82 lines
2.4 KiB
Plaintext
82 lines
2.4 KiB
Plaintext
// Gridfinity Baseplate
|
|
// Gridfinity is a system to help you work more efficiently. This is a system invented by Zack Freedman. There are two main components the baseplate and the bins. The components are comprised of a matrix of squares. Allowing easy stacking and expansion
|
|
|
|
// Set units in millimeters (mm)
|
|
@settings(defaultLengthUnit = mm, kclVersion = 1.0)
|
|
|
|
// Define parameters
|
|
binLength = 42.0
|
|
cornerRadius = 4.0
|
|
firstStep = 0.7
|
|
secondStep = 1.8
|
|
thirdStep = 2.15
|
|
|
|
// Number of bins in each direction
|
|
countBinWidth = 2
|
|
countBinLength = 3
|
|
|
|
// The total height of the baseplate is a summation of the vertical heights of the baseplate steps
|
|
height = firstStep + secondStep + thirdStep
|
|
|
|
// Define a function which builds the profile of the baseplate bin
|
|
fn face(@plane) {
|
|
faceSketch = startSketchOn(plane)
|
|
|> startProfile(at = [0, 0])
|
|
|> yLine(length = height)
|
|
|> angledLine(angle = -45, lengthY = thirdStep)
|
|
|> yLine(length = -secondStep)
|
|
|> angledLine(angle = -45, lengthY = firstStep)
|
|
|> close()
|
|
return faceSketch
|
|
}
|
|
|
|
// Extrude a single side of the bin
|
|
singleSide = extrude(face(offsetPlane(YZ, offset = cornerRadius)), length = binLength - (cornerRadius * 2))
|
|
|
|
// Create the other sides of the bin by using a circular pattern
|
|
sides = patternCircular3d(
|
|
singleSide,
|
|
arcDegrees = 360,
|
|
axis = [0, 0, 1],
|
|
center = [binLength / 2, binLength / 2, 0],
|
|
instances = 4,
|
|
rotateDuplicates = true,
|
|
)
|
|
|
|
// Define an axis axis000
|
|
axis000 = {
|
|
direction = [0.0, 1.0],
|
|
origin = [cornerRadius, cornerRadius]
|
|
}
|
|
|
|
// Create a single corner of the bin
|
|
singleCorner = revolve(face(offsetPlane(YZ, offset = cornerRadius)), angle = -90, axis = axis000)
|
|
|
|
// Create the corners of the bin
|
|
corners = patternCircular3d(
|
|
singleCorner,
|
|
arcDegrees = 360,
|
|
axis = [0, 0, 1],
|
|
center = [binLength / 2, binLength / 2, 0],
|
|
instances = 4,
|
|
rotateDuplicates = true,
|
|
)
|
|
|
|
// Create the baseplate by patterning sides
|
|
basePlateSides = patternLinear3d(
|
|
sides,
|
|
axis = [1.0, 0.0, 0.0],
|
|
instances = countBinWidth,
|
|
distance = binLength,
|
|
)
|
|
|> patternLinear3d(axis = [0.0, 1.0, 0.0], instances = countBinLength, distance = binLength)
|
|
|
|
// Create the corners of the baseplate by patterning the corners
|
|
basePlateCorners = patternLinear3d(
|
|
corners,
|
|
axis = [1.0, 0.0, 0.0],
|
|
instances = countBinWidth,
|
|
distance = binLength,
|
|
)
|
|
|> patternLinear3d(axis = [0.0, 1.0, 0.0], instances = countBinLength, distance = binLength)
|