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modeling-app/docs/kcl/sweep.md
Jonathan Tran 319c60d4fa BREAKING: Change tangential arc to keyword args (#6266)
* Change tangentialArc, tangentialArcTo, and tangentialArcToRelative to keyword args

* Change tangentialArc offset to angle and convert to kw arg calls

* Fix lints

* Fix sketch errors and all unit tests passing

* Fix tangentialArcTo calls in KCL samples

* Update tangentialArc in samples

* Update sim test output

* Fix formatting

* Fix mistake in merge

* Fix gear rack sample

* Update output after more samples fixes

* Update gear rack output

* Add end label to docs snippet

* Fix to not add endAbsolute for an arc with radius or angle arguments

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Co-authored-by: Adam Chalmers <adam.chalmers@zoo.dev>
2025-04-11 14:17:20 -04:00

530 KiB

title, excerpt, layout
title excerpt layout
sweep Extrude a sketch along a path. manual

Extrude a sketch along a path.

This, like extrude, is able to create a 3-dimensional solid from a 2-dimensional sketch. However, unlike extrude, this creates a solid by using the extent of the sketch as its path. This is useful for creating more complex shapes that can't be created with a simple extrusion.

You can provide more than one sketch to sweep, and they will all be swept along the same path.

sweep(
  sketches: [Sketch],
  path: SweepPath,
  sectional?: bool,
  tolerance?: number,
  tagStart?: TagDeclarator,
  tagEnd?: TagDeclarator,
): [Solid]

Arguments

Name Type Description Required
sketches [Sketch] The sketch or set of sketches that should be swept in space Yes
path SweepPath The path to sweep the sketch along Yes
sectional bool If true, the sweep will be broken up into sub-sweeps (extrusions, revolves, sweeps) based on the trajectory path components. No
tolerance number Tolerance for this operation No
tagStart TagDeclarator A named tag for the face at the start of the sweep, i.e. the original sketch No
tagEnd TagDeclarator A named tag for the face at the end of the sweep No

Returns

[Solid]

Examples

// Create a pipe using a sweep.

// Create a path for the sweep.
sweepPath = startSketchOn(XZ)
  |> startProfileAt([0.05, 0.05], %)
  |> line(end = [0, 7])
  |> tangentialArc(angle = 90, radius = 5)
  |> line(end = [-3, 0])
  |> tangentialArc(angle = -90, radius = 5)
  |> line(end = [0, 7])

// Create a hole for the pipe.
pipeHole = startSketchOn(XY)
  |> circle(center = [0, 0], radius = 1.5)

sweepSketch = startSketchOn(XY)
  |> circle(center = [0, 0], radius = 2)
  |> hole(pipeHole, %)
  |> sweep(path = sweepPath)

Rendered example of sweep 0

// Create a spring by sweeping around a helix path.

// Create a helix around the Z axis.
helixPath = helix(
  angleStart = 0,
  ccw = true,
  revolutions = 4,
  length = 10,
  radius = 5,
  axis = Z,
)

// Create a spring by sweeping around the helix path.
springSketch = startSketchOn(YZ)
  |> circle(center = [0, 0], radius = 1)
  |> sweep(path = helixPath)

Rendered example of sweep 1

// Sweep two sketches along the same path.


sketch001 = startSketchOn(XY)
rectangleSketch = startProfileAt([-200, 23.86], sketch001)
  |> angledLine(angle = 0, length = 73.47, tag = $rectangleSegmentA001)
  |> angledLine(angle = segAng(rectangleSegmentA001) - 90, length = 50.61)
  |> angledLine(angle = segAng(rectangleSegmentA001), length = -segLen(rectangleSegmentA001))
  |> line(endAbsolute = [profileStartX(%), profileStartY(%)])
  |> close()

circleSketch = circle(sketch001, center = [200, -30.29], radius = 32.63)

sketch002 = startSketchOn(YZ)
sweepPath = startProfileAt([0, 0], sketch002)
  |> yLine(length = 231.81)
  |> tangentialArc(radius = 80, angle = -90)
  |> xLine(length = 384.93)

sweep([rectangleSketch, circleSketch], path = sweepPath)

Rendered example of sweep 2

// Sectionally sweep one sketch along the path


sketch001 = startSketchOn(XY)
circleSketch = circle(sketch001, center = [200, -30.29], radius = 32.63)

sketch002 = startSketchOn(YZ)
sweepPath = startProfileAt([0, 0], sketch002)
  |> yLine(length = 231.81)
  |> tangentialArc(radius = 80, angle = -90)
  |> xLine(length = 384.93)

sweep(circleSketch, path = sweepPath, sectional = true)

Rendered example of sweep 3