change start end angle for draft circle so that it animates from the oposite side to the handl
This commit is contained in:
@ -1669,8 +1669,9 @@ export class SceneEntities {
|
||||
center,
|
||||
radius,
|
||||
ccw: true,
|
||||
startAngle: 0,
|
||||
endAngle: Math.PI * 2,
|
||||
// make the start end where the handle is
|
||||
startAngle: Math.PI * 0.25,
|
||||
endAngle: Math.PI * 2.25,
|
||||
mesh: circleSegmentBodyDashed,
|
||||
isDashed: true,
|
||||
scale,
|
||||
|
||||
Reference in New Issue
Block a user