WIP: Work around races on revolve tests on macos

This commit is contained in:
Pierre Jacquier
2025-02-25 10:31:23 -05:00
parent 2523242bb1
commit 3da991712a

View File

@ -2729,9 +2729,13 @@ segAng(rectangleSegmentA002),
await page.getByText(codeToSelecton).click()
await toolbar.revolveButton.click()
await cmdBar.progressCmdBar()
await page.waitForTimeout(100)
await cmdBar.progressCmdBar()
await page.waitForTimeout(100)
await cmdBar.progressCmdBar()
await page.waitForTimeout(100)
await cmdBar.progressCmdBar()
await scene.waitForExecutionDone()
const newCodeToFind = `revolve001 = revolve({ angle = 360, axis = 'X' }, sketch002)`
expect(editor.expectEditor.toContain(newCodeToFind)).toBeTruthy()
@ -2833,6 +2837,11 @@ radius = 8.69
const lineCodeToSelection = `|> xLine(2.6, %)`
await page.getByText(lineCodeToSelection).click()
await cmdBar.progressCmdBar()
await page.waitForTimeout(100)
await cmdBar.progressCmdBar()
await page.waitForTimeout(100)
await cmdBar.progressCmdBar()
await scene.waitForExecutionDone()
const newCodeToFind = `revolve001 = revolve({ angle = 360, axis = seg01 }, sketch003)`
expect(editor.expectEditor.toContain(newCodeToFind)).toBeTruthy()