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52 KiB
52 KiB
title, excerpt, layout
title | excerpt | layout |
---|---|---|
patternTransform2d | Just like patternTransform, but works on 2D sketches not 3D solids. | manual |
Just like patternTransform, but works on 2D sketches not 3D solids.
patternTransform2d(
sketches: [Sketch],
instances: integer,
transform: FunctionSource,
useOriginal?: bool,
): [Sketch]
Arguments
Name | Type | Description | Required |
---|---|---|---|
sketches |
[Sketch] |
The sketch(es) to duplicate | Yes |
instances |
integer |
The number of total instances. Must be greater than or equal to 1. This includes the original entity. For example, if instances is 2, there will be two copies -- the original, and one new copy. If instances is 1, this has no effect. | Yes |
transform |
FunctionSource |
How each replica should be transformed. The transform function takes a single parameter: an integer representing which number replication the transform is for. E.g. the first replica to be transformed will be passed the argument 1 . This simplifies your math: the transform function can rely on id 0 being the original instance passed into the patternTransform . See the examples. |
Yes |
useOriginal |
bool |
If the target was sketched on an extrusion, setting this will use the original sketch as the target, not the entire joined solid. Defaults to false. | No |
Returns
Examples
// Each instance will be shifted along the X axis.
fn transform(id) {
return { translate = [4 * id, 0] }
}
// Sketch 4 circles.
sketch001 = startSketchOn(XZ)
|> circle(center = [0, 0], radius = 2)
|> patternTransform2d(instances = 4, transform = transform)