Commit Graph

82 Commits

Author SHA1 Message Date
d656a389f8 Remove KclValue::SketchGroup variant (#3446)
We can store Rust types like `SketchGroup` as their own variant of `KclValue`, or as `KclValue::UserVal`. Sometimes we store in one and try to read from the other, which fails. This causes bugs, like #3338.

Instead, we should use either ::SketchGroup or ::UserVal, and stop using the other. If we stopped using ::UserVal, we'd need a new variant for every Rust type we wanted to build, including user-defined types. So I don't think that's practical.

Instead, we should store every KCL value by de/serializing it into UserVal. This is a first step along that path, removing just the SketchGroup variants. If it goes well, we can remove the other specialized variants too.

My only concern is there might be performance implications from how frequently we convert between serde_json::Value and Rust types via Serde. But I'm not too worried -- there's no parsing JSON strings, just traversing serde_json::Value trees. This isn't great for performance but I think it'll probably be miniscule in comparison to doing all the API calls.
2024-08-21 11:06:48 -05:00
a7a88bd762 remove flakey has no pending logic, let them do whatever they want (#3457)
* remove flakey has no pending logic

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* add test for many at once w dismiss bug

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* toastid

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixup more tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-08-14 23:08:37 -07:00
5bdd090119 Text-to-CAD with alpha model (might have issues) integration (#3299)
* Add close dismiss button to Infinite duration non-loading toasts

* Add text-to-cad icon candidates

* Add a way to silently create files

* Add text-to-cad command with mock backend

* add the actual endpoint

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix the response

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Add `credentials: include`

* add headers

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Mostly working? Just getting CORS on desktop

* Merge goof

* fixups

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* create cross platform fetch;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* send the token;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* send the token;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* better names for files

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Commit broken THREEjs success toast

* base64 decode

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* send telemetry on reject / accept

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* start of tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more tests

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* basic tests;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* lego

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fmt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Get model stylized based on settings

* Don't need automatic dismiss button for Infinity-duration toasts anymore

* Stylize loaded model, add OrbitControls, polish button behavior

* Allow user to retry prompt if one fails

* Add an auto-grow textarea input type to the command bar, set text-to-cad to use it

* Delete the created file in desktop if user rejects it

* Submit with meta+Enter

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* add more tests and various fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Set `prompt` arg defaultValue to failed prompt value on retry

* Add missing `awaits` to playwright tests to get them passing

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* empty

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-08-14 11:26:44 -07:00
2bc99ba39b reset camera on empty scene (#3293)
* reset camera on empty scene

* tweak numbers

* number tweak again
2024-08-06 17:05:46 +10:00
75f1aaa824 camera breaks on extrude zoom to fit (#3276) 2024-08-05 16:08:30 +10:00
baf7d3dd9d Add print button (#3133)
* add print button

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* cleanup

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* generate more types

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* add a github action to generate machine api-types

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* New machine-api types

* actually print on the real machine

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* add more

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* New machine-api types

* get the current machine

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* New machine-api types

* know when error

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fmt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* add fmt

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* New machine-api types

* empty

* empty

* update machine api

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* New machine-api types

* empty

* New machine-api types

* emptuy

* no circular deps

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* New machine-api types

* remove recursive dep

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2024-08-04 04:51:30 +00:00
e5bec2140e ArtifactGraph reThink (PART 3) (#3140)
* adjust engine connection to opt out of webRTC connection

* refactor start and test setup

* add env to unit test

* spell config update

* fix beforeAll order bug

* initial integration of new artifact map with tests passing

* remove old artifact map and clean up

* graph artifact map

* have graph commited

* have graph commited

* remove bad file

* install playwright

* fmt

* commit permissions

* typo

* flesh out tests more

* Look at this (photo)Graph *in the voice of Nickelback*

* multi highlight

* redo image logic

* add in solid 2d data into artifactMap

* fix snapshots

* stabiles graph images

* Look at this (photo)Graph *in the voice of Nickelback*

* tweak tests

* rename blend to edgeCut

* Look at this (photo)Graph *in the voice of Nickelback*

* fix playw tests

* start of artifact map rename to graph

* rename file

* rename test

* rename clearup

* comments

* docs

* docs proof read

* few tweaks here and there

* typos

* delete get parent logic

* nit, combine if statements

* remove unused param

* fix silly test bug

* rename surfId to sufaceId

* rename types

* update comments

* add comment

* add extra check

* Look at this (photo)Graph *in the voice of Nickelback*

* pull out merge artifact function

* update comments

* fix test

* fmt

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-08-03 18:08:51 +10:00
d61cf882c1 show default planes on empty scene (#3237)
* show default planes on empty sceen

* fmt

* remove log

* fix silly click listener bug

* delete old stuff

* test tweak

* Revert "test tweak"

This reverts commit e9cb4ac4b5.

---------

Co-authored-by: Paul Tagliamonte <paul@zoo.dev>
2024-08-02 14:05:35 -07:00
874d19cbfd Re-get the openPanes from localStorage when navigating between projects (#3241)
* Re-get the openPanes from localStorage when navigating between projects

* fmt
2024-08-02 15:39:05 -04:00
1ac39d95f2 Bug fix: prevent KCL error due to colliding AST execution on project switch (#3205)
* Only run "Execute AST" action if defaultUnit setting changes

* A little more logging and catching anywhere we call video.play()
2024-08-01 05:40:14 +00:00
5295f0ae7d Fix rectangle tool flakiness (#3190)
* Refactor line tool and rectangle tool to share same "no points" code path

* Remove console.log

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Re-run CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-07-30 18:16:53 +00:00
0d4b7adf99 artifact map clean up (PART 2.1) (#3130)
* variable renaming

* fix fillet
2024-07-26 14:19:14 +10:00
95781143eb ArtifactMap should be processed at the end of an execution (PART 2) (#3121)
* seperate out artifactmap functions into seperate file, change types quiet a bit with e2e still passing

* more type changes

* another increment

* cull artifact map

* remove excessive parentIds

* rename props

* final clean up

* unused vars
2024-07-25 19:03:56 +10:00
1b8688f274 Add lexical scope and redefining variables in functions (#3015)
* Fix to allow variable shadowing inside functions

* Implement closures

* Fix KCL test code to not reference future tag definition

* Remove tag declarator from function parameters

This is an example where the scoping change revealed a subtle issue
with TagDeclarators.  You cannot bind a new tag using a function
parameter.

The issue is that evaluating a TagDeclarator like $foo binds an
identifier to its corresponding TagIdentifier, but returns the
TagDeclarator.  If you have a TagDeclarator passed in as a parameter
to a function, you can never get its corresponding TagIdentifier.

This seems like a case where TagDeclarator evaluation needs to be
revisited, especially now that we have scoped tags.

* Fix to query return, functions, and tag declarator AST nodes correctly
2024-07-22 19:43:40 -04:00
36464e6984 fillet ui follow up (#3035) 2024-07-17 03:58:48 +00:00
482833c88f Lf94/pause improvements (#3032)
* Add stream idle mode as a setting (default is off)

* Add pause icon
2024-07-17 12:45:11 +10:00
a1df3d0ffc Fillet UI (#2718)
* draft: fillet ast mod + test

* Kurt's rejig

* playwright

* update button enable logic

* remove fillet button in production build

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger CI

* fix typo

* give a way to turn on fillets

---------

Co-authored-by: max-mrgrsk <margorskyi@gmail.com>
Co-authored-by: max-mrgrsk <156543465+max-mrgrsk@users.noreply.github.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-07-15 19:20:32 +10:00
5a5fe3bb95 Add sketch tools back to the command bar (#3008)
* Make machine command type names more explicit

* Prepare "change tool" event for command bar

* Make it so that state machine events can each map to multiple command configs

* Make commands with all skippable args possible

* Add back the tools to the command bar

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Update to use new `groupId` property name

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Oops didn't save this other instance of `ownerMachine`

* Add a playwright test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-07-12 16:16:26 -04:00
999f72bccf mediaStream (#3013)
* mediaStream

* make vitest happy

* fmt
2024-07-11 20:57:27 -04:00
d7f2bfdabe deleting start of sketch => line tool should still work (#2983)
* deleting start of sketch line tool should still work

* add test

* fmt

* put big timout back in

* shotkey test patch

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit 6ee690a65a.

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-07-10 07:01:49 +10:00
8ebe78c664 Lf94/eco mode save the planet (#2940)
* Trigger shutdown operations after each test

* Idle mode states

* Don't show the reconnect when coming back from tab
2024-07-07 10:10:52 -07:00
4f4167b247 Rejig state diagram for equipping tools (#2917)
* switch between line and rectangle tool

* disable line tool if rectangle has started

* make rectangle logic clearer from the diagram
2024-07-05 13:40:16 +10:00
6370d45f94 Pause stream when exiting sketch or extruding (#2900)
* Pause when exiting sketch or extruding

* tsc
2024-07-03 22:55:06 -07:00
1257ec0327 Zoom out on extruded object (#2819) 2024-07-03 22:19:24 -07:00
3dbc701f26 remove bad scaling on delete (#2902)
remove weird scaling
2024-07-04 11:05:27 +10:00
39126dbff1 fix copilot regression (#2876)
* fix copilot regression

* fix zoom part of test

* fix enable copilot
2024-07-02 08:50:40 -07:00
f86a69f12a initial migration from zustand (#2852)
* inital migration with a couple lingering concerns

* move is stream ready back

* put htmlRef back in useStore

* final tidy of useStore

* test tweaks

* tweak more

* more test tweaks

* fmt

* test tweaks

* attempts at fixing 'Basic default modeling and sketch hotkeys work'

* more tries

* 😭

* try again

* fmt
2024-07-02 17:16:27 +10:00
dfef7338ee disable copilot in sketch mode (#2865)
* disable copilot in sketch mode

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fixes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-07-01 21:05:31 -07:00
9daf2d7794 make delete key work for solids (#2752)
* failing test

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* failing test

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* push up progress

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* improve travers

* basic deleteFromSelection

* remove .only

* delete depended on extrude

* fix

* fix selection override

* add selection test

* Revert "add selection test"

This reverts commit 40a414b612.

* Revert "fix selection override"

This reverts commit 68e66e2980.

* more progress

* add toast message when we're not able to delet

* add e2e tests

* tweak test timeout

* more test tweaks

* fix back space cmd bar conflic

* clean up

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
2024-06-30 03:36:04 +10:00
f4877cb160 Stop throwing in frontend code (#2654)
Return error instead of throw
2024-06-24 11:45:40 -04:00
a8c1a14d48 Retain sketch selection segment color after adding a constraint to the segment (#2700)
* Start of basic test (not yet failing)

* Add a little logging to get the lay of the scene object land

* Move test colors to utility, test broken

* Get accurate test that is only broken with highlighted color behavior

* Working implementation but now initial segment color sticks around too long

* Make sure segment base color is always the theme color

* Remove console logs, refactor a couple lines to use if statements instead of inline booleans

* Fix new test

* Make origin color update like the other segment types

* fmt

* Fix issue where initially-selected segments lose highlight after hover

* Undo this tweaking of the selection logic, this is really only about the clientSideEntities

* Remove unused exports

* Remove unnecessary code change from ModelingMachineProvider

* Remove newline

* Update src/clientSideScene/sceneEntities.ts

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>

---------

Co-authored-by: Kurt Hutten <k.hutten@protonmail.ch>
Co-authored-by: Jess Frazelle <jessfraz@users.noreply.github.com>
2024-06-22 08:49:31 +00:00
570fd827ed fix zoom issues with sketch mode (#2664)
* cam stuff start

* more progress

* mostly done

* fix snapshot tests

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fix

* fix ubuntu

* more tweaks fixes

* add test

* more FE fixes

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-18 16:08:41 +10:00
c9800a58d0 Update code mods for extrude so that new top-level constants are created (#2549)
* Make sketch and extrude produce separate top-level constants

* Fix most tests

* Add a breaking test for sketch on face AST mod

* Use `extrude` instead of `part`

* Implement @Irev-Dev's branch changes from https://github.com/KittyCAD/modeling-app/pull/2472

* Get extrude on face working

* Update incorrect sketch on face test

* Update unit tests

* Fix up E2E test changes

* fmt

* Fix a couple of goofed up test updates

* More specific names for paths to node sent to modelingMachine

* Bump down playwright workers for now

* Slightly more explicit type coercion

* Update snapshot tests

* Missed one other new flow test that wasn't updated to use "sketch001"

* Typo

* Damn missed one more sorry

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Re-run CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* I think the multiple sketches test reverted from under me

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-04 13:57:01 -04:00
c551d88db4 add remove constraints to overlays (#2584)
* add remove constrainst to overlay three dot menu

* add tests
2024-06-04 06:29:20 +00:00
b02529cae0 perpendicular distance & remove constraint - constraint fixes (#2579)
* perpendicular distance constraint

* remove constraints fix
2024-06-03 12:40:59 +00:00
bd16902f02 fix single selection angle constraint (#2555)
* fix single selection angle constraint

* fix angle for multi selections

* make test more robust for makos
2024-05-31 11:36:08 +10:00
9ae8042a57 Update selections after constraint is applied [horizontal and vertical] (#2551)
* source range for vert horz constraints

* remove commented out code
2024-05-30 09:43:35 +00:00
4b676d47da Update selections after constraint is applied [equal length, parallel, snap to x or y] (#2543)
* migrate one constraint

* typo

* update snap to y, snap to x, horz align, vert align, equal length

* add some e2e tests

* add e2e test for snap to axis contsraits

* remove works for now
2024-05-30 13:28:29 +10:00
cf52e151fb Symbols overlay (#2033)
* start of overlay work

* add new icons

* add constraint symbols

* add three dots

* add primary colours

* refactor how we get constraint info for overlays

* refactor how we get constraint info for overlays

* get symbols working for tangential arc too

* extra data on constraint info

* add initial delete

* fix types and circular dep issue after rebase

* fix quirk with horz vert line overlays

* fix setup and tear down of overlays

* remove overlays that are too small

* throttle overlay updates and prove tests selecting html instead of hardcoded px coords

* initial show overaly on segment hover

* remove overlays when tool is equipped

* dounce overlay updates

* tsc

* make higlighting robust to small changes in source ranges

* replace with variable for unconstrained values, and improve styles for popover

* background tweak

* make overlays unconstrain inputs

* fix small regression

* write query for finding related tag references

* make delete segment safe

* typo

* un used imports

* test deleteSegmentFromPipeExpression

* add getConstraintInfo test

* test removeSingleConstraintInfo

* more tests

* tsc

* add tests for overlay buttons

* rename tests

* fmt

* better naming structure

* more reliablity

* more test tweaks

* fix selection test

* add delete segments with overlays tests

* dependant tag tests for segment delet

* typo

* test clean up

* fix some perf issus

* clean up

* clean up

* make things a little more dry

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* Make constraint hover popovers readable on light mode

* Touch up the new variable dialog

* Little touch-up to three-dot menu style

* fix highlight issue

* fmt

* use optional chain

* Revert "A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)"

This reverts commit be3d61e4a3.

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* disable var panel in sketch mode

* fix overlay tests after mergi in main

* test tweak

* try fix ubuntu

* fmt

* more test tweaks

* tweak

* tweaks

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Frank Noirot <frank@kittycad.io>
2024-05-24 20:54:42 +10:00
344e72d7ec Cam fix (#2448)
* Revert "sketch dies on exit XY sketch (#2397)"

This reverts commit 75c6ae6e66.

* cam fix

* fmt
2024-05-22 01:19:13 +00:00
d73339fd8d Edit mode prep (#2370)
* remove edit mode

* small rename

* update with compat with old edit mode

* exit edit mode still needed

* add log to export
2024-05-21 05:55:34 +10:00
75c6ae6e66 sketch dies on exit XY sketch (#2397)
* sketch dies on exit XY sketch

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* trigger ci

* fix test

* fix test

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-05-20 14:38:19 +10:00
43928f88aa enable editor changes in sketch mode, refactor some of the code manager (#2287)
* Revert "Revert "client side sketch updating properly with direct changes to t… (#2286)"

This reverts commit e7ab645267.

* rejig out side of xstate

* test tweak

* more test tweak

* refactor some codeManager stuff

* tsc

* try and fix tests

* revert small uneeded change

* fix

* snapshot tweak

* more test tweak

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* small tweak

* disable bad test

* fmt

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-05-06 19:28:30 +10:00
570d0473c6 switch to new sketch mode api (#2295)
* swtch to new api

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix ts

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* small changes

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

---------

Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-05-03 14:45:39 -07:00
e7ab645267 Revert "client side sketch updating properly with direct changes to t… (#2286)
Revert "client side sketch updating properly with direct changes to the editor (#2283)"

This reverts commit cf830f9895.
2024-05-02 12:26:29 +00:00
cf830f9895 client side sketch updating properly with direct changes to the editor (#2283)
* client side sketch updating properly with direct changes to the editor

* try tweak
2024-05-02 20:53:57 +10:00
3d73b82c23 project global origin for sketches and use engine animations (#2113)
* use engine animations for sketch on face, but not default planes

* massage things

* fix type issue

* small problem in playwright test<

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* some tests fixes

* more test tweaks

* more test tweaks

* clean up

* more tidy

* tests are a pain

* more test stuff

* test stuff again

* fix micro think axes in sketch mode

* more test shit

* more test shit more

* more test tweaks

* more test tweaks

* more test stuff

* trigger ci

* clean up

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-22 20:14:06 +10:00
537d86c8ff Editor singleton to prevent re-renders (#2163)
* move editor data into a singleton

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* debounce on update

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* make select on extrude work

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* highlight range

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* highlight range

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix errors

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* almost forgot the error pane

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* loint

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* call out to codemirror

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* fix tauri;

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* updates

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* more efficient

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* create the modals in the hook

Signed-off-by: Jess Frazelle <github@jessfraz.com>

* Revert "create the modals in the hook"

This reverts commit bbeba85030763cf7235a09fa24247dbf120f2a64.

* change todo

Signed-off-by: Jess Frazelle <github@jessfraz.com>

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Signed-off-by: Jess Frazelle <github@jessfraz.com>
2024-04-19 21:24:40 +00:00
6450622146 Add rectangle tool to sketch mode (#2005)
* Initial draft rectangle appear on screen

* rectangle tool extra

* Fix draft lines in all quadrants

* Wait for first click to set up draft rectangle

* Working rectangle commit

* Update toolbar icon and disabling logic

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* fmt

* Working tool, one remaining bug around naively updating sketch nodes

* Break out rectangle AST utilities

* Remove unused imports

* Disable Rectangle tool if sketch is not empty

* Use existing tools for generating tag names

* Add snapshot test for tool

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* Add comments, remove unrelated changes

* fix rectangle bug from bad ast

* Make rectangle tool equippable when the line tool is equipped

* Change snapshot test to check the draft rectangle instead of commited one

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

* A snapshot a day keeps the bugs away! 📷🐛 (OS: ubuntu)

* Rerun CI

---------

Co-authored-by: Kurt Hutten Irev-Dev <k.hutten@protonmail.ch>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-04-19 15:56:21 +00:00
f03f34d8be dynamic cursor depending on mouse scene state (#1995)
* dynamic cursor depending on mouse scene state

* hover stuff

* bump min length

* clean up

* sketch on face failing randomly

* more time out for extrude snapshots

* Update src/clientSideScene/sceneEntities.ts

Co-authored-by: Frank Noirot <frank@zoo.dev>

* move for profileStart handle, and select when no tool equiped

---------

Co-authored-by: Frank Noirot <frank@zoo.dev>
2024-04-04 00:07:51 +00:00