Commit Graph

9 Commits

Author SHA1 Message Date
5ceb92d117 Try to avoid the black screen again & improve error messages (#7327)
* Fix the black screen of death

* fmt

* make check

* Clean up

* Fix up zoom to fit

* Change how emulateNetworkConditions work

* Do NOT use browser's offline/online mechanisms

* Fix test

* Improve network error messages

* Signal offline when failed event comes in

* Don't use logic on components that only want a loader

* Remove unnecessary pause state transition

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Co-authored-by: jacebrowning <jacebrowning@gmail.com>
2025-06-04 13:59:22 -04:00
1611244b94 Revert "Fix the black screen of death" (#7292)
Revert "Fix the black screen of death (#7238)"

This reverts commit 46b6707e3a.
2025-05-30 10:36:33 -04:00
46b6707e3a Fix the black screen of death (#7238)
* Fix the black screen of death

* fmt

* make check

* Clean up

* Fix up zoom to fit

* Change how emulateNetworkConditions work

* Do NOT use browser's offline/online mechanisms

* Fix test
2025-05-29 15:02:12 -04:00
48a4fd8373 Organization and Pro tier link sharing features exposure (#6986)
* Improve url sharing for orgs and pros

* Remove sharing via menu item

* fmt

* Not sure what's different but it is

* fmt & lint

* whoops

* Update snapshots

* Typos from codespell

* Fix alignment

* Update snapshots

* Prune

---------

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2025-05-16 09:51:08 +00:00
3f00e7186c Backoff Reconnect (#6358)
* Add a Stop command that does a bit of cleanup in the engineStateMachine

* Major network code startup refactor; backoff reconnect; many more logs for us

* Save camera state after every user interaction in case of disconnection and restoral

* Translate basic WebSocket error numbers into useful text

* Add a RestartRequest event to the engineCommandManager

* Adjust for a rebase

* Add E2E test for stream pause behavior

* Fix snapshot test

* fmt, lint

* small issue

* Fix tests

* Fix up idle test

* One last fix

* fixes

* Remove circ dep

* fix test

* use a const for time

* TEST -> isPlaywright instead

* whoops
2025-05-15 11:58:00 -04:00
479179dd9b #6734 Clean up unused code (#6736)
* remove unused code in modelingMachine

* remove unused actions in featureTreeMachine

* video.pause is not async

* remove unused param in Toolbar

* remove unused rectangleOrigin from getRectangleCallExpressions

* fmt

* parseProjectRoute is not async anymore

* prefix unused params with underscore

* insertNewStartProfileAt/sketchEntryNodePath param is not used

* remove unused constraintType parameter from getRemoveConstraintsTransform

* underscore unused params

* remove unused scale param in segment.ts

* remove unused for in sceneInfra

* remove unused sketchEntryNodePath from sceneEntitiesManager methods

* remove unused shouldTearDown param

* remove unused planeNodePath param from setup draft methods

* remove unused ast param
2025-05-08 06:58:30 -04:00
305d613d40 Nadro/adhoc/system io machine (#6352)
* chore: saving off skeleton

* fix: saving skeleton

* chore: skeleton for loading projects from project directory path

* chore: cleaning up useless state transition to be an on event direct to action state

* fix: new structure for web vs desktop vs react machine provider code

* chore: saving off skeleton

* fix: skeleton logic for react? going to move it from a string to obj.string

* fix: trying to prevent error element unmount on global react components. This is bricking JS state

* fix: we are so back

* chore: implemented navigating to specfic KCL file

* chore: implementing renaming project

* chore: deleting project

* fix: auto fixes

* fix: old debug/testing file oops

* chore: generic create new file

* chore: skeleton for web create file provide

* chore: basic machine vitest... need to figure out how to get window.electron implemented in vitest?

* chore: save off progress before deleting other project implementation, a few missing features still

* chore: trying a different init skeleton? most likely will migrate

* chore: first attempt of purging projects context provider

* chore: enabling toast for some machine state

* chore: enabling more toast success and error

* chore: writing read write state to the system io based on the project path

* fix: tsc fixes

* fix: use file system watcher, navigate to project after creation via the requestProjectName

* chore: open project command, hooks vs snapshot context helpers

* chore: implemented open and create project for e2e testing. They are hard coded in poor spot for now.

* fix: codespell fixes

* chore: implementing more project commands

* chore: PR improvements for root.tsx

* chore: leaving comment about new Router.tsx layout

* fix: removing debugging code

* fix: rewriting component for readability

* fix: improving web initialization

* chore: implementing import file from url which is not actually that?

* fix: clearing search params on import file from url

* fix: fixed two e2e tests, forgot needsReview when making new command

* fix: fixing some import from url business logic to pass e2e tests

* chore: script for diffing circular deps +/-

* fix: formatting

* fix: massive fix for circular depsga!

* fix: trying to fix some errors and auto fmt

* fix: updating deps

* fix: removing debugging code

* fix: big clean up

* fix: more deletion

* fix: tsc cleanup

* fix: TSC TSC TSC TSC!

* fix: typo fix

* fix: clear query params on web only, desktop not required

* fix: removing unused code

* fmt

* Bring back `trap` removed in merge

* Use explicit types instead of `any`s on arg configs

* Add project commands directly to command palette

* fix: deleting debugging code, from PR review

* fix: this got added back(?)

* fix: using referred type

* fix: more PR clean up

* fix: big block comment for xstate architecture decision

* fix: more pr comment fixes

* fix: merge conflict just added them back why dude

* fix: more PR comments

* fix: big ciruclar deps fix, commandBarActor in appActor

---------

Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
2025-04-24 13:32:49 -05:00
264779a9d0 Follow up: Stream Idle PR (#6238)
* Use a dropdown for stream idle setting

* Add support for undefined values in dropdowns

* Move cache bust to the beginning of engine open for reconnections

* yarn tsc

* Don't setup model feature highlighters until the connection is ready

* Wait 2s to give engine time to serve video, then listen for modeling commands

* Undo teardown

* yarn fmt

* Fix circular module dependency; fmt & lint & tsc

* Fix editor-test waiting for 2 instead of 1

* Increment another 2 numbers ...

---------

Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
2025-04-14 12:09:45 -04:00
df6f571294 Stream handling / Stream idle mode v2; a ton of network related changes (ping; scene indicator -> stream indicator, stream resizing (even on pause)) (#5312)
* Add back stream idle mode

* Shut up codespell

* Correct serialization; only expose at user level

* cargo fmt

* tsc lint fmt

* Move engineStreamMachine as a global actor; tons of more work

* Fix up everything after bumping kittycad/lib

* Remove camera sync

* Use pause/play iconology

* Add back better ping indicator

* wip

* Fix streamIdleMode checkbox being wonky

* yarn fmt

* Massive extinction event for waitForExecutionDone; try to stop projects view switching from crashing

* Clear diagnostics when unmounting code editor!

* wip

* Rework initial root projects dir + deflake many projects tests

* More e2e fixes

* Deflake revolve some revolve tests

* Fix the rest of the mfing tests

* yarn fmt

* yarn lint

* yarn tsc

* Fix tsc after rebase

* wip

* less flaky point and click

* wip

* Fixup after rebase

* Fix more tests

* Fix 2 more

* Fix up named-views tests

* yarn fmt lint tsc

* Fix up new changes

* Get rid of 1 cyclic dependency

* Fix another cyclic mfer!

* fmt

* fmt tsc

* Fix zoom to fit being frigged

* a new list of circular deps

* Remove NetworkHealthIndicator test that was shit

* Fix the bad reload repeat issue kevin started on

* Fix zoom to fit at the right moments...

* Fix cache count numbers in editor test

* Remove a test race - poll window info.

* Qualify fail function

* Try something

* Use scene.connectionEstablished

* Hopefully fix snapshots at least

* Add app console.log

* Fix native menu tests more

* tsc lint

* Fix camera failure

* Try again

* Test attempt number 15345203, action!

* Add back old window detection heuristic

* Remove firstWindow to complete the work of 2342d04fe2

* Tweak some tests for MacOS

* Tweak "set appearance" test for MacOS

Revert this if it messes up any other platform's color checks!

* Are you serious? This was all that needed formatting?

* More color tweaks

Local MacOS and CI MacOS don't agree

* Fixes on apperance e2e test for stream idle branch (#6168)

pierremtb/stream-idle-revamp-appearance-fixes

* Another apperance fix

* Skip one native menu test to make stream idle green (#6169)

* pierremtb/stream-idle-revamp-more-fixes

* Fix lint

* Update snapshot for test_generate_settings_docs

---------

Co-authored-by: lee-at-zoo-corp <lee@zoo.dev>
Co-authored-by: Frank Noirot <frankjohnson1993@gmail.com>
Co-authored-by: Pierre Jacquier <pierrejacquier39@gmail.com>
Co-authored-by: Pierre Jacquier <pierre@zoo.dev>
2025-04-07 07:08:31 -04:00