Fix engine connection break when starting onboarding from a fresh install (#4263)

* Make electron test setting overrides not entirely replace default settings

* Add failing test

* Fix test by checking for healthy engine connection before executing demo code

* Fix one electron test that assumed all settings got wiped if you override any.

* 🤷🏻‍♂️ an engine-side camera position in one of the E2E tests changed by 0.01 randomly
This commit is contained in:
Frank Noirot
2024-10-22 20:22:52 -04:00
committed by GitHub
parent ff5ce29fd7
commit 3d1ac2ac0b
5 changed files with 76 additions and 5 deletions

View File

@ -55,6 +55,53 @@ test.describe('Onboarding tests', () => {
await expect(page.locator('.cm-content')).toContainText('// Shelf Bracket')
})
test(
'Desktop: fresh onboarding executes and loads',
{ tag: '@electron' },
async ({ browserName: _ }, testInfo) => {
const { electronApp, page } = await setupElectron({
testInfo,
appSettings: {
app: {
onboardingStatus: 'incomplete',
},
},
cleanProjectDir: true,
})
const u = await getUtils(page)
const viewportSize = { width: 1200, height: 500 }
await page.setViewportSize(viewportSize)
// Locators and constants
const newProjectButton = page.getByRole('button', { name: 'New project' })
const projectLink = page.getByTestId('project-link')
await test.step(`Create a project and open to the onboarding`, async () => {
await newProjectButton.click()
await projectLink.click()
await test.step(`Ensure the engine connection works by testing the sketch button`, async () => {
await u.waitForPageLoad()
})
})
await test.step(`Ensure we see the onboarding stuff`, async () => {
// Test that the onboarding pane loaded
await expect(
page.getByText('Welcome to Modeling App! This')
).toBeVisible()
// *and* that the code is shown in the editor
await expect(page.locator('.cm-content')).toContainText(
'// Shelf Bracket'
)
})
await electronApp.close()
}
)
test('Code resets after confirmation', async ({ page }) => {
const initialCode = `sketch001 = startSketchOn('XZ')`

View File

@ -888,7 +888,17 @@ export async function setupElectron({
const tempSettingsFilePath = join(projectDirName, SETTINGS_FILE_NAME)
const settingsOverrides = TOML.stringify(
appSettings
? { settings: appSettings }
? {
settings: {
...TEST_SETTINGS,
...appSettings,
app: {
...TEST_SETTINGS.app,
projectDirectory: projectDirName,
...appSettings.app,
},
},
}
: {
settings: {
...TEST_SETTINGS,

View File

@ -292,7 +292,7 @@ test.describe(`Testing gizmo, fixture-based`, () => {
await test.step(`Verify the camera moved`, async () => {
await scene.expectState({
camera: {
position: [0, -23865.37, 11073.54],
position: [0, -23865.37, 11073.53],
target: [0, 0, 0],
},
})

View File

@ -430,7 +430,6 @@ test.describe('Testing settings', () => {
await test.step('Check color of logo changed when in modeling view', async () => {
await page.getByRole('button', { name: 'New project' }).click()
await page.getByTestId('project-link').first().click()
await page.getByRole('button', { name: 'Dismiss' }).click()
await changeColor('58')
await expect(logoLink).toHaveCSS('--primary-hue', '58')
})

View File

@ -23,6 +23,9 @@ import { codeManager, editorManager, kclManager } from 'lib/singletons'
import { bracket } from 'lib/exampleKcl'
import { toSync } from 'lib/utils'
import { reportRejection } from 'lib/trap'
import { useNetworkContext } from 'hooks/useNetworkContext'
import { NetworkHealthState } from 'hooks/useNetworkStatus'
import { EngineConnectionStateType } from 'lang/std/engineConnection'
export const kbdClasses =
'py-0.5 px-1 text-sm rounded bg-chalkboard-10 dark:bg-chalkboard-100 border border-chalkboard-50 border-b-2'
@ -80,8 +83,20 @@ export const onboardingRoutes = [
]
export function useDemoCode() {
const { overallState, immediateState } = useNetworkContext()
useEffect(() => {
if (!editorManager.editorView || codeManager.code === bracket) return
// Don't run if the editor isn't loaded or the code is already the bracket
if (!editorManager.editorView || codeManager.code === bracket) {
return
}
// Don't run if the network isn't healthy or the connection isn't established
if (
overallState !== NetworkHealthState.Ok ||
immediateState.type !== EngineConnectionStateType.ConnectionEstablished
) {
return
}
setTimeout(
toSync(async () => {
codeManager.updateCodeStateEditor(bracket)
@ -89,7 +104,7 @@ export function useDemoCode() {
await codeManager.writeToFile()
}, reportRejection)
)
}, [editorManager.editorView])
}, [editorManager.editorView, immediateState, overallState])
}
export function useNextClick(newStatus: string) {