Files
modeling-app/src/hooks/useNetworkContext.tsx
49fl f8a1f40f20 Show when user can't connect because of a bad token (#2105)
* Reapply "Add ping pong health, remove a timeout interval, fix up netwo… (#1771)

This reverts commit 1913519f68.

* Fix build errors

* Add new error states to network status notification

* Remove unused variable

* Refactor to use Context API for network status

* Don't do any stream events if network is not ok

* Catch LSP errors on bad auth

* Show when authentication is bad (cookie header only)

* Fix formatting

* Fix up types

* Revert awaiting on lsp failure

* Fix tsc

* wip

* wip

* fmt

* Fix typing

* Incorporate ping health; yarn make:dev; faster video stream loss notice

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* run ci pls

* run ci pls

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* run ci pls again

* Remove unused variables

* Add new instructions on running Playwright anywhere

* Please the Playwright. Praise the Playwright.

* Correct a vitest

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* ci again

* Fix tests unrelated to this PR

* Fix flakiness in for segments tests

* Bump to 2 workers

* fmt

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fmt

* fmt

* Fixups

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* ci

* Set workers to 1

* Wait for network status listeners before connecting

* Fix initial connection requirements and trying 2 workers again

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 08:32:24 -04:00

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803 B
TypeScript

import { createContext, useContext } from 'react'
import {
ConnectingTypeGroup,
initialConnectingTypeGroupState,
} from '../lang/std/engineConnection'
import { NetworkStatus, NetworkHealthState } from './useNetworkStatus'
export const NetworkContext = createContext<NetworkStatus>({
hasIssues: undefined,
overallState: NetworkHealthState.Disconnected,
internetConnected: true,
steps: structuredClone(initialConnectingTypeGroupState),
issues: {
[ConnectingTypeGroup.WebSocket]: undefined,
[ConnectingTypeGroup.ICE]: undefined,
[ConnectingTypeGroup.WebRTC]: undefined,
},
error: undefined,
setHasCopied: (b: boolean) => {},
hasCopied: false,
pingPongHealth: undefined,
} as NetworkStatus)
export const useNetworkContext = () => {
return useContext(NetworkContext)
}