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modeling-app/docs/kcl/getExtrudeWallTransform.md
Adam Chalmers 594e888c12 Benchmark rust in CI with iai, not criterion (#1937)
* Rename cargo-criterion to cargo-bench

* Use iai not criterion in CI

We want to benchmark the KCL parser and tokenizer to make sure we don't
accidentally slow them down. Generally Rust projects use Criterion to
benchmark code. Criterion runs your functions a few thousand times to
get reliable wall-clock measurements.

This is good for locally benchmarking but bad for benchmarking in CI.
Why? Because in CI, you're running a container on some shared VM, so
wall-clock time might have a lot of interference from noisy neighbours.
Also, your benchmarks take a long time to run and eat up paid CI minutes.

A better approach for benchmarking in CI is to just count the number of
CPU instructions executed. This correlates with wall-clock time, but it
only needs to run the function once, so it takes much less time. It also
isn't changed by any noisy neighbours running on the same VM or hardware.

This PR adds a new benchmark suite which counts instructions using `iai`,
from the creator of criterion. He says iai and criterion complement each
other nicely. We can run criterion locally and run iai in CI.

* Update image in markdown docs
2024-04-04 09:50:34 -05:00

131 KiB

title, excerpt, layout
title excerpt layout
getExtrudeWallTransform Returns the extrude wall transform. manual

Returns the extrude wall transform.

getExtrudeWallTransform(surface_name: string, extrude_group: ExtrudeGroup) -> ExtrudeTransform

Examples

const box = startSketchOn('XY')
  |> startProfileAt([0, 0], %)
  |> line([0, 10], %)
  |> line([10, 0], %)
  |> line([0, -10], %, "surface")
  |> close(%)
  |> extrude(5, %)

const transform = getExtrudeWallTransform('surface', box)

Rendered example of getExtrudeWallTransform 0

Arguments

  • surface_name: string (REQUIRED)
  • extrude_group: ExtrudeGroup - An extrude group is a collection of extrude surfaces. (REQUIRED)
{
	// The id of the extrusion end cap
	endCapId: uuid,
	// The height of the extrude group.
	height: number,
	// The id of the extrude group.
	id: uuid,
	// The position of the extrude group.
	position: [number, number, number],
	// The rotation of the extrude group.
	rotation: [number, number, number, number],
	// The sketch group paths.
	sketchGroupValues: [{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "ToPoint",
} |
{
	// arc's direction
	ccw: string,
	// the arc's center
	center: [number, number],
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "TangentialArcTo",
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "TangentialArc",
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "Horizontal",
	// The x coordinate.
	x: number,
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "AngledLineTo",
	// The x coordinate.
	x: number,
	// The y coordinate.
	y: number,
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "Base",
}],
	// The id of the extrusion start cap
	startCapId: uuid,
	// The extrude surfaces.
	value: [{
	// The face id for the extrude plane.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The name.
	name: string,
	// The position.
	position: [number, number, number],
	// The rotation.
	rotation: [number, number, number, number],
	// The source range.
	sourceRange: [number, number],
	type: "extrudePlane",
} |
{
	// The face id for the extrude plane.
	faceId: uuid,
	// The id of the geometry.
	id: uuid,
	// The name.
	name: string,
	// The position.
	position: [number, number, number],
	// The rotation.
	rotation: [number, number, number, number],
	// The source range.
	sourceRange: [number, number],
	type: "extrudeArc",
}],
	// The x-axis of the extrude group base plane in the 3D space
	xAxis: {
	x: number,
	y: number,
	z: number,
},
	// The y-axis of the extrude group base plane in the 3D space
	yAxis: {
	x: number,
	y: number,
	z: number,
},
	// The z-axis of the extrude group base plane in the 3D space
	zAxis: {
	x: number,
	y: number,
	z: number,
},
}

Returns

ExtrudeTransform

{
	position: [number, number, number],
	rotation: [number, number, number, number],
}