Files
modeling-app/e2e/playwright/testing-perspective-toggle.spec.ts
49fl 02055a8b31 Move all tests over to electron (#4484)
* Move all tests over to electron

* Pass the correct param to playwright-electron.sh

* Add shebang to script and add macos-14-large as a target

* Get sketch-tests.spec.ts passing in electron

* Try out 4 workers

* Got testing-segment-overlays passing

* Pass testing-selections.spec.ts

* Go back to fix up sketch-tests test

* Pass various.spec.ts, by far the hardest one

* Pass can-sketch-on-all-planes... with ease

* Pass command bar tests

* fmt

* Completely fix code mirror text navigating for tests

* Pass debug pane tests

* Pass desktop export tests

* Pass editor tests

* Pass file tree tests

* Pass onboarding tests

* Corrected a fixme in file-tree.spec!

* Painfully fix hardcoded coordinates in point-click.spec

* Pass machine.spec tests

* Pass projects, fought hard with filechooser

* Pass regresion-tests.spec tests

* Pass network and connection tests

* Pass camera-movement.spec tests

* Extreme time eaten by gizmo test fixes. All passing now.

* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)

* Pass another painful spec suite: testing-settings

* Pass perspective-toggle, interesting note

* Pass samples loading tests

* Pass app header tests

* Pass text-to-cad tests

* Pass segment-overlays (minor ache) and ability to switch to web if needed :)

* Fix a ton of syntax changes and deflake 2 more tests (pain)

* Correct all tsc errors

* Remove to-electron script

* Add an f-ton of shit because playwright doesnt want S P R E A D

* Try CI again

* Stop snapshots of exports (already test in e2e)

* Fix flake in double click editor

* Hopefully help CI flake

* Fixmes, fixmes everywhere

* One more fixme to settings

* Skip another code pane flake

* Port jess's projects.spec tests

* fixup

* Reuse electron window; difficult task

* Rebased and refixed

* Remove duplicate cases

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Reduce the workers to something CI can handle

* Lower it further, we need to think about the others

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Fix the last tests and tsc errors

* Timeout to 120 and windows-2022-16core

* Fix windows runner detection, enable concurrency temporarily

* Hopefully this time fix windows runner detection

* Comment out Vector, add back removed camera test code

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Fix camera tests again

* Massively deflake a whole class of tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Try new CI and fix small onboarding test

* Derp

* No github tuning

* Try mac

* Add back all the OS

* Lord, hallow be thy name

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* One last try with window-16-cores

* Trigger CI

* Try AWS Windows runner

* Passing on windows locally with a few skips

* Skip more win tests, add back all three oses

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-16-cores)

* Add two more fixmes

* 2 more fixmes

* skip segment overlays on win32

* Another fixme

* Trigger CI

* Trigger CI

* Quick clean up

* Move all tests over to electron

* Pass the correct param to playwright-electron.sh

* Add shebang to script and add macos-14-large as a target

* Get sketch-tests.spec.ts passing in electron

* Try out 4 workers

* Got testing-segment-overlays passing

* Pass testing-selections.spec.ts

* Go back to fix up sketch-tests test

* Pass various.spec.ts, by far the hardest one

* Pass can-sketch-on-all-planes... with ease

* Pass command bar tests

* fmt

* Completely fix code mirror text navigating for tests

* Pass debug pane tests

* Pass desktop export tests

* Pass editor tests

* Pass file tree tests

* Pass onboarding tests

* Corrected a fixme in file-tree.spec!

* Painfully fix hardcoded coordinates in point-click.spec

* Pass machine.spec tests

* Pass projects, fought hard with filechooser

* Pass regresion-tests.spec tests

* Pass network and connection tests

* Pass camera-movement.spec tests

* Extreme time eaten by gizmo test fixes. All passing now.

* Merge main (tests changed x_x) and pass all constraints.spec tests (pain)

* Pass another painful spec suite: testing-settings

* Pass perspective-toggle, interesting note

* Pass samples loading tests

* Pass app header tests

* Pass text-to-cad tests

* Pass segment-overlays (minor ache) and ability to switch to web if needed :)

* Fix a ton of syntax changes and deflake 2 more tests (pain)

* Correct all tsc errors

* Remove to-electron script

* Add an f-ton of shit because playwright doesnt want S P R E A D

* Try CI again

* Stop snapshots of exports (already test in e2e)

* Fix flake in double click editor

* Hopefully help CI flake

* Fixmes, fixmes everywhere

* One more fixme to settings

* Skip another code pane flake

* Port jess's projects.spec tests

* fixup

* Reuse electron window; difficult task

* Rebased and refixed

* Remove duplicate cases

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* Reduce the workers to something CI can handle

* Lower it further, we need to think about the others

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Update package.json

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>

* Fix the last tests and tsc errors

* Timeout to 120 and windows-2022-16core

* Fix windows runner detection, enable concurrency temporarily

* Hopefully this time fix windows runner detection

* Comment out Vector, add back removed camera test code

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu-latest-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Fix camera tests again

* Massively deflake a whole class of tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: macos-14-large)

* Try new CI and fix small onboarding test

* Derp

* No github tuning

* Try mac

* Add back all the OS

* Lord, hallow be thy name

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: windows-latest-8-cores)

* Try AWS Windows runner

* Passing on windows locally with a few skips

* Trigger CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: namespace-profile-ubuntu-8-cores)

* fmt, tsc, lint

* Enable two fixmes again

* Fix lint, codespell, fmt

* Fix lint

* Don't run e2e on draft, add back concurrency, clean up

* One last windows skip

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2024-12-18 17:58:03 -05:00

91 lines
3.4 KiB
TypeScript

import { test, expect } from './zoo-test'
import { getUtils } from './test-utils'
test.describe('Test toggling perspective', () => {
test.fixme('via command palette and toggle', async ({ page, homePage }) => {
const u = await getUtils(page)
// Locators and constants
const screenWidth = 1200
const screenHeight = 500
const checkedScreenLocation = {
x: screenWidth * 0.71,
y: screenHeight * 0.2,
}
const backgroundColor: [number, number, number] = [29, 29, 29]
const xzPlaneColor: [number, number, number] = [82, 55, 96]
const locationToHaveColor = async (color: [number, number, number]) => {
return u.getGreatestPixDiff(checkedScreenLocation, color)
}
const commandPaletteButton = page.getByRole('button', { name: 'Commands' })
const commandOption = page.getByRole('option', {
name: 'camera projection',
})
const orthoOption = page.getByRole('option', { name: 'orthographic' })
const commandToast = page.getByText(
`Set camera projection to "orthographic"`
)
const projectionToggle = page.getByRole('switch', {
name: 'Camera projection: ',
})
await test.step('Setup', async () => {
await page.setBodyDimensions({ width: screenWidth, height: screenHeight })
await homePage.goToModelingScene()
await u.closeKclCodePanel()
await expect
.poll(async () => locationToHaveColor(backgroundColor), {
timeout: 5000,
message: 'This spot should have the background color',
})
.toBeLessThan(15)
await expect(projectionToggle).toHaveAttribute('aria-checked', 'true')
})
// Extremely wild note: flicking between ortho and persp actually changes
// the orientation of the axis/camera. How can you see this? Well toggle it,
// then refresh. You'll see it doesn't match what we left.
await test.step('Switch to ortho via command palette', async () => {
await commandPaletteButton.click()
await page.waitForTimeout(1000)
await commandOption.click()
await page.waitForTimeout(1000)
await orthoOption.click()
await expect(commandToast).toBeVisible()
await expect(commandToast).not.toBeVisible()
await expect
.poll(async () => locationToHaveColor(xzPlaneColor), {
timeout: 5000,
message: 'This spot should have the XZ plane color',
})
.toBeLessThan(15)
await expect(projectionToggle).toHaveAttribute('aria-checked', 'false')
})
await test.step(`Refresh the page and ensure the stream is loaded in ortho`, async () => {
await page.reload()
await page.waitForTimeout(1000)
await u.closeKclCodePanel()
await expect
.poll(async () => locationToHaveColor(xzPlaneColor), {
timeout: 5000,
message: 'This spot should have the XZ plane color',
})
.toBeLessThan(15)
await expect(commandToast).not.toBeVisible()
await expect(projectionToggle).toHaveAttribute('aria-checked', 'false')
})
await test.step(`Switch to perspective via toggle`, async () => {
await projectionToggle.click()
await expect(projectionToggle).toHaveAttribute('aria-checked', 'true')
await expect
.poll(async () => locationToHaveColor(backgroundColor), {
timeout: 5000,
message: 'This spot should have the background color',
})
.toBeLessThan(15)
})
})
})