* Update 2020 snapshots after helix change * Another one :djkhaled: * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 * A snapshot a day keeps the bugs away! 📷🐛 --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
915 KiB
915 KiB
title, excerpt, layout
title | excerpt | layout |
---|---|---|
helix | Create a helix. | manual |
Create a helix.
helix(
revolutions: number,
angleStart: number,
ccw?: bool,
radius?: number,
axis?: Axis3dOrEdgeReference,
length?: number,
cylinder?: Solid,
): HelixValue
Arguments
Name | Type | Description | Required |
---|---|---|---|
revolutions |
number |
Number of revolutions. | Yes |
angleStart |
number |
Start angle (in degrees). | Yes |
ccw |
bool |
Is the helix rotation counter clockwise? The default is false . |
No |
radius |
number |
Radius of the helix. | No |
axis |
Axis3dOrEdgeReference |
Axis to use for the helix. | No |
length |
number |
Length of the helix. This is not necessary if the helix is created around an edge. If not given the length of the edge is used. | No |
cylinder |
Solid |
Cylinder to create the helix on. | No |
Returns
HelixValue
- A helix.
Examples
// Create a helix around the Z axis.
helixPath = helix(
angleStart = 0,
ccw = true,
revolutions = 5,
length = 10,
radius = 5,
axis = 'Z',
)
// Create a spring by sweeping around the helix path.
springSketch = startSketchOn(YZ)
|> circle(center = [0, 0], radius = 0.5)
|> sweep(path = helixPath)
// Create a helix around an edge.
helper001 = startSketchOn(XZ)
|> startProfileAt([0, 0], %)
|> line(end = [0, 10], tag = $edge001)
helixPath = helix(
angleStart = 0,
ccw = true,
revolutions = 5,
length = 10,
radius = 5,
axis = edge001,
)
// Create a spring by sweeping around the helix path.
springSketch = startSketchOn(XY)
|> circle(center = [0, 0], radius = 0.5)
|> sweep(path = helixPath)
// Create a helix around a custom axis.
helixPath = helix(
angleStart = 0,
ccw = true,
revolutions = 5,
length = 10,
radius = 5,
axis = {
custom = {
axis = [0, 0, 1.0],
origin = [0, 0.25, 0]
}
},
)
// Create a spring by sweeping around the helix path.
springSketch = startSketchOn(XY)
|> circle(center = [0, 0], radius = 1)
|> sweep(path = helixPath)
// Create a helix on a cylinder.
part001 = startSketchOn(XY)
|> circle(center = [5, 5], radius = 10)
|> extrude(length = 10)
helix(
angleStart = 0,
ccw = true,
revolutions = 16,
cylinder = part001,
)