign(({ sketchDetails }, event) =>
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sketchDetails
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? {
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sketchDetails: {
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...sketchDetails,
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sketchPathToNode: event.data,
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},
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}
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: {}
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),
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'Set selection': assign(({ selectionRanges, sketchDetails }, event) => {
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const setSelections = event.data as SetSelections // this was needed for ts after adding 'Set selection' action to on done modal events
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const dispatchSelection = (selection?: EditorSelection) => {
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if (!selection) return // TODO less of hack for the below please
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if (!editorManager.editorView) return
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setTimeout(() => {
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if (!editorManager.editorView) return
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editorManager.editorView.dispatch({
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selection,
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annotations: [
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modelingMachineEvent,
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Transaction.addToHistory.of(false),
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],
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})
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})
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}
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let selections: Selections = {
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codeBasedSelections: [],
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otherSelections: [],
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}
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if (setSelections.selectionType === 'singleCodeCursor') {
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if (!setSelections.selection && editorManager.isShiftDown) {
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} else if (!setSelections.selection && !editorManager.isShiftDown) {
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selections = {
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codeBasedSelections: [],
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otherSelections: [],
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}
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} else if (setSelections.selection && !editorManager.isShiftDown) {
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selections = {
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codeBasedSelections: [setSelections.selection],
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otherSelections: [],
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}
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} else if (setSelections.selection && editorManager.isShiftDown) {
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selections = {
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codeBasedSelections: [
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...selectionRanges.codeBasedSelections,
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setSelections.selection,
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],
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otherSelections: selectionRanges.otherSelections,
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}
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}
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const {
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engineEvents,
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codeMirrorSelection,
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updateSceneObjectColors,
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} = handleSelectionBatch({
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selections,
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})
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codeMirrorSelection && dispatchSelection(codeMirrorSelection)
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engineEvents &&
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engineEvents.forEach((event) =>
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engineCommandManager.sendSceneCommand(event)
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)
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updateSceneObjectColors()
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return {
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selectionRanges: selections,
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}
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}
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if (setSelections.selectionType === 'mirrorCodeMirrorSelections') {
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return {
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selectionRanges: setSelections.selection,
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}
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}
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if (setSelections.selectionType === 'otherSelection') {
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if (editorManager.isShiftDown) {
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selections = {
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codeBasedSelections: selectionRanges.codeBasedSelections,
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otherSelections: [setSelections.selection],
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}
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} else {
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selections = {
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codeBasedSelections: [],
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otherSelections: [setSelections.selection],
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}
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}
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const { engineEvents, updateSceneObjectColors } =
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handleSelectionBatch({
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selections,
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})
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engineEvents &&
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engineEvents.forEach((event) =>
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engineCommandManager.sendSceneCommand(event)
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)
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updateSceneObjectColors()
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return {
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selectionRanges: selections,
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}
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}
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if (setSelections.selectionType === 'completeSelection') {
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editorManager.selectRange(setSelections.selection)
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if (!sketchDetails)
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return {
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selectionRanges: setSelections.selection,
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}
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return {
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selectionRanges: setSelections.selection,
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sketchDetails: {
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|
...sketchDetails,
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|
sketchPathToNode:
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setSelections.updatedPathToNode ||
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sketchDetails?.sketchPathToNode ||
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[],
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},
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|
}
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|
}
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|
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|
return {}
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}),
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|
'Engine export': async (_, event) => {
|
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if (event.type !== 'Export' || TEST) return
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|
console.log('exporting', event.data)
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const format = {
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...event.data,
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} as Partial<Models['OutputFormat_type']>
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// Set all the un-configurable defaults here.
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|
if (format.type === 'gltf') {
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format.presentation = 'pretty'
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|
}
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|
|
|
if (
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|
format.type === 'obj' ||
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|
format.type === 'ply' ||
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|
format.type === 'step' ||
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|
format.type === 'stl'
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) {
|
|
// Set the default coords.
|
|
// In the future we can make this configurable.
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|
// But for now, its probably best to keep it consistent with the
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// UI.
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format.coords = {
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forward: {
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axis: 'y',
|
|
direction: 'negative',
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|
},
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|
up: {
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|
axis: 'z',
|
|
direction: 'positive',
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},
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|
}
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|
}
|
|
|
|
if (
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|
format.type === 'obj' ||
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|
format.type === 'stl' ||
|
|
format.type === 'ply'
|
|
) {
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|
format.units = defaultUnit.current
|
|
}
|
|
|
|
if (format.type === 'ply' || format.type === 'stl') {
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|
format.selection = { type: 'default_scene' }
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|
}
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|
toast.promise(
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|
exportFromEngine({
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format: format as Models['OutputFormat_type'],
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|
}),
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{
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|
loading: 'Exporting...',
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|
success: 'Exported successfully',
|
|
error: 'Error while exporting',
|
|
}
|
|
)
|
|
},
|
|
},
|
|
guards: {
|
|
'has valid extrude selection': ({ selectionRanges }) => {
|
|
// A user can begin extruding if they either have 1+ faces selected or nothing selected
|
|
// TODO: I believe this guard only allows for extruding a single face at a time
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|
const isPipe = isSketchPipe(selectionRanges)
|
|
|
|
if (
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selectionRanges.codeBasedSelections.length === 0 ||
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isRangeInbetweenCharacters(selectionRanges) ||
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isSelectionLastLine(selectionRanges, codeManager.code)
|
|
) {
|
|
// they have no selection, we should enable the button
|
|
// so they can select the face through the cmdbar
|
|
// BUT only if there's extrudable geometry
|
|
if (hasExtrudableGeometry(kclManager.ast)) return true
|
|
return false
|
|
}
|
|
if (!isPipe) return false
|
|
|
|
return canExtrudeSelection(selectionRanges)
|
|
},
|
|
'has valid selection for deletion': ({ selectionRanges }) => {
|
|
if (!commandBarState.matches('Closed')) return false
|
|
if (selectionRanges.codeBasedSelections.length <= 0) return false
|
|
return true
|
|
},
|
|
'has valid fillet selection': ({ selectionRanges }) =>
|
|
hasValidFilletSelection({
|
|
selectionRanges,
|
|
ast: kclManager.ast,
|
|
code: codeManager.code,
|
|
}),
|
|
'Selection is on face': ({ selectionRanges }, { data }) => {
|
|
if (data?.forceNewSketch) return false
|
|
if (!isSingleCursorInPipe(selectionRanges, kclManager.ast))
|
|
return false
|
|
return !!isCursorInSketchCommandRange(
|
|
engineCommandManager.artifactGraph,
|
|
selectionRanges
|
|
)
|
|
},
|
|
'Has exportable geometry': () => {
|
|
if (
|
|
kclManager.kclErrors.length === 0 &&
|
|
kclManager.ast.body.length > 0
|
|
)
|
|
return true
|
|
else {
|
|
let errorMessage = 'Unable to Export '
|
|
if (kclManager.kclErrors.length > 0)
|
|
errorMessage += 'due to KCL Errors'
|
|
else if (kclManager.ast.body.length === 0)
|
|
errorMessage += 'due to Empty Scene'
|
|
console.error(errorMessage)
|
|
toast.error(errorMessage)
|
|
return false
|
|
}
|
|
},
|
|
},
|
|
services: {
|
|
'AST-undo-startSketchOn': async ({ sketchDetails }) => {
|
|
if (!sketchDetails) return
|
|
if (kclManager.ast.body.length) {
|
|
// this assumes no changes have been made to the sketch besides what we did when entering the sketch
|
|
// i.e. doesn't account for user's adding code themselves, maybe we need store a flag userEditedSinceSketchMode?
|
|
const newAst = structuredClone(kclManager.ast)
|
|
const varDecIndex = sketchDetails.sketchPathToNode[1][0]
|
|
// remove body item at varDecIndex
|
|
newAst.body = newAst.body.filter((_, i) => i !== varDecIndex)
|
|
await kclManager.executeAstMock(newAst)
|
|
}
|
|
sceneInfra.setCallbacks({
|
|
onClick: () => {},
|
|
onDrag: () => {},
|
|
})
|
|
},
|
|
'animate-to-face': async (_, { data }) => {
|
|
if (data.type === 'extrudeFace') {
|
|
const sketched = sketchOnExtrudedFace(
|
|
kclManager.ast,
|
|
data.sketchPathToNode,
|
|
data.extrudePathToNode,
|
|
data.cap
|
|
)
|
|
if (trap(sketched)) return Promise.reject(sketched)
|
|
const { modifiedAst, pathToNode: pathToNewSketchNode } = sketched
|
|
|
|
await kclManager.executeAstMock(modifiedAst)
|
|
|
|
await letEngineAnimateAndSyncCamAfter(
|
|
engineCommandManager,
|
|
data.faceId
|
|
)
|
|
sceneInfra.camControls.syncDirection = 'clientToEngine'
|
|
return {
|
|
sketchPathToNode: pathToNewSketchNode,
|
|
zAxis: data.zAxis,
|
|
yAxis: data.yAxis,
|
|
origin: data.position,
|
|
}
|
|
}
|
|
const { modifiedAst, pathToNode } = startSketchOnDefault(
|
|
kclManager.ast,
|
|
data.plane
|
|
)
|
|
await kclManager.updateAst(modifiedAst, false)
|
|
sceneInfra.camControls.syncDirection = 'clientToEngine'
|
|
|
|
await letEngineAnimateAndSyncCamAfter(
|
|
engineCommandManager,
|
|
data.planeId
|
|
)
|
|
|
|
return {
|
|
sketchPathToNode: pathToNode,
|
|
zAxis: data.zAxis,
|
|
yAxis: data.yAxis,
|
|
origin: [0, 0, 0],
|
|
}
|
|
},
|
|
'animate-to-sketch': async ({ selectionRanges }) => {
|
|
const sourceRange = selectionRanges.codeBasedSelections[0].range
|
|
const sketchPathToNode = getNodePathFromSourceRange(
|
|
kclManager.ast,
|
|
sourceRange
|
|
)
|
|
const info = await getSketchOrientationDetails(sketchPathToNode || [])
|
|
await letEngineAnimateAndSyncCamAfter(
|
|
engineCommandManager,
|
|
info?.sketchDetails?.faceId || ''
|
|
)
|
|
return {
|
|
sketchPathToNode: sketchPathToNode || [],
|
|
zAxis: info.sketchDetails.zAxis || null,
|
|
yAxis: info.sketchDetails.yAxis || null,
|
|
origin: info.sketchDetails.origin.map(
|
|
(a) => a / sceneInfra._baseUnitMultiplier
|
|
) as [number, number, number],
|
|
}
|
|
},
|
|
'Get horizontal info': async ({
|
|
selectionRanges,
|
|
sketchDetails,
|
|
}): Promise<SetSelections> => {
|
|
const { modifiedAst, pathToNodeMap } =
|
|
await applyConstraintHorzVertDistance({
|
|
constraint: 'setHorzDistance',
|
|
selectionRanges,
|
|
})
|
|
const _modifiedAst = parse(recast(modifiedAst))
|
|
if (!sketchDetails)
|
|
return Promise.reject(new Error('No sketch details'))
|
|
const updatedPathToNode = updatePathToNodeFromMap(
|
|
sketchDetails.sketchPathToNode,
|
|
pathToNodeMap
|
|
)
|
|
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
|
|
updatedPathToNode,
|
|
_modifiedAst,
|
|
sketchDetails.zAxis,
|
|
sketchDetails.yAxis,
|
|
sketchDetails.origin
|
|
)
|
|
if (err(updatedAst)) return Promise.reject(updatedAst)
|
|
const selection = updateSelections(
|
|
pathToNodeMap,
|
|
selectionRanges,
|
|
updatedAst.newAst
|
|
)
|
|
if (err(selection)) return Promise.reject(selection)
|
|
return {
|
|
selectionType: 'completeSelection',
|
|
selection,
|
|
updatedPathToNode,
|
|
}
|
|
},
|
|
'Get vertical info': async ({
|
|
selectionRanges,
|
|
sketchDetails,
|
|
}): Promise<SetSelections> => {
|
|
const { modifiedAst, pathToNodeMap } =
|
|
await applyConstraintHorzVertDistance({
|
|
constraint: 'setVertDistance',
|
|
selectionRanges,
|
|
})
|
|
const _modifiedAst = parse(recast(modifiedAst))
|
|
if (!sketchDetails)
|
|
return Promise.reject(new Error('No sketch details'))
|
|
const updatedPathToNode = updatePathToNodeFromMap(
|
|
sketchDetails.sketchPathToNode,
|
|
pathToNodeMap
|
|
)
|
|
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
|
|
updatedPathToNode,
|
|
_modifiedAst,
|
|
sketchDetails.zAxis,
|
|
sketchDetails.yAxis,
|
|
sketchDetails.origin
|
|
)
|
|
if (err(updatedAst)) return Promise.reject(updatedAst)
|
|
const selection = updateSelections(
|
|
pathToNodeMap,
|
|
selectionRanges,
|
|
updatedAst.newAst
|
|
)
|
|
if (err(selection)) return Promise.reject(selection)
|
|
return {
|
|
selectionType: 'completeSelection',
|
|
selection,
|
|
updatedPathToNode,
|
|
}
|
|
},
|
|
'Get angle info': async ({
|
|
selectionRanges,
|
|
sketchDetails,
|
|
}): Promise<SetSelections> => {
|
|
const info = angleBetweenInfo({
|
|
selectionRanges,
|
|
})
|
|
if (err(info)) return Promise.reject(info)
|
|
const { modifiedAst, pathToNodeMap } = await (info.enabled
|
|
? applyConstraintAngleBetween({
|
|
selectionRanges,
|
|
})
|
|
: applyConstraintAngleLength({
|
|
selectionRanges,
|
|
angleOrLength: 'setAngle',
|
|
}))
|
|
const _modifiedAst = parse(recast(modifiedAst))
|
|
if (err(_modifiedAst)) return Promise.reject(_modifiedAst)
|
|
|
|
if (!sketchDetails)
|
|
return Promise.reject(new Error('No sketch details'))
|
|
const updatedPathToNode = updatePathToNodeFromMap(
|
|
sketchDetails.sketchPathToNode,
|
|
pathToNodeMap
|
|
)
|
|
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
|
|
updatedPathToNode,
|
|
_modifiedAst,
|
|
sketchDetails.zAxis,
|
|
sketchDetails.yAxis,
|
|
sketchDetails.origin
|
|
)
|
|
if (err(updatedAst)) return Promise.reject(updatedAst)
|
|
const selection = updateSelections(
|
|
pathToNodeMap,
|
|
selectionRanges,
|
|
updatedAst.newAst
|
|
)
|
|
if (err(selection)) return Promise.reject(selection)
|
|
return {
|
|
selectionType: 'completeSelection',
|
|
selection,
|
|
updatedPathToNode,
|
|
}
|
|
},
|
|
'Get length info': async ({
|
|
selectionRanges,
|
|
sketchDetails,
|
|
}): Promise<SetSelections> => {
|
|
const { modifiedAst, pathToNodeMap } =
|
|
await applyConstraintAngleLength({ selectionRanges })
|
|
const _modifiedAst = parse(recast(modifiedAst))
|
|
if (!sketchDetails)
|
|
return Promise.reject(new Error('No sketch details'))
|
|
const updatedPathToNode = updatePathToNodeFromMap(
|
|
sketchDetails.sketchPathToNode,
|
|
pathToNodeMap
|
|
)
|
|
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
|
|
updatedPathToNode,
|
|
_modifiedAst,
|
|
sketchDetails.zAxis,
|
|
sketchDetails.yAxis,
|
|
sketchDetails.origin
|
|
)
|
|
if (err(updatedAst)) return Promise.reject(updatedAst)
|
|
const selection = updateSelections(
|
|
pathToNodeMap,
|
|
selectionRanges,
|
|
updatedAst.newAst
|
|
)
|
|
if (err(selection)) return Promise.reject(selection)
|
|
return {
|
|
selectionType: 'completeSelection',
|
|
selection,
|
|
updatedPathToNode,
|
|
}
|
|
},
|
|
'Get perpendicular distance info': async ({
|
|
selectionRanges,
|
|
sketchDetails,
|
|
}): Promise<SetSelections> => {
|
|
const { modifiedAst, pathToNodeMap } = await applyConstraintIntersect(
|
|
{
|
|
selectionRanges,
|
|
}
|
|
)
|
|
const _modifiedAst = parse(recast(modifiedAst))
|
|
if (!sketchDetails)
|
|
return Promise.reject(new Error('No sketch details'))
|
|
const updatedPathToNode = updatePathToNodeFromMap(
|
|
sketchDetails.sketchPathToNode,
|
|
pathToNodeMap
|
|
)
|
|
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
|
|
updatedPathToNode,
|
|
_modifiedAst,
|
|
sketchDetails.zAxis,
|
|
sketchDetails.yAxis,
|
|
sketchDetails.origin
|
|
)
|
|
if (err(updatedAst)) return Promise.reject(updatedAst)
|
|
const selection = updateSelections(
|
|
pathToNodeMap,
|
|
selectionRanges,
|
|
updatedAst.newAst
|
|
)
|
|
if (err(selection)) return Promise.reject(selection)
|
|
return {
|
|
selectionType: 'completeSelection',
|
|
selection,
|
|
updatedPathToNode,
|
|
}
|
|
},
|
|
'Get ABS X info': async ({
|
|
selectionRanges,
|
|
sketchDetails,
|
|
}): Promise<SetSelections> => {
|
|
const { modifiedAst, pathToNodeMap } =
|
|
await applyConstraintAbsDistance({
|
|
constraint: 'xAbs',
|
|
selectionRanges,
|
|
})
|
|
const _modifiedAst = parse(recast(modifiedAst))
|
|
if (!sketchDetails)
|
|
return Promise.reject(new Error('No sketch details'))
|
|
const updatedPathToNode = updatePathToNodeFromMap(
|
|
sketchDetails.sketchPathToNode,
|
|
pathToNodeMap
|
|
)
|
|
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
|
|
updatedPathToNode,
|
|
_modifiedAst,
|
|
sketchDetails.zAxis,
|
|
sketchDetails.yAxis,
|
|
sketchDetails.origin
|
|
)
|
|
if (err(updatedAst)) return Promise.reject(updatedAst)
|
|
const selection = updateSelections(
|
|
pathToNodeMap,
|
|
selectionRanges,
|
|
updatedAst.newAst
|
|
)
|
|
if (err(selection)) return Promise.reject(selection)
|
|
return {
|
|
selectionType: 'completeSelection',
|
|
selection,
|
|
updatedPathToNode,
|
|
}
|
|
},
|
|
'Get ABS Y info': async ({
|
|
selectionRanges,
|
|
sketchDetails,
|
|
}): Promise<SetSelections> => {
|
|
const { modifiedAst, pathToNodeMap } =
|
|
await applyConstraintAbsDistance({
|
|
constraint: 'yAbs',
|
|
selectionRanges,
|
|
})
|
|
const _modifiedAst = parse(recast(modifiedAst))
|
|
if (!sketchDetails)
|
|
return Promise.reject(new Error('No sketch details'))
|
|
const updatedPathToNode = updatePathToNodeFromMap(
|
|
sketchDetails.sketchPathToNode,
|
|
pathToNodeMap
|
|
)
|
|
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
|
|
updatedPathToNode,
|
|
_modifiedAst,
|
|
sketchDetails.zAxis,
|
|
sketchDetails.yAxis,
|
|
sketchDetails.origin
|
|
)
|
|
if (err(updatedAst)) return Promise.reject(updatedAst)
|
|
const selection = updateSelections(
|
|
pathToNodeMap,
|
|
selectionRanges,
|
|
updatedAst.newAst
|
|
)
|
|
if (err(selection)) return Promise.reject(selection)
|
|
return {
|
|
selectionType: 'completeSelection',
|
|
selection,
|
|
updatedPathToNode,
|
|
}
|
|
},
|
|
'Get convert to variable info': async (
|
|
{ sketchDetails, selectionRanges },
|
|
{ data }
|
|
): Promise<SetSelections> => {
|
|
if (!sketchDetails)
|
|
return Promise.reject(new Error('No sketch details'))
|
|
const { variableName } = await getVarNameModal({
|
|
valueName: data.variableName || 'var',
|
|
})
|
|
let parsed = parse(recast(kclManager.ast))
|
|
if (trap(parsed)) return Promise.reject(parsed)
|
|
parsed = parsed as Program
|
|
|
|
const { modifiedAst: _modifiedAst, pathToReplacedNode } =
|
|
moveValueIntoNewVariablePath(
|
|
parsed,
|
|
kclManager.programMemory,
|
|
data.pathToNode,
|
|
variableName
|
|
)
|
|
parsed = parse(recast(_modifiedAst))
|
|
if (trap(parsed)) return Promise.reject(parsed)
|
|
parsed = parsed as Program
|
|
if (!pathToReplacedNode)
|
|
return Promise.reject(new Error('No path to replaced node'))
|
|
|
|
const updatedAst = await sceneEntitiesManager.updateAstAndRejigSketch(
|
|
pathToReplacedNode || [],
|
|
parsed,
|
|
sketchDetails.zAxis,
|
|
sketchDetails.yAxis,
|
|
sketchDetails.origin
|
|
)
|
|
if (err(updatedAst)) return Promise.reject(updatedAst)
|
|
const selection = updateSelections(
|
|
{ 0: pathToReplacedNode },
|
|
selectionRanges,
|
|
updatedAst.newAst
|
|
)
|
|
if (err(selection)) return Promise.reject(selection)
|
|
return {
|
|
selectionType: 'completeSelection',
|
|
selection,
|
|
updatedPathToNode: pathToReplacedNode,
|
|
}
|
|
},
|
|
},
|
|
devTools: true,
|
|
}
|
|
)
|
|
|
|
useSetupEngineManager(streamRef, token, {
|
|
pool: pool,
|
|
theme: theme.current,
|
|
highlightEdges: highlightEdges.current,
|
|
enableSSAO: enableSSAO.current,
|
|
modelingSend,
|
|
modelingContext: modelingState.context,
|
|
showScaleGrid: showScaleGrid.current,
|
|
})
|
|
|
|
useEffect(() => {
|
|
kclManager.registerExecuteCallback(() => {
|
|
modelingSend({ type: 'Re-execute' })
|
|
})
|
|
|
|
// Before this component unmounts, call the 'Cancel'
|
|
// event to clean up any state in the modeling machine.
|
|
return () => {
|
|
modelingSend({ type: 'Cancel' })
|
|
}
|
|
}, [modelingSend])
|
|
|
|
// Give the state back to the editorManager.
|
|
useEffect(() => {
|
|
editorManager.modelingSend = modelingSend
|
|
}, [modelingSend])
|
|
|
|
useEffect(() => {
|
|
editorManager.modelingEvent = modelingState.event
|
|
}, [modelingState.event])
|
|
|
|
useEffect(() => {
|
|
editorManager.selectionRanges = modelingState.context.selectionRanges
|
|
}, [modelingState.context.selectionRanges])
|
|
|
|
useEffect(() => {
|
|
const offlineCallback = () => {
|
|
// If we are in sketch mode we need to exit it.
|
|
// TODO: how do i check if we are in a sketch mode, I only want to call
|
|
// this then.
|
|
modelingSend({ type: 'Cancel' })
|
|
}
|
|
window.addEventListener('offline', offlineCallback)
|
|
return () => {
|
|
window.removeEventListener('offline', offlineCallback)
|
|
}
|
|
}, [modelingSend])
|
|
|
|
// Allow using the delete key to delete solids
|
|
useHotkeys(['backspace', 'delete', 'del'], () => {
|
|
modelingSend({ type: 'Delete selection' })
|
|
})
|
|
|
|
useStateMachineCommands({
|
|
machineId: 'modeling',
|
|
state: modelingState,
|
|
send: modelingSend,
|
|
actor: modelingActor,
|
|
commandBarConfig: modelingMachineCommandConfig,
|
|
allCommandsRequireNetwork: true,
|
|
// TODO for when sketch tools are in the toolbar: This was added when we used one "Cancel" event,
|
|
// but we need to support "SketchCancel" and basically
|
|
// make this function take the actor or state so it
|
|
// can call the correct event.
|
|
onCancel: () => modelingSend({ type: 'Cancel' }),
|
|
})
|
|
|
|
return (
|
|
<ModelingMachineContext.Provider
|
|
value={{
|
|
state: modelingState,
|
|
context: modelingState.context,
|
|
send: modelingSend,
|
|
}}
|
|
>
|
|
{/* TODO #818: maybe pass reff down to children/app.ts or render app.tsx directly?
|
|
since realistically it won't ever have generic children that isn't app.tsx */}
|
|
<div className="h-screen overflow-hidden select-none" ref={streamRef}>
|
|
{children}
|
|
</div>
|
|
</ModelingMachineContext.Provider>
|
|
)
|
|
}
|
|
|
|
export default ModelingMachineProvider
|