* Send multiple errors and warnings to the frontend and LSP Signed-off-by: Nick Cameron <nrc@ncameron.org> * Refactor the parser to use CompilationError for parsing errors rather than KclError Signed-off-by: Nick Cameron <nrc@ncameron.org> * Refactoring: move CompilationError, etc. Signed-off-by: Nick Cameron <nrc@ncameron.org> * Integrate compilation errors with the frontend and CodeMirror Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix tests Signed-off-by: Nick Cameron <nrc@ncameron.org> * Review comments Signed-off-by: Nick Cameron <nrc@ncameron.org> * Fix module id/source range stuff Signed-off-by: Nick Cameron <nrc@ncameron.org> * More test fixups Signed-off-by: Nick Cameron <nrc@ncameron.org> --------- Signed-off-by: Nick Cameron <nrc@ncameron.org>
303 lines
12 KiB
TypeScript
303 lines
12 KiB
TypeScript
import { useEffect, useRef } from 'react'
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import {
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editorManager,
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engineCommandManager,
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kclManager,
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sceneInfra,
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} from 'lib/singletons'
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import { useModelingContext } from './useModelingContext'
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import { getEventForSelectWithPoint } from 'lib/selections'
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import {
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getCapCodeRef,
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getSweepFromSuspectedSweepSurface,
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getWallCodeRef,
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getCodeRefsByArtifactId,
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getArtifactOfTypes,
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SegmentArtifact,
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} from 'lang/std/artifactGraph'
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import { err, reportRejection } from 'lib/trap'
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import { DefaultPlaneStr, getFaceDetails } from 'clientSideScene/sceneEntities'
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import { getNodeFromPath, getNodePathFromSourceRange } from 'lang/queryAst'
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import { CallExpression, defaultSourceRange } from 'lang/wasm'
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import { EdgeCutInfo, ExtrudeFacePlane } from 'machines/modelingMachine'
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export function useEngineConnectionSubscriptions() {
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const { send, context, state } = useModelingContext()
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const stateRef = useRef(state)
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stateRef.current = state
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useEffect(() => {
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if (!engineCommandManager) return
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const unSubHover = engineCommandManager.subscribeToUnreliable({
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// Note this is our hover logic, "highlight_set_entity" is the event that is fired when we hover over an entity
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event: 'highlight_set_entity',
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callback: ({ data }) => {
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if (data?.entity_id) {
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const codeRefs = getCodeRefsByArtifactId(
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data.entity_id,
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engineCommandManager.artifactGraph
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)
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if (codeRefs) {
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editorManager.setHighlightRange(codeRefs.map(({ range }) => range))
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}
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} else if (
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!editorManager.highlightRange ||
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(editorManager.highlightRange[0][0] !== 0 &&
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editorManager.highlightRange[0][1] !== 0)
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) {
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editorManager.setHighlightRange([defaultSourceRange()])
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}
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},
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})
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const unSubClick = engineCommandManager.subscribeTo({
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event: 'select_with_point',
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callback: (engineEvent) => {
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;(async () => {
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if (stateRef.current.matches('Sketch no face')) return
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const event = await getEventForSelectWithPoint(engineEvent)
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event && send(event)
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})().catch(reportRejection)
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},
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})
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return () => {
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unSubHover()
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unSubClick()
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}
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}, [engineCommandManager, context?.sketchEnginePathId])
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useEffect(() => {
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const unSub = engineCommandManager.subscribeTo({
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event: 'select_with_point',
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callback: state.matches('Sketch no face')
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? ({ data }) => {
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;(async () => {
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let planeOrFaceId = data.entity_id
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if (!planeOrFaceId) return
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if (
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engineCommandManager.defaultPlanes?.xy === planeOrFaceId ||
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engineCommandManager.defaultPlanes?.xz === planeOrFaceId ||
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engineCommandManager.defaultPlanes?.yz === planeOrFaceId ||
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engineCommandManager.defaultPlanes?.negXy === planeOrFaceId ||
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engineCommandManager.defaultPlanes?.negXz === planeOrFaceId ||
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engineCommandManager.defaultPlanes?.negYz === planeOrFaceId
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) {
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let planeId = planeOrFaceId
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const defaultPlaneStrMap: Record<string, DefaultPlaneStr> = {
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[engineCommandManager.defaultPlanes.xy]: 'XY',
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[engineCommandManager.defaultPlanes.xz]: 'XZ',
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[engineCommandManager.defaultPlanes.yz]: 'YZ',
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[engineCommandManager.defaultPlanes.negXy]: '-XY',
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[engineCommandManager.defaultPlanes.negXz]: '-XZ',
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[engineCommandManager.defaultPlanes.negYz]: '-YZ',
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}
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// TODO can we get this information from rust land when it creates the default planes?
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// maybe returned from make_default_planes (src/wasm-lib/src/wasm.rs)
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let zAxis: [number, number, number] = [0, 0, 1]
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let yAxis: [number, number, number] = [0, 1, 0]
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// get unit vector from camera position to target
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const camVector = sceneInfra.camControls.camera.position
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.clone()
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.sub(sceneInfra.camControls.target)
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if (engineCommandManager.defaultPlanes?.xy === planeId) {
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zAxis = [0, 0, 1]
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yAxis = [0, 1, 0]
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if (camVector.z < 0) {
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zAxis = [0, 0, -1]
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planeId = engineCommandManager.defaultPlanes?.negXy || ''
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}
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} else if (engineCommandManager.defaultPlanes?.yz === planeId) {
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zAxis = [1, 0, 0]
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yAxis = [0, 0, 1]
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if (camVector.x < 0) {
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zAxis = [-1, 0, 0]
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planeId = engineCommandManager.defaultPlanes?.negYz || ''
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}
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} else if (engineCommandManager.defaultPlanes?.xz === planeId) {
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zAxis = [0, 1, 0]
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yAxis = [0, 0, 1]
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planeId = engineCommandManager.defaultPlanes?.negXz || ''
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if (camVector.y < 0) {
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zAxis = [0, -1, 0]
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planeId = engineCommandManager.defaultPlanes?.xz || ''
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}
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}
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sceneInfra.modelingSend({
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type: 'Select default plane',
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data: {
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type: 'defaultPlane',
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planeId: planeId,
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plane: defaultPlaneStrMap[planeId],
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zAxis,
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yAxis,
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},
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})
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return
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}
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const artifact =
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engineCommandManager.artifactGraph.get(planeOrFaceId)
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if (artifact?.type === 'plane') {
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const planeInfo = await getFaceDetails(planeOrFaceId)
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sceneInfra.modelingSend({
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type: 'Select default plane',
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data: {
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type: 'offsetPlane',
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zAxis: [
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planeInfo.z_axis.x,
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planeInfo.z_axis.y,
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planeInfo.z_axis.z,
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],
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yAxis: [
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planeInfo.y_axis.x,
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planeInfo.y_axis.y,
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planeInfo.y_axis.z,
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],
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position: [
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planeInfo.origin.x,
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planeInfo.origin.y,
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planeInfo.origin.z,
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].map((num) => num / sceneInfra._baseUnitMultiplier) as [
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number,
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number,
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number
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],
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planeId: planeOrFaceId,
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pathToNode: artifact.codeRef.pathToNode,
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},
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})
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return
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}
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// Artifact is likely an extrusion face
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const faceId = planeOrFaceId
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const extrusion = getSweepFromSuspectedSweepSurface(
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faceId,
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engineCommandManager.artifactGraph
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)
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if (
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artifact?.type !== 'cap' &&
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artifact?.type !== 'wall' &&
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!(
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artifact?.type === 'edgeCut' && artifact.subType === 'chamfer'
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)
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)
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return
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const codeRef =
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artifact.type === 'cap'
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? getCapCodeRef(artifact, engineCommandManager.artifactGraph)
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: artifact.type === 'wall'
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? getWallCodeRef(artifact, engineCommandManager.artifactGraph)
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: artifact.codeRef
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const faceInfo = await getFaceDetails(faceId)
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if (!faceInfo?.origin || !faceInfo?.z_axis || !faceInfo?.y_axis)
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return
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const { z_axis, y_axis, origin } = faceInfo
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const sketchPathToNode = getNodePathFromSourceRange(
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kclManager.ast,
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err(codeRef) ? defaultSourceRange() : codeRef.range
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)
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const getEdgeCutMeta = (): null | EdgeCutInfo => {
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let chamferInfo: {
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segment: SegmentArtifact
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type: EdgeCutInfo['subType']
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} | null = null
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if (
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artifact?.type === 'edgeCut' &&
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artifact.subType === 'chamfer'
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) {
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const consumedArtifact = getArtifactOfTypes(
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{
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key: artifact.consumedEdgeId,
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types: ['segment', 'sweepEdge'],
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},
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engineCommandManager.artifactGraph
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)
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if (err(consumedArtifact)) return null
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if (consumedArtifact.type === 'segment') {
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chamferInfo = {
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type: 'base',
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segment: consumedArtifact,
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}
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} else {
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const segment = getArtifactOfTypes(
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{ key: consumedArtifact.segId, types: ['segment'] },
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engineCommandManager.artifactGraph
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)
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if (err(segment)) return null
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chamferInfo = {
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type: consumedArtifact.subType,
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segment,
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}
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}
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}
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if (!chamferInfo) return null
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const segmentCallExpr = getNodeFromPath<CallExpression>(
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kclManager.ast,
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chamferInfo?.segment.codeRef.pathToNode || [],
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'CallExpression'
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)
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if (err(segmentCallExpr)) return null
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if (segmentCallExpr.node.type !== 'CallExpression') return null
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const sketchNodeArgs = segmentCallExpr.node.arguments
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const tagDeclarator = sketchNodeArgs.find(
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({ type }) => type === 'TagDeclarator'
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)
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if (!tagDeclarator || tagDeclarator.type !== 'TagDeclarator')
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return null
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return {
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type: 'edgeCut',
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subType: chamferInfo.type,
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tagName: tagDeclarator.value,
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}
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}
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const edgeCutMeta = getEdgeCutMeta()
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const _faceInfo: ExtrudeFacePlane['faceInfo'] = edgeCutMeta
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? edgeCutMeta
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: artifact.type === 'cap'
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? {
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type: 'cap',
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subType: artifact.subType,
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}
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: { type: 'wall' }
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const extrudePathToNode = !err(extrusion)
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? getNodePathFromSourceRange(
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kclManager.ast,
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extrusion.codeRef.range
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)
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: []
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sceneInfra.modelingSend({
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type: 'Select default plane',
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data: {
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type: 'extrudeFace',
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zAxis: [z_axis.x, z_axis.y, z_axis.z],
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yAxis: [y_axis.x, y_axis.y, y_axis.z],
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position: [origin.x, origin.y, origin.z].map(
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(num) => num / sceneInfra._baseUnitMultiplier
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) as [number, number, number],
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sketchPathToNode,
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extrudePathToNode,
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faceInfo: _faceInfo,
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faceId: faceId,
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},
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})
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return
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})().catch(reportRejection)
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}
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: () => {},
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})
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return unSub
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}, [state])
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}
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