Merge branch 'main' into achalmers/faster-fillet
This commit is contained in:
		@ -746,7 +746,6 @@ export class SceneEntities {
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          },
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        })
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      },
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      ...this.mouseEnterLeaveCallbacks(),
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    })
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  }
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  setupDraftRectangle = async (
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@ -213,7 +213,7 @@ export class SceneInfra {
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    to: Coords2d
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    angle?: number
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  }): SegmentOverlayPayload | null {
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    if (group.userData.pathToNode && arrowGroup) {
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    if (!group.userData.draft && group.userData.pathToNode && arrowGroup) {
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      const vector = new Vector3(0, 0, 0)
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      // Get the position of the object3D in world space
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@ -147,6 +147,7 @@ class StraightSegment implements SegmentUtils {
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    segmentGroup.name = STRAIGHT_SEGMENT
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    segmentGroup.userData = {
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      type: STRAIGHT_SEGMENT,
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      draft: isDraftSegment,
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      id,
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      from,
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      to,
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@ -347,6 +348,7 @@ class TangentialArcToSegment implements SegmentUtils {
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    mesh.name = meshName
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    group.userData = {
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      type: TANGENTIAL_ARC_TO_SEGMENT,
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      draft: isDraftSegment,
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      id,
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      from,
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      to,
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@ -520,6 +522,7 @@ class CircleSegment implements SegmentUtils {
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    arcMesh.name = meshType
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    group.userData = {
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      type: CIRCLE_SEGMENT,
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      draft: isDraftSegment,
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      id,
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      from,
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      radius,
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