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modeling-app/docs/kcl/angleToMatchLengthX.md
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angleToMatchLengthX Returns the angle to match the given length for x. manual

Returns the angle to match the given length for x.

angleToMatchLengthX(segment_name: string, to: number, sketch_group: SketchGroup) -> number

Examples

const sketch001 = startSketchOn('XZ')
  |> startProfileAt([0, 0], %)
  |> line([2, 5], %, 'seg01')
  |> angledLineToX([
       -angleToMatchLengthX('seg01', 7, %),
       10
     ], %)
  |> close(%)

const extrusion = extrude(5, sketch001)

Rendered example of angleToMatchLengthX 0

Arguments

  • segment_name: string (REQUIRED)
  • to: number (REQUIRED)
  • sketch_group: SketchGroup - A sketch group is a collection of paths. (REQUIRED)
{
	// The id of the sketch group.
	id: uuid,
	// What the sketch is on (can be a plane or a face).
	on: {
	// The id of the plane.
	id: uuid,
	// Origin of the plane.
	origin: {
	x: number,
	y: number,
	z: number,
},
	type: "plane",
	// Type for a plane.
	value: "XY" | "XZ" | "YZ" | "Custom",
	// What should the planes X axis be?
	xAxis: {
	x: number,
	y: number,
	z: number,
},
	// What should the planes Y axis be?
	yAxis: {
	x: number,
	y: number,
	z: number,
},
	// The z-axis (normal).
	zAxis: {
	x: number,
	y: number,
	z: number,
},
} |
{
	// The id of the face.
	id: uuid,
	// The original sketch group id of the object we are sketching on.
	sketchGroupId: uuid,
	type: "face",
	// The tag of the face.
	value: string,
	// What should the faces X axis be?
	xAxis: {
	x: number,
	y: number,
	z: number,
},
	// What should the faces Y axis be?
	yAxis: {
	x: number,
	y: number,
	z: number,
},
	// The z-axis (normal).
	zAxis: {
	x: number,
	y: number,
	z: number,
},
},
	// The starting path.
	start: {
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
},
	// The paths in the sketch group.
	value: [{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "ToPoint",
} |
{
	// arc's direction
	ccw: string,
	// the arc's center
	center: [number, number],
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "TangentialArcTo",
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "TangentialArc",
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "Horizontal",
	// The x coordinate.
	x: number,
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "AngledLineTo",
	// The x coordinate.
	x: number,
	// The y coordinate.
	y: number,
} |
{
	// The from point.
	from: [number, number],
	// The name of the path.
	name: string,
	// The to point.
	to: [number, number],
	type: "Base",
}],
}

Returns

number